Fallout 4: The start of a small settlement at Murkwater, (wip pt. 1) (pc/mods)

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  • Опубликовано: 17 окт 2024

Комментарии • 4

  • @GameTownWalk-thru
    @GameTownWalk-thru 3 месяца назад +2

    Very interesting light fixture! Second life for Mr handy! It will be a nice little cozy place once the couches are in. As cozy as Murkwater can be I’m sure!!! Great work!💕

    • @OctumLXV
      @OctumLXV  3 месяца назад +1

      I thank ya'! Things are going to be changing a little, especially once I start in on the whole site deco. I'm thinking of maybe one more building..., And yeah, that chandelier is pretty nifty, comes from a raider workshop mod, Blood Rust and Bones. Workin' on the lighting vibes with it.. Thanks for checking it out, I appreciate that!

  • @keithsavagelives
    @keithsavagelives 3 месяца назад +1

    That is a perfect starter Settlement design for Murkwater. How many rogue Handys did you have to take out to build that chandelier?! 😅 Great job. Thanks for sharing!

    • @OctumLXV
      @OctumLXV  3 месяца назад +1

      Thanks, man, appreciate that! It's a working start, we'll see where it goes. And that chandelier is from a raider workshop mod, it works towards the look I'm shooting for, besides, trying to glitch all that together with 'live' world parts would have never worked out right. And if I'm counting right there's 6 arms so only 2 Handys were dismantled in the making of that light, lol.