Thanks for throwing some props for a criminally underrated RPG. DCC RPG represents the greatness that the OSR is capable of. It has all the creativity, and none of the grumpy elitism or edition hating.
I really liked the video. The music and humor worked for me, but the gameplay didn't, I'd personally rather have slideshows of the many content created for DCC.
I introduced my wife to DCC as a lvl 5 Elf with her group of Lvl Zeros to deal with a dragon enhanced by a corrupt artifact. Along the way, she was reduced to ONE HP after getting waylaid by a minotaur. Only a solid hit from a militia man saved her from a PC death. She loved the danger!
DCC seems like a blast! I bought the Quick Start book on a whim and the more I read the more I love it. I’m running Portal Under the Stars this weekend, wish me luck!
@@redd_Jack340 One character survived out of 8, all the players loved it and so did I. I'm hooked, dude. I've since bought the first time fan set with the screen and dice and the full rulebook and I'm saying "5e who?".
I'm new to all this, and also new to "RPG" in general... in my case I've been very impressed by this new videogame called Dark & Darker, watch videos of it, it's awesome... it's an online game where a party of 3 players support each other inside of a dungeon, heavy focus on combat and tactical play... would you say that this game would be a nice visual representation of how a tabletop experience goes?
I have to say, the best virtual role-playing experience I've ever had, is with Table Top Simulator. It's a bit clunky to learn, but once you have it down and you install the right mod, it's as close to playing D&D at the table that you're going to find.
sounds fun... I'm new to all this, thanks for the recommendation... gonna take a look on it... In the recent months a videogame came out called Dark and Darker, it's an online game where a party of 3 players support each other inside a dungeon, heavily focus on combat and tactical play... I seek table top games that can bring me that kind of experience... is there a D&D variant more focused on straight-forward action?
The book is worth buying for literally the art alone. It's challenging to run, but it's easy to play. I bought 4 of the reference books for my group, great resource!
As mention in the video condensed version of the rules exist. I brougth the starting booklet to a family gathering with saylor and it was more than enough. Had a blast to master a game for my uncle. Table turned haha !
I was surprised you separated funnel and leveled play, as I thought the design was for one to lead into the other, and the funnel to inform what would otherwise be the backstory for the characters. Still, very nice review, and I love the tone and gonzo madness of DCC. For a very lightweight VTT, you may want to check out the Runehammer VTT, which you can access for free through a Patreon account. It has no bells and whistles, but if you're tracking initiative on paper, it might be just right.
I separated them mostly because I feel in terms of play, they feel like two different games to an extent. I've had both people like one and not the other so my thinking was to make it clear that you don't need one to experience the other if you don't want to :) And thanks, I'll check it out!!
Recently discovered DCC as I was looking for something to run as a bit more relaxed to my regular games. I use FGU, and yea the support is terrific. I decided to convert the Lost Mine of Phandelver as my game with the beginning as my funnel. It worked just as I had hoped. I went for LMoP because it was really hard to get players for a game most had never heard of, but as soon as they see LMoP the interest soon peaked. Overall, I love the more laid back hack and slash without too much roleplaying that the system really leans into.
I use DCC to.run threw warhammer v4 published adventures. It's amazing how DCC rules are tonaly aligned with the warhammer franchise. Some fans even thougt Saylor was written for warhammer. Converting from warhammer to DCC isn't hard. Warhammer stats block give you ample informations. Mad men of Gotheim was an amazing scenario to run with DCC.
Dude that is such a weird coincidence that you say that. I literally just ran Sailors for like the 5th time two days ago and I was saying to one of my friends before we played it, "Wow, I never realized how Warhammery this scenario is. This would be a perfect starting adventure for a Warhammer campaign."
@@wasabiburger3047 Glad to read you feel the same. It must hold soeme truth. I ran saylor then "wanted : bold adventurer" and "Mad men of Gotheim". My player didn't like the hook of The ennemy within and I didn't had much time to adapt the campaign. I'd like to run "A night at the opera" but I haven't acquired "acting up in Lankhmar" and it might be an even better fit. Their isn't much good review (after actual play) of wfrp and DCC modules especially on YT. I wish I had time to record my thoughts on all of this. I'm really happy to have your chanel recommanded.
@@Minodrec lol Acting Up in Lankhmar is legitimately my favorite officially published DCC scenario. I am actually running it again in two weeks for some friends. I was thinking of doing a video on it for a milestone video at some point because it's one of the most fun experiences I have had running DCC. It basically plays like a reverse heist almost. Haha that's two weird coincidences now :D Thank you for the kind words! :)
DCC is a really cool game that is just not my thing but its honestly worth the purchase for the art alone which is just top notch fantasy gaming artwork and the people behind Goodman Games just seem like good dudes, the kind of grognards that are excited about games and new ideas.
The only Dungeoncrawl Classics adventure that I've played is called the dragonfiend pact. Pretty good adventure if you ask me. I've even ran the adventure for a few groups as a dungeon master.
Great video. Really like the flavour of DCC, but I think the amount of charts and the odd dice makes it so that I won't play it. I do think DCC has the best warrior though. I'd like to see it emulated more.
this video had much better production value than i was expecting for a (seemingly) first outing. i think i would rather have a slideshow as opposed to gameplay. you mention Foundry, which seems great, but i cant quite understand how to host a server/game.
Hey Rogue! Thanks for the feedback! As for Foundry, it's hard for me to give a proper explanation in a youtube comment but I decided (due to unique circumstances) to go with one of Foundry's hosting services, Molten Hosting for my Foundry server for $4/month. As for hosting your own, I could always find a good tutorial somewhere and link it to you :)
We are also playing Barrowmaze with OSE. My group learnt to be careful really fast. One person entered a room by herself. A stone slab suddenly came down from the sealing trapping her inside the room with some monster. After that they never forgot to check for traps, monsters or other hidden stuff :) great fun!
I've been playing rpg's for many moons and have just discovered this gem of a game. Wasiburger, Thanks for a great intro with useful links. Please please do some foundry DCC! Cheers
I actually covered it slightly a bit in my latest video! I highly recommend grabbing The Forgotten Rites of the Moldering Dead for all the amazing undead statblocks it has. I'll also cover it more in depth for a Halloween episode hopefully :)
Halflings are definitely weaker. I am going to experiment with replacing the dual wield with a reroll option. They can burn a luck point and reroll a save or make an opponent reroll their attack or spell having to take the lesser of the two. This hopefully has the feel of the halfling lucky escapes
Haha, I'll be honest, I haven't watched this video since I uploaded it a year ago, could you be more specific about what you mean? In case you're just asking what I did to run Planescape, I grabbed a bunch of the Planescape books from DrivethruRPG and I just used the books mostly for lore and converted everything else to DCC. So I made my own statblocks for stuff I needed and basically didn't use any of the original mechanics and just ran it as a DCC campaign. It was a very loosy goosy game. The most I did prep wise for Foundry was just grab maps I found online and upload them to my server. None of the battle maps I used were for Planescape originally, I just slotted them in as I needed them to represent certain things. Let me know if that answers your question at all, and if not, I'll be happy to clarify :)
I'll be honest, I've never played Scarlet Heroes, though I am vaguely familiar with it as I have had a number of people recommend it to me. This is more spitballing than an educated answer, but I have run a decent amount of solo content in DCC. It would definitely be experimental, but I think it should overall work. Whenever it comes to these kinds of conversions/mixes, there is no one right answer but might take some calibration in play. My advice would mostly be: 1) Be aware of action economy, in a turn based game, especially with solo play, number of enemies is something you have to be aware of and even more so in DCC because with the crit tables and spell rolls, shit can get out of hand *really* quickly. 2) I often give my solo players a decent amount of healing, whether that's scrolls, potions, a minor healer NPC (or whatever fits what you're doing). That way you can calibrate an experiment like this and if you gave them too much, just ramp up the difficulty and those resources will drain naturally and if you gave them too little, you can pull back a bit and still let them recover and through that you can find your balance. Sorry for the wall of text and I don't know if that was helpful at all lol. But if you have further questions, I'd be happy to help :)
Mixing both DCC and Scarlet Heroes to create a solo play sounds like a great idea. For those not familiar with SH, it is its own OSR RPG, but is also a tool kit to convert your favorite RPG to be played by a single hero and has good rules for solo play. I would probably use SH method of rolling stats and damage conversion. I would use the hit dice of the DCC classes as their "Fray Die". I would use DCC's spells, deeds, fumble/critical tables, AC and DC, etc (everything that makes DCC special). It would likely be a deadlier game than converting most other OSR systems, but it would be very satisfying.
I wish there was recordings (audio or video) of people playing D&D sessions back in the 80's or early 90's, to see how their games differed from recent ones. One thing I noticed in this D&D thing (but I don't know if this is a recent thing or noit) is that most D&D players nowadays (at least the ones on youtube and other video sites) seem to have this focus on being "funny" or being "social". Is this recent or was D&D always like this? It rubs me the wrong way because it distracts from the action, from battle, when people spend more than 4 hours at the starting tavern, instead of "seeking adventure" (isn't that what D&D should be all about???)
So please tell me: am I the wrong one here? Am I unfit for D&D games for not being "social" enough? (please be blunt, no sugar coating, I can handle it) How are D&D players like me known as? Is there place for D&D players like me that prefer to focus on Battle and Tactical Action, and less on chit-chat and socializing on taverns? I also noticed over the years that I have the tendency of creating Priest/Cleric characters, they seem to be my favorite kind of play.
For example if you take the recent videogame called Dark and Darker (badass !!!) That to me is the essence of what D&D should be in my mind. Watch videos of it. Online videogame that supports party of 3 players supporting each other inside a dungeon.
@@FeelingShred I think what you're talking about is the pop culture, mainline meme D&D kind of playing. I mean truth be told, I am a very jokey person and I do believe that D&D has always been about having fun with friends regardless of era and that means a certain level of humor. However, there's making jokes with your friends and then what I think you're talking about is more the people who think the meme culture around D&D *is* D&D. And I think that's also just a group-to-group thing, because I think as much as the mainline D&D crowd deserve a lot of the flak they get, they aren't all like that. If you want to play games with people who take it more seriously, I do recommend going into the OSR sphere or just games that are not D&D 5e (Or One D&D at the time of this comment I guess) as you'll find people who are hobbyists, not just people too scared to take it seriously and are joining the latest fad. But also, I don't know you, so maybe you do want the dourest most hardcore RP where nobody breaks character and everything is super serious. You can still find that because now more than ever, every playstyle is played somewhere on the internet and it's never been easier to find a group for you if you put the work in! I hope that answers your thoughts :)
I can't help but remember how little I liked the 80s style of playing back then. Too little story, too much randomness, no feeling of being part of a coherent world. Like a Disney cartoon on LSD.
I like DCC but it brought something from old d&d that I never liked, race classes and lack of character freedom, Dwarves can't cast spells, Elves can't be pure fighters, you rolled in order and now you can't have fun with magic cause your rolls suck outside of that, it has a great vibe but idk if I'll be able to bring myself to play it as I like writing characters, maybe I'm just a nark lol
No, I think that's a completely valid opinion. I used to follow the book but as I played it more, depending on the vibe, I usually go for DCC Lankhmar anyway which is human only but after running Planescape in DCC and a few other things I just started going "pick whichever class you want and you're welcome to be a different race". So you can be a dwarf with a wizard statblock or an elf with a thief statblock and it's just made the game more accessible for me, especially since adding 3rd party classes to mix up the game. :)
I.don't know where this reputation come from. Magic is swingy but warrior and thief has really reliable math. What make the game explosive is how much tools it give the players. It leads to big f*up or amazing feats.
So what? Not everyone is interested in living out you're elitist larp bullshit.. if people like different amounts of role play and roll play that's perfectly fine they both contain role play opportunities..
Thanks for throwing some props for a criminally underrated RPG. DCC RPG represents the greatness that the OSR is capable of. It has all the creativity, and none of the grumpy elitism or edition hating.
DCC is easily my favorite RPG right now, nothing beats gonzo madness. Long live the OSR!
not OSR, it's seventies rpg that never was
@@lord_insany Oh yes, I have come to understand this but at this point I see no reason to play OSR games when the originals are readily avaliable
DCC always deserves more attention.
I really liked the video. The music and humor worked for me, but the gameplay didn't, I'd personally rather have slideshows of the many content created for DCC.
Thanks for the feedback! :)
@@wasabiburger3047 +1 more art! especially from MCC :D
I introduced my wife to DCC as a lvl 5 Elf with her group of Lvl Zeros to deal with a dragon enhanced by a corrupt artifact. Along the way, she was reduced to ONE HP after getting waylaid by a minotaur. Only a solid hit from a militia man saved her from a PC death. She loved the danger!
That's amazing! I love hearing those kinds of stories. Those are the moments that always stick with you.
DCC seems like a blast! I bought the Quick Start book on a whim and the more I read the more I love it. I’m running Portal Under the Stars this weekend, wish me luck!
Best of luck, Matt! You're gonna have a blast dude!
How'd it go?
@@redd_Jack340 One character survived out of 8, all the players loved it and so did I. I'm hooked, dude. I've since bought the first time fan set with the screen and dice and the full rulebook and I'm saying "5e who?".
Nicely done. There's not a lot of good content on DCC out there.. this feels refreshing
Thank you!
I don't know anyone who doesn't love the art, lol. It's weird but fits the game so well!
Dungeon Crawl Classics is my favorite system now, it's amazing!
I'm new to all this, and also new to "RPG" in general... in my case I've been very impressed by this new videogame called Dark & Darker, watch videos of it, it's awesome... it's an online game where a party of 3 players support each other inside of a dungeon, heavy focus on combat and tactical play... would you say that this game would be a nice visual representation of how a tabletop experience goes?
I have to say, the best virtual role-playing experience I've ever had, is with Table Top Simulator.
It's a bit clunky to learn, but once you have it down and you install the right mod, it's as close to playing D&D at the table that you're going to find.
sounds fun... I'm new to all this, thanks for the recommendation... gonna take a look on it... In the recent months a videogame came out called Dark and Darker, it's an online game where a party of 3 players support each other inside a dungeon, heavily focus on combat and tactical play... I seek table top games that can bring me that kind of experience... is there a D&D variant more focused on straight-forward action?
The book is worth buying for literally the art alone. It's challenging to run, but it's easy to play. I bought 4 of the reference books for my group, great resource!
As mention in the video condensed version of the rules exist. I brougth the starting booklet to a family gathering with saylor and it was more than enough. Had a blast to master a game for my uncle. Table turned haha !
Great video, Wasabi! I'm looking forward to any others you make in future
I was surprised you separated funnel and leveled play, as I thought the design was for one to lead into the other, and the funnel to inform what would otherwise be the backstory for the characters. Still, very nice review, and I love the tone and gonzo madness of DCC.
For a very lightweight VTT, you may want to check out the Runehammer VTT, which you can access for free through a Patreon account. It has no bells and whistles, but if you're tracking initiative on paper, it might be just right.
I separated them mostly because I feel in terms of play, they feel like two different games to an extent. I've had both people like one and not the other so my thinking was to make it clear that you don't need one to experience the other if you don't want to :)
And thanks, I'll check it out!!
Recently discovered DCC as I was looking for something to run as a bit more relaxed to my regular games. I use FGU, and yea the support is terrific. I decided to convert the Lost Mine of Phandelver as my game with the beginning as my funnel. It worked just as I had hoped. I went for LMoP because it was really hard to get players for a game most had never heard of, but as soon as they see LMoP the interest soon peaked.
Overall, I love the more laid back hack and slash without too much roleplaying that the system really leans into.
You had me at Planescape
I love sending heaps of my player's characters into a dungeon where their whimsically gruesome deaths await!
DCC has been my favorite DnD book since day 1
Enjoyed the video! Thanks Mr. Burger Have enjoyed DCC and this might help convince more of my players.
I'm glad you enjoyed! I hope you can convert more to this dark game! :D
I'm loving this. It's pretty damn good.
I never Comment on videos and i just had to say I love your videos covering DCC!
Thank you for your kinds words! It means a lot!
I use DCC to.run threw warhammer v4 published adventures. It's amazing how DCC rules are tonaly aligned with the warhammer franchise. Some fans even thougt Saylor was written for warhammer.
Converting from warhammer to DCC isn't hard. Warhammer stats block give you ample informations.
Mad men of Gotheim was an amazing scenario to run with DCC.
Dude that is such a weird coincidence that you say that. I literally just ran Sailors for like the 5th time two days ago and I was saying to one of my friends before we played it, "Wow, I never realized how Warhammery this scenario is. This would be a perfect starting adventure for a Warhammer campaign."
@@wasabiburger3047 Glad to read you feel the same. It must hold soeme truth. I ran saylor then "wanted : bold adventurer" and "Mad men of Gotheim". My player didn't like the hook of The ennemy within and I didn't had much time to adapt the campaign. I'd like to run "A night at the opera" but I haven't acquired "acting up in Lankhmar" and it might be an even better fit.
Their isn't much good review (after actual play) of wfrp and DCC modules especially on YT. I wish I had time to record my thoughts on all of this. I'm really happy to have your chanel recommanded.
@@Minodrec lol Acting Up in Lankhmar is legitimately my favorite officially published DCC scenario. I am actually running it again in two weeks for some friends. I was thinking of doing a video on it for a milestone video at some point because it's one of the most fun experiences I have had running DCC. It basically plays like a reverse heist almost. Haha that's two weird coincidences now :D
Thank you for the kind words! :)
Your description of the art pieces got you a like and subscribe today.
Excellent video!
Their new player bundle just rotated to include sailors on the starless sea so I might have to pick it up.
DCC is a really cool game that is just not my thing but its honestly worth the purchase for the art alone which is just top notch fantasy gaming artwork and the people behind Goodman Games just seem like good dudes, the kind of grognards that are excited about games and new ideas.
This was very well done. You should definitely do more DCC videos.
Thanks, Edmund! I definitely will :)
I just ran Emrikol Was Framed. It was amazing…and deadly. Danger in the Air is another great funnel.
The only Dungeoncrawl Classics adventure that I've played is called the dragonfiend pact. Pretty good adventure if you ask me. I've even ran the adventure for a few groups as a dungeon master.
I'll have to check it out!
Great video. Really like the flavour of DCC, but I think the amount of charts and the odd dice makes it so that I won't play it. I do think DCC has the best warrior though. I'd like to see it emulated more.
this video had much better production value than i was expecting for a (seemingly) first outing. i think i would rather have a slideshow as opposed to gameplay. you mention Foundry, which seems great, but i cant quite understand how to host a server/game.
Hey Rogue! Thanks for the feedback! As for Foundry, it's hard for me to give a proper explanation in a youtube comment but I decided (due to unique circumstances) to go with one of Foundry's hosting services, Molten Hosting for my Foundry server for $4/month. As for hosting your own, I could always find a good tutorial somewhere and link it to you :)
I considered using DCC for my Barrowmaze campaign, but went with Old School Essentials for a more gritty tone.
We are also playing Barrowmaze with OSE. My group learnt to be careful really fast. One person entered a room by herself. A stone slab suddenly came down from the sealing trapping her inside the room with some monster. After that they never forgot to check for traps, monsters or other hidden stuff :) great fun!
@@speedboiiii2722 Same here! Maybe same room. Brutal! They lost their Thief in the first room!
@@sequoyahwright Would be a funny coincidence. I'm sure it was Room #2 and it was also a thief!
Lovely video, and DCC is of course an awesome system! Thank you for this.
Great job! Subscribed!!
Here’s an orc having an existencial crisis…
Me: Howls with laughter for some reason
I've been playing rpg's for many moons and have just discovered this gem of a game. Wasiburger, Thanks for a great intro with useful links. Please please do some foundry DCC! Cheers
Thank you for the kind words! I'll have to get on that soon :D
This video made me subscribe. I want to see more of your work, pal.
I've been on the fence for months, then you showed pig faced orcs (the way nature intended). Time to click that buy button.
WAAAIT WAAAIT WAIT! You ran barrowmaze for DCC? HOW DID YOU DO THE CONVERSION???? because i also want to plop it in my hex crawl map as a megadungeon.
I actually covered it slightly a bit in my latest video! I highly recommend grabbing The Forgotten Rites of the Moldering Dead for all the amazing undead statblocks it has. I'll also cover it more in depth for a Halloween episode hopefully :)
Hell yeah!
you sound pretty rad, I'd play DCC with you.
You sound pretty rad too 👉😎👉
Halflings are definitely weaker. I am going to experiment with replacing the dual wield with a reroll option. They can burn a luck point and reroll a save or make an opponent reroll their attack or spell having to take the lesser of the two.
This hopefully has the feel of the halfling lucky escapes
DCC isn't just a game, it's a lifestyle.
Did you upload all the Planescape information on Foundry or is that premade?
Haha, I'll be honest, I haven't watched this video since I uploaded it a year ago, could you be more specific about what you mean?
In case you're just asking what I did to run Planescape, I grabbed a bunch of the Planescape books from DrivethruRPG and I just used the books mostly for lore and converted everything else to DCC. So I made my own statblocks for stuff I needed and basically didn't use any of the original mechanics and just ran it as a DCC campaign. It was a very loosy goosy game.
The most I did prep wise for Foundry was just grab maps I found online and upload them to my server. None of the battle maps I used were for Planescape originally, I just slotted them in as I needed them to represent certain things. Let me know if that answers your question at all, and if not, I'll be happy to clarify :)
I hear Wasabi is pretty cheap ;) Lovely work mate.
Can you take Scarlet Heroes' solo rules and mix it with DCC? This one seems fun, but would need some help for solo play
I'll be honest, I've never played Scarlet Heroes, though I am vaguely familiar with it as I have had a number of people recommend it to me. This is more spitballing than an educated answer, but I have run a decent amount of solo content in DCC. It would definitely be experimental, but I think it should overall work. Whenever it comes to these kinds of conversions/mixes, there is no one right answer but might take some calibration in play.
My advice would mostly be:
1) Be aware of action economy, in a turn based game, especially with solo play, number of enemies is something you have to be aware of and even more so in DCC because with the crit tables and spell rolls, shit can get out of hand *really* quickly.
2) I often give my solo players a decent amount of healing, whether that's scrolls, potions, a minor healer NPC (or whatever fits what you're doing). That way you can calibrate an experiment like this and if you gave them too much, just ramp up the difficulty and those resources will drain naturally and if you gave them too little, you can pull back a bit and still let them recover and through that you can find your balance.
Sorry for the wall of text and I don't know if that was helpful at all lol. But if you have further questions, I'd be happy to help :)
Mixing both DCC and Scarlet Heroes to create a solo play sounds like a great idea. For those not familiar with SH, it is its own OSR RPG, but is also a tool kit to convert your favorite RPG to be played by a single hero and has good rules for solo play. I would probably use SH method of rolling stats and damage conversion. I would use the hit dice of the DCC classes as their "Fray Die". I would use DCC's spells, deeds, fumble/critical tables, AC and DC, etc (everything that makes DCC special). It would likely be a deadlier game than converting most other OSR systems, but it would be very satisfying.
Nice video
Whenever I hear "Siggle" I get a little annoyed until I remember that's just the american pronunciation of "Sij-el"
lol nah it's pronounced with a J here in Canada too, but the way it's said in canon is with the hard G for some reason.
@@wasabiburger3047 Must be a north american thing. In English and Australian it is the hard G
what is the refernce book called
On the Goodman Games store, it's called "DCC RPG Reference booklet" :)
I wish there was recordings (audio or video) of people playing D&D sessions back in the 80's or early 90's, to see how their games differed from recent ones. One thing I noticed in this D&D thing (but I don't know if this is a recent thing or noit) is that most D&D players nowadays (at least the ones on youtube and other video sites) seem to have this focus on being "funny" or being "social". Is this recent or was D&D always like this? It rubs me the wrong way because it distracts from the action, from battle, when people spend more than 4 hours at the starting tavern, instead of "seeking adventure" (isn't that what D&D should be all about???)
So please tell me: am I the wrong one here? Am I unfit for D&D games for not being "social" enough? (please be blunt, no sugar coating, I can handle it) How are D&D players like me known as? Is there place for D&D players like me that prefer to focus on Battle and Tactical Action, and less on chit-chat and socializing on taverns? I also noticed over the years that I have the tendency of creating Priest/Cleric characters, they seem to be my favorite kind of play.
For example if you take the recent videogame called Dark and Darker (badass !!!) That to me is the essence of what D&D should be in my mind. Watch videos of it. Online videogame that supports party of 3 players supporting each other inside a dungeon.
@@FeelingShred I think what you're talking about is the pop culture, mainline meme D&D kind of playing. I mean truth be told, I am a very jokey person and I do believe that D&D has always been about having fun with friends regardless of era and that means a certain level of humor.
However, there's making jokes with your friends and then what I think you're talking about is more the people who think the meme culture around D&D *is* D&D. And I think that's also just a group-to-group thing, because I think as much as the mainline D&D crowd deserve a lot of the flak they get, they aren't all like that.
If you want to play games with people who take it more seriously, I do recommend going into the OSR sphere or just games that are not D&D 5e (Or One D&D at the time of this comment I guess) as you'll find people who are hobbyists, not just people too scared to take it seriously and are joining the latest fad.
But also, I don't know you, so maybe you do want the dourest most hardcore RP where nobody breaks character and everything is super serious. You can still find that because now more than ever, every playstyle is played somewhere on the internet and it's never been easier to find a group for you if you put the work in!
I hope that answers your thoughts :)
@@wasabiburger3047 Thanks for the insights 🙏
Here you go: ruclips.net/video/9Kgx2b1sIRs/видео.html
I can't help but remember how little I liked the 80s style of playing back then. Too little story, too much randomness, no feeling of being part of a coherent world. Like a Disney cartoon on LSD.
I like DCC but it brought something from old d&d that I never liked, race classes and lack of character freedom, Dwarves can't cast spells, Elves can't be pure fighters, you rolled in order and now you can't have fun with magic cause your rolls suck
outside of that, it has a great vibe but idk if I'll be able to bring myself to play it as I like writing characters, maybe I'm just a nark lol
No, I think that's a completely valid opinion. I used to follow the book but as I played it more, depending on the vibe, I usually go for DCC Lankhmar anyway which is human only but after running Planescape in DCC and a few other things I just started going "pick whichever class you want and you're welcome to be a different race".
So you can be a dwarf with a wizard statblock or an elf with a thief statblock and it's just made the game more accessible for me, especially since adding 3rd party classes to mix up the game. :)
RUclips are treating SSSniperwolf same as Twitch treats Boobstreamers. Slap on the wrist, now go back to making us money
so quiet
DCC is not role play. It is roll play. Too much depends on rolling dice.
I.don't know where this reputation come from. Magic is swingy but warrior and thief has really reliable math. What make the game explosive is how much tools it give the players. It leads to big f*up or amazing feats.
So what? Not everyone is interested in living out you're elitist larp bullshit.. if people like different amounts of role play and roll play that's perfectly fine they both contain role play opportunities..
I could’ve done without all that narrative in the beginning
Sounded just like D&D5E
It's nothing like 5e. Not even close.
L + ratio + you fell off + make better videos + yb better