Resident Evil The Board Game - Solo Campaign - 2nd Floor West B

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  • Опубликовано: 6 сен 2023
  • The Resident Evil Board Game is made by Steamforged Games. In this solo playthrough Chris is exploring the Spencer Mansion trying to find out what's going on.
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Комментарии • 18

  • @AllTradesOfGeek
    @AllTradesOfGeek 11 месяцев назад +3

    Just a rules note. When you’re drawing for missions the purple symbol at the top means you abandon the current mission and draw a new one. And the green symbol heals the assigned character.
    I’m enjoying your playthroughs! Keep it up! I’m rooting on Chris to survive!

  • @sammyg6469
    @sammyg6469 6 месяцев назад +1

    When I played this scenario the room with the objective 🗝️ token was discovered before the balcony so I got confused to why the token was there in the first place

  • @blakejohnson5270
    @blakejohnson5270 8 месяцев назад

    The flamethrower is ridiculously good

  • @AngryCosmonaut
    @AngryCosmonaut 10 месяцев назад +2

    Thanks!

  • @pilot4701
    @pilot4701 4 месяца назад

    I believe you should have ignored the Cerberus spawning at the end because of the card you placed next to the tile.

  • @revell_in_it
    @revell_in_it 11 месяцев назад +2

    Hi, in terms of the tragic echoes card (around 21mins) that couldn't be resolved, on page 14 explaining the tension phase, a paragraph reads "if a player is unable to resolve the text on a tension card, discard the card and draw and resolve two more cards from the tension deck. If either of these cards are unable to be resolved, don't draw any additional cards". Just wondering if this should be used at this point instead of discarding it and moving on... Thoughts?

    • @pilot4701
      @pilot4701 4 месяца назад

      This is exactly how it's supposed to be played. It makes the game much more difficult. Some of the rule skips are kind of annoying.

  • @machinegundevildog5097
    @machinegundevildog5097 11 месяцев назад

    I did this with Jill and Chris and lost the 1st try then skimmed by the 2nd

  • @4SAKENSTUDIO
    @4SAKENSTUDIO 10 месяцев назад +1

    Hi, thanks for the video. I do have a question about the exploring and maps. I see that some areas show a zig-zagged green line. Is that an archway?

    • @FliksTabletopGaming
      @FliksTabletopGaming  10 месяцев назад

      Yup that’s right!

    • @4SAKENSTUDIO
      @4SAKENSTUDIO 10 месяцев назад

      Thanks, I was going crazy. Thanks again for the videos!

  • @doktorgroove1258
    @doktorgroove1258 11 месяцев назад +1

    Hey. I really like your Playthrough videos of the campaign but I think you did something wrong concerning exploring new areas. New areas are revealed when a character moves through a door that leads off the playing area. Moving through doors (=normal move action) costs one action and it seems like you never considered that?!

  • @allenforbes8108
    @allenforbes8108 11 месяцев назад

    So how are items usually divided up as they appear in the board game, if it isn't suppose to spawn the same item or token?

    • @sharkey1337
      @sharkey1337 11 месяцев назад +2

      There's an A item deck that evolves with your campaign. It consists of ammo, defense weapons, healing items, and kerosene containers. The B item deck is scenario specific, which in this case was the Hand Grenade and Grenade Launcher. The C item deck are campaign important items to unlock more of the mansion naturally through your profession of the campaign.

  • @klissattack
    @klissattack 7 месяцев назад

    I thought u couldn't use the flamethrower in your tile?

    • @pilot4701
      @pilot4701 4 месяца назад

      Unless there's an faq I'm unaware of there's no current rule saying you can't use it in your square.