Комментарии •

  • @skipopotamus
    @skipopotamus 7 месяцев назад +31

    Hey Farrister, you can bind a rear view cam. I think its called "Look Behind" very helpful for take offs, landings and SRV shenanigans.

    • @Farrister
      @Farrister 7 месяцев назад +3

      Thanks for the suggestion :)

    • @skipopotamus
      @skipopotamus 7 месяцев назад +1

      @@Farrister My pleasure, keep up the great work on the channel. Love the vibe.

  • @Praetoreon
    @Praetoreon 7 месяцев назад +19

    I love how the vulture congratulates you every time you manage to get a kill. 😂

    • @Farrister
      @Farrister 7 месяцев назад +2

      Lol

    • @DevilbyMoonlight
      @DevilbyMoonlight 6 месяцев назад

      Its a Drake thing, the Cutlass does the same lol

  • @vocaloidpy7936
    @vocaloidpy7936 7 месяцев назад +15

    You can bind a key for backward cam in Keybinds -> Vehicles - Seats and Operator Modes -> Look Behind

    • @Farrister
      @Farrister 7 месяцев назад +1

      Of course!!

  • @CathrineMacNiel
    @CathrineMacNiel 7 месяцев назад +11

    Heya. As you may have noticed, the Cutlass main hull did not fill your depot. That's because you had a penalty applied which is based on distance and angle to the structure you want to disintegrate. The percentage is hardly to see next to the disintegration progress circle meter thingy. It ranges from -19% to +10% and is deducted from the CM you actually get.

    • @rttakezo2000
      @rttakezo2000 7 месяцев назад +2

      Surprisingly I have yet to see any streamer point this out. Currently, it's what can make salvaging more than just point and click.

    • @fletchertaylor5593
      @fletchertaylor5593 7 месяцев назад

      I thought that just changed the time it took

    • @kylecrane4376
      @kylecrane4376 7 месяцев назад +2

      @@fletchertaylor5593 It does both. It goes faster if you get into psitive percentages and it increases the total yield.

    • @CathrineMacNiel
      @CathrineMacNiel 7 месяцев назад

      @@rttakezo2000 what I would like to see though is that you are able to get into position, see its penalty and when you are satisfied with it, you then can activate the disintegration.

    • @Chacesumica
      @Chacesumica 7 месяцев назад +1

      Have seen it goes as high as +20% my self and regularly can get +17% on Hurks and HH with out too much effort. Also apples to the Vulture but cant do any thing bigger then an MSR with it.

  • @galactichazzard8932
    @galactichazzard8932 7 месяцев назад +6

    Get well soon Farrister. BTW, the closer you get to the pieces of salvage while in desintegrating mode will increase the amount of salvage you get from each pieces and processes those parts faster. You can go from -19% to + 16%.

    • @Farrister
      @Farrister 7 месяцев назад +1

      Oh good to know! And thanks, feeling better already :)

  • @reamoinmcdonachadh9519
    @reamoinmcdonachadh9519 7 месяцев назад +4

    Whoah, Farrister!! I'm watching whilst ALSO suffering from aching joints, slightly runny nose and the odd cascade of chills!! So I fully sympathize!!

    • @Farrister
      @Farrister 7 месяцев назад

      It's been a rough few days!

  • @aipilot6795
    @aipilot6795 7 месяцев назад +6

    I’d much rather salvage peacefully but I guess the devs wanted to add some risk. They did mention on Spectrum (maybe in patch notes) that it is intended for fracture mode to attract AI. Not sure why they’re around while hull stripping.

    • @Farrister
      @Farrister 7 месяцев назад +1

      Entangled in nearby drama, I think!

  • @Robert-Peterson
    @Robert-Peterson 7 месяцев назад +3

    The first time I was attacked I freaked and thought it was a PVP pirate attack who simply wanted to dominate the salvage area. I ran by QT to the nearby station and after a few moments of waiting, I went back to the salvage area and there was an enemy ship there, but I realized it was AI...so I blasted it and salvaged the husk. The Vulture's repeaters do a decent job, but clearly it's not a combat ship, so while I don't mind the odd random fight from the AI, I'd rather it was in a different gameplay loop where the combat was more "welcome", as I - like many others - enjoy the peacefulness of salvage...and neither the Vulture or the Reclaimer are combat aces by any stretch of the imagination.

  • @MichaelDahlkvist
    @MichaelDahlkvist 7 месяцев назад +2

    Feel better Farrister, thanks for a wonderful video!

    • @Farrister
      @Farrister 7 месяцев назад

      Thanks, starting to feel better already!

  • @mythicalbeast1202
    @mythicalbeast1202 3 месяца назад

    Hostole ships showing up mid mission is, imo, a good thing. Keeps it somewhat engaging and lets you get more construction materials by disibtegrating your adversities. It makes having a wingman useful to swap between loading your salvage hold and helping to deter threats - more multicrew! Kinda!

  • @olivierpelletier9643
    @olivierpelletier9643 7 месяцев назад +1

    Honestly, adding a buffer to the salvage ships was the greatest idea ever. It makes using the Vulture so much more fun...and profitable even though its a side pro for me. Not having to get up every 2 minutes is a blessing.
    I myself use two trawlers. The AoE is much greater which makes you "miss" spots way less which is useful on larger ships such as the Hammerhead. It helps do hard to reach corners as well so you save time imo.

  • @Jollanza
    @Jollanza 7 месяцев назад +3

    press G during salvaging and with gimbal active you can move the scrapers independently from the ship! very useful

    • @Farrister
      @Farrister 7 месяцев назад

      Sadly it doesn't work for me personally, due to the way I have my head tracking and keybinds set for recording footage :(

  • @bigix9
    @bigix9 7 месяцев назад +3

    when I had a crash to desktop the game loaded me in even looking at the same page in the mobi glass I was lookijng at when the game crashed. That was quite impressive.

    • @Farrister
      @Farrister 7 месяцев назад

      Wow, most impressive!

  • @suddenlyboop1815
    @suddenlyboop1815 7 месяцев назад +1

    The number of enemies spawned in definitely makes me feel life CIH is trying to force people to hire an escort.
    Nice vid!

  • @dt9233
    @dt9233 6 месяцев назад +2

    Another Great video Farrister! I think the Drake vulture and the job it has to attempt to do should have a nice 1 weapon separate from the lasers to give anything that attack it a strong incentive not to mess with it. It doesn't have to be a fighter and its not one but it needs a good separate weapon to fire at hostiles to deter attackers from trying to overtake it still the cargo etc. Just my honest opinion.😁

    • @Farrister
      @Farrister 6 месяцев назад

      Thanks, glad you enjoyed! I think this seems to have been a one-off though, I haven't encountered it since

  • @snaggletoof1927
    @snaggletoof1927 7 месяцев назад +1

    I've yet to try the new sonic dismantling on the Vulture. But it looks very cool. Thanks for sharing the video, Farrister and I hope you feel better!

    • @Farrister
      @Farrister 7 месяцев назад +1

      Thanks Snaggletoof :)

  • @themountainsleeps
    @themountainsleeps 7 месяцев назад +2

    I'm currently saving up for a "budget" PC, my very first build. It's gonna be a while before I can afford everything, so when I start jonesin' for my first foray into SC, I put up a playlist of your reviews and just vibe. 🙏
    Happily subscribed.

    • @Farrister
      @Farrister 7 месяцев назад

      Welcome aboard :)

  • @Christine-shield
    @Christine-shield 7 месяцев назад +1

    sorry about the cold. still, your voice is soothing and videos easy to watch. Love your content. Appreciate it.

    • @Farrister
      @Farrister 7 месяцев назад

      Thank you, starting to feel better now!

  • @Seanenanigans
    @Seanenanigans 7 месяцев назад +2

    The quickest way to stop in the vulture is to just flip around and use main thrusters as your vetro. I will typically flip at top speed when I am about 10k away from the claim. Use Space Break and boost and by the time I slow, I will be about 1.5k away.

    • @CathrineMacNiel
      @CathrineMacNiel 7 месяцев назад

      flip and burn!

    • @Chacesumica
      @Chacesumica 7 месяцев назад

      can also kick the Vtols on and go at it belly first. saves a bit of time on the full flip and they seem to be as powerful as the mains.

    • @Farrister
      @Farrister 7 месяцев назад

      Turn and burn!

  • @andrewfanner2245
    @andrewfanner2245 7 месяцев назад +1

    Having seen that combo spawn I reckon you got tangled up with a LT combat beacon, seen them spawn round the moos of Hurston recently. Good tip on chnaging to twin Abrades, ty🙂

    • @Farrister
      @Farrister 7 месяцев назад

      I think so!

  • @damongale45
    @damongale45 Месяц назад

    I've never considered salvaging as an option but watching these videos has made me want to get a Vulture 😂

  • @joshwilson6388
    @joshwilson6388 7 месяцев назад +6

    I wouldn't mind the possibility of hostile encounters in a salvage mission if those missions were free. The fact that I'm shelling out a fair bit of cash to even get the mission makes it feel unduly punishing that I'm expected to fight in a non-combat ship to complete my non-combat mission. Feels artificial and contrived. If they want to introduce the potential for combat to salvage missions, they could spawn the missions at salvage and reclamation yards or offer significantly higher prices for the selling of materials at the same places. Incentivize us to go to these piracy prone locations instead of empty lagrange points suddenly full of hostiles for no particular reason

    • @Farrister
      @Farrister 7 месяцев назад

      Yeah, that's fair. I think this one just happened to be close by to the salvage claim

  • @DevilbyMoonlight
    @DevilbyMoonlight 6 месяцев назад +1

    There is a rear view camera.... try 2x trawler salvage head while your at it, it will be interesting how you find them, considering the speed vs efficiency tradeoff

    • @Farrister
      @Farrister 6 месяцев назад

      Will give it a go!

  • @PvtDamion
    @PvtDamion 7 месяцев назад +2

    Hope you'll feel better soon! Both my kids and the missus are having runny noses and are coughing all over the place, so your condition doesn't feel far from home. Thanks for the video, despite feeling a little under the weather.
    Edit: enemies only appear on Risky Salvage jobs, right?

    • @Farrister
      @Farrister 7 месяцев назад

      I thought so! And yes, lots of it going around at the moment

  • @Salubrious388
    @Salubrious388 7 месяцев назад +1

    I’ve not got the game yet (buying it today I think) and I’ve watched a few videos and they suggest that the Vulture has had a big nerf applied to it with the recent update. Can you confirm this and what the actual nerf is please?
    I love how relaxing your videos are and I’m looking forward to starting my space legs very soon. I just need to decide which package to get. Thinking of getting the Cutter pack so I can start mining. :)

  • @BC-kx2gx
    @BC-kx2gx 7 месяцев назад +2

    Hi, thanks for the video. Are you modifying the HUD color?

    • @Farrister
      @Farrister 7 месяцев назад

      Nope, not at all!

  • @Dragotalon
    @Dragotalon 7 месяцев назад +5

    You are right about combat but think it should be for the risky personal missions cause they spawn way too much and becomes annoying

  • @johnwilliams4198
    @johnwilliams4198 7 месяцев назад +1

    Get well soon

  • @Komotz
    @Komotz 3 месяца назад

    The 1-2 guards when we get there to salvage is fine, I feel.
    Having them constantly spawn is very annoying, especially when I'm in a salvage ship with little armament. Even moreso when we're paying for the contract.

  • @tippytoes2133
    @tippytoes2133 7 месяцев назад +1

    Press G to move your salvage heads independently of the ship

    • @Farrister
      @Farrister 7 месяцев назад

      It doesn't work for me, I think because of the way I set up camera and eye tracker

  • @reamoinmcdonachadh9519
    @reamoinmcdonachadh9519 7 месяцев назад +2

    Microwave Salvage at work!!

  • @TimStrobel
    @TimStrobel 7 месяцев назад +1

    CM can be sold at the admin in nb (planetary services i think it's called there)

    • @Farrister
      @Farrister 7 месяцев назад +1

      Thanks, I'll give it a go!

    • @tubepapy
      @tubepapy 7 месяцев назад

      You'll also find selling rmc at the TDD you'll get more than at the scrapyard (13k if i recall correctly)

  • @aasishwarsaravana5748
    @aasishwarsaravana5748 7 месяцев назад +1

    I would like to see a fully crewed constellation andromeda plus archimedes gameplay, with cargo hauling while bounty hunting on the way

    • @Farrister
      @Farrister 7 месяцев назад

      That would be cool! Although I think I'd have to do either bounty hunting or cargo hauling - not sure the 2 naturally go together!

    • @aasishwarsaravana5748
      @aasishwarsaravana5748 7 месяцев назад +1

      @@Farristerwell I had this scene in my head like what if you were doing a cargo run and suddenly ambushed by pirates!
      That would actually be a fun game loop to play with a group of friends, and since this might be a rare occurrence in the verse, I thought we can simulate such experience with such a gameplay video.

  • @lathomere512
    @lathomere512 4 месяца назад

    Harmonic resonance is a thing, but that wouldnt work in vacuum…so ‘some kind’ of space magic resonance is the way to write it off :D

  • @obaniehia
    @obaniehia 7 месяцев назад +1

    So my salvage set up i dropped the cinch scrapers and ran dual abrade and trying to get a second tractor beam for slot two, since it tries to run the salvager at the same time as the tractor, but i MAY have bricked my vulture since now i cannot get any loadouts to save on it.

    • @Farrister
      @Farrister 7 месяцев назад

      Oh no!

    • @benlee8225
      @benlee8225 4 месяца назад

      on that hold ALT and A or D to select which one to activate then i think S activates munch mode or foward W

  • @alttoholic5837
    @alttoholic5837 6 месяцев назад +1

    I just need the game to not crash so I can actually do some salvaging. I tried 3 times this weekend and as soon as I got in my Vulture and tried to get to a destination, the game crashed. The third crash I ended up in the med bay and didnt want to go through all the prep again

    • @Farrister
      @Farrister 6 месяцев назад

      Servers were rough this weekend, I think

  • @Caennuck
    @Caennuck 7 месяцев назад

    I so badly want a mining variant of the vulture

  • @Tainted-Soul
    @Tainted-Soul 7 месяцев назад +1

    its ok once every so often that you get Pirates it does make it a spice LOL . the Cinch may be slower but it gives a lot more RMC which is the higher priced mets eg the redeemer I got 161,000 aUAC just for the RMC and I couldn't fit all the redeemer in with the fracture but filled the 13SCU and got 70,000aUAC 7k for the size 4 guns I couldn't fit the size 5 in LOL the other problem it once its fractured there is no marker to find it again,
    as regards to in a hanger the wrong way around in most ships you can just spin on the spot to turn around to face the right way in the time it takes for the doors to open :)
    the side door is the only door I can use as I fill the gang way up with box's lol

    • @Farrister
      @Farrister 7 месяцев назад +1

      Good to read your notes!

  • @kylecrane4376
    @kylecrane4376 7 месяцев назад +1

    Not sure why you would sell RMC at the scrap yards. It sells for over 13K per SCU at TDD and you're not a loot piñata at the port. It takes a bit longer to sell there of course but that's nearly a 30% hit to profit at the scrap yard.

    • @Farrister
      @Farrister 7 месяцев назад

      I didn't have much RMC on this run, and didn't fancy making my way down to the surface of MT :)

  • @Chacesumica
    @Chacesumica 7 месяцев назад +3

    Or you could go sadistic on the npc's, Put some distortion repeaters on it and once you disable them. Hit em with the fracture mode.

    • @Farrister
      @Farrister 7 месяцев назад

      Haha love it

  • @jwsykes7628
    @jwsykes7628 7 месяцев назад +1

    Sorry you mentioned some upgrades needed. New player and curious if you could list what we need or point me to it? i want to save up and get it all kitted out.

    • @Farrister
      @Farrister 7 месяцев назад

      I change out the salvage heads and the quantum drive. Salvage heads I use abrade, QD anything faster than the stock drive lol

  • @nooneeyeno
    @nooneeyeno 7 месяцев назад +2

    I never got attacked doing salvage missions. I got mixed feelings about that, Maybe I should upgrade my guns aliitle? great video as always.

    • @Farrister
      @Farrister 7 месяцев назад

      Thankfully the NPCs aren't the strongest!

    • @Caennuck
      @Caennuck 7 месяцев назад

      I’ve also never been attacked. I thought that was only for the personal tab mission. Weird.

  • @ice7997
    @ice7997 7 месяцев назад +1

    ¿Poor aim? You should see mine haha. Nice video, as always, thanks for showing this wonderful universe (despite the shit ton of bugs)

    • @Farrister
      @Farrister 7 месяцев назад

      Haha thanks

  • @Xeonzs
    @Xeonzs 7 месяцев назад +1

    I dunno how I feel about this change.
    Cause I do the industrial stuff when I don't feel like doing combat stuff.
    While I understand why they did it; it was too safe a way to make money, but I don't know if this is a proper bandaid or not.
    I guess they want to create a market for protection, where industrial minded players hire protection.

    • @Farrister
      @Farrister 7 месяцев назад

      May not be a change, think it was just a mission spawned nearby

    • @Xeonzs
      @Xeonzs 7 месяцев назад

      @@Farrister Ah I misunderstood then.

  • @Shypwreck
    @Shypwreck 7 месяцев назад

    Are the contracts to salvage still worth more than the salvage?
    And did they fix the space nav bugs (no landing nav indicator?)
    Annddd if the game crashes after doing a haul will the player get their cargo back or still screwed?

  • @edheise5128
    @edheise5128 7 месяцев назад +1

    How do you get your pips to stay on target so well?

    • @Farrister
      @Farrister 7 месяцев назад

      Auto gimbals xD

  • @txdeskpop
    @txdeskpop 7 месяцев назад +1

    so why not dual trawler or one trawler and one abrade? just the efficiency loss?

    • @Farrister
      @Farrister 7 месяцев назад +1

      Yeah pretty much!

  • @MrComputerSaint
    @MrComputerSaint 7 месяцев назад +1

    If you had a friend in a fighter who went with you to protect you, that'd be good. But I don't know if the reward is there.

    • @MrComputerSaint
      @MrComputerSaint 7 месяцев назад

      Or if you had a friend in freelancer to protect ou. they could take some of our cargo and go and salvage the ships that you've just destroyed perhaps?

    • @Farrister
      @Farrister 7 месяцев назад +1

      Usually not!

  • @derslicerdeicer341
    @derslicerdeicer341 6 месяцев назад +1

    Is it ship buyable with Auec ?

    • @Farrister
      @Farrister 6 месяцев назад

      Yes! About 1.3m from Lorville

  • @christopherblair8787
    @christopherblair8787 7 месяцев назад +2

    There should be an admin centre at Mic L1 station. You could have got your Abrade module at Mic L1 or Tessler. Which also has an Admin terminal.
    I can't say I'm happy with combat in the Vulture. I'd be happier if it had a set of missiles or a secondary set of weapons. I haven't as yet seen any combat in these missions yet so I'm confused. Are you sure that the ships you were fighting were part of your mission and not someone else's?

    • @Farrister
      @Farrister 7 месяцев назад

      Good to know! And could easily have been somebody else's, there was a NPC caterpillar nearby at the time

    • @christopherblair8787
      @christopherblair8787 7 месяцев назад

      @@Farrister i have done a few Cutless Blacks for salvage but I mainly stick to MSR's they give a full cargo hold including off grid and a full buffer with loss of CM as I would need a larger buffer for the 70 odd SCU in the main body. This alone returns 350k AUEC but if you can snag some cargo as well you get a lot more almost an extra 100k depending on the randomness of the cargo. I've managed to get 20+ SCU of gold from a single MSR.

  • @zazzrazzamatazz9970
    @zazzrazzamatazz9970 7 месяцев назад +1

    What was your profit for that cutlass run?

    • @Farrister
      @Farrister 7 месяцев назад +1

      I forgot to make a note!

  • @retrowrath9374
    @retrowrath9374 7 месяцев назад +1

    It's good, reinforces the fact that it's not safe out there and you should take backup or pay someone to guard your back.

    • @Farrister
      @Farrister 7 месяцев назад +1

      Or protect your own back!

    • @retrowrath9374
      @retrowrath9374 7 месяцев назад

      @@Farrister Thing is the NPC are not hard at the moment, when they're you won't be able to pop them that easy. :)

  • @glutrino
    @glutrino 7 месяцев назад +1

    Fairly new to game, done a few salvage missions but never had any hostiles attack… is this new in 3.22? Man I suck at PVE/PVP 😂

    • @Farrister
      @Farrister 7 месяцев назад +1

      I think I just got tangled up with another mission

  • @michaeltreon4034
    @michaeltreon4034 3 месяца назад

    not sure why no one just climbs the ladder and gets in the cockpit...from the outside...so much faster.

  • @lisa-azrabroad4137
    @lisa-azrabroad4137 7 месяцев назад +1

    I am useless at combat, I want to be playing a chilled gameplay loop, I will stick to gem mining

    • @Farrister
      @Farrister 7 месяцев назад

      I don't think this is a usual salvage experience...

  • @JonPadfield
    @JonPadfield 7 месяцев назад +2

    Hmmmmm…… Combat during salvage missions not labelled as “risky” is not my cup of tea at all. If I’m salvaging, I want some peaceful gameplay… and the last thing I want to do is have to fight in my vulture. If I want combat, I’ll grab some bounty missions and take a ship appropriate for that game loop.

    • @Farrister
      @Farrister 7 месяцев назад

      I think I just got tangled up in some nearby drama

  • @herbaceousboredom9584
    @herbaceousboredom9584 7 месяцев назад +1

    The Vulture is surprisingly tanky and capable against the NPC pilots, plus I appreciate the extra - free - salvage those pilots thoughtfully bring to me :)
    As much as I am not a fan of the magical, invisible, pocket dimension buffer, 38 SCU cargo capacity is a winner for now. I'd much rather CIG replace TARDIS space with an automated tractor beam or almost anything else though.

    • @CathrineMacNiel
      @CathrineMacNiel 7 месяцев назад

      the stuff is stored in the mandibles or the lawnmower thingy or in the balls of the vulture :D

    • @Farrister
      @Farrister 7 месяцев назад

      Haha free salvage!

  • @gabzsy4924
    @gabzsy4924 2 месяца назад +1

    Too much "space magic" involved with salvage in my opinion. For me, they should go back to the drawing board with some of the concepts. I'm okay with the initial scraping but I feel like they need to use those massive magnets and central mouth more actively. What purpose does it serve if the space magic already turnes the carcass into dust? Instead of point and clicking until it magically breaks, I think they could make it so we need to scan for weak structural points and either use lasers to cut the sections ourselves into smaller ones, perhaps even avoiding critical areas that might make the ship blow up, or planting small detonation devices on said weakpoits to break the ship into big chunks and then we could cut it into smaller ones...and once we are done, those less chuncky pieces could be slowly attracted into the mouth of the ship where we could manually activate the grinding station resulting in a lot of vibration and subsequent production of the refined material. More interesting, more realistic and more industrial feeling if you ask me..

  • @magnumx70
    @magnumx70 7 месяцев назад +1

    Never happened to me to be honest but yes this is quite annoying....and btw you can sell the RMC in the tdd in new babbage and the construction materials at the planetary services also in new babbage

    • @Farrister
      @Farrister 7 месяцев назад

      Oh I didn't know about planetary services!

  • @Mr.Uninvited
    @Mr.Uninvited 7 месяцев назад +1

    tbh getting attacked in a vulture is frustrating and unfun

    • @Farrister
      @Farrister 7 месяцев назад

      Wasn't so bad, but added a lot of time to the run!

  • @Officialtheo__
    @Officialtheo__ 7 месяцев назад +1

    Come back to IL bro 😢..

  • @marlboro9tibike
    @marlboro9tibike 7 месяцев назад +1

    Those baddies didnt really want u to take that juicy juicy.... SCRAP😂 Really thought out mission, CIG is really poor at creating such a silly missions where you create more ships to recycle than one youre going for.. MEH!