UE5: FAB Plugin breaks game package & build

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  • Опубликовано: 19 дек 2024

Комментарии • 27

  • @michaelbenton2069
    @michaelbenton2069 28 дней назад

    First, let me thank you, "UnrealityBites" host, for all of your most excellent instruction! Much appreciated! RE: the FAB plugin providing errors in the Windows package build, this is certainly good to know. However, I still cannot package a UE 5.4 - recently updated to 5.4.4 - project successfully. My system SDK is current and assigned, etc., and I'm at this point simply trying to package a starter Third Person project with no alterations, yet now even after disabling the FAB plugin, no such luck. For a time before 5.4.4 I was able to build the .EXE but it wouldn't run on my high-end system. Now with UE 5.4.4, FAB plugin disabled, I can't even get an .EXE built. Round and round I go! But thanks again for this vid! I thought you were going to be my Guru of all time!

  • @Fafhrd42
    @Fafhrd42 Месяц назад +19

    Fab is an absolute disaster on every level. The biggest faceplant Epic could've possibly made. It feels like the initial UE 5 release, where it clearly wasn't actually production ready for the general public, but they needed to release it before the end of the year to make their investors happy.
    The entire plugin module should be Editor Only and thus not even be considered for packaging. That they screwed that up just shows how rushed it all is.

    • @jace_albers
      @jace_albers Месяц назад +1

      Ue5 is basically the cyberpunk of game engines amazing beautiful but buggy as hell and runs like shit which makes it even the more fitting that cd project red is moving to unreal

    • @samrittenhouse2534
      @samrittenhouse2534 Месяц назад +1

      I literally just got my PC and started my game development journey.. previously I had been watching alot of videos on making games and have don't have hands on experience with the old marketplace but even I miss it. Now half of the videos I watched i can't even follow.. fab feels like the crappy phone app version of marketplace

  • @JauStudioFR
    @JauStudioFR Месяц назад +1

    I love this bug. Lost an hour trying to build a demo. Thank you Epic !

  • @gitbuh12345qwerty
    @gitbuh12345qwerty Месяц назад +1

    Well played epic, well played. Company should be back to top form in no time.

  • @perochialjoe
    @perochialjoe Месяц назад +13

    I don't need any help making my builds fail, Epic. I can do that just fine on my own.

  • @occularmalice
    @occularmalice Месяц назад +2

    Thanks for this. I mean, not really a workaround although I suppose it technically is. Another workaround is don't install the plugin. In any case I agree, I hope they get this fixed. The FAB launch has just been a complete gong show and still continues to be so, as is evidence from this video.

  • @vakonitas
    @vakonitas Месяц назад

    Cheers for this, I never would of found this out otherwise.

  • @tayayoung6031
    @tayayoung6031 Месяц назад +3

    I am in the middle of an already tight project, and fab completely screwed over my workflow. Not being able to just import materials from bridge directly is ridiculous. I can't even easily find assets i am looking for. Also- as someone who works at a studio not having a credits system where i can just load credits in to purchase stuff is insane. I don't want to have to submit an expense every time i buy something >_

  • @silvermonk666
    @silvermonk666 Месяц назад +1

    So Disabling the Plugin removes the parent from the Material instances of Fab imported assets XD !?
    anyone else hitting this issue ?

  • @randomancy
    @randomancy Месяц назад

    I’ve noticed, since adding the plugin, my assets and blueprints unload in the content drawer, and things are disappearing! If I find them in the map, and say find in content, they reload.

  • @mon3d-designs
    @mon3d-designs Месяц назад

    if i remove the fab plugin, the foliage i downloaded using fab cause package errors, I cannot remove these assets as they form an important part of the project, going back and forth with this, infuriating, and have deslines, any ideas appreciated

    • @juanproano7777
      @juanproano7777 Месяц назад

      Exactly...same here.

    • @mon3d-designs
      @mon3d-designs Месяц назад

      @@juanproano7777 not exactly sure how i fixed it, as i was trying so many things, but i did remove unreal and the launcher and re installed everything ( its automatically found all my projects) i tried uninstalling plugins removing files etc, which did not work, so think a brand new launcher and engine install was the way to go, give it a try :)

    • @juanproano7777
      @juanproano7777 Месяц назад +1

      @@mon3d-designs Hi! I know now what we need to do. Just UPDATE de FAB plugin, from launcher, thats it!! Hope some one read this beside us haha.

  • @FPV_Simulator
    @FPV_Simulator Месяц назад

    Thank you

  • @mahkhardy8588
    @mahkhardy8588 Месяц назад

    Is there an exclude in package settings?

  • @EveBatStudios
    @EveBatStudios Месяц назад

    Oof. I hadn't even gotten this far yet. I've been having an issue where just scrolling through assets on fab causes the page to glitch and flickering up and down forever. Posted a short about it.

  • @vlad.7
    @vlad.7 Месяц назад +1

    Fab has a lot of problems , on my pc has lag and i have a decent pc and other problems

  • @CoolSmek
    @CoolSmek Месяц назад +1

    I had added foliage to my game through the fab plugin, so to package my game I had to remove fab and thus remove all my foliage. 😢 It's obviously a bug, hopefully Epic can fix it soon!

    • @singularity.studio
      @singularity.studio Месяц назад

      yeah it's extremely annoying. I just cannot get my project to package the way i want it to, I have to disable Fab, which breaks my foliage and some other materials or just delete the foliage and go barren

    • @AhmedRizwan
      @AhmedRizwan Месяц назад

      Latest version of the plugin fixed this issue, just need to update it from the Launcher.

    • @cookinkitty
      @cookinkitty Месяц назад

      @@AhmedRizwan do you have to change any settings, check or uncheck some boxes, as I updated FAB, it builds now excecpt any foilage from FAB assets have no materials? any suggestions?

  • @MarcioSilva-vf5wk
    @MarcioSilva-vf5wk Месяц назад +1

    Its a mess, a bunch of free assets that i got mothly, now paid...

  • @XPol555
    @XPol555 Месяц назад +2

    they didn't even tested it... For real? That's unreal 🤡

  • @RealNoobmaster
    @RealNoobmaster Месяц назад

    its a piece of shiiiiiiiiiid