I am having a very difficult time retargeting the Ghost Samurai Katana animation to metahumans in UE5.4 because the hand animation of the right hand (hand_r) and the left hand (hand_l) gripping the sword are out of alignment. I would like to know how to make the hand animation of the right hand (hand_r) and the left hand (hand_l) grip the sword in the correct position and angle. However, the position and angle of the right (hand_r) and left (hand_l) hands gripping the sword in the attack, defense, execution, deflect, battle, etc. animations are not correct. and angles of the right hand (hand_r) and the left hand (hand_l) holding the sword are not aligned. I respect you
Hey there bud. I'm trying to buy your animations and I mean almost every pack but they all still under 5.4 and I want it to be for 5.5 due to GASP updates. When do you think will you update them for 5.5? My project involves souls pvp and no one understands the souls animations being ground with flashyness yet not too over the top like you do. So please see if you can update them. Also, are you ok if I can request custom animations that will fit my dedicated souls pvp project? I will of course pay for them obviously. Thank you, Gabri
This is what we were really waiting for!The asset is now more perfect.Thank you.
能看到你继续更新真是太棒了!你的动画是UE市场里最好的动画!
works! 👍👍👍
How to use Ghost Samurai Katana Update FIX on Metahuman in Unreal Engine?I would like to know how to use “Equip” and “Unarm” with metahumans.
I am having a very difficult time retargeting the Ghost Samurai Katana animation to metahumans in UE5.4 because the hand animation of the right hand (hand_r) and the left hand (hand_l) gripping the sword are out of alignment. I would like to know how to make the hand animation of the right hand (hand_r) and the left hand (hand_l) grip the sword in the correct position and angle. However, the position and angle of the right (hand_r) and left (hand_l) hands gripping the sword in the attack, defense, execution, deflect, battle, etc. animations are not correct. and angles of the right hand (hand_r) and the left hand (hand_l) holding the sword are not aligned. I respect you
Hey there bud. I'm trying to buy your animations and I mean almost every pack but they all still under 5.4 and I want it to be for 5.5 due to GASP updates. When do you think will you update them for 5.5?
My project involves souls pvp and no one understands the souls animations being ground with flashyness yet not too over the top like you do. So please see if you can update them.
Also, are you ok if I can request custom animations that will fit my dedicated souls pvp project? I will of course pay for them obviously.
Thank you,
Gabri
When does it Sale?
Is it updated on unity too?
Yes...but please wait a few more days
@@AnimsetWeaponMaster I'm still in waiting