Stellaris Grow & Clone Your Own Space Ships

Поделиться
HTML-код
  • Опубликовано: 24 окт 2024

Комментарии • 180

  • @СтаниславСорокин-ъ3б
    @СтаниславСорокин-ъ3б День назад +108

    Finally! I can create perfect devouring swarm with living ships!

    • @colepwarren
      @colepwarren День назад +17

      Right! So silly it took this long to make devouring swarms make sense aesthetically....

    • @justinthompson6364
      @justinthompson6364 День назад

      Don't they have to kill space fauna?

  • @zebsnk9582
    @zebsnk9582 День назад +108

    So many years telling how bad building farms and finally they did something about it to make it more useful

  • @DeranRoute-vu5jy
    @DeranRoute-vu5jy День назад +166

    Can’t wait for Nintendo to sue paradox for patent infringement.

    • @MontuPlays
      @MontuPlays  День назад +29

      @@DeranRoute-vu5jy lmao

    • @jeffers9001
      @jeffers9001 День назад +19

      Let’s be honest paradox are full on trolling Nintendo with this dlc.

    • @JabberwockOclock
      @JabberwockOclock День назад +9

      @@MontuPlays They came up with a really dumb way to sue Palworld, by patenting the concept of throwing ball-shaped objects from a 3rd person perspective. Of course they only made this patent within the last few months, but that is no obstacle to a well funded legal department when the point is to be frivolous and drain the competition of resources.

    • @jibrilherrcherofhorny4448
      @jibrilherrcherofhorny4448 День назад

      ​@@JabberwockOclock Wait do that mean they can sue 70% of sport ? Lol they stupid

    • @adennjusik5455
      @adennjusik5455 День назад +1

      Please no. Pocket Pair at least made money this year and could survive the legal spending spree. Paradox would be done.

  • @Pilgrym52
    @Pilgrym52 День назад +58

    I can't wait. I love bio ascension + Catalytic processing, I can SMELL the bio ascension rework coming.

    • @nineflames2863
      @nineflames2863 20 часов назад

      Is Catalytic Processing even going to be worth it for this play style? Sure, you'll probably need _some_ alloys for other stuff, but I'd assume rather than turning all that food into alloys here you'll probably just want to use it directly to grow more pets, no? I'm currently thinking Anglers might be nice. That way you'd basically consolidate food, consumer goods, some trade value, and ship building materials (even more food) into one planet role. Add a bio reactor on top of that and you're also generating energy directly and even some exotic gases.

    • @Pilgrym52
      @Pilgrym52 17 часов назад +2

      Firstly you're a bit too sain. Second the idea of using angler is an interesting one, that I'll combine with hedonism and thrall worlds on my next play. Thank you.
      Ok so, combining bio ascension with Catalytic Processing revolves around livestock pops. Focus on Nerve staple, Delicious and Agrarian. You can add other traits like Ingenious (Bio Rector), Strong or Robust. This spares you having any farmer jobs, with the goal to have more mineral jobs to speedrun getting Ecumenopolis'. By the endgame you wanna have all your "Food" moved to a single ringworld segment. I prefer to lock population control which forces me to raid in the early to mid game. Pre--FTL still offer insights with only 1 pop fyi.
      The storms dlc wasn't great but overall we are eating so good right now, and I think that a psionic rework is also coming at some point.

  • @uncleiroh0989
    @uncleiroh0989 День назад +26

    I still remember the days when Stellaris first came out and I was hoping they'd add hive minds and machine intelligence. They really have gone above and beyond with this game. Hearts of Iron may be their most popular one, but this is Paradox's Magnum Opus.

    • @theguyfromsaturn
      @theguyfromsaturn День назад +3

      I agree. Stellaris is my favourite. Second favourite is Crusader Kings. It's full of personal intrigue. I find HOI too repetitive. The scope is too limited. The mechanics are great, but it lacks the scope of all other titles.

  • @CerberusGRivers
    @CerberusGRivers День назад +9

    full bio ships means my Zerg Swarm empire can be more lore friendly which would be nice. my Flood empire to from Halo. being able to more closely match the references would be pretty nice for me

  • @MrMaxamumdes
    @MrMaxamumdes День назад +17

    I know when this DLC was first announced, you asked who wanted this. I can say with this, this DLC is something I've wanted for so long. I know it's not bio-ships, but I love space fauna and thought they were cool aspects of the game for years. Cordyceptic Drones is my fav civic in the game because I get to use them, and now I can have an entire playstyle with getting to mess around with space fauna, grow, mutate them and everything. 10/10, for me personally this DLC is even better than Machine Age. I've never cared about playing as machines/robots, but this with space fauna and cloning is far more exciting for me.

    • @darkmirror21
      @darkmirror21 День назад +3

      Honestly, first time i met Bubbles, I've always wondered if we could make pets of the other space amoeba. This dlc answers all that

  • @zebraofkotor7403
    @zebraofkotor7403 День назад +7

    Admiral riding on a saddle atop a giant space beast is how I imagined it on my Here be Dragons origin save. Made him the Chosen One too lol.

    • @furiouskaiser9914
      @furiouskaiser9914 День назад +5

      "Lieutenant! Get me sword!"
      "Sir, what are you going to do with a sword from the back of a huge space beast........ in space?"
      "Watch this..."

  • @ratronald
    @ratronald День назад +16

    "While this space fauna breeding system scratches a lot of the “bio-ship” itch, we don’t consider them exactly the same systems. These are more like vicious mutated pets than meat-ships you fly around in. Expect that one day in the future we’ll explore that idea." -most recent stellaris dev diary

    • @badgoat6926
      @badgoat6926 День назад +5

      *Most recent Geneva convention check list"

    • @OminousSoul
      @OminousSoul День назад +2

      @@badgoat6926 Unless Canada does it first, it's not gonna be added to the list

  • @slenderminion2229
    @slenderminion2229 День назад +9

    This is honestly the most exciting thing in this DLC. An entirely new way to make fleets and interact with space fauna will be great for some more variety in how you play.

  • @beefmaster32
    @beefmaster32 День назад +13

    Yay! I can finally play as a space McDonald's selling fresh Space Whale burgers from my farm

  • @LordDreadwolf
    @LordDreadwolf День назад +6

    Imagine the admiral riding the space amebas into battle on a sattle in a spacesuit just waving a cowboy hat around like its a rodeo! Make it look like a scene out of Dr. Strange love.

  • @nineflames2863
    @nineflames2863 День назад +11

    20:10 How powerful the civics are will depend entirely on whether or not space fauna is actually endgame-viable. The Beast-Lord council position alone sounds absolutely insane if later iterations of your murder pets can go toe to toe with properly outfitted Cruisers and Battleships. That's an additional 20% increase to sublight speed and 30% to damage, 35%/45% with the appropriate tradition, to your entire fleet. I'll definitely end up doing a Here Be Dragons run (a proper one without murdering the big guy, you monsters!) with this civic once the DLC drops, the only question is if it'll be my very first run; I would assume the DLC will add new origins? Do we know the details yet?

    • @tortex1
      @tortex1 23 часа назад +1

      Unless you go hivemind, in that case you just get extra experience for a node, which seems to be the case for a number of things.

    • @nineflames2863
      @nineflames2863 20 часов назад +1

      @@tortex1 Yeah, the only really good version for this civic is on normal, individualistic empires. Not really feeling the one for megacorps either. That said, for those it looks _really_ good IMO (assuming this play style is viable). If you want to do this with a hivemind you're probably better off just picking Cordyceptic Drones since it buffs ALL space fauna, living or not, to a much greater extent anyway. Not really sure why the machine intelligence version of the civic is so crap though. Does Mechromancy give the same bonuses as Cordyceptics?
      Reminds me of how only one version of Eager Explorers is worth playing, since Stargazers actually gives you a ton of extra bonuses that sort of make up for the weaker start.

    • @dddd-is9dh
      @dddd-is9dh 18 часов назад

      Yes, it will add two new origins, one of them boosting space fauna even more with +15% to damage, armor and speed, wtih potential to boost them with 15% fire rate or 15% hull.

  • @grayrook8637
    @grayrook8637 День назад +9

    And so we who have kept the Bio Ascension mains vigil get a glimmer of hope that our favorite path might get an upgrade to be comparable in power to the others.

    • @wardjourieh8978
      @wardjourieh8978 День назад +2

      BIOSUPREMECY 😢

    • @grayrook8637
      @grayrook8637 День назад +1

      @wardjourieh8978 my Brother/Sister in meat based glory.

    • @nineflames2863
      @nineflames2863 20 часов назад

      I'd be down for one DLC each focusing on the two remaining ascension paths. Psionics is nice and all, but once you got the Chosen One and the handful of unique technologies the Shroud just becomes an annoying notification every ten years. The DLC for Bio ascension would ideally also rework hivemind ascension as a whole to make them more unique, like they did with machine ascension. At the moment hivemind ascension is honestly kind of lame IMO.

  • @presticus
    @presticus День назад +17

    Meat-ships!
    Someday...

  • @walkir2662
    @walkir2662 День назад +6

    12:50 That's clearly a crazy Amoeba alien instead of a cat lady.

  • @christophebedouret9813
    @christophebedouret9813 День назад +13

    I hope Bubbles has its own model...

  • @Kablamo20
    @Kablamo20 День назад +1

    I love your videos, as a casual player the way you breakdown and explain everything makes the game seem less daunting

  • @vi6ddarkking
    @vi6ddarkking День назад +18

    This is fine. I want a proper Bio Chipset for when I am RPing the Wraith.
    Or the Nids.

    • @MaledictGaming
      @MaledictGaming День назад +3

      I always forget the Wraith used bioships... Still nice to see a fellow SG fan :)

    • @malcantro
      @malcantro День назад +1

      @@MaledictGaming I would rather have the Destiny Ship from SGU, but Atlantis was a cool premise.

    • @MaledictGaming
      @MaledictGaming День назад +1

      @@malcantro Well the Neogenesis "Needle" kinda has a simillar idea behind it.

  • @nacharcoal
    @nacharcoal День назад +2

    So, space sharks with lasers on their heads? ok lol, edit 15:20

  • @archades115
    @archades115 День назад +1

    Personally I am quite excited. I was always fascinated by the concept of organic ships since Species 8472 in Star Trek and the Cylons in BSG Reimagined.

  • @darcraven01
    @darcraven01 День назад +6

    im curious if this will cause changes to the hive necro civic and/or the "here be dragons" hatchlings..

  • @Cybrex1
    @Cybrex1 День назад +3

    All hail trazynn the greatest Amoeba catcher

  • @blackfalcon1324
    @blackfalcon1324 День назад +1

    Honestly, I would totally be down for a fully bio race like the Zerg or scourge

  • @IbocC64
    @IbocC64 День назад +1

    Autoculling, that is actually the most RimWorld thing in Stellaris.

  • @johnthecrazedsskull81
    @johnthecrazedsskull81 День назад +1

    The way they describe why the fauna aren't Bio ships makes me think that maybe we're getting Nomads or perhaps a Lovecraftian entity DLC in the future.

  • @vmorales225
    @vmorales225 16 часов назад +1

    So basically we are just wanting an empire like Species 8472 from Star Trek Voyager, or The Yuuzhan Vong from the Star Wars Expanded Universe.

  • @Jonathan1002887
    @Jonathan1002887 День назад

    🤔🤔🤔🤔 the Galactic Courtroom is now an even more interesting battlefield now that this dlc is on the horizon. Protecting the space fauna and "pest controlling" them has more weight now.

  • @Falling5tar.
    @Falling5tar. День назад +3

    0:00 Uh ohhh, here comes Nintendo!
    This aside it seems that Nintendo and Sega has been going on a lawsuit streak.

  • @pieterfaes6263
    @pieterfaes6263 День назад +3

    Whether Beastmasters is good? Well, if you don't need to build alloys for ships but instead just food...then you don't need to develop your economy as much to get the military ball rolling.
    Hive minds or slave empires could be cracked with it if the cost is not too high, at least early game. Might even give Agrarian Idyll some usage.

    • @maledwarfwarrior
      @maledwarfwarrior День назад +1

      The competition for starbase slots is interesting. Will it be more efficient to use anchorages to gain naval capacity with pops producing alloys, or to increase the vivarium capacity and have pops provide naval capacity? And how do Lithoids and machines interact with the system? They don't get easy access to farming tech.
      Actually, now that I think about it, would using vivariums to produce food and tossing it into a bioreactor offer more energy than solar panels? Because colonizing a planet and filling every building slot with bioreactors while keeping one pop on the planet would be interesting.

    • @nineflames2863
      @nineflames2863 20 часов назад

      @@maledwarfwarrior Bioreactors got changed a while ago. Rather than turning food into energy directly they now reduce the amount of food farmer jobs produce and replace it with energy and exotic gas production. Pretty sure they're also limited to one per planet now. I'm thinking to combine them with Anglers to consolidate a whole bunch of roles into Agri Worlds: Pop upkeep (food + consumer goods), cash (trade value & energy), fuel for my tech worlds (exotic gases), and finally ship building materials (food again). Sounds like it could be really nice when playing tall. Maybe throw in Aquatic for good measure.

  • @13g0man
    @13g0man 7 часов назад

    A Pulsar system in a Nebula containing Gas Giants and an Asteroid Belt would make for an excellent staging system for your Fauna fleets.

  • @xxvaltielxx1789
    @xxvaltielxx1789 День назад +1

    One step closer to my Yuuzhan Vong rp

  • @williamclementsii3644
    @williamclementsii3644 Час назад

    From the Lego Movie: Capt. MetalBeard says: "Lasers! Sharks! Laser-Sharks!"

  • @pathfindersavant3988
    @pathfindersavant3988 День назад +2

    Once they do implement bioships, I imagine the Farscape fans out there will be eating good

  • @SteveBlewett
    @SteveBlewett День назад +2

    I go with a Saddle shaped module on one of the beasts.

  • @warycrow4130
    @warycrow4130 44 минуты назад

    I always wanted ships like the leviathans from farscape, versions of moya for civilian ships and varying builds like talyn for military ships would be awesime

  • @CorneliusTheWizardDog
    @CorneliusTheWizardDog День назад

    This with Cordyceps is going to go INSANE

  • @joeygk2990
    @joeygk2990 День назад +1

    apparently the devs said these are not bio ships but fauna, but that bio ships ARE coming

  • @OminousSoul
    @OminousSoul День назад +1

    So, I wonder how well this will pair up with say Here Be Dragons Origin.

  • @MIKIortz
    @MIKIortz 6 часов назад

    I think space fauna should give special resources that cannot be obtaine in anyother way, so you can have a better reason to hunt them or breed them. It could make sense to have an ranch empire which economy depends on the selling of this reosurces to other empires.

  • @nightspod5
    @nightspod5 День назад +1

    Finally, I can have my Spline warfleet!

  • @Doominator2019
    @Doominator2019 День назад +1

    Would be kinda cool if we could use this to become a crisis scourge with mechanics similar to the prethoryns.

  • @dylansapp6804
    @dylansapp6804 День назад

    Proper bio ships confirmed! Not a personal fan, but they're so common in sci-fi it honestly almost felt like not having planet busters before apocolypse. The depth it provides is nice. Like Cosmic Storms. I just like the extra depth.

  • @robertwadsworth3411
    @robertwadsworth3411 День назад

    I think ill do a beast lords and barbaric despoiler civics for roleplaying the Beast Riders coming in and raiding entire systems of valuables before retreating to their Jungle Worlds

  • @Dac85
    @Dac85 9 часов назад

    For essentially completely locking you out of artificial ships, yeah, that civic should do more lol.

  • @TheOriganalPoppit
    @TheOriganalPoppit День назад

    This is brilliant, I can finally embrace the future and become a space rancher

  • @MrVidman14
    @MrVidman14 День назад

    Finally, I can give bubbles some friends and family

  • @Delphineas
    @Delphineas День назад

    Can't decide if I want to try Devouring Swarm right away, or instead make the Centauri Preservers (Corporation?). We will preserve both the organic AND inorganic treasures of the galaxy!

  • @jopiesaus33
    @jopiesaus33 День назад +3

    Ill buy stellaris soon

  • @nealm6764
    @nealm6764 День назад

    First Stellaris DLC I will probably buy on its release instead of waiting for a sale!

  • @zodrickzheioh7318
    @zodrickzheioh7318 11 часов назад

    Saddle Up Boys, Cowboy Admirals inbound!

  • @kylemonteiro7143
    @kylemonteiro7143 День назад +1

    Would really love a combat focus dlc, asteroid def platform. Turning a planet into a death star, battlecruiser class, carrier class, dreadnaught class, flagship, planet with exotic res district, mecha robots instead of just strike craft fighters. All this been done with mods so I know paradox can do it better with a professional team. MODS NS3, giga and gundam

    • @adennjusik5455
      @adennjusik5455 День назад

      I do miss the old days when I decided where defense platforms go in a planetary system a la Asteroid Defense platforms.
      We have Flagships and Dreadnaughts. Titans.

    • @kylemonteiro7143
      @kylemonteiro7143 День назад

      @@adennjusik5455 titian for fleets, the flagship would be 1 per empire a massive warship like a juggernaut which feels more like a super carrier. dreadnaught not the same, can only been gain from event and can only have the 1 from the event, should be researchable ship, made to be slow and damage dealing and tanky. can only make the game better. sins does this too and has better combat. stellaris can do better than them if they tried

  • @stormzilla37
    @stormzilla37 День назад

    For the next dlc, it needs to be ground combat focused, and add in surface-to-orbit combat, instead of just orbital bombardment and expand ground combat as a whole

  • @asellusaustralis261
    @asellusaustralis261 День назад

    Maybe in the future we'll get some cattle-herding space nomads on mobile craftworlds

  • @Alexander59059
    @Alexander59059 17 часов назад

    I long for the day when I can make an empire where the only resource I use is food

  • @kinngrimm
    @kinngrimm День назад +1

    "bio ships and bio asscension rework"
    Vorlons aprove

    • @walkir2662
      @walkir2662 День назад

      Makes me think Vorlons, yeah. But even more Moya.

    • @kinngrimm
      @kinngrimm 22 часа назад

      @@walkir2662 Moya damn i nearly forgot about Farscape another gem of SciFi.
      Biggest difference as i see it, was that Moya was described with feelings, needs and relations, while the Vorlon Ships mostly were just a very advanced technology which was like a symbiotic suit to Vorlons with a psychic link that allowed for their control via the mind.

  • @colepwarren
    @colepwarren День назад +3

    Been asking for this on every stellaris video i watch for YEARS. This DLC mogs the shit out of dumb space weather.

  • @zodrickzheioh7318
    @zodrickzheioh7318 11 часов назад

    I wonder if there are any special interactions with "Here be Dragons"

  • @NagolM
    @NagolM День назад

    lol, My Megacorp will soon be able to sell more different things, soon all the species in the Galaxy will have a place in the Mega shop as livestock,

  • @SyrEmilon
    @SyrEmilon День назад

    I’m wondering if fruitful partnership will be some kind of super start for ranchers?

  • @vainthatoneoverhere
    @vainthatoneoverhere День назад

    White van builds will be in prime demend after 29.10

  • @paligga
    @paligga День назад

    You know, I have one simple request, and that is to have space amoebas with frickin' laser beams attached to their heads!

  • @DASBIGUN
    @DASBIGUN День назад +1

    "Vicious Mutated pets then 'meat-ships' you fly around in"
    that actually made me laugh.
    It dose make you wonder if you would breed or vat-grow the bioships. ALSO....why cant you cross-breed or make things "unique" like a Crystalined-Tyanki? Like, we have MOST of the rest, let us GO NUTS

  • @Gibson7Clans
    @Gibson7Clans День назад

    I want to combine beastmaster civic with Fruitful partnership origin. 😁 also taking beastmaster with Conservationists civic would be interesting to try. 🤔

  • @FuelDropforthewin
    @FuelDropforthewin День назад

    This is going to be amazing if they rework the Scourge a bit with these new systems...

  • @TheBlkshadow123
    @TheBlkshadow123 День назад

    Can’t wait to watch my ships breed

    • @walkir2662
      @walkir2662 День назад

      Good thing there's no sound in space.

  • @yungo1rst
    @yungo1rst День назад

    i look forward to this type of gameplay. i wonder how well it does when paired with the dragon origin.

  • @slothgeneral6965
    @slothgeneral6965 День назад +3

    so role play starcraft zerg. is gonna be a thing now.

  • @solarkness5077
    @solarkness5077 20 часов назад

    "But if there are only kids, it's going to steal some children oh good lord"
    Are you saying it would... kidnap them?

  • @123FireSnake
    @123FireSnake 23 часа назад

    Soooo, Cordycepts are just gonna be an unstoppable avalanche right? So we'll have 2 playstyles, hiding and rushing virtual or going ham with Bubbles Mk2

  • @Mistersheeaun
    @Mistersheeaun День назад

    Ive been waiting so long to play as the Zerg

  • @smile-tl9in
    @smile-tl9in 13 минут назад

    Question: can we get into space ranching? Culling bring us food sure but we also need food to grow our space fauna

  • @EricTheRedWiseman
    @EricTheRedWiseman День назад

    Finally, i can build The Leviathan from Farscape! Hold Talon! Daddy's coming!!

  • @Commander_Ray
    @Commander_Ray День назад +10

    We're getting Bio ships before we get a dedicated Carrier class ship

    • @MontuPlays
      @MontuPlays  День назад +17

      you can run battleships as dedicated carriers? Put carrier slots on the front and middle sections?

    • @EyeOfMagnus4E201
      @EyeOfMagnus4E201 День назад +7

      Don’t need one. Both cruisers and battleships can be carriers.

    • @Aliksander54
      @Aliksander54 День назад +2

      mods

  • @23AlexandreJ
    @23AlexandreJ День назад +1

    12:50 ADMIRAL AL-GAIB

    • @MontuPlays
      @MontuPlays  День назад

      He is the lissan al'gaib!!!

  • @nsms8648
    @nsms8648 День назад

    So, important question. Can you cull Fluffy?

  • @sirgideonofnir6840
    @sirgideonofnir6840 13 часов назад

    Hmm, I wonder how it'd react with the space dragon origin.

  • @dracish123456789
    @dracish123456789 День назад

    I hope there is a fauna amount slider in the game creation

  • @francescogargiulo7318
    @francescogargiulo7318 День назад

    So we can do an alloy free run and, God help me, a FULL FOOD run?

  • @ExpedientFalcon
    @ExpedientFalcon День назад

    We're whalers on the moon, we carry a harpoon.

    • @cecilofs
      @cecilofs 22 часа назад

      The comment I was looking for!

  • @rujohnny7116
    @rujohnny7116 День назад

    Eventually we'll get organic shipset... Eventually...

  • @PersimmonHurmo
    @PersimmonHurmo День назад +6

    They should make armies cost alloys, some consumer goods and a lot of food. They should also have a large food upkeep, some consumer goods and a little alloys upkeep. It doesn't make sense that your tanks and planes and soldiers are built out of minerals. Unless you're a lithoid i guess.

    • @disnark
      @disnark День назад +2

      I don't think the game will be much improved by making armies *more* annoying to deal with.

    • @badgoat6926
      @badgoat6926 День назад

      @@disnarkyee i hate armies and planet battles they do be annoying but i understand it

    • @PersimmonHurmo
      @PersimmonHurmo День назад +2

      @@disnark you're still just pressing a single button... how lazy can you be? next you'll have your nannybot play the game for you

    • @valdonchev7296
      @valdonchev7296 День назад

      If you make armies more expensive, people will just use orbital bombardment because it's cheaper.

    • @iamlivinginyourballs4901
      @iamlivinginyourballs4901 День назад

      @@valdonchev7296 right. that's why people even bother interacting with the ground combat feature. because orbital bombardment is more expensive

  • @marcopeter7581
    @marcopeter7581 День назад

    Hope it works with the dragon, having just one isnt the real taming experience

  • @Longyanyar
    @Longyanyar 21 час назад

    Watch when bio-ships will come and be made out of food, making farmers even stronger. Montu will lose his mind lmao

  • @123FireSnake
    @123FireSnake 23 часа назад

    I really wonder if you can clone/breed Hrothgar with this, here be dragons and all that

  • @Krishnath.Dragon
    @Krishnath.Dragon День назад +1

    But can we breed and modify a perython fleet if we get a queen?

  • @thanksfornoprivacy
    @thanksfornoprivacy 14 часов назад

    Do the organic leviathans count as space fauna? I'm curious how the new features interact with the Here Be Dragons origin.

  • @OldDragon0
    @OldDragon0 День назад

    About time. But it's going to be a another year or two for it to come to Xbox or PS. We area still 2 or 3 dlc behind pc.

  • @vincenthall7950
    @vincenthall7950 День назад

    Yeah Yeehaw time for space Texas

  • @drilla3938
    @drilla3938 День назад

    I am sooo excited man

  • @SolymribnWaliBarad
    @SolymribnWaliBarad 19 часов назад

    Civic should've been an origin.

  • @フレドリク
    @フレドリク 10 минут назад

    I'm so looking forward to making space mcdonalds.

  • @Martin_Hermann
    @Martin_Hermann День назад

    are there any humble bundle sales for all the DLC's coming soon?

  • @SundayTopper
    @SundayTopper День назад

    say good-bye to crystal mining.
    say hello to crystal ranching.

  • @erikvale3194
    @erikvale3194 День назад

    I hope crystals run off minerals not food, that way Lithoid's can have bioships while still ignoring farms.

    • @erikvale3194
      @erikvale3194 День назад

      15:00 it's different because they're Cybernetic ships!

  • @haydenkinney5318
    @haydenkinney5318 День назад

    YES BIO SHIPS ARE REAL AHHHHHHHHHHH!!!!!!!

  • @BRUUUUUUH_
    @BRUUUUUUH_ 2 часа назад

    does this mean that now we can find a pair for Bubbles?

  • @Sorven9
    @Sorven9 День назад

    The moment he made a pokeball joke we are going to need to watchout for the nintendo legal bots.

  • @krismckay4789
    @krismckay4789 День назад

    space admiral cowboy! im in take my money

  • @BlackReshiram
    @BlackReshiram 15 часов назад

    i dont think cordyceptic units will keep growing. theyre meant to be dead, space zombies, right? i cant imagine them continuing growing if theyre technically dead.