These weapons in Terraria are better than you think...

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  • Опубликовано: 27 сен 2024
  • These weapons in Terraria are better than you think... The Breaker Blade and Keybrand. In this video, I take a look at two melee weapons in Terraria 1.4 which are rarely used due to their lack of power. However, they have some certain attributes which might make them better than you think.
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Комментарии • 633

  • @sockrteez
    @sockrteez  2 года назад +357

    Thanks for watching folks! A few of you have commented on the fact that I'm wearing solar amour and a bunch of damage boosting accessories during the testing. This was because I wanted to deal as much damage as possible to demonstrate the weapons effects. Its easier to see fluctuations in larger numbers :)

    • @blisseyran-dom6822
      @blisseyran-dom6822 2 года назад +3

      And the video isn't supposed to be seeing how well you can dodge bosses lol

    • @Copexx
      @Copexx 2 года назад +1

      👍

    • @Spookyguy223
      @Spookyguy223 2 года назад

      Iv'e use the keybrand, when I couldnt kill the cultest

    • @harulicious1
      @harulicious1 2 года назад

      Hey, I was wondering, what kind of Mod (if any) are you using to make Terraria look that good?

    • @Copexx
      @Copexx 2 года назад

      @@harulicious1 I think its a shaders mod?

  • @Copexx
    @Copexx 2 года назад +2273

    I remember in one of my first melee playthrough's i got the breaker blade and instantly trashed it without even checking its stats.

    • @toastmaster914
      @toastmaster914 2 года назад +255

      I used it, died several times, trashed it, got a nights edge, and it was better

    • @lorrainebrunner2490
      @lorrainebrunner2490 2 года назад +151

      Same. Even in 1.4 it's so bad that it can't even kill the immediate HM enemies right after getting it. Or at least, not as well as pre hard mode. It's literally so bad, that even true-melee lovers hate it, because the night's edge is preHM and still does better, and the use time on the BB is much slower than the N'sE.

    • @toastmaster914
      @toastmaster914 2 года назад +34

      @@lorrainebrunner2490 I was killed by herplings so many times

    • @orangutanman2470
      @orangutanman2470 2 года назад +1

      why tho

    • @Messerschmitt_BF_109G_10
      @Messerschmitt_BF_109G_10 2 года назад +2

      Lol i never get the breaker blade ever in my playthroughs

  • @stevez2158
    @stevez2158 2 года назад +1627

    It’s kinda clever that these two weapons act as foils to each other considering they’re references to the Kingdom Hearts and Final Fantasy series respectively, which make references to each other very often

    • @nemonus4279
      @nemonus4279 2 года назад +88

      Not to mention outside of SquareEnix, this game had Sora’s weapon and Cloud’s weapon together in one game before SSBU did.

    • @infiniteplanes5775
      @infiniteplanes5775 2 года назад +7

      Never playing either, I’ve gotten those two mixed up a lot

    • @-Jamie-3410
      @-Jamie-3410 2 года назад +12

      @@nemonus4279 Cloud fights Sephiroth in both Kingdom Hearts 1 and 2 with the buster, and Sora fights Cloud in both games.

    • @lorrainebrunner2490
      @lorrainebrunner2490 2 года назад +2

      Hey, can I please ask you a quick question? What is the plot/story of Final Fantasy and Kingdom Hearts?

    • @-Jamie-3410
      @-Jamie-3410 2 года назад +8

      @@lorrainebrunner2490 I've never played a Final Fantasy game, but I have beaten every Kingdom Hearts game, all you really need to know is that it's relation to Final Fantasy isn't really important to the plot, and most of the characters from Final Fantasy aren't in the Disney worlds but instead in original ones. If you want a plot summary, watch Barry Kramer's "A Good Enough Summary of Kingdom Hearts." It's not 100% accurate, but it's good enough.

  • @imlegos2153
    @imlegos2153 2 года назад +364

    Imagine if they buffed the keybrand by making it randomly shoot out a fireball, a shard of ice, or a line of lightning strikes.

    • @rubecube5218
      @rubecube5218 2 года назад +26

      even more of a reference

    • @thediodoin1000
      @thediodoin1000 2 года назад +9

      They should also add a ranged air slash to the breaker blade

    • @Spectrallian
      @Spectrallian 2 года назад +26

      @@thediodoin1000 true breaker blade when?

    • @kaleb3282
      @kaleb3282 Год назад +2

      I didn't even see this comment and I was thinking the same thing

    • @bruhsauce644
      @bruhsauce644 Год назад +5

      that would be tragic as true melee players would lose all chances of beating the game

  • @blisseyran-dom6822
    @blisseyran-dom6822 2 года назад +628

    "Perhaps I treated you too harshly" - Me to the breaker blade and keybrand.
    They actually look really good now, I'd love to see them vs the destroyer, I can imagine that getting satisfying.

    • @CoolGirlAyden
      @CoolGirlAyden 2 года назад +14

      Breaker blade is outclassed by feral claws imo, and keybrand is post-plantera weapon, so I can imagine it doing pretty good against destroyer

    • @hazzesanimations8212
      @hazzesanimations8212 2 года назад +25

      @@CoolGirlAyden do you mean the fethid baghnagks or however you spell it

    • @kenkenn.
      @kenkenn. 2 года назад +17

      @@hazzesanimations8212 yeah probably since feral claws are an accessory...
      btw it's fetid baghnakhs

    • @hazzesanimations8212
      @hazzesanimations8212 2 года назад +1

      @@kenkenn. alr thanks

    • @CoolGirlAyden
      @CoolGirlAyden 2 года назад +1

      @@hazzesanimations8212 yeah, forgot it's name after not playing for a while

  • @a-very-uncreative-handle
    @a-very-uncreative-handle 2 года назад +273

    the breaker blade can carry early hardmode,
    but keybrand is kind of useless at the point its obtained
    it has 4 very massive flaws
    1: no range
    2: rarity
    3: lack of use against high hp enemies
    4: theres just better weapons at this point of the game
    the first flaw is pretty obvious, its a true melee weapon with above average range, getting close to anything that wants to kill you is probably a bad idea
    the second is a bit more complicated, despite the fact it drops from multiple enemies, realistically its more like one common enemy and two rare enemies, depending on which dungeon wall you have, either the rusted, hell, or blue armored bones will be the common one, and its really hard to grind for weapons in early post-plant dungeon, with the necromancers and paladins sniping you across the map its really not a fun place to be in
    the third and fourth flaw are the main problems with the weapon though
    the main gimmick of the weapon is that it deals more damage against low hp targets, but that doesn't matter if it takes like 50 hits to get it low, ignoring defense hitting a moon lord at half hp would do as much damage as hitting a slime at half hp and it takes alot more to get moon lord to half
    and the fourth one is honestly the thing that makes the weapon bad, after getting post-plantera loot and getting ready to fight golem its basically just a sprint to the end while collecting some boss drops along the way, the keybrand is only good against weak groups of enemies but you dont need to fight anything like that, the closest to something like that are the moon events/solar eclipse, but the enemies have too much range for it to be useful there, and it takes so much effort to get the damned thing when you can just get something better like the christmas tree sword or north pole with less effort
    i really dont think this weapon is good now, and no stats change could get it to be, the only way this weapon could be viable at this point of the game is with a projectile

    • @KikinCh1kin
      @KikinCh1kin 2 года назад +33

      You basically pointed out the problem with almost all the non-projectile melee weapons. There are better option in almost every level of play because that better option has a projectile. Damage doesnt matter if you are never getting hit in the first place. I will always 100% of the time take a starfury or enchanted sword over a molten sword despite the molten sword dealing so much damage.
      I do really like what teh Calamity mod does for true melee weapons though. With the specific accessories they get higher damage and some even get a projectile, albeit a not very great one. Calamity made weapons like the breaker blade and keybrand actually useable against on tier bosses.
      If only we could get something similar to what Calamity has done in vanilla, I know it wont happen being we are already on the 5th "final update" but i can dream.

    • @ekiri_dreams
      @ekiri_dreams 2 года назад

      This makes me think that this weapon could maybe work as a cursor-controllable projectile like the flying knife

    • @heyoyo10gaming4
      @heyoyo10gaming4 2 года назад +1

      I mean, the Keyblade can shoot beams of light, not to mention Strike Raid, which if implemented into Terraria would kind of work like the death sickle. I can see them implementing the latter at a 10-20 Mana cost, because honestly if Summoners use Mana I don't see why every class can't

    • @dema636
      @dema636 2 года назад +1

      This is why Re-Logic is reworking projectile swords like the True Night’s Edge and True Excalibur.

    • @blacksunserpent
      @blacksunserpent 2 года назад +3

      @@heyoyo10gaming4 so much mana use for summoner, like, summon up to 14 minions for 140 and then forget mana even exist, lol

  • @phantoms_eye
    @phantoms_eye 2 года назад +35

    It would be cool to make these weapons crafted together to make a "lock pick sword" that combines the stats of both swords and increase chances of mobs dropping the biome key when killed by it

  • @KirbyTG
    @KirbyTG 2 года назад +65

    Funny you should mention, while doing a playthrough, I did some research on the key brand and found out it’s super epic ability and took that thing to the end of the game. I didn’t use it for bosses, obviously but it works wonders during the solar pillar.

  • @galangadityayudapratama1952
    @galangadityayudapratama1952 2 года назад +26

    It's a pretty good weapon on its own but I feel like the keybrand needs some kinds of buff like a 15% chance of giving the player immunity frames for like 2 - 3 seconds but doesn't stack with the effect of the cross necklace to make it kind of op but still balanced either way and would really love to see it being included in the game

  • @june9914
    @june9914 2 года назад +9

    True melee is lovely against normal enemies seeing the amount of up front damage you can deal but it’s just really frustrating wirh bosses and minibosses, where even with naturally tanky melee gear it still isn’t enough two do good damage

  • @mr.e2643
    @mr.e2643 2 года назад +5

    Keybla-ehem, brand, is my melee option despite being a ranger, for easier mobs and times when melee is unavoidable, I think I added extra knockback so the speed keeps most things just far enough away. I wouldnt do this on a melee specific character, but for mine its nice.

    • @ayylmao8901
      @ayylmao8901 2 года назад

      Keybrand? More like Keybland!

  • @FlatCapgaming1
    @FlatCapgaming1 2 года назад +9

    I found that the breaker blade is really good for that part of hardmode when you break alters. It has a high knockback that can scatter the many wraiths that get spawned

  • @MadamLava094
    @MadamLava094 2 года назад +6

    The massive damage buff on first hit really makes the breaker blade seem like it was balanced for surviving early hardmode enemies. No good for any bosses but individual very tanky hardmode enemies immediately have an option for at least mitigating how deadly they are.

    • @insertnamehere12
      @insertnamehere12 Год назад

      Stacking the breaker blades ability with the striking moment buff is ridonkulous

  • @maucs5627
    @maucs5627 2 года назад +46

    Of they ever make a 1.5 version, I would like to see them adding a parrying feature for the swords

    • @vasvasilescu8597
      @vasvasilescu8597 2 года назад +9

      Perhaps they'll get more abilities in 1.4.4, since the update is focused on rebalancing weapons.

    • @davencio5489
      @davencio5489 2 года назад +6

      i think they are going to rework melee, the true excalibur had some extended range and effects

    • @officialnoonon
      @officialnoonon 2 года назад +6

      That could very well be a Terraria 2 mechanic.

    • @pep4338
      @pep4338 2 года назад +3

      Betsy drops a sword that has a similar mechanic , you press m2 and you get a shield that iirc reduces damage by a ton and gives your next attack a big damage bonus

    • @vasvasilescu8597
      @vasvasilescu8597 2 года назад +4

      @@pep4338 the ogre drops that, not Betsy. The "Sergeant United Shield" boomerang also does that.

  • @OHTIJ
    @OHTIJ 2 года назад +2

    Sockerteez: “these weapons are completely useless”
    *CLOUD AND SORA WOULD LIKE TO KNOW YOUR LOCATION*

  • @polterdrawsstuff
    @polterdrawsstuff 2 года назад +4

    0:48 Imma ask anyways... Salute to the Guides

  • @penguioon4251
    @penguioon4251 2 года назад +2

    The swords that reference two series with an unreasonable amount of lore

  • @user-nj3fg4kd1k
    @user-nj3fg4kd1k 2 года назад +34

    the keybrand is very overpowered with the right setup, crabbar covered it even. after watching a video i did some experimenting with it, and i was able to beat mecha mayhem, duke fishron and cultist with the key brand with progression appropriate gear. the main thing here is you need very powerful and optimised setups to make it work

    • @JMObyx
      @JMObyx 2 года назад

      Frost Armor, mechanical glove, brain of Cthulhu, shield of Cthulhu, flask of ichor, and what else?

    • @user-nj3fg4kd1k
      @user-nj3fg4kd1k 2 года назад +3

      @@JMObyx for mecha mayhem i used turtle armour, worm scarf, flask of ichor, fire gauntlet, berserker's glove, warrior emblem, wings(obviously), terrapark boots and shiled of cthulhu

    • @drorraz7962
      @drorraz7962 2 года назад

      @@user-nj3fg4kd1k ah yes gear that requires chlorofyte is indeed progression appropriate for mecha mayhem

    • @user-nj3fg4kd1k
      @user-nj3fg4kd1k 2 года назад +2

      @@drorraz7962 yeah because you are fighting all three at the same time, yes it is progression approapriate

    • @drorraz7962
      @drorraz7962 2 года назад

      @@user-nj3fg4kd1k fighting all three at the same time doesnt give you chlorophyte

  • @coffeeprinz3392
    @coffeeprinz3392 2 года назад +4

    I actually have a Keybrand in my inventory when I need to farm some invasions. Like Goblin Army, Martian Invasion, And Pirate Invasion. Whenever I need to kill a Mini Boss in one of those Invasions, i use the Keybrand because of it's Passive Skill which it's damage can go up whenever you keep hitting the same enemy. And is pretty good against bosses that is only within melee range like King Slime, Queen Slime, Skeletron, The Destroyer, Skeletron Prime, Eater Of Worlds, Plantera, And Lunatic Cultist, It's Pretty Good As Well With The Solar Pillar on the Solar Events :).

  • @furiouscorgi4812
    @furiouscorgi4812 2 года назад +4

    Against Fishron, there is actually somehing you can use. Shield of Cthulhu. Upon striking an enemy, it both does damage and awards I-frames, making it a counter against boss dash attacks or stunlocks. Queen Bee in pre-hardmode, awarding I-frames against Destroyer or Skeletron to grapple out of attacks with minumum harm, et cetra.

  • @karsonjerry5088
    @karsonjerry5088 2 года назад +1

    1:54
    “I’m running a few melee accessories”
    Has an entire set of the best melee armor in the game equipped.

    • @ihavevisionfearme
      @ihavevisionfearme 2 года назад

      Also complains about knockback, while not using an obsidian shield, which is pretty much one of the most useful accessories.

  • @Scorchlette
    @Scorchlette 2 года назад +4

    Considering I'm something of an expert when in comes to Kingdom Hearts, I've been using the Keybrand even before the buffs it got in 1.4. It's a solid choice, even against the Lunar Pillars.

  • @GhostmodeGD
    @GhostmodeGD 2 года назад +3

    The Keybrand is incredibly underrated. It has an incredible effect. Once you have hit an enemy or even if an enemy is hurt it deals so much damage. That + the legendary reforge can make one really powerful weapon. I used it until I got the influx waver.

  • @kek2433
    @kek2433 2 года назад +1

    the melee weapons without projectiles are best for invasions so if your in multiplayer and your doing an invasion it can help them get their guns and you can tank ranged attacks since your a melee and shields nullifies the knockback

  • @BluBone
    @BluBone 2 года назад +1

    Yeah,they aren't the most practical in vanilla.But i always take em anyways because there's still some potential/use to em.
    HOWEVER, That's just vanilla Terraria.
    Have you heard of the acclaimed Terraria Overhaul Mod on the Tmodloader platform?
    Ill make a quick rundown in case you don't know.
    It basically rework the entire mechanics(movement,combat,ect...) from the game while keeping progression intact.It also increase the difficulty a bit.This mod is pure insanity!
    Here are the 3 major changes for melee combat :
    -A heavy strike will send you forward in the direction of your mouse even more than a regular,and will deal more dammage if the ennemy is low on health
    -Your mouse position is taken into account for where your hit.Which mean running backwards while swinging backward is possible,but also that the ennemy on the opposite side of your hit will not get hit by the beginning of your attack.
    -THE DAMMAGE OF YOUR SWINGS WILL BE INCREASED BASED ON YOUR CURRENT VELOCITY WITH UP TO 3x DAMMAGE BONUS!
    These changes makes True melee an excellent Burst class with good DMG trade potential.
    Oh and btw entities velocity is uncapped in this mod.So there is some huge janky cheesy strats :D
    Realy tho if you haven't tried it and you run terraria on more than a potato chip.I highly recommend you'll give it a try.You can even disable some mechanics if you don't like em.

  • @giratina6665
    @giratina6665 2 года назад +1

    I find it kinda funny that both of those swords are references to Square Enix JRPGs

  • @nikkimeade10
    @nikkimeade10 2 года назад +2

    I remember the first time I beat Wall Of Flesh and all I got was the Breaker Blade and an Emblem. I was a little upset because the damage was lower than the Nights Edge that I had been using. That was in 1.3 though, so maybe I’ll give it another shot.

  • @FootballLatestOfficial
    @FootballLatestOfficial 2 года назад +1

    Believe it or not, the breaker blade is my favourite wall of flesh weapon. There are so many insanely good ranged weapons at the start of hardmode, making the clockwork assault rifle not effective for very long. The laser rifle deals not too good knockback and the firecracker is mostly just your standard whip that gives you slight more control over summons and more damage in a summoner playthrough. But the breaker blade is incredibly useful because for its decent base damage paired with its special ability of more damage on first hit. This, paired with its range and insane kb makes it a perfect weapon for navigating the caves since they are in quite an enclosed space.

    • @darkstroyor
      @darkstroyor 2 года назад

      idk I feel like you are underrating the Firecracker, as no other whip competes with it early hardmode especially with the Sanguine Staff. But hey, you are entitled to your opinion

    • @FootballLatestOfficial
      @FootballLatestOfficial 2 года назад

      @@darkstroyor yeah good point

  • @raiden000
    @raiden000 2 года назад +3

    I pretty much always end up using the breaker blade to farm the hallow at the beginning of hard mode, i like it a lot actually. Keybrand i don't think ive ever used but i haven't played in a long time so with these changes its probably good for something now.

  • @EnzoZambrotti
    @EnzoZambrotti 2 года назад +1

    1.4.4 makes me love these weapons, now Breaker Blade is an amazing Pre-Mech True Melee, and now not only does the Keybrand get more dmg, but in the secret seed is obtainable Pre-Boss, which makes it amazing until atleast EoW/BoC since it deals about 30/45 dmg with its bonus. Amazing.

  • @bananaman3902
    @bananaman3902 Год назад

    As someone who played a true melee playthrough, these two can be of incredible help against bosses.
    I used breaker blade, excalubur and the keyblade for most of hardmode and it worked incredibly well.

  • @Choccy_Milk_1
    @Choccy_Milk_1 2 года назад +1

    Keybrand is for when duke fishron is changing phases

  • @antonovsiannikov4547
    @antonovsiannikov4547 2 года назад +1

    Shyguymask defeated Fishron using Keybrand in one of his videos. I think it's called "Is true Melee bad?" or something like that.

  • @lurgutrenalpak8398
    @lurgutrenalpak8398 2 года назад +1

    True Melee should have invincibility frames if you strike just before getting hit. Maybe also do bonus damage. "Parrying" if you will.

  • @trashman1805
    @trashman1805 2 года назад

    1:05 Nearly chocked wall of flesh
    *proceeds to have the best equipment in the game*

  • @nseven1117
    @nseven1117 2 года назад

    they are more about dealing with groups of enemies rather than a boss with high health which is also true for most non-projectile melee weapons

  • @tsunades106s
    @tsunades106s 2 года назад

    keybrand will probably be one of my go to weapons for a true melee playthrough when i do it

  • @legate7158
    @legate7158 2 года назад

    "Non projectile based melee weapons are renowned for being under-powered"
    Nights Edge during pre-hard mode, Solar Erruption hard mode *cries*

  • @MinecraftDrBillyBob
    @MinecraftDrBillyBob 2 года назад +1

    I always liked the breaker blade. Its knockback keeps you safe in early hardmode, which is something that can't be said for the laser rifle or the clockwork assault rifle.

  • @nightbusterHeath
    @nightbusterHeath 2 года назад +1

    fun fact I beat all of the hardmode bosses with the fetid baghnakhs before the patch

  • @Runaway_can
    @Runaway_can 2 года назад +1

    The key brand is my favorite weapon, since kingdom hearts is my favorite game, and the kingdom key is also one of my favorite weapons

  • @BlackdragonTheShadow
    @BlackdragonTheShadow Год назад

    And the funny part is that both weapons are references to games from the SAME COMPANY those being Square Enix’s Final Fantasy and Kingdom Hearts respectively

  • @NedstarYouTube
    @NedstarYouTube Год назад +1

    I used the keybrand to take out paladins when I was farming for the paladins hammer.

  • @bsatoday1659
    @bsatoday1659 7 месяцев назад

    I think they should give weapons like this special moves. Like if you dash with the the breaker blade it can do multiple, fast slices, slash they enemies into the air, and smash em back down. Somthing like that. A dash with the key blade could elongate it doing a piercing attack forward for high damage. Just more options of moves and potentially added invisibility frames

  • @darkohnova
    @darkohnova 2 года назад +1

    in calamity iirc true melee weapons (doesn't shoot projectiles or shoot only upon hitting an enemy) do get boosted very heavily, making them kind of powerful even with melee weapons that do shoot projectiles

    • @KikinCh1kin
      @KikinCh1kin 2 года назад

      melee in itself got a big buff but there are true melee specific accessories and armor sets that make true melee actually worth doing.

  • @ruimario.productions
    @ruimario.productions 2 года назад +2

    "i used some accessories" uses full solar flare armor and the best melee damage accessories

  • @dink6530
    @dink6530 2 года назад +1

    The key brand is actually my go-to melee weapon in the late game if I'm running mage or ranger, as I like to keep a very fast projectile-less sword on those classes in case I need it.

    • @KikinCh1kin
      @KikinCh1kin 2 года назад

      Why? It seems that it would be better to keep a projectile weapon. You wouldnt change your playstyle, just that a resource isnt used. And for mages mana isnt really a problem and ive never had issues with ammo as a ranger.
      Like the biggest thing is, why get close when there are equally damaging alternatives that let you stay at a range?

  • @FUM0
    @FUM0 2 года назад +2

    I didnt knew they got an buff in the 1.4 update

  • @sticky0159
    @sticky0159 2 года назад

    As the dedicated melee warrior in playthroughs with my siblings, Keybrand was prolly my goto weapon in exploring the dungeon and I have no idea why, it was probably because of how fast it was and how I could destroy projectiles that would otherwise kill me in the dungeon, other than that I am happy that its getting recognition despite it not being a great boss weapon. Its pretty good for mobbing and general killing of regular mobs.

  • @gustavogodoy9626
    @gustavogodoy9626 2 года назад +1

    the two terraria references that appear in smash.

  • @sarvukruv2137
    @sarvukruv2137 Год назад

    I tried out the keybrand while I was grinding in the dungeon earlier, and it's starting to become one of my favorite melee weapons. I do kinda want it to get reworked to have a bigger and cooler swing like the night's edge did recently, but as it is right now, I appreciate it for what it is. The kill effects are cool too.

  • @The_Deep_Blue
    @The_Deep_Blue 8 месяцев назад

    from my experience the breaker blade was PLENTY for hardmode, due to it's built in gimmick of having extra damage to unhurt enemies it was able to take care of most early hard mode threats with relative ease

  • @SolstaceWinters
    @SolstaceWinters 2 года назад +1

    Knowing Terraria's love, nay... fetish for fusing items together to combine effects, sounds like these two need that treatment... deals a massive wallop of damage as they get weaker, AND more damage on the first strike, giving you a sort of jump start to kick-start the keybrand's effect. Not sure which Square-property they could reference for the design though.

  • @lqt-xinim4238
    @lqt-xinim4238 2 года назад +1

    The problem for it being underestimate is in master mode/expert mode, it require close range engagement but how are you going to be close range if a skeleton archer 4 hit you, not to mention, you will be fighting boss and in other mode you would want to stay away from boss as much as possible and even more in master mode since being a tanker in master mode is absolutely not a good option even as a event clearer, simply put enemy deal a lot of damage and have more hp and have knock back resistance making them a perfect counter to these melee weapon, your armor efficient is indeed better in master mode but it doesn't matter much if the enemy still deal more than quarter of your hp

  • @justplay2508
    @justplay2508 2 года назад +1

    The reason I never used them is because I only played terraria on mobile around 2016. My basis for choosing weapons is the damage output and how cool it looks. Never really understood those effects til now

  • @boredindahouse4818
    @boredindahouse4818 2 года назад +1

    even bfefore 1.4 i loved the keybrand prolly my favorite sword

  • @deval2004
    @deval2004 2 года назад

    Melee weapons like these are my favorite. Even dedicated a challenge run of MMFTW to them. (though spears that also didnt fire projectiles were used like dark lance and journey was used to reduce grinding)
    In fact, the best true melee weapon for WoF is the beekeeper. The bees can knockback the hungry even in higher difficulties, which will allow you to do maximum damage to the wall. Wish it got more love.

  • @ThatOneCloudGuy
    @ThatOneCloudGuy Год назад

    The irony of two iconic characters known for their amazing strength, whose terraria reference weapon are being deemed worthless

  • @stratos1681
    @stratos1681 Год назад

    I wish that the breaker blade could inflict a debuf that cut the enemies defense in half, hence the name "Breaker Blade" along with what it already has, I think that this would make it a lot more viable. I think when 1.4.4 got added the nights edge outperformed the breaker blade in almost every way in my opinion, I'm honestly very suprised that Re-Logic diden't buff this weapon in 1.4.4

  • @charlieputzel7735
    @charlieputzel7735 Год назад

    My first strictly melee playthrough I got the breaker blade. It's not great on bosses but it's damn good on events and general use.

  • @CHAOKOCartoons
    @CHAOKOCartoons 2 года назад

    I found keybrand to be particularly good at finishing off bosses or going in at specific phases of bossfights. If you get good enough at swapping between weapons mid-fight and maneuvering through projectiles, it's a great way to either quickly finish off a boss or get in a few really meaty hits towards the later part of boss fights. I actually finished off the Moonlord in my first complete playthrough by occasionally switching to keybrand, doing an all out blitz attack at the final few portions of HP knowing I was running out of resources.
    If used strategically, it's a fantastic pocket weapon

  • @MorningSunGamer
    @MorningSunGamer 2 года назад +9

    Ideas to make them better (devs or modders improve them):
    Breaker Blade does omni slash with right click either normal or having a meter that fills when you hit enemies with it. Also make the sword swing faster and deal more damage. It has a limited range ulti attack but relies on massive swing attacks.
    Keybrand has combos akin to Kingdom Hearts, so have the user be able to do different swings. This would be difficult to implement but would make it so satisfying to use. Manual click instead of auto click. Has 3 hit combo and ends with a very high damage finisher but can also go higher for more crazy finisher attacks (bare minimum is 3 hit combo though cause that's what a basic Keyblade wielder has). Also increase damage.
    Make it so that it can also right click to do an Ars Arcanum ult. Make it also able to unlock gold and shadow chests (cause it's a key c'mon devsssss). Nice bonus to add is undead monsters release a heart after death.

  • @sch1zo869
    @sch1zo869 2 года назад +1

    Im shocked by how little amount of people use the Breaker Blade

  • @lordlem
    @lordlem 2 года назад

    I never used the keybrand before but the breaker blare is my go to weapon for early hardmode. For the mechanical bosses I use the shadow flame knife and then I replace the breaker blade with the terra blade.

  • @RandomUser7777777
    @RandomUser7777777 2 года назад

    I wish melee blade damage got a special multiplier for boss damages like 100%+ and melee armor having a damage reduction multiplier against bosses. It would make the class actually melee cuz right now summoners and their whips are more of a true melee class

  • @blaziken114playz2
    @blaziken114playz2 2 года назад +1

    The key brand stacks damage
    Breaker blade deals more damage to full health enemies

  • @quandolas2331
    @quandolas2331 2 года назад

    I used the breaker blade and I didn't even know at that point that some melee weapons fired projectiles.

  • @SkyanUltra
    @SkyanUltra 2 года назад

    yeah they’re fine against normal enemies but weapon viability pretty much exclusively comes down to “can this shred the next boss i fight”

  • @Ilikesminecraft
    @Ilikesminecraft 2 года назад +1

    My first mini boss was hallowed mimic for flying knives for queen slime fight

  • @nhatquangnguyentran7711
    @nhatquangnguyentran7711 2 года назад

    If i remember i had sometime manage to make the key brand deal a total of 2300 damage in a single crit on an injured golem,wich is mental for a post plantera weapon

  • @daiyousei.1586
    @daiyousei.1586 2 года назад +2

    I've seen a few people beat true melee empress of light with keybrand

  • @Reragi
    @Reragi 2 года назад

    the breaker in specific feels like it shows just how good melee is for hordes, its so easy to bully hordes safely with it especially when paired with a flail in case you need to deal with range

  • @Argon-lz3sb
    @Argon-lz3sb 2 года назад +2

    Bruh you tested a Wall of Flesh weapon with post Moon Lord gear, that ain't quite accurate.

  • @zacharywilt4456
    @zacharywilt4456 2 года назад +1

    I actually always thought that the Breaker Blade was a little better than the Night's Edge, so I didn't mind getting it in a melee playthrough.
    But the keybrand is more of a meme for me...

  • @tiredti12cerber
    @tiredti12cerber 2 года назад

    I actually really like the Keybrand myself while I first obtained it in Mobile terraria 1.2.1 it's still been one drop that gives me a smile when it happens

  • @wormiestwood682
    @wormiestwood682 2 года назад

    Honestly, these weapons as well as many of the other fast swinging melees without projectiles always seemed better suited on Ranger than Melee to me, they help with the few situations where you either run out of ammo while exploring or a group of enemies closes the gap and lets you keep them at bay.
    Though this applies more to the breaker blade as its huge reach and ability to setup enemies for, say, a good onix blaster shot, is really useful.

  • @glassofwater281
    @glassofwater281 2 года назад

    I've always had a lot of fun with the Breaker Blade, but I don't use the Keybrand very much because of other weapons being available

  • @spicyladjr3650
    @spicyladjr3650 Год назад

    I always loved the breaker blade, definitely keep a trophy spot for it in any house I build

  • @DannYIIF
    @DannYIIF 2 года назад

    I rolled the Breaker Blade on a random weapon challenge playthrough, to fight Queen Slime!
    It's honestly quite good, and after you enter phase 2, her flying puts her in the exact range to be clipped by the blade if you jump while running.
    Not the easiest thing to use, but quite decent.

  • @christmasdespacito2505
    @christmasdespacito2505 2 года назад +1

    i stopped playing before even beating the wall of flesh so nothing in this makes sense
    i should try and play it again

  • @adisipunct9562
    @adisipunct9562 2 года назад

    "How did it perform on bosses you would expect to fight at the time of acquiring each weapon?" Says while using endgame gear and armor

  • @TerrariaTree1
    @TerrariaTree1 8 месяцев назад

    Relogic really needs to buff all true melee weapons that come in hardmode like maybe increasing there damage potential exponentially or giving them a unique effect like giving the hardmode ore swords unique abilities like the cobalt sword getting an ability similar to that of the nights bane and giving the orichalchum sword an ability where when it hits an enemy a petal comes to attack similar to the effect of the orichalchum armor and giving the paladium sword an aura like the aura of the Excalibur or maybe a life steal effect

  • @elpoeta2234
    @elpoeta2234 2 года назад +1

    only noticed you weren't a huge channel when i hit subscribe, great quality videos. keep it up!

    • @sockrteez
      @sockrteez  2 года назад +1

      Thanks man! I appreciate the sub :)

  • @enderpeach.
    @enderpeach. 2 года назад

    The key brand can be overpowering, if you have lucky on everything you can take away 70% of dukes hp while it's still spawning in (also even more when it's changing fazes

  • @elomills7349
    @elomills7349 2 года назад

    What I’m hearing is use them simultaneously (and possibly utilize the psycho knife)

  • @Dplayz32Games
    @Dplayz32Games 7 месяцев назад

    These are both square Enid references which is just beautiful

  • @petapu
    @petapu 2 года назад

    Take out solar armor and end game trinkets and equip armor and trinkets that a meele/tank player would have when one would organically acquire these swords.

  • @jaash7981
    @jaash7981 2 года назад +3

    Almost every weapon in Terraria can be used if you have the right set up. Some are just way worse than others like Breaker Blade, which is outclassed by almost all the pre-Mech boss melee weapons (aside from Ore swords and spears) like Frostbrand, Ice Sickle, Bladetongue (also true melee but it ichors enemies and all you have to do is fish), Amarok, Fetid Baghnahks and Shadowflame Knife. Keybrand is just straight trash. Literally everything is better than Keybrand, and it either needs to be heavily buffed with attack and speed or just be made into an early hardmode weapon. Its worse in Master Mode since you practically need a projectile unless you want to go through pain. The only way I can see Breaker Blade being useful is the knockback if you're in a tight spot. But hey at least they aren't the Classy Cane lol.
    Honestly the melee class (and summoner, throwing and somewhat ranged. Mage is the only class that feels entirely fleshed out, unique, and balanced) just needs a HUGE rework. True melee weapons are basically useless and should be buffed like how Calamity did it, and there should really be more variety in the weapons besides "swing sharp/heavy object over head and maybe shoot projectile" (which is why I really like Flying Knife and the Old One's Army melee weapons). Plus, early Hardmode (mechbosses and plantera) isn't really good for melee users as there's not a lot of options that are as good compared to ranged, mage, and even summon weapons.

  • @renegaderonin1247
    @renegaderonin1247 2 года назад +1

    I'm kind of a noob and I started playing terraria in January of this year and during my playthrough after best WOF I got the breaker blade. I used it for actually quite a while until I got the terrablade and honestly I have to agree I really like the breaker blade. It's large hitbox makes mence neat of hoards of enemies and it's pretty forgiving.

  • @EphYxRS
    @EphYxRS 2 года назад

    I love their references tho, ff7 buster sword and sora's blade

  • @ScrewdriverGaming
    @ScrewdriverGaming Год назад

    Me, looking at the Keybrand: "I just think they're neat."

  • @bloorb0569
    @bloorb0569 2 года назад

    I can see breaker blade being better than nothing but keybrand at that point in the game you can have some much stronger stuff like Terra blade if you really need a decent weapon, like it's not gonna get as high numbers but it's gonna be so much more consistent for everything I imagine, and Terra blade isn't even that amazing I remember. Edit: Oh yeah just remembered you *can* get horsemans blade at the same time as keybrand, idk if it's worth trying as pumpkin moon at that point in the game may be really hard but it's possible and could be a better "true" melee option if you count it as such, which I personally would.

  • @xprobro1755
    @xprobro1755 2 года назад

    The firecracker (also wof drop) is also really cool for super early hardmode if it’s ur first time playing and u dont really care if you use the wrong weapon for a class then this is for you! You can also use it on cave walls to see what’s inside!

    • @_RG99_
      @_RG99_ 2 года назад

      Firecracker is one of the best whips in the game, because it synergies very well with blade and sanguine staff

  • @GrimGriefer5
    @GrimGriefer5 2 года назад +1

    I got the breaker blade in my first ever play through on xbox 360 and used it for a while but then while farming in the jungle I accidentally dropped the sword and picked up magic dagger and had a full inventory just before i died so i lost it forever but that was years ago

  • @dess.3761
    @dess.3761 2 года назад +1

    am i the only one who heard you say "hell armored birds"

  • @StrayShaded
    @StrayShaded 2 года назад +1

    Melee, besides tanking in multiplayer and using Yo-Yo's, feels like it's lacking some love and fun/satisfaction value, and that's not even talking about true melee, that feels like condensed masochism to another level.

  • @agentastro9758
    @agentastro9758 2 года назад

    You can use one for its unhurt damage bonus and switch to the other one for the hurt damage bonus

  • @code.velocity
    @code.velocity Год назад

    I feel like if you get the breaker blade on early hardmode a lot of melee players wouldn't throw it away as quickly because its actually useful in early hardmode

  • @Spader404
    @Spader404 2 года назад

    The keybrand got that buff fr though I realized it when I replayed it on modded 1.4 melee play through lol

  • @kazumakiryu2924
    @kazumakiryu2924 2 года назад +1

    I actually got the keybrand in the dungeon then annihilated some bosses,oh yeah do a video about the super star shooter it's actually op