10 Rewards You Only Get From Being EVIL
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- Опубликовано: 18 авг 2024
- Sometimes you just need to prioritise yourself.
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In the long run you get more Adam saving the Little Sisters because of the gifts they leave if you save them.
Plus the gifts are the only way to get the Big Daddy plasmids
Yep. Never kill them.
They're too cute. Darn those big eyes and curtsies. 😞
Thought the same thing
Yep! A rare time the research was wrong. The first one seems like a lot of Adam but in the long run saving the little sisters yields both more Adam and special plasmids you won’t get any other way.
Wrong about Little Sisters. You get rewards per three saved sisters. Those rewards, like Hypnotize Big Daddy, are very powerful and unique. Save them all!
I always saved the little sisters. I didn't care about benefits I just wanted to save thr kids lol
Sure, but I believe it literally says in the manual and the in-game tutorial that you get more Adam by harvesting them. Saving them being more rewarding in the long run is something you have to discover for yourself (or read online) and is NOT something the game tells you.
Hm, I guess you can see it that way. Fun fact, saving the Little Sisters was made more lucrative in the long run for moral reasons. They were supposed to not reward you for saving them, but I think the publisher demanded a change.
7:35 I believe the bigger boost of Adam/atom is if you save all the little sisters, they actually super charge you at the end. It’s why I never understood why everyone said the Frank Fontaine fight was a chore.
I'm with you. The gift baskets more than make up for what would be immediate gratification.
@@Naedlus It is. I did the math.
@@viix3815 The back of my mind wants to say it was half again as much Adam as you would have got by the direct route, but, it's been years since I did the math on the care packages. All I know is after the first, all I could ask was "Is it REALLY that much harder of a game if you have to wait an extra twenty minutes, and then raise almost twice as many skills?"
so for Vampyr you said there arent any consequences for giving in ... im here to say that there are minor consequences in that doing so can lock you out of side missions as the more you feed the more the regular npcs you can feed on panic and flee leaving behind the hunters -- and its some of those npcs who offer story side quests for you
This. And it really screws up the districts.
Also, the final boss can range from level 30-50 depending on how many people you embrace and drink from. If you improve your abilities solely through normal grinding then the final boss can be much easier.
That's why you do all the side missions before you kill everyone. You get more XP from their blood that way anyhow.
It also makes it a lot more emotionally taxing to kill the characters you've seen the individual stories for and grown to like.
@TheActualRealDrPepper they even warn you about it before you start the real game. (As in get passed the intro) I mean where they tell you how many of the npcs are sick, and doing thier missions and curing them make them more forfilled, and results in improving thier blood quality. Allowing you to harvest more exp from them by embracing them. And they warn you itll hurt the districts and plunge them more into choas.
You cam actually successful embrace everyone before they manage to flee if you know when to do so at each point in the Game. I've done it. Successfully once. Unsuccessfully twice.
The original fable always stands out to me. At the time, there wasn’t a good equivalent to the sword of aeons, which was pretty OP. This was mitigated by adding Avos tear as the good version of the sword, but was more of an after the fact balancing of moral choices instead of making a pure evil playthough more rewarding.
Then skorms bow, while tricky to obtain, was the best ranged weapon in the game. Unfortunately this lacks a good version so the balance is still shifted towards evil in terms of weapon acquisition
Also evil players had a lot more income by robbing all the merchants.
@@molybdaen11 I used to put a trophy up in a house, sell it, rob the trophy, then buy the house back without the trophy. It kept inflating and deflating the value so I could buy and sell it in an infinite loop of pure profit
@@vexxama You are the guy that shoots at a wall once a week to keep the prizes down - just in reverse.
@@vexxamaAverage hedge fund manager
Vampyr genuinely isn't that much harder without eating the NPCs, and you still get XP from combat encounters and missions. I don't know why the writer of this list thinks killing NPCs is the only way to get XP, but it isn't. I did a playthrough without killing anyone except enemies and I was only a couple of levels behind the "genocide run" by the last mission.
Yep, their "research" on that game was particularly bad. It's also nonsense that you can only unlock the "true ending" by killing absolutely no NPCs. You can kill some select few NPCs (preferably those that no one will miss and who are actually harmful for their society, like that good for nothing petty criminal or that one guy who is secretly a serial killer) and still get the best ending. There is an achievement for not killing any NPC, but that's it.
While it is true that you tend to be a bit underleveled if you (mostly) refrain from killing NPCs, you do still get XP from fights and you can farm XP, because opponents respawn when you rest or get killed (I wish they had nerfed farming a bit more, it would have given more weight to making the tough morally grey decisions). Also playing evil from the start balances out by the districts getting more chaotic, overrun with tough enemies and you missing out on quests that would have given you valuable resources.
Also, AFAIK there is not a single power or upgrade that you can only get by killing NPCs, you can earn all the vampire powers with regular battles, too, it just takes longer.
Yeah But it makes the game longer remember there's no quick travel. Once your eyes turn black you're getting the bad ending. I mean running around and running errands for everybody or eating everybody to save time🏃⏳🧛🧛🧛🧛
I killed one npc per mesmerise level & none of them were District essential ones yet I got a good ending. Chatting & exploring in-game makes up for the exp lost by not feeding.
In fact, it might even be easier since the final boss gets more powerful the more people you eat/mesmerize
@@Midragor Is that after some BS update because I had a hard time on my second playing with not taking anyone.
The evil ending for Vampyr was much more satisfying. But that boss fight took so long…
They made the game easier if you went dark too. You gained experience much faster.
Maybe if they tryed maybe romance options get you more involved with the NPCs instead of feeling like you were doing errands. 🙄 No I'm a 🧛 just rolling with it
@@cell718 there were no real emotions involved with the choice. It’s usually: “do I feel bad enough to not get 3 upgrades before this boss fight”
@@paologabrieldatu5179 yeah pretty much
The poison boss fight was IMPOSSIBLE for me
That ended abruptly
Correction, in Kotor 1 and 2 you can use any force power regardless of your alignment. A lightside character just pays more force points to use darkside abilities and less for lightside ones. I always was 100% lightside but used force lighting no problem on offense in both games.
I remember being 100% light side and cheesing the infinite Hssiss tomb for hours with Force Storm in KOTOR II. Good times.
In Kotor 2 though you do get a few abilities that are different between light and dark
@@user-cb8ir2xk9c I remember, force crush and force enlightenment i think. Those were for Kotor 2. Though if you have the corrusant mod you can get both by going to a sith artifact and embracing the darkside. Then if you want to speed up regaining lightside points using console commands. You can even get multiple lightsabers before the quest to build your own. In vanilla or just with the restored content mod you can’t get both.
@@msutter117 there were also different bonuses and a few other abilities when you choose what kind of site/Jedi are you. Also the special crystal had different bonuses depending on your alignment
@@user-cb8ir2xk9c I remember those, the advanced classes and the players saber crystal that gets stronger as you do. I was always sentinel then watchman because i could basically do every skill and go invisible without a stealth field. The assassin could do the same. Weapon master and marauder are cool as far as brute force and master and Sith Lord aren’t too bad if you’re a councilor. I had to get a mod to be able to enhance the players crystal outside Kreia doing it though. The crystals bonuses were based on your stats and class if i remember correctly.
Great video as always! However, I’d like to add two things that you got wrong.
1-Vampyr is pronounced Vam-Peer, not Vampire. Hence why it’s spelled differently.
2-You absolutely can level up and unlock powers in Vampyr without feeding on anyone. If you complete every side quest and battle every enemy you encounter along the way, you’ll have leveled up plenty by the time you reach the final boss. Sure, you can level up much faster by feeding on people, but it’s NOT the only way to unlock vampiric abilities like you said.
The Vampyre entry is much more than that: if you suck on civilians, their absence has story ramifications. The first guy you chow on (outside the hospital) has his gang taken by his wife and her suspicion of you hinders your way.
I can’t believe Infamous Second Son isn’t on this list. The game is miles more fun when you’re being bad, and you unlock much better abilities to boot for all the conduit powers.
Infamous
I wouldn't say "better abilities" more raw powered ones to be sure. The foucs is just different. More unrestrained unshackled destruction at your fingertips, or more refined evolved control over your gifts? It's really a matter of preference. However, unless such refined control complients the player's playstyle, one might be better off with the evil route, as you don't have to worry about civilians. Which it's overwhelming power supports. And the good guy route is desgined to minimize destruction and promote refined restraint.
That's what I loved about KOTOR. It mirrors what Yoda says to Luke about the Dark Side "if you choose the quick and easy path as Vader did.” Choosing the Dark Side actually makes the game easier and quicker overall. The light side makes the game longer and more challenging, but ultimately you feel better about yourself (at least I did).
I don't know about 1, but in 2, all the best loot is Light Side, so it's just way more profitable to go light even if it takes slightly more effort than just being a dick. And you can still cast Force Storm, so does it REALLY matter in the end?
KOTOR “the quick and easy path” except it doesn’t result in suffering, you just become a badass Sith Lord.
In Bioshock, Rapture is underwater, not subteranian. Also, while the Adam reward for harvesting the little sisters is double in the moment, the EVENTUAL reward for saving them is much more.
Bioshock: Get more Adam for harvesting on the spot, or get *EVEN MORE* Adam near the end of the game as a reward for not being evil than you get for being evil.
most games that give you the option usually lock the coolest stuff behind the evil path. You brought up kotor but the only rewards you get in the first kotor for being completely evil is an easier experience and the ability to craft revan's armor in the star forge at the very end. In kotor 2, not only do you get the easier experience but by embracing the dark side fully you gain the ability "force crush" which lets you one shot everything minor from that point forward and kill the remaining bosses in just 3 hits. As for vampyr, i'd say the game is almost unplayable if you're anything other than pure evil.
Ehhhh, in KOTOR 2 all the best quest and party member rewards are light side though. Seriously. The payouts are way better. You get better party composition (lmao, why go for Hanharr when you can have another Force user in Mira), and you can still use Force Storm so not getting Crush isn't that big a deal... And Enlightenment is significantly more busted, because it casts all the good buff powers at once (and why wouldn't you level all three of them).
@@FelisImpurrator but all the party members die (or are completely useless) in the last section of the game. I never put any time into them at all. I also don't do buffs. that's a waste of a turn no matter what you're playing.
@@clericofchaos1 Sounds like a you problem. Buffs are objectively not a waste of a turn if they're powerful enough to justify their setup time, which is easily the case with Force Enlightenment and the three prior buffs specifically due to the way save DCs work in the D&D-based system of KOTOR 2 (and how absurdly high said DCs are cranked in the final battle). You may not like using them, but saying they're always a waste in this game, let alone every game, is just factually incorrect.
And party member differences matter specifically for the part that forces you to use different party members...
@@FelisImpurrator and yet i've never needed them or used them before. casting a buff is a turn wasted that could have been used for dealing damage.
One of my favorite parts of Infamous 2 was that if you played through and got both endings of good and evil on the same save, you unlocked ALL powers to be used afterwards
vampyr underrated
yeah, I love the game but I only have it on ps4 which comes with its problems like not able to go to an area without the game just straight freezing and unable to even play
The Lord of the Rings entry desperately needs a remaster, I remember playing that as a kid and losing horribly at it "was a total RPG noob" and I want to see how I do as someone who's learned to properly play that kinda genre.
I harvested the first like 45% of little sisters on my first bioshock play through and I just had this "change of heart" and started saving them and I ended up getting the "good end" or scenario where you meet them and you get a bunch of resources. I think that's probably the most "optimal" way to do it... I think you just need to save "over half" to get the extra stuff.
Pretty sure force powers aren't locked to alignment in KOTOR, it just costs more to use powers opposite to your alignment. A light side Consular will have no trouble casting Storm and Death Field to their heart's content.
God I love this game.
I remember in Kotor 2 I was always a Jedi sentinel/watchman who could take out Sith Lords with force lightning or a lightsaber. I loved playing that growing up. Good memories there with the restored content mod too.
Force Storm light side playthrough OP. And you get better loot and party members.
I always save the little sisters in Bioshock. You get better rewards in the end game. More importantly you’re saving a little child. It’s not a hard choice.
"Evil will always win because good is... dumb." Dark Helmet
I try to play evil/renegade playthroughs but I just can't do it. I feel guilty when I try. Which is weird, since I've often been accused of being an insensitive jerk IRL.
I have the same problem. I always beat a game being a paragon of virtue my first play through. If there’s an evil route you can take, I try and do it but…I always feel bad when I have to make evil decisions. Especially in games like Fallout 3, I blew up Megaton…then reloaded my save because I couldn’t handle it lol.
@@seaberry11 Yes!!! It's not just me. I thought I was a weirdo.
There's a hunt in Final Fantasy XII that requires you to kill "friendly" creatures to lure out the target that I've never done because of that.
@@seaberry11 Basically what's missing for me to platinum FO3 is finishing those levels at neutral and evil karma...
In my first run I slept rough after coming out of the vault, which wasn't that great. It's so nice to have a house right away, and you can get that if you know what's coming and save Megaton.
I think every game with a morality system should have rewards for being evil. Because just being a dick for absolutely no reason isn't exactly tempting. Every game should have the choice between the good story line or giving in to the temptation of obtaining power that is actually felt in the game.
Honestly, morality systems are getting tiresome. I say games should take a hard break from having them. Whichever direction you go in, games have to force some kind of contrived nonsense to make it work because realistically, cause and effect don't follow moral rules.
@@FelisImpurratorI feel like the bigger problem is that a lot of games have them, but they don't even really use them to thier proper potential. To the point where in a lot of times, it's just a nuisance. There are others that make it work really well. Like infamous franchise, web of shadows, vampyr. Arguably red dead redemption 2. But others Its like come on this is so not worth it. It's just exhausting and annoying.
In army of 2 there's a area where you are pinned by a sniper and you can choose to tell a child to get a nearby sniper for you so you can shoot back but will obviously put him in the open to be killed but you get a nifty new gun you otherwise miss out on
Evil Mode for The Third Age was sooooo gooood. Its like if Final Fantasy X and LoTR had a baby. Still boot it up sometimes.
And you could play it together with another player.
But why did he say optional?
As far as I remember, the evil mode was available after completing that level as the main party first.
@@molybdaen11 yea but second player was very limited. Also yes. Maybe because it was “tucked away”. Some players might not have noticed it.
goat simulator is typical for the goat being a dick 😂 but to be fair the goat is a villain and then in the end of goat simulator 3 he kills the computer
I would have thought Infamous might be on the list. Evil Karma gets you stronger and more destructive abilities.
With vampyr, you left out that you get more xp for getting close to and bonding with the civilians first
It's impossible for Glenn to be Frog, since Frog is from 600AD and Cross takes place 400 years after Frog's time. Unless we're saying Glenn is actually immortal. Though this one also states that Magus is dead, since his death is what turns Frog back. And that's means Guile isn't Magus, which I'd like to believe more.
Lord of the rings the third age was a banger of a game
I actually realized that killing gave xp and decided to go hard mode the first time through, made the second so much more fun when I could cuss out the people I hated from the pacifist run
Now I might be of a very small group of people who played this but…. What about fable the lost chapter? At the end if u decided to take jack of blades mask for yourself instead of destroying it u would become permanently evil and could never take the mask off
What about Fable?? Besides the fact that you KNOW you want Skorm’s Bow, that early demon door that will only accept an evil character gives you a pickhammer that’s a HUGE boon so soon into the game.
I'll bet you this guys favorite song is Dude Looks Like a Lady
I can't remember if Vampyr had difficulties, but it was easy enough in my playthrough to spare basically everyone. Of course, if it DOES have like easy, normal, hard, I played on easy.
I can’t wait for them to make a truly balanced light-dark Star Wars game. So far the dark side is represented correctly, but it’s the light side that gets severely nerfed. The pure energy of the light side should be able to grow plants out of thin air that can be used to make high-quality recipes for both healing and satisfaction. Someone needs to put that element into the game to make both sides be realistically balanced.
So for Bioshock the entry is incorrect. The adam you get from harvesting is doubled the FIRST time. Each subsequent harvest has a smaller bonus. Gotta love when speedrunners study these games.
Nah, I didn't go evil in web of shadows because of the symbiote, I went evil because of black cat.
I mean, being able to throw cars when normally spiderman is never strong enough to do that in his games, and being able to fling around huge tendrils with scythe blades at the end of them. When your not using the enemys face as a skate board against the pavement is pretty great in its own right. But I will say a symbotie black cat as your queen is a very nice cherry on top of the badass black suit sundae lol.
3:16
Luke cage made a cameo in web of shadows? Damn thats pretty rad. Wonder who else was in it?
A lot of other people from the marvel universe. Moon knight, wolverine, the tinkerer. Black widow (with her traditional comic accurate Russian accent I might add) and of course all the spidey villains and characters you might expect, i.e rhino, vulture, electro, black cat, kingpin. And duh venom. Not sure on this part but I think I'm forgetting 1 or 2 also.
Pretty silly since you can still achieve full power without sacrificing the kids.
Saving Little Sisters is better - after every 3 saved, you receive a gift from them - big pack od Adam
Should have mentioned Dishonored.... Can never NOT use the rats, but man do i have to deal with a ton of Weepers.
I’m surprised the Big Metal Unit from Baldur’s Gate 2 wasn’t on this list. Two of the 3 items needed involve being a jerk.
I'm sure someone has already put this in the comments, but I am surprised y'all didn't mention Infamous (the original, main line games), because of the karmic paths and perks of the evil karma track...maybe a "commenter edition" entry? 😁
I mean, in the first game the karmic power of evil arc lighting is much better than it's opposite overload burst, the karmic good guy power. In fact, unless I'm aiming for a headshock explosion, (the upgrade evil path gives your average basic shock bolt) then arc lighting is my go to power unless I'm going for a different tactic.
Actually in Bioshock if you spare the sisters about every three the give you a gift thats more Adam which makes it better to save them
Vampyr is borderline impossible especially when you get to the last boss every other attack is dodge dodge dodge dodge dodge dodge then attack again.
Actually in BioShock its more beneficial in the long run to save all the sisters
being evil is fun, being complet evil is the createst party ever and i still say make a remake/remastered of web of shadows
I've been wanting that for years. It's pretty much only drawback is the psychics and graphics. Both of which can be updated. If they did, it'd be one of the greatest treasures in gaming.
vampyr has consequences if the player chooses to drink to many npcs blood
Loved playing LOTR The Third Age. And playing as the baddies in evil mode was very cool.
2:42 GRIFFITH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Lotr 3rd age , I own this , and have finished it, and he's right, it's absolutely way more fun , Nd it's not even hard , if you play as the hero's then the villains, you know what each hero does and roughly there armour/LVL but , the evil side has everything to shut it down, there fights are also mission based , eg , no free roam with them, you also had to make it past the 1st hero chapter to unlock the evil mode ,however, there is one fight were you play as the evil guys , i found it the hardest fight , but after I vs them from the other side , It becames easier, .......you get to play as the "eye of Sauron" for the last boss on both sides, yes ! Being the eye of Sauron is epic , great game,
Surprised you left out infamous 1 and 2
Fallout 4s nuka world dlc gave me a Gatling laser with infinite ammo for taking over the commonwealth with my gang of raiders
Not sure where Psy is getting his information but there most certainly are some very harsh and extreme consequences to killing NPCs in Vampyr. The most minor of which is some other NPCs in the same social circle disappearing or even dyeing/committing suicide. Kill the wrong NPC in the wrong order and you could lose access to an NPC or group of NPCs that could have provided a much better boost. Kill too many NPCs or cause too many deaths/disappearances in any given area and the area turns hostile. Not only causing the deaths of every NPC who was left in the district, but also filling it with hordes of power enemies making the game much harder to navigate. As well as cutting yourself off from XP sources like NPCs and their quests. Basically if you kill too much you just unlocked secret hard mode.
Her information
And she doesn't write these
She presents em
@@ASirensFlame 🙄
Just pay attention, do their quests before you kill them to maximize the exp you get out of them, and so what if the area turns more hostile? You gain more than enough power to mow them down regardless. As long as you upgrade your bite and your stake enough every enemy isn't a threat but at damn health pack.
The last entry is poorly worded. Tou CAN level up without killing as you gain xp from enemies and side stories it just takes longer and makes the game harder. You can farm xp as enemeies reset when you go to sleep. But as far as I know, no ability is tied to killing NPCs. Also the consequences for killing means that the distracts fall into disarray, leading to more enemies spawning and side quests locking.
Honestly games like KOTOR and Spiderman kind of pisses me off by locking all the good and powerful powers are the evil ones.
Good,gooood,embrace the dark side. Let it flow through youuuu.
Not in KOTOR 2, where you can just be the lightest lightsider in the galaxy and still just blast everything with Force Storm. And Enlightenment is better, because it casts two top tier buffs and one good one for cheap in one turn.
He's not the dragon
Infamous
What about Infamous
9:00 Is that spelled Koveted Kollectables?
I cheer everytime I hear Psys voice. Always great commentary 🎉
You know, you can just say you never played Bioshock instead of spreading blatantly false information.
Not sure why MK is on the list; that's just playing the game normally.
Yeah that's a pretty stupid entry. If your going to add something like that then should have put in injustice 2 instead. At least that one has "good" and "bad" endings at all. or at least it can be said thier is multiple endings period.
Idk just do it. Lol
Oh and the 666 like was me 😈
Where is ps3 Demons Souls with world alignment? with your actions, you can literally change the mobs and dificulty of the game, and get rare items only obtainable in certains way, by killing all the nice good npcs of the game, and nothing of this is mandatory, your are just a prick and killed your friends, your game get harder but you found a lot of good stuff
First
second
No one cares
Someone should give you award for being a dick
Why clickbait with a game not even on the list.....
I *always* love a good Psy video! Shame this didn't come out during Pride.
Why is it a shame it didn't come out during pride month? I very much prefer them having a queer presenter on their regular team all year because they are a good presenter, not just for one month in the year because they feel the need to fulfill the queer quota.
@@chrisrudolf9839 how about no fake quotas at all? + queerness has nothing to do with the video at all, so why does it matter in any way?? :/
She still had a few videos during Pride Month so... what?
Yay! A Psy video! Seriously, could you stop giving Ewan and Gareth (? his voice is so annoying that I'm really not sure what his name is) videos? 😅
I love sai sorry if im spelling it wrong
It's "Psy". :)
Vampyre. Guilt is like the chicken pox. Once you get over it, it never comes back.
I was just thinking today "I wonder what happened to cye (sp?)" Good to see you still making videos!
"Psy"