Breakdown of All Skills & Abilities in Body Attribute Perk Tree! (Cyberpunk 2077 2.0)

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  • Опубликовано: 24 сен 2023
  • In this video I breakdown every single skill in the body attribute trees. I tested every single one of these perks so you don't have to! Hope you enjoy!
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Комментарии • 87

  • @arandomfish9755
    @arandomfish9755 9 месяцев назад +12

    Probably the best perk vids on youtube; straight to the point, no useless bs, with number and demo when required. Good job and thanks.

  • @daanw6270
    @daanw6270 9 месяцев назад +5

    This is great, would love to see each and every perk tree! Thanks for the video

  • @purpledevilr7463
    @purpledevilr7463 6 месяцев назад +6

    Fun fact. With Chitin, your health regen increases by +10% per body attribute point.
    You can get 26 from attribute investments + gorilla arms. So +260%.
    So health can really zoom.
    Edit: not even taking into account the +20% to all cyberware impacts in Technical Perks.

    • @TimothyChen-zs6qt
      @TimothyChen-zs6qt 6 месяцев назад

      Thx for sharing, XD. Chitin seems op, but when I tested it, it did gain a decent amount of health regen with 20 body attributes and only PAINKILLER perk during combat. However, if I'm using a full build with other perks and cyberwares that provide health regen, my health regen didn't make much difference with or without Chitin during combat. And in my stat page, my health regen 4%→5% after I installed Chitin. I wonder why is this happening and how health regen is calculated in Cyberpunk 2077.

    • @purpledevilr7463
      @purpledevilr7463 6 месяцев назад

      @@TimothyChen-zs6qt there aren’t that many multipliers. It’s just stacking more on which have too big an opportunity cost sometimes. - it’s a very good cyberware for general health. Probably a lifesaver on perk-dense builds.

  • @DBrackz313
    @DBrackz313 10 месяцев назад +15

    Lmao thanks for this. Had to look something up because adrenaline rush is just blank for me and I didn’t know what it was

  • @DIVIZION.
    @DIVIZION. 9 месяцев назад +3

    These skill tree vids are great man. One suggestion is to timestamp each perk for quick lookup. Good work!

  • @temporaryspacestudios
    @temporaryspacestudios 8 месяцев назад

    Great video! This is exactly what I was looking for.

  • @nixduschemitstrom
    @nixduschemitstrom 9 месяцев назад

    great info, clear examples and straight to the point.

  • @harrysynnott2379
    @harrysynnott2379 9 месяцев назад +1

    Excellent. Hope you will breakdown Tech Ability, Intelligence and Cool Trees as well. Cheers, Harry.

  • @DIVIZION.
    @DIVIZION. 9 месяцев назад +8

    MAIN PERK TIMESTAMPS:
    0:22 PAINKILLER
    3:02 ADRENALINE RUSH
    5:05 PAIN TO GAIN
    5:56 CLAPBACK
    7:45 QUAKE
    9:14 SAVAGE SLING
    10:00 DIE DIE DIE
    11:36 SPONTANEOUS OBLITERATION
    15:23 RIP AND TEAR
    16:16 ONSLAUGHT

  • @milagrosgutierrezmartin9506
    @milagrosgutierrezmartin9506 9 месяцев назад +2

    Awesome! Are you doing this for every tree? Also, a question: Since wrecking ball is sprinting while blocking (and you can hold down the block, no need to do it just before impact) does it get the ranged damage reduction bonus from flyswatter?

  • @iKicchi
    @iKicchi 3 месяца назад

    Good video man..one of the best

  • @iESCAP1SM
    @iESCAP1SM 10 месяцев назад +1

    Thank you for this

  • @almightymoose9541
    @almightymoose9541 9 месяцев назад +6

    Great video, you just became my go to cyberpunk plug, subscribe ✅

  • @nightmaregaming3562
    @nightmaregaming3562 9 месяцев назад +1

    Please can you make a video on technical reflex intelligence as well. The last video was really helpful.👍

  • @ixiahj
    @ixiahj 9 месяцев назад +1

    How does quake compute damage? Does it depend on your blunt weapon damage? I use it with V's meat fists and it kills people in one hit even on very hard if they're directly under V's slam. Nothing left but an armless torso.

  • @GreenScrapBot
    @GreenScrapBot 9 месяцев назад +5

    One interesting note about Savage Sling:
    It does not only work as a finisher, you can also throw unconscious or dead enemies after picking them up, like when you would normally hide them in a box or fridge.
    This is an easy way to get "fodder" for throwing, if you tend to miss the finisher.

    • @zKarma
      @zKarma  9 месяцев назад +1

      That's hilarious. Im gonna have to make a gorilla arms build just for that.

    • @henryviiifake8244
      @henryviiifake8244 7 месяцев назад +1

      King Kong build + Quake > everything 🦍📈📈📈

  • @GoreGutztheImpaler
    @GoreGutztheImpaler 9 месяцев назад

    Thank you I am doing a body build and for whatever reason the adrenalin rush information doesn't show up on that. I still got it but I had no idea what it did.

  • @charlesrodgers1161
    @charlesrodgers1161 9 месяцев назад +1

    Can't wait for the cool version to come out I'm completely lost when it comes to upgrading like this and what shit does

  • @mike_d_melb_music_fan5229
    @mike_d_melb_music_fan5229 3 месяца назад

    I'm new and what's confusing is this screen appears to have drastically changed compared to other videos. where the tree is one central point that branches out from the middle. With that interface the relationship with perk points was clear, but now I'm still trying to mentally map the perk points' relationship to attributes in this interface .

  • @godwinvbiju4636
    @godwinvbiju4636 9 месяцев назад

    I Haven't been this much keen about my college lectures. 😅 anyway thanks for the detailed explanation though 👍🏼

  • @BeyondAIR15
    @BeyondAIR15 10 месяцев назад

    W Karmaa

  • @truthinc.5555
    @truthinc.5555 9 месяцев назад

    well done

  • @lukerussell3782
    @lukerussell3782 9 месяцев назад

    Could someone please tell me what the center perk on the body screen does? Because for some reason it just won’t show no matter what

  • @TheUglyBuckling
    @TheUglyBuckling 9 месяцев назад

    15:22 Nice to see a Doom reference in this game

  • @shagadellik
    @shagadellik 6 месяцев назад

    I just started playing this game a few days ago and my skill tree looks way different. Not sure why. Yours looks like every other video I've watched but mine is less organized and kind of builds from the middle out instead of top down.

  • @bloodlettingbeast9599
    @bloodlettingbeast9599 9 месяцев назад +1

    Do technical tree pls!)

  • @eagleeye-go1mu
    @eagleeye-go1mu 5 месяцев назад

    I agree with you. I think that skill that says you get a 200% increase in damage is a mistake. I know so many people who think if your doubling something you are getting 200% more. and I've tried to explain that if you double something you are only geting a 100% increase. so thank you.

  • @mrdetester
    @mrdetester 8 месяцев назад

    im actually surprised nobody's commented this. so my skill tree on is still the old one from before this update and it's not changing to the new one, is there an update missing or do i have to make a new character orrrr???? what's going on 🤷‍♂️

  • @Henbot
    @Henbot 9 месяцев назад

    Wanted to do an non gorilla arm martial art like master but looks like that won’t work unless fists and gorilla arms count as blunt 😂

    • @zKarma
      @zKarma  9 месяцев назад +1

      Yes they count as blunt weapon

  • @ixiahj
    @ixiahj 9 месяцев назад +1

    Does Dorph Head give you 100% mitigation chance or does ot just increase whatever your current mitigation chance is by 100%? Like can't touch this from the reflex perks?

    • @zKarma
      @zKarma  9 месяцев назад +2

      100%. You mitigate damage for 2 seconds guaranteed

    • @ixiahj
      @ixiahj 9 месяцев назад

      @@zKarma But the reflex perk can't touch this doesn't work the same way? That would've been more usefull because you could just dash all the time.

    • @zKarma
      @zKarma  9 месяцев назад

      @@ixiahj No it doesnt

    • @Concavelens
      @Concavelens 9 месяцев назад

      cant for the life of me understaqnd whats MITIGATION AAAAAAAAA

  • @ixiahj
    @ixiahj 9 месяцев назад

    Does unstopable force work on cars running you over or barbed wire barricades knocking you down?

    • @zKarma
      @zKarma  9 месяцев назад

      Yes it does. I already tested both of those and didnt get knocked down once. Cars push you back, but they only damage you slightly. You can mantle over barbwire and take some damage as well.

  • @momoxh
    @momoxh 9 месяцев назад +2

    so pack mule is removed from body skill tree? didn't find that, and my carry capacity is only 250, which is a huge pain in the a*s

    • @justlukas181
      @justlukas181 9 месяцев назад

      i'm confused and pissed off too

    • @WhichWazzockWantedEmailHandles
      @WhichWazzockWantedEmailHandles 9 месяцев назад

      It's in the Solo tree, you get it for free using Body associated actions like forcing doors, blunt weapons and shotguns

  • @azurewolfacacian3887
    @azurewolfacacian3887 5 месяцев назад

    Guys where can i find the pack mule perk

  • @paulodiaz5774
    @paulodiaz5774 9 месяцев назад

    Does the weapon perks in the body skill tree works for a weapon whether it is power, tech or smart?

    • @zKarma
      @zKarma  9 месяцев назад

      ih you mean the ones for Lmgs and stuff? Yes ofc. As long as its those types

    • @paulodiaz5774
      @paulodiaz5774 9 месяцев назад

      @zKarma yes that's what I meant. Thanks for answering this. Always wondered about this but never tested it. Love your vids, it helps a lot. Looking forward to more of your future vids and more power to your channel.

  • @lilwanggang8602
    @lilwanggang8602 8 месяцев назад

    Dumb question but I just bought the game and my skill tree looks nothing like this. This looks so much more simplified then what I’ve been looking at 🤣

  • @ScottTempler
    @ScottTempler 8 месяцев назад

    is CDPR aware of the perks not working as expected or wrong wording?

  • @sineater4077
    @sineater4077 9 месяцев назад

    How do I unlock the top skill tree I have put points into everything else just need to know how to unlock that last top skill attribute

    • @zKarma
      @zKarma  9 месяцев назад +1

      What do you mean? If you mean what i think you mean, then just upgrade the attribute for that tree to level 20

    • @sineater4077
      @sineater4077 9 месяцев назад

      @@zKarma ya that’s what I meant so all it was level 20 ok thanks

  • @mitchkupietz
    @mitchkupietz 9 месяцев назад

    Yeah the new perk system is so confusing to me

  • @ADR69
    @ADR69 10 месяцев назад

    69 perk points, nice

  • @Zayphar
    @Zayphar 9 месяцев назад +1

    Thank you. You have convinced me that a shotgun or blunt/unarmed melee build should be avoided at all cost.
    The only perks that seemed worthwhile are Painkiller, Comback Kid and Dorph-Head, and Adrenaline Rush.
    If Obliteration actually worked reliably it might be worth it. Since it does not work reliably it is a waste of points.
    The rest of the perks are way too situational to be of any use.

    • @georgestauber2636
      @georgestauber2636 9 месяцев назад +1

      You can never go wrong investing in the body tree. Add Tech to it and you basically become the terminator.

    • @stillnotchill2560
      @stillnotchill2560 9 месяцев назад

      Did we watch the same video? Dude, just RUclips the David build. Blunt weapons are fucking overpowered. You can run 2h hammer for the entire game no issue, on the hardest difficulty. You don't even have to think about your approach, hack anything, sneak anything, you just run in and smash everything and ragdoll people with your fists or the hammer, and you get to throw people like bowling pins. This comment is so far off the mark.

    • @Zayphar
      @Zayphar 9 месяцев назад +1

      @@stillnotchill2560 In first person I can never tell if I am getting into the hitbox. The first person melee in this game is just too janky. With ranged weapons I can always tell when I am getting a hit. This is the same reason I avoid blade melee combat. On the other hand, Monowires gives you a semi-ranged area-or-effect attack that gives great feedback on hits. So if I go melee, I use Monowires.

  • @cheezigameplay2651
    @cheezigameplay2651 9 месяцев назад

    Ive been using blades for hours now but my reflexes arent going up. How can i lvl up reflexes in 2.0?

    • @zKarma
      @zKarma  9 месяцев назад

      you dont level up reflexes. you level up shinobi

  • @Knights_of_the_Nine
    @Knights_of_the_Nine 9 месяцев назад

    I swear to God. I'm making this comment before I watch and if there's shit like a skill for LMGs, when there's like TWO IN THE WHOLE GAME, I'm gonna be pissed.

  • @stratifacations8377
    @stratifacations8377 9 месяцев назад

    The new perks make me wish that this update cost money because then I could have not bought it and stayed with the old ones

  • @bdleo300
    @bdleo300 9 месяцев назад

    Half of perks in this game are useless. 10% are op

  • @drunkhusband6257
    @drunkhusband6257 9 месяцев назад +32

    The new skill trees are way overly complicated, I have no idea why they made it this way....

    • @daanw6270
      @daanw6270 9 месяцев назад +13

      Whats complicated about them?

    • @atlienn2566
      @atlienn2566 9 месяцев назад +20

      What are you 7?

    • @mrj1897
      @mrj1897 9 месяцев назад +4

      You literally pick 3 options of playstyle, and if you stick to one skill tree you’re rewarded

    • @adriz9612
      @adriz9612 9 месяцев назад +2

      It is less complicated than before but gives you less freedom if you want an all-around build

    • @drunkhusband6257
      @drunkhusband6257 9 месяцев назад

      But to be decent you have to have at least 9 points in to 3 seperate trees@@mrj1897

  • @Dimension137
    @Dimension137 9 месяцев назад +1

    easy for you to say with console commands. my gameplay every time I level up I get one perk point but that's every time I level up five times I get one perk point I do not get one perk point every time I level up I have to level up five times before getting a perk point the leveling system on this game is a joke you don't really need any of them you can complete the game without the perks perks are never needed in a shooter.. call of duty doom Halo games like that don't have a skill tree because first person shooter games never needed them

    • @zKarma
      @zKarma  9 месяцев назад +2

      LOL cmon bro you know you lying. Everyone knows you get 1 perk point per level. You dont need console commands with that. If you're not, then start a new game because its a bug

  • @jairrivera9592
    @jairrivera9592 7 месяцев назад

    Thanks big dawg for making this video. The new skill is mad confusing 🫡