Elite Dangerous: Odyssey Covert Theft from Military Settlement with Schematics Loot

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  • Опубликовано: 6 окт 2024

Комментарии • 15

  • @blogtwot
    @blogtwot 3 года назад +8

    "All we need to do is not die"; that's the tricky part for me.

  • @MalleeMate
    @MalleeMate 3 года назад +8

    Looks pretty deep for a non-stealth focused title, I'm really liking how odyssey has shaped up. I'd prefer the taser (electrical pulse I guess) to knock people out rather than kill them, and crouching to be more suspicious than walking for realism's sake but hey, they've done a great job with it all.

    • @DrHopeMath
      @DrHopeMath  3 года назад +2

      Yes, it seems to work well as long as you crouch.

    • @DNH17
      @DNH17 2 месяца назад

      if u walk u will still not be heard

  • @aitoluxd
    @aitoluxd 2 года назад +1

    New player here, although I've followed the game for more than 5 years now and I know it's a space sim. But I must say, I love the Odyssey update and its contents you're uploading here.
    I'm subscribing.

  • @yetifuzz
    @yetifuzz 6 месяцев назад

    Went looking for this settlement this morning and it's gone. Checked on Inara and then went to the system. Baffled!

  • @AlIguana
    @AlIguana 2 года назад

    two things I found: if you run out 500 meters you are "outside" the settlement so won't have to worry about aggro or sentries. Also, those skimmers are glass cannons, I accidentally destroyed one that was scanning my ship by nudging it while taking off lol. so ram them if they are bothering you :)

  • @xcaliber5592
    @xcaliber5592 3 года назад

    Love the way you think bud. thanks

  • @davidchandler5432
    @davidchandler5432 3 года назад

    Fun ending with the sentry ship attacking the taxi and mass locking ya as well-- but why did it attack you after you disabled alarms? Does it do a scan and notice stolen stuff on you or something? Or do the aggro'd NPCs at the settlement also alert the flying sentry ship? I may have missed something obvious.
    I guess in the future if we're ever using Apex taxi to get away from a crime scene, it's better to do a route going to a nearby system so the small Adder isn't masslocked.

    • @DrHopeMath
      @DrHopeMath  3 года назад +1

      I don't know why it attacks, It even attacks if you restored power to the settlement and are just leaving without having bounty. I assume it is linked in some way to the AI on the ground becoming hostile.

    • @davidchandler5432
      @davidchandler5432 3 года назад

      @@DrHopeMath Hmm interesting! I wonder if that's intended... it did make your escape exciting but I think I'd rather it only attack if you set the alarms off. But I guess if the NPCs go aggro at the settlement, it stands to reason they radio'd their sentry ships to be aggro too and I can just pretend that's how it works if thisremains the same in the real release of Odyssey.
      Thanks for all the videos!

    • @GizmoMaltese
      @GizmoMaltese 3 года назад +1

      @@davidchandler5432 That sucks. They really should only attack if the alarm is set off. Or at least there should be an option to disabled any radio.

    • @leslieviljoen
      @leslieviljoen 2 года назад

      @@davidchandler5432 but didn't their goldfish memory time out by then? Or do they aggro forever if someone gets killed?

  • @DNH17
    @DNH17 2 месяца назад

    so much lack of immersion ... frrom yr interpretation