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Why Does Hypixel SkyBlock STILL lack These Features?
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- Опубликовано: 10 сен 2023
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PLEASE ADMINS DO NOT LISTEN TO THIS MAN, MAKE ITEM LOCKS FREE
by the way they changed flint to an ore thirty.... so don't use snail ever. use scatha
OSRS Bonds are the Jagex monopolized currency of RWT (a lot like gems in Hypixel), they can be bought in the grand exchange and traded player to player as well. once the bond has been sold, it must be either used in exchange for 14 days of membership or make the bond tradable for a percentage paid (gold sink) to the void. the item is then tradable again.
Why haven’t you said anything about enrichments, i feel like there should be a single item you use then you just swap them. Its not very convenient to find the cheapest enrichments
there needs to me a minon hub to collect all the at once that u can buy with like 20k bits and someing to make it not dubble compact
husbandry idea sounds so great for the garden, the farmville style would be so interactive and has a lot of potential for content! Upgradable chicken coops or stables etc
Sounding much better, glad the surgery went well Son... ❤
🗿
@MichaelCalabreseCooking And how many creative minds do you have?
hello thirty dad
@@hiero9589lol
@@hiero9589how does this have anything to do w that?
I think the anchor item is a very good idea becuase losing a deedless axe sucks
rip
Just get a deed, stop using deedless items
The axe has done nothing intentionally
i don't think it should be something you should have to pay for though, especially not with bits
also, you can do the same thing for free with mods anyways
@@bheco4But one is hard coded into the main game, it’s a lot safer from any bugs. My minds going blank but there was a time when mods have bugged for me, but luckily I didn’t lose any items
I like the idea of soulbinding the cookies after one purches but if that happens the market will be controlled soily by the ones buying the cookies not so the price would increase.
The amount of people buying the cookies to eat them would stay the same (the only increase in this category could come if the cookies became cheaper as a result and more players could afford to buy them which will by mathematical definition never increase the price higher than it is now), what would change is that rich players could no longer use them as an investment to earn a shit ton of coins. Currently those players are hoarding them because every serious player needs one active at all times but by their very nature there is a very limited supply of them causing their price to increase way faster than regular inflation would dictate.
alright you seem to have no clue where cookies come from, the offer of cookies wouldn't change because everyone buys them from the hypixel store, what would change is that people that hoard them stop hoarding them because they phisically can't.
if the people buying the cookies try to sell them for too high of a price then we wont buy them lmao
besides, people are lazy and want their cookies to sell fast so they will set the price lower, AND the price is currently artificially inflated because of people buying loads as soon as the price dips
if they were soulbound then the price would dip and just keep on dipping until the supply actually matches the demand like its supposed to
@@gabbieblue idk who "we" is but im always having a booster cookie. Bits items are useful, so you can always make back the money.
@@nickszns for now yes, but the original commented here is claiming that the price would increase significantly
if cookies cost 20m each or something insane then i for one would stop buying them
For the compost it could have an use of being used as a fuel in a kind of a beacon to "improve the cuality of your crops" giving you more farming fortune or odds of special drops from all crops
The rift boat already has a use, it takes you to the vampire slayer area. Another use would just be confusing.
Yea had to find that out by looking it up, they need to make it more apparent
i did not know that
If u try to go to the vamp island before completing the quest like me its obvious
@@zombiekilla25979rift guide clearly shows what it does
@@XanderVAF yea, I saw that after going to the vamp area. It's still out of the way and if someone just expects it to be the same as the other boat objectives they would just ignore it
Thirty you don't have to fill the chum buckets as you place them, just get one, don't fill it, and you keep getting chum.
other people usually fill it tho
@@regnant while that does happen, if you have like 5 on you and tell the person you aren't supposed to fill the bucket it'll be fine most of the time. Might be different for thirty since he could get griefed but if it's to griefing levels that's just free chum
@@bgmarshall griefers man
@@regnant > Might be different for thirty since he could get griefed but if it's to griefing levels that's just free chum
With the anchor it is a really good idea but I think the way it would be coded may be able to cause dupes
I said on the last video but you can’t hold all the sacks in your sack of sacks unless you buy gems
I hate that some things are looked behind gems (like e chest i think)
Resident Runescape player here chiming in on the soulbound cookies idea. In RS3 and OSRS (two different versions of runescape) the booster cookie equivalent (bonds) are tradable again after you spend a 10% of the market price fee to make them tradable again. It helps combat short term flips of the bonds because it eats heavily into the margins that flippers make, on top of the 1% sales tax the bazaar (Grand Exchange) takes as well. So in order to flip a 9m booster cookie you'd need to list them for a bit over 10m (apx 11% higher) to break even and more on top of that to actually profit.
Glad I looked before typing the same thing, shame it's so far down though, it would be a reasonable solution to cookies.
For the chum buckets, you forgot there's chumccap buckets for agarimoo, and while i understand getting the artifact doesn't take long, the bestiary can be slightly longer, but for the chum itself i do agree there needs to be more uses, also they really need to make full chumcap buckets, once you fill an empty one, it turns into a normal full chum bucket.
And for the super compactor server speed boost, maybe have it so you can toggle compacting from sacks, so instead of waiting until the normal drop sack is full for it to start compacting into the enchanted sack, for example have it so every time there's 9 wheat in agronomy sack, it compacts it to hay bale, and every 160 hay bale, compacts to enchanted hay bale, and if it compacts into an item that isn't in a sack, or that sack is full of it, and your inventory is full too, it'll just put it in stash.
THIS is exactly what I was going to suggest, thirtys idea is great but a bit unintuitive and it would feel kind of clumsy to use I think, allowing the compactor to work on materials that are already stored in sacks however would be an amazing change
One suggestion I have is to add purpose to some items that are useless or just npc sell items like clay, wool, cactus, sand, slimeball, all wood (will probably be fixed with foraging update), almost all fishing items, etc.
29:35 they are already adding something supposedly in the new gear update, the bouquet of lies uses 2 stacks of compost in it's recipe
Wynncraft has a good way of doing it, where if you use the command /lock when holding an item, it allows you to still use it and move it around in various inventories, but you aren't able to drop it.
Thirty how am I supposed to macro if you get the "Police Station" and the Skyblock atlas added to the game :(
25:59 I think a cool way to implement this would be adding Ancestral Spade Upgrades, using Remidies, Shelmets, Plushies, and all that gaaz, to increase the accuracy of the Spade, ranging from a 15 block radius, to 10, 5, 2 and eventually exactly precise.
U all forgot that wardrobe should be a bits shop upgrade, here’s why: ranks should only provide a cosmetic advantage instead of a gameplay advantage. Imagine a non with maxed backpacks and all that storage, then imagine an mvp++ with the same stuff. The mvp++ will have more slots for items because the non will use their backpack for armor sets while mvp++ will use a designated spot and still have more storage technically.
Yes they do. I haven't spent any money on hypixel, and I only have 2 wardrobe slots and most of my first enderchest page is armor. Since you buy enderchest slots with gems, you need to pay money to get more space. Instead of taking me 3-6 seconds to switch armor, it takes up to 15, more if I have a full inventory.
@@yeetdragon2413 I totally agree.
It can be super annoying swapping armors specifically while doing dungeons
@@yeetdragon2413just buy MVP+ I recommend you wait for the next sale before buying it.
i have noticed something weird recently that i no longer get a bits multiplier, even though it appears that i have one due to my fame rank. after afking, or even being active for the entire duration of a booster cookie, i get about 25% ish less bits than i did a month ago and nothing has changed. not sure why this happened but i think it started around derpy, and now i lose a lot of money per cookie
i means its not a lot of money its just 8m probably make than in 1/2 hour or so. Definitley worth it, booster cookie is so useful
@@nickszns i have no use for booster cookies, since i dont actively play anymore, and only afk. i only used to use booster cookies since i would make money passively from them, but now it is pointless for me since my money comes from investments
@@noodle69 then why did you type in the first place
@@nickszns i just said why... because they no longer make passive income for me... lmfao, i meant i now have no use for them since they no longer make money...
What if the dungeons checked the average score instead because then it would show how much they are contributing because it is with a varied parties so it’s their personal for the most part
Also thirty you can throw the farmingng tools into your vault or something else they can do is add chests to the garden 😊
I reckon it would also be good to display someone's secrets per run. It's already a thing with some mods
0:08 sure go ahead
1:23 there shouldn’t like a saved item log since I feel like at that point it’s more effort than it’s worth, with the amount of items salvaged you’re essentially saving tons and tons of useless data. The restrictions of salvaging certain items should apply though I personally think the best way to deal with this is to make it so players can add a blacklist of items they don’t want to salvage
2:27 cope imo, you don’t even play the parts of the game that these enchants actually matter in. Either way for something that takes no effort you really shouldn’t be guaranteed a very strong reward
2:43 doesn’t matter to me I play with sounds off.
3:54 sure
4:25 I think it’s just you who doesn’t actually use moby, 30 fs on somewhere like the crimson isles is huge considering the increased ff cap. Also you can just, not fill the bucket and keep getting chum then mass fill them at the same time to avoid having to get a new bucket every 3 seconds
5:40 sure
7:42 unnecessary, you can do farming contests with no extra cost to you, farming is already good enough money so the tickets are just an added reward. I do like being able to redeem the books for tickets though.
8:40 sure
9:27 you know you can pickup the minion to get all the items in your inventory, right? Anyways as someone who also has to swap their minions constantly (top stranded profile) I would like a system to easy change minions too, though I feel there are better ways to do it. I think someone suggested something similar for organizing villagers on stranded but you should have an npc in your island that acts as a hub for your minions, such that you can remote access them, mass claim, mass change, put in minion boosting pets (I also think that’s a better way of making their buff work)
11:20 sure, I’m already advocating for this on stranded for the eventual dungeons port lol
12:48 sure
13:56 unnecessary imo, also a potential dupe machine! (do you remember the personal compactor dupe?)
15:19 agreed, you should have enough copper by 5k visitors. The crops for composter really aren’t that bad though. Same with the visitor served. Pretty sure it tracks further because of garden v2
16:44 eh no, I think you’re stretching on this one. Crop milestones are a very long grind yes, but the rewards you get from them are absolutely minuscule. There is no point in further reducing them past what they currently are since it’s just supposed to be a time sink for the sweats who will spend hundreds of hours on a small amount of skyblock xp. i’ve done less garden than you for sure, only have 1500~ visitors, gt 3 stuff and lvl 8 crop upgrades, but the only xp I’m missing from crop milestones are 2 levels. There are dozens of places you can get 2 levels faster than doing crop milestones, and the skyblock xp is literally the only reward from them. No point in changing it, it’s meant to be like this for the minmaxers who have nothing else to do.
17:51, I don’t think atlas can be as easily ported to skyblock as other games. Firstly atlas only deals with reports, so someone like a macroer wouldn’t even likely get there in the first place. Secondly there simple isn’t that many places where people report meaningfully report cheaters that would be questionable on whether or not they really are cheating (one of the points of atlas is to show staff ahead of times on more questionable reports whether it’s more likely that the person reported is legit or not), so there wouldn’t be much of a targeted report volume for the purpose of adding it. Then of course there’s the issues with custom skyblock items. Like hell, even people with 7000 hours can’t name all of the items in this game and what they do. i’ve heard that this is already a problem by itself in the pit community and staff mistakingly seeing perks or kits as cheats. Because of this a expect a lot of false positives in the system, further lowering the useful ness of it overall. Lastly I f eel players lack enough tools of the staff to properly identify cheaters. Take for instance somehow there is a case of a macroer getting reported with this system and someone got it as an atlas, they would never be able to fully check if the player is macroing because they can’t perform a macro check. If they were able to it would lead to pretty clear abuse. For these reasons I feel that skyblock cannot have an effective atlas system.
19:59 yes
21:33 I dunno if it can be effective implemented, but leave that up to the staff team i guess,
22:47 this boat is not designed for water travel! (ingame message trying to place it on water) new islands are cool but the quest has a good enough send off already and the boat already has a use for accessing the stillgore chateau
24:57 yes, wynncraft has beacons for quests, add them.
26:00 for garden at least, sure, dunno about other islands though because garden is the only one we know that expressly has a blocks per second broken tracker already implemented. It could be more a stain on server performance than personal compactors, who knows.
29:13 pretty please with a cherry on top no more composter. It’s hell to run.
30:30 pretty sure they are gonna do it with garden v2, guess we’ll see.
Sensible arguments, didn't finish reading everything but 5:40 minions exist, just implement using minions and mining manually. 8:40 taming 50 and various items double pet xp or the exp you get is doubled on a certain pet. Iirc the best pet leveling method gives 7m combat exp per hour which is like 3 to 4 hours of grinding for a max legendary that isn't gdrag. 11:20 that aspect of dungeons isn't designed to be played solo, ppl just complained. For stranded players it would seem nice but completely unnecessary 19:59 dum idea no more words. 24:57 that's why the particles lead to the burrow? There's a reason they removed Diana api 29:13 if you don't need the compost anymore just don't use the composted. Thirty himself said you don't need compost to upgrade it so just don't use it. 30:30 just cuz they made a sack for it doesn't mean they have to increase the skill average by like 1.5 or smth. Husbandry is unnecessary because the sack is about animal's remains which brings up combat yet you get farming xp when you kill them. Adding a whole new skill is just pointless
very interesting ideas ! The only issue would be higher inflation. they would have to tackel that problem again somehow. maybe expensive NPC items in some part of the game, which easen some annoying features like hotm skilling. f.e. an item that costs 100mil but u can skill hotm in 10xsteps or sth.
Rift boat takes you to foraging update :D
If they would add The Idea of the Police Station which i personally Really Like it As they then could add Emblems for Higher Tier Rewards since after you get the Talisman there would be No Reason to keep on watching These replays
ThirtyVirus is missing this crucial equation Hypixel Minigames > hypixel Skyblock
u mean the 10k average players bw or the 500average players sw is bigger than skyblock right?
love the idea of a fishing island
For the intro idea, I think this should be a feature with the museum ngl
3:50 I love how thirty realizes half way through saying "dragon sack" how weird it sounds
I think this game suffers from adding too many things to the point where most other items are useless. Like think about how many things are just crafted for maybe museum or hell not even crafted at all? Like maybe remove those items and add more ways of a linear progression. I like what they did with the melon, croppie, and fermento armor. If they add more of that the game would feel so much better and make it a lot easier to feel like your goals are actually attainable
There’s a new dungeon bers weapon like that on alpha too!
@therandomguyhi Yup it's a really nice addition to the game!
I think it should be called kloon boat anchor so it can't be dropped 0:25
i dont fully agree with the one about the catacombs because they specifically say something about just because you are going by yourself its not going to get easier
I think one thing you gotta keep in mind for these is that a lot of these are iron man problems. The majority of the player base is not iron man. Other than that, I definitely think that some of these should get in, like the minion forklift
with the personal compactor thing i think it would be a simpler fix for them to have the inventory fill up and right before its full it crafts all the materials so the server isnt always spamming the crafts
5:56 you can get more with obsidian chestplate and maxor or speed 8+ attributed armor but making mineral work on the various blocks could also be good
Compact talisman
Unlocked at diamond collection 8, crafted with 1 enchanted diamond block surrounded by 8 enchanted redstone blocks
Place items inside the talisman. Items placed inside will no longer drop normally, but when they would normally drop, you instead have a 1/159 chance to get the enchanted form.
Can be upgraded to ring and artifact form for more slots
The anchor idea is very good but it may lead to some idiot trying to dupe minion upgrades
That police station idea is amazing. on thought though, instead of adding a new building for it though, they could put it where one of the admin's houses are
I’m all for the police station thing. Players who break the rules don’t get punished as much as they should.
(But on second thought assuming most of the player base breaks the rules it would probably kill the game but maybe there’s a better way of implementing the idea that I haven’t thought of)
"Bait Swapper", acts just like an arrow swapper, but for your bait.
Why does every item need so many extra uses? If an item already has a use why give it more uses if you add to many uses for an item you will ruin the experience for new people. jacobs tickes already have a lot of uses they dont need more you need to accept that items can be completed and dont need infinite uses
I wish they'd allow you to have pens which would spawn certain animals on your garden, maybe they can make rare animals which drop special stuff.
Why does sea creatures count towards combat exp in the bestiary instead of fishing exp! Fishing isnt good it's way too slow to level
if this item existed it would have saved me a ton of trouble because i lost my giants sword and i only found out when i tried to use its ability and it shot a wither head. now my co-op keeps calling me SENILE
police station is such a bad idea - you would end up with either 50 people without the tools to properly check for cheats which almost definitely will result in more false bans or you would have to grant 50 people a pseudo admin status which doesnt sit right with me
Instead of an item anchor, I think all items you add in the museum should just be "anchored", whereas if you lose the item, you can retrieve it in the museum
You don't really need to place down chum bucket every 30 sec, just place 1 and don't fill it with chum. The real issue is how slow chum buckets are to farm up.
other ideas for coin sinks are like.. people who take a lot of money to buy a stat up that isnt an item. just straight up purchased stats
Dont agree with the title
1:00
Salvaging is a non issue now due to anything that's been museum-ed being unable to be salvaged.
I can understand people who don't wanna museum it incase they need to liquidate, but idc.
Thirty deserves thousands of creative minds he his came up with tons upon tons of game changing ideas that hypixel won’t add
I think that SkyBlock, and Hypixel in general, should have a way to track what lags the game.
My idea:
Within a set timeframe they can check how many complex things you've done and how long it took you to do it through the server's performance (Personally I have a laptop that can handle most HEAVY games so the constant lag I get while I play isn't from me, hence why they should check how well the server did).
Maybe they could keep a running average of how the server handles your complex actions (by complex I mean like things that aren't in vanilla Minecraft)
Running sum of the amount of complex actions, Running sum of the times the actions took and now if you divide them when you need them you get a pretty good idea of how slow/fast the server executed something. Also the type of action could also be stored in order to pick apart the points of extreme stress.
It's basically data collection but not from the user but the user's impact on the server. (it sounds contradictory but isn't I swear)
that would just kill tps
for the compost, we have gotten word from alpha that you need 2 stacks for a 'bouquet of lies'
5:00 also the entire system to fill chumbuckets is painful. Cant harvest unless hand empty+doesn't auto stack
the police station idea is horrible considering that someone could simply afk and state you cheated when you probably didn't.
Thirty is farming creative minds at this point
I had a dream that u were super buff and totally juiced out on steroids and it was really funny
Compost use: sam now sells an farming fortune potion ( garden 15 requirement) for around 4 compost bundles
the potion lasts around 1-3h depending on your framing lvl
and more fortune less time for maxed milestone
Only problem with police station is people who pay to win like myself. I buy a lot of gems and my skill average is like 35.5 and 400 hours of playtime (150 of them afk) where I have maxed divan and 655+ necron set and juju and a whole lot of stuff when I obv don’t have the playtime but It’s cuz I pay to win lol
Stoneblock 3/4 when(I forgot which one was new that I told you about, one of them released on 1.19 or sun)
They had a perfect opportunity to drop the prices on things like cookies and recombs with the raffle and they said you know what, lets do flower minions instead.
The parting comment is crucial: pressing the same 2 buttons for hours on end is anything but fun. What's fun is building the farm, not actually farming it. We should be able to hire sharecroppers to harvest... And then run the farm like a business. Same for foraging... The goal should be to sustainably manage wood production, without destroying ecosystems and depleting forested area which leads to aridification of the soil--players would do that by MAKING DECISIONS about forest management, species selection, etc. Allow players to hire lumberjacks and give them treecaps to actually cut the wood. Make Skyblock more brainy and less grindy. It would be a nice way to introduce basic coding: you'd have to actually program your sharecroppers and lumberjacks. Parents may appreciate if their kids are actually learning an irl skill while playing a game.
i think adding an upgraded ancestral spade which shows the beacons, would cost like 5mil or smth nothing crazy expensive
i dont agree with the solo dungeon extra exp thing, because some classes like healer and tank wouldn't be able to compare with clear speed in earlier levels unlike bers archer or mage. dungeons are a team gamemode after all
went into this thinking soulbound booster cookies dumb but no resel is actually kiinda good i hate ah flippers
imo compost could be used as an item that gives you a temporal, 30 minute long farming fortune boost, which gets stronger the more compost you use up
would actually reward active farmers
maybe not give you (the player)the boost but rather the farm you are currently standing on as it makes more sense being compost and for balancing reasons
Fruit trees for garden that grows fruit when you put compost in the ground could be fun
I think most of your suggestions are specifically in favor of you. It doesn't seem that you made suggestions for all the Skyblock-Players. Let's take the police suggestion. Lvl. 300 or 280 to be a cop?!? Because you are above it? And then add a Tali only for players with 2k or more playtime? You have to see that not everyone has so much time to spend at this game...
I think that level requirement is way to high. A Player with lvl. 150 is trained enough to see if a guy is cheating or not. Also I don't think that only the Skyblock players would be able to ban people from the server. An Admin/Server Mod or someone else from the staff team should be the only ones who can really get players banned.
Maybe you can introduce something like a fame rank. Every time when you detect a person cheating, you would earn some fame. The more fame you have the higher rank you get. The higher rank you have the more influence your opinion has on the case.
A small explanation:
You have a cheater who gets detected and reported from someone. A high police rank player reviews it and sees that he is obviously cheating. Now he can vote that the player is cheating. Because he has a high police rank his votes count twice or more.
For the concept I think 50 contributions are enough to get a staff member to look at it.
Overall I think it's a great idea, but as I already said. The lvl. req. doesn't have to be that high. Especially not when a Talisman is connected with it.
Greetings from Germany!✌️
Actually the flint shovel does exactly that, when maxed it does break multiple blocks.
HsFearless after class average 50: you should add an artifact consisting 9 necron sticks
first 30sec, thats a really i good idea, as i play in 1.20 i cant find any sb mods for that version, i should really start playing 1.8 tho ngl
About the compactor, shouldnt be easier to enable compacting directly from sacks?
1:41
False. If you drop dagger and buy it, and then get the one from collections. Not much point to have 2 unless ur weird and want 1 in echest and 1 in museum.
I WAS THINKING THE SAME THING FOR SAND !!!!
I was thinking there should be an update with some new tools and maybe even make it give xp for a new skill (granting more skyblock xp)
I was thinking it could be a skill called sifting that helps with sands and gravel
For solo doogens, triple cata xp and double the rng-meter progress for a solo completion (if S/S+) woul balance it out. Also change the time penalty on score to start counting down at 20 minutes instead of 10 if it is a solo run, would also help a lot! 😅
actually i can reliably complete solo f6 runs before time penalty starts. so its only needed for something like f7, which the boss fight takes longer than the clearing the dungeon.
nah double rng meter would probably kill parties
solo being purely for cata xp would work really well because if youre doing it for cata xp, you dont care about the loot
but if youre doing it for loot aswell, you _should_ use a party, because you know, insentivising people to play together is a good way to actually keep a game interesting
its an mmo
dont make it even more a singleplayer game where you meet other singleplayer players
Good video but it more sounds like "Fix the ironman gameplay"
19:42 Love the idea, but 280 is kinda high? I mostly play just skyblock, and I'm level 116. I'm hypixel level 48 so very close to unlocking atlas (though I need more skywars and bedwars ig). So maybe more like 160?
only thirty virus would want to watch someone farm in the garden
Along with your abyss suggestion where you throw spears at stuff underwater, make the tribal spear soulbound so we have to use that, and maybe add a upgrade to the spear that costs lets say a stack of some of the rift mob drops, such as the Volt and shy drops, it seems like a decent idea on paper, but I'm not sure how it would be implemented if this suggestion was to be acknowledged
They most certainly will not do anything to make booster cookies cheaper. If anything, booster cookies having such a high price is one of Hypixel's big money makers.
YES to everything mentioned. These are stellar ideas
Farming fortune should work on farm animals.
We should be able to put minion in the AH.
God potion should be sellable on the bazaar.
A fox pet.
Agreed. Just yesterday I was clearing my inventory, I accidentally threw my personal compactor in the void
How about Soulbound items getting into the recycle bin instead of everything? Imagine running dungeons and dropping a couple of trash items as you dont want to leave the dungeon yet and that spams your recycle bin.
Thirty should so help with updates in skyblock because he has the exprience as a player to know what needs to be added/fixed.
I agree...😊
That's what skyblock nerds is, basically exactly what you described. I'd imagine Thirty is in it.
The idea with the rift boat and abyss is crazy good
Im waiting for all of the "And how many creative minds do you have" Comments
The skyblock level requirement makes no sense being cata 50 doesnt give that much xp and if u do something like lowballing that makes alot of money but doesnt give u any skyblock level u can legit be really high cata and really low skyblock level its pointless it doesnt show skill what shows ur skill is how much u played that certain part of the game
the boat idea is amazing, the devs said they wanted to make an atoll themed island where you can swim and fish underwater, and the viking quest to tie in with it could also give you the grungle axe!!! it all makes sense
what if theoretically, the boat was used to allow you to get to this cool place called the stillgore château and in there you could kill these vampire guys and it would be a new slayer
also something u can buy from chum merchant whose whole purpose is a high npc sell price
I love the idea of an item anchor because I lost my fully scrolled hyperion due to a bug and just having that anchor would be so nice to have
🎉Congratulations thirty! I’ve been a fan and avid enjoyer of your channel for a few years now, love the content keep it up. What do you plan to do content-wise, you’ve done stranded, normal, and now Ironman. I’d love to see you expand to vanilla Minecraft maybe starting a hardcore series, I feel your personality and persistence would lend itself well to that. I believe it would attract a lot more viewers and more subs maybe you could even hit 500k! Again, congrats thirty!
1:30
Somebody isn't keeping up with alpha LOL
Everyone: listening to thirty spitting facts
Me: reading G chat
7:30 also gravel doesn't even have fortune if it's been affected by gravity. Fix that.
I think adding an armor set that combines mineral and divan would be really cool. Maybe the full set could only break 4 blocks instead of 8 for balance. Or just adding a set bonus to Divan that makes it more unique would be awesome.
for 26:07 just make an option for sacks to auto compact it's items never touch their inventory for example just make it so every time you have 160 Sugar Cane in your Agronomy Sack it just makes 1 Enchanted Sugar for your Enchanted Agronomy Sack all done in the background/sacks
I think it should be above a certain level cause you need the basic items sometimes
hypixel staff: WRIGHT THAT DOWN! WRIGHT THAT DOWN!!!!
I think they should add witch slayer that could only be damaged by mage items (also add a witch area somewhere) and they should add a skeleton slayer that can only be damaged by bows (also make gravel cave much larger with much more skeletons of higher levels)
On this episode of “trying to get a creative mind on ironman”
I'm starting to think bro should just join the skyblock mod team at this point lol.