Making Dust2 Dust2er

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  • Опубликовано: 8 ноя 2024

Комментарии • 932

  • @ImPetrucho
    @ImPetrucho 5 лет назад +4042

    But what about wallbangs through 5-meter concrete walls?..

    • @Jindujun
      @Jindujun 5 лет назад +257

      lmao yes please

    • @SimplyTheWorst
      @SimplyTheWorst 5 лет назад +237

      thats paper not concrete ;D

    • @houyrs3846
      @houyrs3846 5 лет назад +48

      They already did that when valve ported dust 2 over to csgo

    • @RaimaNd
      @RaimaNd 5 лет назад +2

      5 meter? Bitch please:
      ruclips.net/video/bYZIr0gJKEA/видео.html
      (watch at the timestamp)
      Edit: The guy I killed was in front of B double doors in mid.

    • @skirmantux
      @skirmantux 5 лет назад +19

      @@houyrs3846 no

  • @Plexiate
    @Plexiate 5 лет назад +1343

    Please valve. Hire him. He’s the one we want.

  • @crazyforbananas5513
    @crazyforbananas5513 5 лет назад +372

    valve: *"kilks, pls fix"*

    • @zezkezrez
      @zezkezrez 3 года назад +1

      @J P M Roblox oh tnx soo much! Now it makes sense. Was wondering for hours wtf kilks means -_-

    • @Мирич-з4е
      @Мирич-з4е 3 года назад

      @@zezkezrez Is your life really that boring that you wonder for hours on a random RUclips comment?!

    • @zezkezrez
      @zezkezrez 3 года назад +2

      @@Мирич-з4е /whooosh Nope, quite the opposite actually. Its obvious he ment kliks, there was no need for explanation, so I was bit sarcastic my dear friend :)

    • @fartcard5543
      @fartcard5543 3 года назад +3

      These replies make me want to commit notliving

  • @pajamac55
    @pajamac55 5 лет назад +1773

    Valve: So we created this retro version of dust2. Hope you will like it!
    3kliksphilip: No, I dont think I will.

    • @FreGZile
      @FreGZile 5 лет назад +69

      tbh, their intention was good, but it felt like it was rushed, and not including details like the decals, skybox etc.. was a poor and curious decision from valve.

    • @Kigoz4Life
      @Kigoz4Life 4 года назад +2

      @@FreGZile its with the most they done through the csgo history. mediocre and rushed.

    • @jockeyfield1954
      @jockeyfield1954 3 года назад +5

      @@Kigoz4Life the new dust 2 was originally made in source 2 and then ported to source and csgo
      alyx's hands in half life alyx were originally a source 2 version of the csgo t's gloves
      sirocco was also made with source 2 assets and then ported to source and csgo
      the laziest valve has ever been with csgo was with, well... i actually don't recall anytime like that at all. even with cs' history, valve has never been lazy, you may argue that cs:cz was rushed and lazy, but it was actually a pretty good game, better single player mechanics, a sort of single player campaign, and a dust 2 that looks much better than source's dust 2
      the laziest valve has ever been was with half life: source. you may also argue about artifact, but that wasn't even rushed or lazy, people just hated the dota card game aspect
      valve is probably the best gaming company out there, they control steam, own some of the greatest fps games out there, and are the entire reason many games are the way they are.

    • @yiannis7868
      @yiannis7868 3 года назад

      well yes, but actually no

  • @justaguy1672
    @justaguy1672 5 лет назад +643

    No mountains in the background ? WTF Valve

    • @thacoolest13
      @thacoolest13 5 лет назад +99

      literally. unplayable.

    • @bit_ronic
      @bit_ronic 5 лет назад +32

      i'll be honest, the lack of mountains put me off a little bit, like those old 3d demos that had a 3d detailed place with a plain sky.

    • @2dhoes03
      @2dhoes03 5 лет назад +18

      I think it’s because the map uses the same skybox as the current dust 2 map since they’re both in one map therefore it’s impossible to have a different skybox for the classic part of the map unless it’s a complete separate map like Philip’s one

    • @justaguy1672
      @justaguy1672 5 лет назад +1

      @@2dhoes03 makes sense

    • @rekius328
      @rekius328 5 лет назад +3

      Those mountains were really refreshing and calming to look at...

  • @pancakesandsyrup1233
    @pancakesandsyrup1233 5 лет назад +2991

    I wonder what goes through 3kliks head?
    1. Sees Valve importet the old map to csgo
    2. it's not perfect, oh well...
    3. LET'S FIX IT

    • @gidioter
      @gidioter 5 лет назад +12

      I like valve's orange more

    • @MerryBytes
      @MerryBytes 5 лет назад +28

      philip pls fix

    • @Kacpa2
      @Kacpa2 5 лет назад +5

      I am that way myself but towards stuff Blizzard does with Warcraft III. Thing is that valve usually just does nothing of slightly underdelivers. Blizzard used to be great, and very VERY respectful with its treatment of older games like Starcraft 1 with its remaster....after doing nothing for years, but then they switched to openly disrespectful and mocking approach at last Blizzcon in regards for Warcraft III, its models and artists who made them, by mocking them and laughing at it, when with Starcraft remastered they were respectful like with some ancient relic. Revisionistic approach with their shitty remake is another issue. Which is another 180-turn from Sc1 remaster, they dont even remotely try to be faithful, which is terrible when we have direct example of them doing the remakes perfectly with Wc3HD asset pack for Starcraft 2.....its quite saddening.....
      So i am understaking task of fixing it for them myself

    • @petrkdn8224
      @petrkdn8224 5 лет назад +3

      4. ???
      5. Profit

    • @Saismee
      @Saismee 5 лет назад +2

      3stepsphilip

  • @shaunh1820
    @shaunh1820 5 лет назад +829

    "source does things slightly diffrently" "theres something wrong with cs:go" 3kliks does alot of understatements

    • @prost2k4
      @prost2k4 5 лет назад +23

      I thought he said "sauce does things differently" as a pun to the mustard colour lmao

    • @glennzoo
      @glennzoo 5 лет назад +6

      That's how Brits talk

    • @Jako1987
      @Jako1987 5 лет назад

      We say watch out your head! They say would you mind your head. 🤕

    • @Summersovergrowup
      @Summersovergrowup 5 лет назад +1

      They fixed loads of bugs in the newer versions of counter-strike.. Sadly they completely ruined the base gameplay mechanics while they were at it.

    • @Mushe94
      @Mushe94 5 лет назад +7

      I love how people complain about so much when the game in near perfect in almost every way possible. You should be grateful that Valve has this amount of commitment for such an old game.

  • @_-Huligan-_
    @_-Huligan-_ 5 лет назад +727

    Waking up to a 3kliksphilip vid is always a great feeling. Keep it up man!

  • @tanott
    @tanott 5 лет назад +528

    Seriously, Valve just needs to hire you so you can fix the game..

    • @__aceofspades
      @__aceofspades 5 лет назад +48

      Devils advocate, but maybe Valve is happy doing things the way they are, and Phillip's bug videos, arent informing Valve of new bugs, but pointing them out to thousands of people, which is why they then get fixed. Most QA testers for games find issues that never get fixed due to time/money. Phillip is clearly talented and dedicated and seems like a nice dude, but I dont think valve needs him, if anything I think his role at valve should be community liaison and creator, where he makes content about CS development lore, talks about meta and gameplay, and is a trusted voice to bridge the community and Valves typical silence. Anyone can find bugs, but Phillip has CS passion more than most veterans.

    • @F4Y541
      @F4Y541 5 лет назад

      @@__aceofspades
      You must have thought about this more than once... Sure Philip doesn't deserve the petty change YT gives to him for his videos (given that his videos are monetized in the first place). Valve owe Philip the recognition he deserves, its because of him that people are interested to learn more about CS:GO (there are also many other RUclipsrs also)

    • @efearikan8765
      @efearikan8765 4 года назад

      Yeah

    • @defunctaccount1944
      @defunctaccount1944 4 года назад +2

      hahaha valve and hiring people!

    • @ShizuStream
      @ShizuStream 4 года назад

      @@__aceofspades I think it's a bit more complicated than just the issue of him, it's about the whole role of the community people of histype

  • @DerAlfredman
    @DerAlfredman 5 лет назад +60

    4:47 That's why I love Source and the Hammer editor!

  • @GamingRevenant
    @GamingRevenant 5 лет назад +112

    You could replace the weapon, hand and playermodels too by packing those in .bsp 😉

    • @ExtraPrivatable
      @ExtraPrivatable 4 года назад +2

      GamingReviews E

    • @robertsloth8804
      @robertsloth8804 3 года назад +3

      Great idea, I've done some map packing myself but how would you fit a mini /custom style addon inside the map?

    • @engired564
      @engired564 3 года назад

      Even CS:GO is related to DOOM I guess

    • @celestialcolosseum
      @celestialcolosseum 3 года назад +1

      You can't do that i think, replacing the player hand and weapon models requires much more than a bsp file and resources inside it

    • @engired564
      @engired564 3 года назад +6

      @@celestialcolosseum You'd be surprised

  • @grzyboo9600
    @grzyboo9600 5 лет назад +604

    Good job 3killkphilip, you did better job than Valve.

    • @markb.9086
      @markb.9086 5 лет назад +17

      Surprise surprise

    • @sonder006
      @sonder006 5 лет назад +70

      I mean, valve did most of the work on the map, all hes done is change the lighting (meticulously and with passion), and retexture some things. Not that he didnt do great work that will be appreciated, but let's not downplay Valve's work either.

    • @ChapCanai
      @ChapCanai 5 лет назад +4

      @@sonder006 Philip could make HL3 from scratch if he wanted to. Kappa

    • @p1tey569
      @p1tey569 5 лет назад +2

      ChapCanai Philip doesn’t know how to code, but I think he’d make an excellent level designer.

    • @PunxTV123
      @PunxTV123 5 лет назад +1

      @p1tey he's better than valve, he knows it, said by this small brain named Grzyboo

  • @sirsquidly3537
    @sirsquidly3537 5 лет назад +6

    The lengths you go to recreate the original, even trying to implement old bugs, is such serious dedication I can only admire.

  • @shrunker684
    @shrunker684 5 лет назад +253

    This vid is released just at my breaktime
    Perfect

  • @glitch3250
    @glitch3250 5 лет назад +52

    BEFORE: how to make cs 1.6 look like csgo
    NOW: how to make csgo look like cs 1.6

  • @tylerc5311
    @tylerc5311 5 лет назад +1

    You have no idea how much I appreciate this late night upload Phil. Thank you for all the nostalgia filled trips through CS, and by proxy, my adolescent years. Was a map developer back in the 1.5 early 1.6 days. Helping fishy making awp_rooftops, back when it held around 18 players if I remember correctly. Had a lot of much fun developing that one with him and others from the [thc] clan lol. After I was somewhat proficient with Hammer, I decided to alter fy_iceworld for 1.5, where the ice was breakable in the middle. After playing many hours of hns, scoutzknivez & gun games, I put everything I knew into making fy_buzzkill and took as much feedback into development as I could. Just wanted to reminisce for a minute, thank you for what you do.

  • @metasamsara
    @metasamsara 5 лет назад +266

    Hey Philip, were you aware that the goldsrc sdk had a bug with ATI GPUs that prevented from interacting fully with the 3D view, making placing decals impossible?

    • @Knuxfan24
      @Knuxfan24 5 лет назад +16

      They're talking in context of the time, which might be part of the reason why the Dust2 decals are baked into the textures.

    • @unicodefox
      @unicodefox 5 лет назад +45

      yLewis7PT they're talking about the map maker of the original Dust2 having an ATI GPU back then, and unable to place the decals

    • @GodOfGamingBG
      @GodOfGamingBG 5 лет назад

      @M. Oyster actually there was a console command that fixes the decals issue, cant remember it too well tho, it is gl_polyoffset but Im not sure about the values, I think the default is 4 or something and is for opengl, and when using direct3d you had to change it to -0.01 or something like that to make the decals work properly again

    • @dealloc
      @dealloc 5 лет назад +1

      The reason is because all decals has to be placed in a decals.wad - You cannot overwrite this file, as it would invalidate if you join servers that uses a different (or the default) version. This is a limitation in how GoldSrc mods work. Counter-Strike provides its own decals, which includes things like bomb target decals, etc.

    • @metasamsara
      @metasamsara 5 лет назад

      @@dealloc That's true for custom maps but not for Volvo surely they could update it for d2

  • @TheSwaroopB
    @TheSwaroopB 5 лет назад +45

    4:16 Notepad++, Find and Replace in All Files in specified folder. :)

    • @Mxela3D
      @Mxela3D 5 лет назад +1

      Can you actually replace specific lines within the file while keeping everything else intact? :O

    • @TheSwaroopB
      @TheSwaroopB 5 лет назад +4

      @@Mxela3D Yup. You can also use patterns (with the help of RegEx) and extended characters (tabs, new lines) which finding the text.

    • @Mxela3D
      @Mxela3D 5 лет назад +1

      ​@@TheSwaroopB Wow, what a time saver, cheers I didn't know you could do that with notepad++

    • @grev.
      @grev. 5 лет назад +1

      or: sed

    • @LetsGoGetThem
      @LetsGoGetThem 5 лет назад

      thats too hard dude, how u select folder, how u do the file of the thing instead of inside? too many questions leave it up to the pros

  • @JustGamingLV
    @JustGamingLV 5 лет назад +18

    Tip: Disable light bounce and reduce lightmap grid to bigger value to like 32.

  • @workerq1
    @workerq1 5 лет назад +65

    De_cbblenw when reeeeee
    Love your edition of original Dust2 port btw

  • @MainDoodler
    @MainDoodler 5 лет назад +3

    1:25 good one! A proper color correction method of making something appear less red is to increase the greens (complimentary color).

  • @waifoo4300
    @waifoo4300 5 лет назад

    Amazing work as always Phillip!
    Thank you so much for putting in the time and effort to showcase your work. It's common to see techniques like the ones you used in this video go undocumented in the source community, forcing map makers to spend hours trying to fiddle with the map to figure things out. By sharing your catalogue of work with us, you save a lot of people a lot of time and effort. I cant properly put to words how much we appreciate it! Keep up the good work!

  • @zrudu
    @zrudu 5 лет назад +28

    Dude. That spiral staircase...
    Must be clipped. I beg you (DOOR STUCK).

  • @TroliFishi
    @TroliFishi 5 лет назад +19

    Fore some reason, I like more greenish color to the map, it makes it ... 'safer"...

    • @whywhy8276
      @whywhy8276 5 лет назад +1

      hes either a lizardman or an alien

    • @TroliFishi
      @TroliFishi 5 лет назад +1

      @@whywhy8276 How did u see throw my discaise? x3

    • @WrzodX
      @WrzodX 5 лет назад

      @@TroliFishi DISCAISE omegalul

    • @xeroxidethefuckingloser6614
      @xeroxidethefuckingloser6614 3 года назад

      it's because we subconsciously have connected the color green with safety. red is dangerous and yellow is caution

    • @aranyak1881
      @aranyak1881 3 года назад

      @@xeroxidethefuckingloser6614 highly doubt that considering the sun is a more "redder/yellower" colour rather than green, and sunlight is associated with warmth and safety as well.

  • @Qaosbringer
    @Qaosbringer 5 лет назад +6

    this is why I love you man. you are a hardworking crazy nerd. and I envy your 1337 skillz.

  • @duckmaneuvers
    @duckmaneuvers 5 лет назад +45

    It's really dusty in de_dust. Maybe in the second Dust2

    • @sulphurous2656
      @sulphurous2656 5 лет назад +8

      I like how De_Dust, especially in Global Offensive, stays true to the original Dust theme and has better atmosphere than the Dust 2 map we got from Hidden Path.

    • @RandomHuntsman
      @RandomHuntsman 5 лет назад +1

      Dust2two

  • @cyphi474
    @cyphi474 5 лет назад +93

    Next step is replace player models. That high polygon CSGO models look stupid compared to lowres background textures...

    • @Summersovergrowup
      @Summersovergrowup 5 лет назад +18

      And you need to make everything in the map bigger, making it so you can hide behind the crates instead of it being a headshot angle. Then increase the movement speed so rotation times aren't messed up.

    • @aquelecientista4491
      @aquelecientista4491 5 лет назад +24

      Just play 1.6

    • @Knightmare9871
      @Knightmare9871 4 года назад +1

      @@aquelecientista4491 Was thinking the exact same thing xD

    • @Scooty_
      @Scooty_ 4 года назад

      Cussack Sepe I’ve never played 1.6 but there may be frame rate differences and people may like the weapons more

    • @jockeyfield1954
      @jockeyfield1954 4 года назад +1

      @@aquelecientista4491 but i can't afford it, that's why i just pirated cs:s

  • @DunkeysLongLostSon
    @DunkeysLongLostSon 5 лет назад

    Really nice video, Philip. You made the more complicated bits of map making and tinkering fairly easy to understand to people, like me, who haven't got any real map making experience

  • @Issung123
    @Issung123 5 лет назад +5

    Good to see you back in your hammer boots Philip! That's how I stumbled upon your content many years ago, before csgo was even announced!

    • @kaksspl
      @kaksspl 5 лет назад +2

      Yes. His hammer tutorials are so good they spoiled me and I can't watch any other tutorials now. Their quality is just not good enough.

    • @fitmotheyap
      @fitmotheyap 4 года назад

      @@kaksspl me crying with no hammer editor due to free csgo even tho that was one of the reasons i actually wanted to play csgo

  • @syrianobsessed9136
    @syrianobsessed9136 5 лет назад

    i wish you add wallbangable walls just like the 1.6 version
    like on bombsite b for example and the crates on bombsite were also wallbang friendly, just for the sake of the original map cuz i see you worked hard to make it like the original one.
    i love how genuine you are, thanks 3kliksphilip.

  • @DawnCrusader4213
    @DawnCrusader4213 5 лет назад +5

    They need to Add and / or remake De_Aztec! That was the sh!t in my town, not a lot of people played De_Dust2, it was all about Aztec in the Internet Cafes back in 2001-2002! Ahh those were the days

  • @FurryWrecker911
    @FurryWrecker911 5 лет назад

    3:00 When I went through college in 2013 we were told to use decals as sparingly as possible in UDK since they were projection mapped and "bogged down your run time if you used too many." We were limited to 10 per map. Anything else we wanted we had to work into the textures themselves.

  • @skrew0395
    @skrew0395 5 лет назад +45

    3kliksphilip, this comment will probs will be lost in thousands of comments, so i just wanna ask a question that hopefully you'll answer...
    when are you doing a meet and greet

  • @stainrode
    @stainrode 5 лет назад

    I love how passionate you are over CS

  • @SiFWolf
    @SiFWolf 5 лет назад +6

    The dust, What did it became now?
    "De_dust2ier"

  • @Dakoya
    @Dakoya 5 лет назад

    I am baffled by the fact how you keep on improving Valve. I support you Philip and I wish you all the best. It would be great to see you improve the game directly in the future, as I would assume quite alot of people would agree with me on that.

  • @AvoDoesStuff_
    @AvoDoesStuff_ 5 лет назад +3

    Thanks, you came right when I got bored.

    • @arun4705
      @arun4705 5 лет назад

      Exactly I was bored too

    • @var6708
      @var6708 5 лет назад

      Sounds like a good porn outro

    • @AvoDoesStuff_
      @AvoDoesStuff_ 5 лет назад

      @@var6708 that's what your momma said.

  • @alfredcognoet
    @alfredcognoet 2 года назад +1

    Thank you so much for providing the vtf files in 4:11

  • @memersklub
    @memersklub 5 лет назад +45

    did you try lowering the -bounce param for vrad when compiling

    • @TheGreatestWorldFox
      @TheGreatestWorldFox 5 лет назад +2

      This.

    • @stevethepocket
      @stevethepocket 5 лет назад +2

      Or by manipulating the reflectivity in the material files.

    • @TheGreatestWorldFox
      @TheGreatestWorldFox 5 лет назад +1

      @@stevethepocket That too! VMT's were a huge upgrade from the way GS was differentiating between textured surfaces' special properties.

    • @tiarkrezar
      @tiarkrezar 5 лет назад

      Haha my first thought seeing the difference between the two versions was that the 1.6 version probably simulated fewer bounces. Glad to know that's actually a parameter that you can tweak.

  • @ooamritoo
    @ooamritoo 5 лет назад

    So well explained, edited, made and extremely quick as well. I wish I could like the video twice.

  • @Skibbi198
    @Skibbi198 5 лет назад +3

    "This game is too bug resistant. Valve plz fix"

  • @sleepingdrones
    @sleepingdrones 5 лет назад

    no matter what weird ass idea you have for a video, I enjoy every single one. thanks Phillip, not many youtube channels around these days where I know I'll be entertained by every single video, regardless of the subject.

  • @laserman5008
    @laserman5008 5 лет назад +6

    When you're about to go to sleep but 3kliksphillip uploads at 3am

    • @kratzy11
      @kratzy11 5 лет назад

      laserman500 NA player

    • @achxd
      @achxd 5 лет назад

      7 hours ago
      it was 11 am nice try buddy

    • @penapower894
      @penapower894 5 лет назад

      A suprise to be sure but a welcome one

  • @friedrichvillegasmurillo9775
    @friedrichvillegasmurillo9775 4 года назад

    OMG thank you man, you make it identical to the original, I'm going to dl it right now. This brings so many memories.

  • @Sannu98
    @Sannu98 5 лет назад +7

    wait, green sun and sky in the original dust2.. hmm, so it was all in the matrix..

  • @oldgeekaz
    @oldgeekaz 5 лет назад +3

    16 people wanted the buggy plant to work

  • @Wozner
    @Wozner 5 лет назад

    Valve need to hire this guy, Valve`s dust 2 version is quite made in a few hours, 3kliksphilip made it with love and precise.

  • @pgp555
    @pgp555 5 лет назад +5

    Valve: We remade dust_2 from cs 1.6 to CSGO.
    3kliksphilip: Imma bout to end this whole man's career

  • @b1gbo5s94
    @b1gbo5s94 5 лет назад

    Always impressed at how you managed to work things out like the shadows etc. Pretty cool.

  • @BekoMusics
    @BekoMusics 5 лет назад +6

    Wun tapz in wun point seex is gonna be gr8 m8

  • @magic666z
    @magic666z 5 лет назад

    ok, so your work was 10 times more truthful and professional then what whole valve company did, showing how amazing you are and how shifty they are

  • @r0z3d
    @r0z3d 5 лет назад +3

    Employ this man, valve.

  • @sudd3660
    @sudd3660 5 лет назад +1

    20 years ago, damn im old. thanks for doing the dust2er map, much better job than valve.

  • @IKTeam
    @IKTeam 5 лет назад +4

    Me: Unclipped staircase?
    3kliksphillips: TRIGGERED

  • @vascocruz4777
    @vascocruz4777 5 лет назад +2

    The amount of effort you put into your videos is overwhelming, ty

  • @TheBcoolGuy
    @TheBcoolGuy 5 лет назад +3

    I was born 2 days before 1.6 was released. :O

  • @cometor1
    @cometor1 5 лет назад

    You are too good for us. Hope you had lots of fun working on the makeovers.

  • @VaanaCZ
    @VaanaCZ 5 лет назад +20

    Why didn't you just use the original vmf from the WC mappack?

    • @JonasTisell
      @JonasTisell 5 лет назад +2

      Yes, using a goldsrc map in csgo totally works

    • @VaanaCZ
      @VaanaCZ 5 лет назад +15

      ​@@JonasTisell The map (de_dust2.vmf from 2003 in the wc mappack) is a Source version of the original GoldSRC map which Valve made for the Source port of Counter-Strike. It already has fixed textures (meaning you do not have to resize them) and you only need to tweak the logic on the bombsite triggers and the lighting.

    • @JonasTisell
      @JonasTisell 5 лет назад +1

      @@VaanaCZ ah right soz

  • @vexrich
    @vexrich 3 года назад

    I remember playing on this at random when I had my old laptop, and it was the only time the game ran well for me. I thought it was a random glitch and just loved when it happened.

  • @LitchiBorrower
    @LitchiBorrower 5 лет назад +5

    Not sure if this was possible in 1.6 but I always played Half Life with "gl_texturemode gl_nearest" to get the blocky look (which I widely prefer) without the other limitations of software mode.

    • @jorge69696
      @jorge69696 5 лет назад

      It is possible. Good news, it also works in source although some transparent textures won't display correctly. I replayed Need for Speed Underground 2 recently and I also prefer the lack of filtering there too.

  • @brothercharanus1927
    @brothercharanus1927 4 года назад +1

    Rip the guy making the shadows. He will be missed

  • @edyslavico3761
    @edyslavico3761 5 лет назад +39

    Random experienced CS player and RUclipsr > Valve's devs

    • @Archiexdxd
      @Archiexdxd 5 лет назад +6

      “Random”

    • @ineedtherapy8339
      @ineedtherapy8339 5 лет назад +2

      @@Archiexdxd Well, they probably did it while they were like "GUYS SHIT IT4S THE 20TH ANIVERSARY IN LIKE A FEW ADYS WHAT DO WE DO"
      "lets make a 1.6 dust 2 map"
      "gREAT IDEA"

    • @rohanmuppa213
      @rohanmuppa213 5 лет назад +1

      @@ineedtherapy8339 it's not a bad idea why are you making fun of them

    • @ineedtherapy8339
      @ineedtherapy8339 5 лет назад

      @@rohanmuppa213 i'm not making fun of them i'm defending them rofl

    • @rohanmuppa213
      @rohanmuppa213 5 лет назад

      @@ineedtherapy8339 u put it in caps and lower case so i thought u were making fun of them

  • @leochen3898
    @leochen3898 5 лет назад

    What a nice throwback they’re doing!

  • @nopepsi2day
    @nopepsi2day 5 лет назад +6

    Why do L33T KR3W members wear sunglasses?
    'Cause they don't want Dust2 get in their eyes.

  • @jusesjimmybars
    @jusesjimmybars 5 лет назад

    this is class mate makes me want to give GO another shot, green lighting all the way

  • @hazaruddin04
    @hazaruddin04 5 лет назад +3

    what about make dust2 more *dusty?*

  • @engineergaming5672
    @engineergaming5672 5 лет назад +1

    Someone hire this guy

  • @DaDaDo661
    @DaDaDo661 5 лет назад +3

    Morning coffee squad

    • @Fartnrun
      @Fartnrun 5 лет назад

      Where is it morning now ?
      Its 12 am here

    • @DaDaDo661
      @DaDaDo661 5 лет назад

      @@Fartnrun
      Eastern Time zone Canada

  • @SlapbackGOD
    @SlapbackGOD Год назад

    Ahh men, the memories playing PCW's for ESL in the OG map

  • @timmyruzicka7860
    @timmyruzicka7860 5 лет назад +4

    "This game is too damn bug-resistent for that." VALVE PLEASE FIX

  •  5 лет назад

    I don't even play CS:GO but I watch your videos, they're entertaining. Keep it up!

  • @mygamesfolder
    @mygamesfolder 5 лет назад +4

    "small projects" my dude doing Valve´s work and calling it a small project

    • @nagato2k633
      @nagato2k633 5 лет назад +2

      doing the work of a dozen valve employees which has been planned for months and payed for before bed time

  • @ItsNotewell
    @ItsNotewell 5 лет назад

    The thing with decals in Goldsource was that in order to work properly they had to be in the decals.wad, which stored all the bullet holes, bloodstains, and any stock decals like stencil letters or the "die freeman" spraypaint from Half-Life. which meant your choices when making a map were to either replace the decals file that came with the game and hope that nobody else ever did, or paint the decals directly onto the texture as seen in dust2. It... wasn't the best system.

  • @tun444
    @tun444 5 лет назад +14

    IDENTITY: RUclips
    STATUS: Drunk
    VIEW POINTS: 185
    LIKE POINTS: 285

    • @melonswag420
      @melonswag420 5 лет назад +2

      USER: grms
      ORIGINAL COMMENT: no
      ANNOYING: yes

    • @lucasc5622
      @lucasc5622 5 лет назад +1

      wow haha this joke has never been made before

    • @tun444
      @tun444 5 лет назад

      WHY: AM I
      STILL: GETTING HATE
      I KNOW: ITS NOT ORIGINAL

    • @melonswag420
      @melonswag420 5 лет назад

      @@tun444if you dont want hate then stop posting the same exact shitty comment on every video that just comes up on youtube. its the comments like this that drown insteresting ideas from other people

  • @buzzkutt1495
    @buzzkutt1495 5 лет назад

    I hope youre doing really well phillip. Your videos are of absolute quality

  • @undastelar
    @undastelar 5 лет назад +1

    The impotence of Valve is just growing like tumor. Lovely, modders are working it all out, today's heroes and the cure for all the disease. Thank you Philip.

  • @ninjapanda236
    @ninjapanda236 5 лет назад +1

    3kliksphilip: *makes accurate 1.6 map changes*
    Me, never playing much 1.6: interesting

  • @EvgeniySlipchik
    @EvgeniySlipchik 5 лет назад

    Green is the opposite color for magenta. Which valve's map is colorgraded into.
    So... With the green sun you was spot on on this whole thing.

  • @AlfaPro1337
    @AlfaPro1337 5 лет назад +1

    Dust 2 retro, the crates should break when C4 explodes, but Valve didn't used this.

  • @ChrisSeilerLFD
    @ChrisSeilerLFD 5 лет назад

    @Philip You can use notepad++ to remove or replace identical lines in multiple files (mark the line you want to remove or replace , press strg+h -- "Find what" : the line you want to remove or replace , "Replace with": Empty field or changed line , press "Replace All in All Opened Documents" , thats it) That's much easier and faster :)

  • @rrr6199
    @rrr6199 5 лет назад +1

    I'd love a Retro Cs1.6/CSS Maps Csgo competitive game.

  • @Strauberrysauce
    @Strauberrysauce 3 года назад

    congrats on 1 mil phillip!!

  • @NordicFrog
    @NordicFrog 5 лет назад

    As always, amazing work. I'll definitely download this from the workshop.

  • @XTANCE
    @XTANCE 5 лет назад +1

    About having different radars on the same map:
    Only

  • @rm_steele
    @rm_steele 9 месяцев назад

    3:52 i think HL25 has shown us (at least me personally) that the pixellated clean textures looks just better than the blurred versions

  • @zarodgaming1844
    @zarodgaming1844 5 лет назад

    2:08
    man, dem pixels give me dem good feels

  • @wolfkermek
    @wolfkermek 3 года назад +2

    "gl_texturemode gl_nearest_mipmap_linear" is the only way to play goldsrc games

  • @l4d2xpert
    @l4d2xpert 5 лет назад

    Phillip: Makes entire video series on jerky stairs in CSGO and why it annoys him.
    Phillip: Has jerky stairs in a map remake

  • @grev.
    @grev. 5 лет назад

    the big use of that bugged plant was putting it on the other side of the box so you could see the bomb from pit. broken af but basically everbody planted it that way in pubs.

  • @Noob_Melon
    @Noob_Melon 4 года назад +1

    Without glasses: *cs1.6 dust2*
    With glasses: *same map but from valve*
    fuck im color blind

  • @Nashy119
    @Nashy119 5 лет назад

    It seems like learning how to edit multiple files at the same time would be a good investment. The sane way would be to hold shift, right click and open a command line window, but you could also highlight them all, open in Notepad++ and do a find and replace over all open files.

  • @Bruh-og7mh
    @Bruh-og7mh 5 лет назад

    That jolts at tunnel stair. Ah, such a good old day

  • @Kugelschrei
    @Kugelschrei 5 лет назад

    Great work. Apprechiate the lengths you are willing to go!

  • @kroneyt1493
    @kroneyt1493 5 лет назад +1

    3kliksphilip be like "Let's add two maps to the workshop because of a difference in the colour of the *actual sun."*

  • @hkhjg1734
    @hkhjg1734 5 лет назад

    ive never played any cs game but I always enjoy your vids!

  • @RyderFoxtrot
    @RyderFoxtrot 5 лет назад +1

    "Special thanks to ZooL"
    How am I not surprised?
    Whenever csgo map making is involved or modding, ZooL is always on the case.

  • @butterdogestarwars6709
    @butterdogestarwars6709 5 лет назад +1

    The CS:GO map 1.6 dust 2 is actually from the Cpunter-Strike: Source alpha version.

  • @-Raylight
    @-Raylight 5 лет назад +2

    With that kind of title, all I'm thinking was flashdeckanims
    Updated maps
    "de_dust is now DUSTIER"
    Less lag
    "Ffffff... ummm aaa"
    New gameplay modes
    "Chicken defusal mode" xD

  • @morsine
    @morsine 3 года назад

    One bug, which you haven't mentioned. if you jump from TR spawn, to the corner above the tunnel near the TR spawn, you can sit, or stand there (pixel locking, i believe)

  • @thebigpew
    @thebigpew 5 лет назад +1

    Holy crap ur vids are masterpieces.