【DMC5】Beginner's Combat Guide - Dante
HTML-код
- Опубликовано: 21 авг 2024
- #dmc5 #dmcv
Welcome to the second video of my DMC5 Beginner's guide to combat.
This time I will introduce skills for Dante that even beginners can easily adopt, to better avoid getting hit and control the battle on higher difficulties.
I am by no means a master on this game or the series. If there is anything I missed or is mistaken, please leave a comment down below.
Thanks dude very helpful. I was a tad overwhelmed with Dante even after getting decent with the other 2 when first going through the story. Just trying this out in in the void for a couple minutes has made me play him better!
An essensial tip for those playing on Keyboard and Mouse is to rebing the style keys to z,x,c, and alt for Gunslinger, Trickster, Swordmaster, and Royal Guard respectively. It helps a lot when you don't have to memorize if x or c is Trickster.
Essential tip for playing on keyboard and mouse is to not play on keyboard and mouse
An even more essential tip is to Not play on keyboard
I've done it a bit different. I'll just drop some of the controls I changed below. Mind you I'm not exactly good at DMC.
1 to 4 - Styles
C - normal gun fire
RMB - Style action
Rest of the keybinds are the same as default controls I think.
I find it easier to use 1, 2, 3 and 4 for style changing
i kept trickster on Z and royal guard on C but changed gunslinger to Q and swordmaster to E (like nero's exceed)
and had the weapon swaps on 1 and 3 conveniently above gunslinger and swordmaster
Thanks man, never had much trouble with Dante’s combos, just keeping enemies off me was a main problem for me, this really helped me out
My man out here including the inputs for PC, Xbox AND PC.
Respect!
I'll definitely, be looking into these techniques so I can start posting some playthrough videos, maybe even bloody palace.
These were really useful, I feel like most people (including me) just stick to Bread and Butter combo stuff, because it gets them through most challenges. This definitely takes it up a knotch, thank you!
Great tips! In my 3rd playthrough Mission 12, I used "Ice Age" to parry Fury and "Mustang + Enemy step" to evade Urizen's close ranged attacks! Thanks, it really works! Now I have to incorporate Percussion, Rain Storm and Gun Stinger. Your fights look so cool!
Realization that Mustang is fully invincible is a game changer for me.
Me too. 😂 Discovering mustang in 5 while also knowing most people don't was a major reason I did this video actually.
Interesting enough in 4 (first appearance) its properties are quite different.
In 4 it counts as an attack against enemies, enemies can be hit stunned by it, but on the downside enemies blocking like Angelo types can also block your mustang like a normal hit.
In 5 it's treated much more like enemy step, where nothing will stop Mustang once it has started, which is overall much more reliable for i-frame purposes.
your guide is very clear and simple to follow. Tks bro, appreciate this clip! nice one, mate!
Sick video, man! Great stuff!
I haven't seen much of the game. I just started playing this month and I'm trying to learn stuff for Bloody Palace. I'm playing Nero but this makes me wanna learn Dante, too. Thanks for the inspiration. You're awesome.
Hell take time with Nero. He has more depth then at first glance. Plus he is good to use for getting used to enemies patterns and such.
Thank you for the tips
Dante is easily the most difficult character for me to play
The only tactic I have is to build up enough dt for the Luce and clear the room
Thanks my bro! Maybe in 2 years of training i am became a master of Dante!
Nice tips. I beat the game at DMD recently, but I wouldn't consider myself good at playing Dante. I guess I will try it when I find the time.
You forgot to mention that people mustn't forget to use that freaking devil trigger, that's a very useful thing that i never used when i was noob
I would think that most people do know there's a DT, but specifically the problem is that they save it for healing when in low health.
To which I would say they should pop DT first to tank the hits instead of healing them after the fact, as the armor/damage reduction is way better than the healing in almost every DMC
@@bgdgaming92 those people who use devil trigger play dmc as survival lol, not as slasher
Thanks I suck playing as Dante, Nero and V. But when it comes to Vergil, it's just like a walk in the park. I even finished all difficulties with Vergil, but can't get past SOP with NERO, DANTE, and V
son of parda?
Vergil is designed to be the strongest he literally is pay to win
Simple concept, spam stinger and only stinger
Well you can occasionally use SDT and that’s it
Well at the end of the day, Bees May Stinger 5 just isn't as fun as playing Devil May Cry 5 for me so...
I would offer that putting the commands to execute the moves you discuss on the screen somewhere would be very helpful. The viewer's eyes are reading your text and not watching the controller. As a new player, I didn't know that Dante had a move called "Mustang" or what the commands were to use it.
Mustang's input is displayed at the start of its section at around 00:38 - 00:50. It's simply to hold the Tricskter dash button facing the enemy.
The official description "after executing a dash" might be confusing to new players, where it simply means do not release the style button when you do a trickster dash. "After executing XX" format comes up often in this game's skill descriptions, just remember that it usually means to hold or continuing a button input.
@@bgdgaming92 Thank you
Capcom probably know they never give me they’ve never given me 2 times bonus for dante and decided to recommend me this video.
Proto Angelo is great for training Royal Guard
I cant believe i learn how to do combos and not know about mustang
I know right. A skill that lets you jump up after a dash instead of pressing the jump button, does sound like a redundant move.
And it mostly is on a combo potential perspective which is probably why it's so ignored in the combo-focused DMC community.
But in terms of survival help it's actually great.
DMC5: "Can we have Distortion?"
DMC4: "We have Distortion at home."
(I think that's how the joke goes, haha. Bc 5 doesn't have distortion, ya' know?)
And GREAT guide. A lot of people are very intimidated by Dantes many, many moves and style, but this is a great starter guide to get people into the zone. Well done.
Dante is the character i main.
"Both" DT and Red Mode?
I was vaugly aware enemies could DT, but what's "Red Mode?"
Proto Angelo has a unique state when in low health where they grow red.
Stat wise they will double their damage resistance only taking half the damage. stacked with DT mode in DMD they pretty much only take 1/4 of all damage that does not ignore armor (which basically is just SDT Dante's Demolition skill).
Behavior wise they start to become more aggressive and spam charge attacks more often.
@bgdgaming92 Sheeeesh.
Thanks for explanation. Perfect as always.
How can I cancel while doing attacks?
There are usually a few ways, and each of them can cancel attacks to a different degree.
It can depend on the individual attack's length and at which frame the animation starts to allow changing into things, which are unique to each attack.
In short, the things you can do to cancel attacks are: Dodging, Royal Guard Block, Enemy Step in the air, SDT, SDT in SSS rank.
Doing a dodge roll to the side can cancel some longer attacks midway. It has no ability to cancel the "non-cancelable" parts of attacks.
The same goes to pressing the Royal Guard Block during attacks. The only advantage is that it is quicker than a dodge, and doesn't move Dante, so you can chain into other actions/attacks faster.
While in the air and close to an enemy, pressing jump will allow Dante to do a skill called "Enemy Step", which can most attacks at any moment. Then you can immediately chain into another attack or other actions as you see fit. This usage of Enemy Step is commonly referred to as "jump cancelling/JC".
Dante's normal DT transformation cannot cancel any attacks so that is not an option for him, contrary to Nero where releasing the movement stick when pressing DT will trigger the activation animation, which can cancel actions.
Instead for Dante, his SDT activation animation can cancel attacks. SDT activation overrides pretty much any other animation, including all of Dante's attacks even their "non-cancelable" frames, dodges, even knockdown and recovery.
But it also comes with great disadvantage as well, because SDT activation 5+ seconds long and you're stuck in SDT mode afterwards, you can't really use that to cancel attacks and chain into other ones.
Lastly, activating SDT when you have a SSS style rank can trigger the quick version of SDT (a skill called Quadruple S) where the transformation is instant and you can deactivate SDT by pressing DT within the first ~5 seconds. This has all benefits of normal SDT activation, and you can immediately disable it and go back into normal form, which is very combo friendly. Only downside is that you have to maintain that SSS rank, which surely is no small task if you aren't used to Dante.
The problem I meet and need practice alot now that is camera position lol,I always forgot to press the reset camera behind the character
How do I even use Dante ? Is it selectable or you just change between Nero Dante and V
I'm not sure what you mean by that. If you mean the missions in the main story, which character you use is fixed, Mission 7 is always a choice between Nero and V, only on Mission 13 do you have the choice to choose between all 3.
On bloody palace all 3 characters are available to choose at the start.
If you're on the Special Edition or have bought the Vergil DLC, on story missions Vergil is a separate menu, take a look at the top left corner where it says "Nero/V/Dante" or "Vergil".
@@bgdgaming92 oh because I'm playing the definitive edition and it says continue main menu and no character select lol. So I was confused. And I was hoping when I use Vergil all my orbs get carried over lol. Just want quick play through and trophy haha
@@5part4 I see 👍
By the way mainline DMC uses the name "Special Edition".
The term "Definitive Edition" is occupied by the reboot DmC Devil May Cry's, to avoid confusion it is best to use "Special Edition" to describe DMC3/4/5's expanded version
What’s this song?
The insert ost used should be Divine Hate from DMC3
my probleme with dante is that there is too much things ... style weapoon guns combo with and without style ...
too much things and i really don't like this gameplay
same thing for Nero ... i do prefer DMC4 Néro
Well as per how a lot of other people does it, you can definitely just stick with 1~2 of those options and do great just mastering your choice of weapons.
The difficulty of grasping DMC combat certainly ties in on the amount and complexity of the total inputs, taking it slow by limiting to a section of the total definitely helps.
By the point you mastered a portion of those inputs and can perform them without giving any thought to it, you will free up more space to include more weapons into your roaster.
Also mastering the basics of safety would definitely help giving you the space to practice whatever combos or combinations you want in actual missions, tying back to the point of this video.
And man... I how miss the DMC3 OST... DMC5's OST is the only thing I dislike about the game.
Both are very good
Just play controller it’s so much easier
skill issue
no
that your life story?
@@Gwynbleiddsanity lets see one of your dante combos then
Control schemes are preference based, there is no easier option, they all have their own benefits and weak points
Yeaaaah this game is not for me
Do you know why my weapons and change randomly or when i try to use a specific tool?
It's better if you specify which skill and weapon you were trying to use, then what other things did it randomly changed to.
It could just be you accidentally moved your fingers on the L2/R2, or respective keys on PC, from nervousness.
Or that you're using King Cerberus and didn't remember holding the button then releasing gives you lightening attacks instead.
Or that you didn't know Balrog has two modes and you suddenly did kicks when you want punches.
They all can sound like weapons changing randomly So I would need more details to understand.
@@bgdgaming92 thank you, i fixes the issue 🙏