KSP: Stock SCIENCE PLANE to EVE! (Breaking Ground DLC)

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  • Опубликовано: 6 ноя 2024
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Комментарии • 722

  • @WwZa7
    @WwZa7 5 лет назад +1436

    First we had space rockets
    Than we got airplanes and jets
    Now we have propelers...
    In 3 years we will have horses.

    • @TotoDG
      @TotoDG 5 лет назад +69

      Don’t forget cars and trains!

    • @michaelburke9137
      @michaelburke9137 5 лет назад +53

      Eventually we will have boats and swimming

    • @TotoDG
      @TotoDG 5 лет назад +39

      No offence, but they already *have* boats and swimming. Well, sort of…

    • @dudeman4514
      @dudeman4514 5 лет назад +23

      Eventually we will have walking

    • @michaelburke9137
      @michaelburke9137 5 лет назад +16

      @@dudeman4514 then crawling

  • @kspencerian
    @kspencerian 5 лет назад +441

    Reboot "Life on Laythe!" Do it! Should be awesome. A propeller tutorial would be nice, too.

    • @twdelta
      @twdelta 5 лет назад +4

      Kevin Spencer do you not have the breaking ground dlc? If you don’t I have no idea. But, I recommend the Airplane Plus mod, as it brings tons of propellers

    • @atardisdu
      @atardisdu 5 лет назад +1

      I mean, with the new update you can right click on the propellers and "deploy" them. Slap them on a rotor and you've got yourself an engine for a plane.

    • @kspencerian
      @kspencerian 5 лет назад +10

      @@twdelta Yes, I have the DLC. But "just slapping on" propellers doesn't make them work. A bit more tutoring is needed, and Matt is an excellent teacher, and I might get him out of his SSTO comfort zone and into something he doesn't do much with: rovers.

    • @fiveoneecho
      @fiveoneecho 5 лет назад

      Kevin Spencer try verifying your game files? It should be straight forward from the part menu

    • @kspencerian
      @kspencerian 5 лет назад +9

      @@fiveoneecho There's nothing wrong with my game files. I'm simply in need of configuration advice. Matt is actually a far better tutor than he gives himself credit for.

  • @darkner2390
    @darkner2390 5 лет назад +1137

    Matt made a plane that isn't an SSTO.
    There's a first time for everything.

    • @weasle2904
      @weasle2904 5 лет назад +31

      I don't understand the attention that SSTO designs get... Realistically, they're not that great. Using conventional rocket technology, it just means taking all the extra useless weight in empty tanks, and possibly different types of engines and propulsion systems.
      The price saved in reuseable is ruined by the limited potential all the extra weight causes. Especially since, with modern rockets, we're perfectly capable of recovering and reusing spent stages (SpaceX)

    • @danielr8257
      @danielr8257 5 лет назад +25

      @@weasle2904 SSTOs can be more efficient since the ascent uses atmospheric engines and if you use solely nuclear engines on the orbit stage, since you don't need to carry oxidizer and the specific impulse is much higher than it would be on a regular rocket, saving money on fuel and possibly sacrificing some range (though staging off some empty fuel tanks would still probably be better and the savings are questionable)
      also they appeal to our unsophisticated monkey brains (almost all space video games and movies use single-stage spacecrafts (that also resemble planes in some way))

    • @weasle2904
      @weasle2904 5 лет назад +6

      @@danielr8257 Nuclear engines are considered conventional technology. Doesn't improve the argument, in fact SSTOs due to their worse payload capacity would likely work worse with nuclear engines due to the high weight. Recovering all stages in a shuttle style orbit vehicle would be the best as it's the most efficient. Which is exactly what Starship is.

    • @danielr8257
      @danielr8257 5 лет назад +16

      @@weasle2904 I was pointing out how an SSTO could be more fuel and money efficient. Also, in KSP, SSTOs can be better because it's harder to recover spent stages in KSP. The SSTO concept does not specify that you don't use nuclear engines.

    • @winneracc
      @winneracc 5 лет назад

      Darkner and a last

  • @ross498
    @ross498 5 лет назад +230

    Matt you can bind the motors to the throttle so that you have finer control over your speed. Love the vid!

    • @geriko29
      @geriko29 5 лет назад +2

      may I ask how?

    • @ross498
      @ross498 5 лет назад +22

      Go to the actions tab, select your motors and open up the main throttle group. You can then click on the rpm limit and the torque limit to bind them. It should work👍

    • @vapidaether
      @vapidaether 5 лет назад +13

      A month late. But maybe someone will see this? You can bind more to the action buttons. In fact, to make the most effective plan, you kinda need to. The only flyable fixed-wing prop I made, I had to bind the RPM limit to the throttle. I also set the props to deploy and toggled the authority limit through U/D translate controls, which offers better speed control at different altitudes.

    • @yurigagarin3014
      @yurigagarin3014 4 года назад +2

      Thanks I didnt know that! I was trying to build an osprey without that lmao

    • @throwback19841
      @throwback19841 4 года назад +2

      Another tip: map the propeller authority to another axis if you have it (HOTAS) so you can control the prop pitch more precisely. You can adjust the pitch on the fly to squeeze more speed out as you accelerate. This is how real props work. Similar to the U/D tip above but more control. You can use the aero overlay to visually see the effect this has.

  • @outcry27
    @outcry27 5 лет назад +550

    Are you using a joystick to fly? Your SSTO landings always look so dang smooth compared to the usual keyboard tapping method, lol.

    • @Joesolo13
      @Joesolo13 4 года назад +120

      Using Trim by holding alt or even just hitting caps lock to make the controls 'marginal' can help

    • @royrequireswifi488
      @royrequireswifi488 4 года назад +34

      Use caps lock

    • @Vizzix
      @Vizzix 3 года назад +11

      why are people complaining about landing? I dont use any tricks to land and I still do it 12/10

    • @TheV-Man
      @TheV-Man 3 года назад +17

      @@ImSorryAmanai chill man

    • @emmeXXtreme
      @emmeXXtreme 3 года назад +1

      @@royrequireswifi488 god I wish I didn't had to discover this myself ahahah

  • @stevengoodale7539
    @stevengoodale7539 5 лет назад +34

    Life on Laythe was actually the series that got me into this channel so I’d love to see it rebooted or continued in some way.

    • @Pharry_
      @Pharry_ 5 лет назад

      Steven Goodale Hey same

  • @nkk8621
    @nkk8621 5 лет назад +202

    Why has he not sent a Kesla Koadster to space?
    Or at least make it into an SSTO

    • @CardZed
      @CardZed 5 лет назад +7

      @Erin Edelweiss Kelongated Kusketeer

    • @nkk8621
      @nkk8621 5 лет назад +5

      @Erin Edelweiss no its Elon kerman
      Only Keanu Keeves gets a legit name

    • @nkk8621
      @nkk8621 5 лет назад +2

      @Erin Edelweiss lol I just designed a completely-not-glitchy sports car to try and deliver to the helicopter pad on the top of that big square thing

    • @Iron-Jupiter
      @Iron-Jupiter 5 лет назад +1

      Yes

    • @Iron-Jupiter
      @Iron-Jupiter 5 лет назад +1

      Erin Edelweiss huh

  • @Tang0Down
    @Tang0Down 5 лет назад +75

    Fly a stock propeller plane under the 2 bridges at the KSC and land it on the Heli Pad for them bonus points

    • @JoNJamEz1
      @JoNJamEz1 5 лет назад +5

      Remember he did that once and it took him like 30 minutes and an entire video

    • @Tang0Down
      @Tang0Down 5 лет назад

      XxgamingnukexX Gaming but with the new propellers...

    • @Pharry_
      @Pharry_ 5 лет назад +1

      Tang0Down Then shoot a rocket car at it

    • @erridkforname
      @erridkforname 4 года назад

      This would need swivel mounts to VTOL then

  • @spiritwolf5792
    @spiritwolf5792 5 лет назад +12

    4:32
    It's actually still called "re-entry" for some reason.
    For example, for landers landing on Mars, NASA still talks of "re-entry heating".

  • @stefansrhaug8690
    @stefansrhaug8690 5 лет назад +183

    send one to duna. I dare you.

    • @littledoggy2136
      @littledoggy2136 5 лет назад +58

      Me: The atmosphere is too thin for props though
      KSP and Matt: *o b s e r v e*

    • @stefansrhaug8690
      @stefansrhaug8690 5 лет назад +6

      LittleDoggy ok good when I saw the notification it looked like you didnt get the joke. Good you did.

    • @luizfernando4497
      @luizfernando4497 4 года назад +3

      I can send it to duna, it just wont fly

    • @justanotheryoutubechannel
      @justanotheryoutubechannel 3 года назад +1

      I’m working on this personally, it’s really difficult to pull off but after successfully managing an Eve plane and sending it all the way there I’ve been experimenting with flying on Duna. I’ve found it requires much more micromanaging of the propeller angle (in my case using an axis group) then a plane on Kerbin, and 75* seems to work better than the typical 60* on Kerbin. Lift is also difficult, but I’ve found a biplane configuration works quite well. Unfortunately, so far simply getting enough atmosphere is really difficult since it’s so thin, even in the lowlands I’ve only been able to manage small hops at 40-50m/s with a maximum altitude of 20m and maximum distance of 500m. I think ducted fans may be the answer as propellers just don’t get enough air.

  • @andrewdenton4186
    @andrewdenton4186 5 лет назад +59

    Matt, what about a propeller powered plane with folding wings similar to those used on aircraft carriers?
    Something like that might fit better in a fairing/descent stage?

    • @casualgamerclips
      @casualgamerclips 5 лет назад +1

      An F-4U Corsair?

    • @Sp00kq
      @Sp00kq 4 года назад

      Stuka!

    • @freevbucks8019
      @freevbucks8019 4 года назад

      You can, but you need to add a fuckload of servos and struts.

    • @Joesolo13
      @Joesolo13 4 года назад

      @@freevbucks8019 only 2 hinges really

    • @vegasspaceprogram6623
      @vegasspaceprogram6623 4 года назад +1

      @@casualgamerclips not neccaseraly. An intellectual would know that a wing folding system such as a tbm avenger would be more space efficient....

  • @cjtheotter
    @cjtheotter 5 лет назад +3

    17:00 Really nice shot of the plane flying away!

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 3 года назад +3

    I built an Eve plane myself the other day, it was a really fun mission and it flies great, and the propellers just look so cool! The re-entry was a mess as always as Eve’s atmosphere sucks SO MUCH, but I eventually made it on attempt 17. Unfortunately then I realised I’d forgotten the parachutes, which could’ve been a massive disaster, but luckily Eve’s atmosphere is good for slowing down, and when I was down to 400m/s I just decoupled everything which was instant and without a hitch, then dived down with the plane and simply flew to the ground and landed safely. It was totally unexpected, my original plan was a parachute landing but this was way more fun and very lucky that it worked. The main difference between our designs is that I had enough solar panels for constant flight, smaller engines to reduce power usage and keep similar speed, and an RTG to keep the probe core and reaction wheel running at night. I also used Axis and Action groups to have full control of all the main engine and propeller variables which helped a lot, plus triple the battery power. I also used a twin engine design though to avoid the torque and rolling issues that propellers tend to have.

  • @_Meriwether
    @_Meriwether 5 лет назад +39

    Grandchild of the P38 Lightning has been to university and takes its gap year on Eve.

    • @nottelling8129
      @nottelling8129 3 года назад +1

      @Steffen Piersma he literally said in the description that it was inspired by the P-38 lightning

  • @binkymagnus
    @binkymagnus 5 лет назад +13

    i think the Eve would be an awesome place for airships since the atmosphere is so dense

  • @_motho_
    @_motho_ 5 лет назад +9

    Man... I gotta say, KSP is really becoming a masterpiece. I remember when they “released” it and it was just so buggy. But after that one update that was literally just “we fixed the game lmao” it has really just become great.

  • @philconey11
    @philconey11 4 года назад +2

    If you place larger landing gear as the mains and smaller landing gear as the tail-wheel you'll have an aircraft more suited for landing in rough terrain. It protects the propellers and provides a high angle of attack for approach that allows you to land extremely slowly. Food-for-thought.

  • @charlesmayberry2825
    @charlesmayberry2825 7 месяцев назад +1

    I would like to point out due to the nature of how orbits work, any planet that is on a smaller orbit would be "behind Kerbin" just that ratio of Kerbin and Moho's orbits is large enough that it's so far behind that it's "ahead" so to speak.
    For those that don't know and I imagine most people here will, the smaller the orbit around a gravitational body, the faster the object moves, so if you're coming from a slower orbit trying to intercept a faster orbiting body you need to start your transfer before that body gets to you because it's moving faster. Moho is far enough in though that completes an orbit during the transfer, so you are actually launching with it behind you -250 ish degrees), it just orbits fast enough to come back around by the time you get there, creating the "it's ahead". So while technically it's Ahead of Kerbin angularly, it's actually behind from the orbital perspective.
    Likewise transferring to any body that is in a larger orbit around Kerbol, you leave with it ahead of you, because you're moving faster than the body you're intercepting. Just wanted to share the thought. When matt said Eve was the only exception my immediate thought was "well yes, and no at the same time."
    So there is a useless explanation to something that doesn't matter lol

  • @tiagodagostini
    @tiagodagostini 2 года назад +1

    Just a correciton that is NOT a turbopropeller. Turbo propeller is a TURBINE that makes a propeler move. This is a simple propeller plane as the propeler is directly into the engine.

  • @kerbonaut2059
    @kerbonaut2059 5 лет назад +33

    'Discord their loved ones'
    Spoken like a true Gamer Matt!

  • @danielr8257
    @danielr8257 5 лет назад +25

    traditional "stock-props" will be remembered
    (someone without breaking grounds will still make them though)

    • @everettrailfan
      @everettrailfan 5 лет назад +3

      wait everyone actually buys the dlc?

    • @torade100
      @torade100 5 лет назад +3

      I think I might still use them, and it is actually because of eve, since reaction wheels generate a small fraction of the body torque, and that means you can use smaller and lighter 1 engine planes that fit behind a 10m heatshield. They are also much more energy efficient, you can run >20 reaction wheels with 8 RTG's. Now the actual propeller blades look very interesting

    • @alspezial2747
      @alspezial2747 5 лет назад +1

      @@torade100
      how do you actually control the old ones? every time i tried it was like starting them ones and they will run indefinitely.

    • @torade100
      @torade100 5 лет назад

      @@alspezial2747 you can either put a SAS capable probe core in the rotor and engage it to stop the rotor from spinning, or you can also set the blades "deployed" position to one that generates no thrust, this works regardless of the speed of the motor.

    • @GreyJunkie24
      @GreyJunkie24 5 лет назад +1

      Xbox one players still will breaking ground not out

  • @aron_w
    @aron_w 5 лет назад +30

    Yay Matt Lowne video!
    I knew this video would come because I saw the video on your extra channel.

  • @fiveoneecho
    @fiveoneecho 5 лет назад +9

    Matt, my dude, bind the prop speed to a KAL controller so you can control the power setting with one bar! You could also just bind it to the translation axis or something, but I’m assuming you didn’t do that for a reason!

  • @wulferikgebhardt5312
    @wulferikgebhardt5312 5 лет назад +8

    I´ve been waiting YEARS for this! That´s the good stuff!

    • @wulferikgebhardt5312
      @wulferikgebhardt5312 5 лет назад

      @Reggaeman YO Well, yes. About as long as I waited for stock propellers.

  • @littledoggy2136
    @littledoggy2136 5 лет назад +3

    Thank you, I've finally had an answer to how to use propeller planes after atleast 4 hours of trying to get them to work with the turboshaft. (all i had to do was deploy the props, yes i am dummy dum dum)

  • @eekee6034
    @eekee6034 2 года назад +2

    Every time I see a video on Eve, I worry about my first Eve mission which is en route without any heat shields at all. The plan is to make the gentlest entry possible, using the rhino-powered transfer stage to kill off speed where necessary, then when its fuel is depleted, release the very light-weight and relatively large-winged solar drone plane to fly the rest of the way. The real problem is the worry which has slowly built up over the many months this mission has been en route; fast-forwarding interrupted while I work on other complex plans. It's not really a good way to play the game, although it is pretty cool to see a degree of busyness in the tracking station. Once, there were even enough vessels in the same place that the game's overwhelming sense of desolation and emptyness was diminished. It really felt like colonizing the star system had begun. :)

  • @pokeistaken
    @pokeistaken 5 лет назад +10

    hey matt, i have a challenge for you, Rescue a ship stranded in space and bring it back to kerbin. (note the rocket that's stuck in space is without a docking part)

  • @perialis2970
    @perialis2970 5 лет назад +20

    Imagine having propellers in Jupiter
    *mach 3*

  • @reinerjung1613
    @reinerjung1613 5 лет назад +1

    Playing the game the "right" way? I thought misusing components or building ridiculous large and oddly shaped crafts is the right way. However, I learned a new thing again. Wonderful.

  • @Leekodot15
    @Leekodot15 5 лет назад +3

    Gottu love the fact that you can slipstream/break the sound barrier/whatever using only a propeller plane.

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 3 года назад +3

    I’m working on a Duna plane at the moment, it’s really difficult to pull off but after successfully managing an Eve plane and sending it all the way there I’ve been really interested in flying on Duna. I’ve found it requires much more micromanaging of the propeller angle (in my case using an axis group) then a plane on Kerbin, and 75* seems to work better than the typical 60* on Kerbin. Lift is also difficult, but I’ve found a biplane configuration works quite well. Unfortunately, so far simply getting enough atmosphere is really difficult since it’s so thin, even in the lowlands I’ve only been able to manage small hops at 40-50m/s with a maximum altitude of 20m and maximum distance of 500m. I think ducted fans may be the answer as propellers just don’t get enough air.

    • @thesteelrodent1796
      @thesteelrodent1796 2 года назад

      on Duna you need 4 times more lift and prop force than you do on Kerbin, so regular propellers and wings simply won't work unless you have a lot more. Using the helicopter rotors as propellers may work (similar to an Osprey), but either way you need a fairly big aircraft to fly on Duna

  • @GiantSavage117
    @GiantSavage117 5 лет назад +2

    Now I want to see someone make a flying rover like the NASA planned Dragonfly mission to Titan in KSP.
    If your not aware of this mission, here's the scoop. NASA plans to send a flying drone to Titan somewhere around 2026, I think. The drone will have 8 rotors, a full suit of sensors and scientific instruments, be RTG powered, and is supposed to be about the size of the curiosity rover. Its basically a small car sized remote control camera drone. I believe the drone is expected to last for 2-3 years, baring any accidents or malfunctions.
    Because of Titans denser atmosphere, flying around is much more efficient than trying to navigate the rather rough and unpredictable ground conditions.
    Iv made unkerbaled electric rotor craft using mods that could do what Matt was doing here, basically gliders and planes, but I am horrible with planes in KSP and they take hours of trial and error to get right for me. VTOL craft are a hundred times worse and I try to avoid them like the plague to my sanity that they are.

  • @CupcakesLanders
    @CupcakesLanders 5 лет назад +1

    Nice! Man, I'm really gonna have to get my hands on this update!

    • @Chris-it4fe
      @Chris-it4fe 5 лет назад

      Yeah I'm really looking forward to that

  • @benwang1275
    @benwang1275 5 лет назад +4

    You can put those engine to action"throttle bar" so that you can control with throttle.

  • @freevbucks8019
    @freevbucks8019 4 года назад +1

    Matt, actually the engines don't guzzle up that much, you have to bind the torque to an axis group and manage consuption and torque, Also set the prop angles with throttle, you could even brake with it by doing reverse! The thing is, that it's art of trial and error

  • @quoniam426
    @quoniam426 2 года назад

    Another way I discovered to bring heavy payloads on Eve is to build a lifting body with wing parts, kinda like the belly of a space shuttle. It works like a charm, no heat shield is even needed, works either if you are coming at orbital speed or slower. Just make sure to balance it right so it naturally keeps the lifting body towards the front or at an angle to slow down progressively, if necessary use ore container as balancing factor. I recently brang a big rover (drilling/ISRU) to refuel landed ships on Eve as a precursor to a crewed mission, it worked on the first try ! I of course added parachutes to the payload, and once detached, the lifting body was so well designed that it landed next to my payload intact ! (Eve atmosphere is so helping).

  • @RichRacc
    @RichRacc 5 лет назад +3

    This was a great video. I had no idea they added props.

    • @everettrailfan
      @everettrailfan 5 лет назад

      You know you have to pay for it, right? lol

  • @delayed_control
    @delayed_control 5 лет назад +8

    You can just map rotor RPM to throttle using axis action groups...

  • @nejcboh5701
    @nejcboh5701 5 лет назад

    Oooohhhh the part ten minutes in whe u opened up the parachute was soooo cool cuz outsid my house its raining and big rain drops are banging on the windows and there is wind so it sounds very immerssive

  • @martinrom1392
    @martinrom1392 5 лет назад +1

    I think the term "reentry" can be used in both occasions, because you reenter an atmosphere from the vacuum of space.

  • @omgitscake8933
    @omgitscake8933 5 лет назад +24

    13:10 Matt, you baffling baffoon! Why didn't you just bring an extra pilot kerbal? You still had 2 empty seats in the crew cabin!

    • @robertbaker7610
      @robertbaker7610 5 лет назад +12

      But then the Kerbanauts would be cramped for the entire trip to Eve with no space to move around

    • @calebheinis965
      @calebheinis965 5 лет назад

      Pretty sure both of those cockpits are a one seat only cockpits. Unless there's an extra one I'm not seeing.

    • @robertbaker7610
      @robertbaker7610 5 лет назад +1

      @@calebheinis965 behind the two cockpits is a crew cabin

    • @omgitscake8933
      @omgitscake8933 5 лет назад

      @@robertbaker7610 Welp i guess that answers my question xD

    • @danielr8257
      @danielr8257 5 лет назад

      but then they couldn't go into "cryo-sleep"

  • @everettrailfan
    @everettrailfan 5 лет назад +97

    "Stock"
    "DLC"
    *_WHAT MADMAN ARE YOU?!?!?!?!_*

    • @wazda6488
      @wazda6488 5 лет назад +4

      PacificPlanespotter / RailfanReaper dlc is kinda stock because it's not a mod

    • @numnut1516
      @numnut1516 5 лет назад +8

      DLC is stock, it’s not a mod

    • @Sp00kq
      @Sp00kq 4 года назад +3

      It's not 3rd party mods and something offered by the devs, so I guess in a way it's stock

    • @Joesolo13
      @Joesolo13 4 года назад

      @@gooer2887 still stock for people that bought the game early :p

    • @bigreddaman5988
      @bigreddaman5988 4 года назад

      @@gooer2887 A camaro zl1 is still stock even though you payed for all the options lol

  • @davydovua
    @davydovua 5 лет назад

    Matt, when you discussed putting either electric or fuel-powered motors, I have to say that traditional fuel-powered turboprops will not work on Eve, since they are airbreathing. They only work in oxygenated atmospheres, that is on Kerbin and on Laythe.

  • @bjornseine2342
    @bjornseine2342 5 лет назад +2

    Good job choosing the electric engines, you would have been really bummed out if you had flown the plane to eve only to figure out it requires intake air :D

  • @RetirededKat
    @RetirededKat 4 года назад +5

    Ah my favorite television show: "Matt Lowne Plays Kerbal Space Program and Uploads the Footage to the Internet"

  • @brockgowling-hammond7361
    @brockgowling-hammond7361 5 лет назад +12

    I'm all for a Life of lythe season 2

  • @HDxEXoThERMiA
    @HDxEXoThERMiA 5 лет назад +3

    Kerbal Scientist: "Where we're going, we don't need nodes."

  • @Guardian_Arias
    @Guardian_Arias 5 лет назад

    Custom Axis # will actual act like throttles and play well with xbox triggers or just incrementally change the state of something whether be motors, pistons, or hinges.

  • @andyhuang1766
    @andyhuang1766 5 лет назад +37

    Me: Hasn’t played KSP in a while cause can’t build a propeller engine
    KSP: HEY GUESS WHAT!? UPDATE: PROPELLERS

    • @0Ploxx
      @0Ploxx 5 лет назад +2

      The Gaming Asian it’s part of breaking ground, complete bullshit. What is this? EU4?!

    • @Pharry_
      @Pharry_ 5 лет назад

      AND ALSO GIVE US TWENTY BUCKS

    • @martyr3378
      @martyr3378 5 лет назад

      Just pirate it lmao

    • @0Ploxx
      @0Ploxx 5 лет назад +2

      @@martyr3378 *angrily begins loading flintlock*

    • @freevbucks8019
      @freevbucks8019 4 года назад

      You can pirate the dlc and literally get the parts, might be flimsy or have errors but that's what i did with making history

  • @TheHill512
    @TheHill512 5 лет назад

    Y’know, you could have put a pilot in the front cockpit, (and maybe even another in the cockpit just behind it,) and the scientist and the engineer in the passenger module in the very back. That’s right. You had room for two more kerbals and you didn’t even know it. Oh yeah, great accomplishment by the way.

  • @odiltm259
    @odiltm259 5 лет назад +3

    Woa no one has mentioned that he sent a p38 lightning to another planet

  • @salih-khan
    @salih-khan 5 лет назад +1

    cant wait for KSP 2 imaging what he can do then and with multiplayer well that speaks for itself

  • @atc423
    @atc423 5 лет назад +3

    matt you made a plane on eve
    cool

  • @FunnyAnimatoFilms
    @FunnyAnimatoFilms 5 лет назад +1

    I love the giant Laythe rocket idea.

  • @fox406
    @fox406 5 лет назад

    To land planes on Eve I use a burn above the atmosphere to slow down quite a bit below orbital speed and I find it pretty easy to glide down with large craft, not sure if you considered that.

  • @TheRumbles13
    @TheRumbles13 4 года назад +3

    Oh man now i have to convince the wife i need more DLC

  • @lynchkid003
    @lynchkid003 5 лет назад +1

    This is a perfect setup to another blunder birds build. Bonus points if you can recover the whole craft

  • @gryphonelliott2087
    @gryphonelliott2087 5 лет назад +2

    Everyone's always talking about the Lightning, whereas I find the P-61 Black Widow more visually appealing.

  • @UnknownIdentity18
    @UnknownIdentity18 5 лет назад +43

    Matt do Life on Lythe Season 2 xD

  • @Taricus
    @Taricus 5 лет назад +4

    I was about to say, "Matt's up early!", but then I remembered the time difference XD LOL!

  • @letthepizzaplayaround3386
    @letthepizzaplayaround3386 4 года назад +1

    Fun fact you can map the rotor to the main throttle

  • @nathanishungryanimations7206
    @nathanishungryanimations7206 4 года назад

    15:34 BUTTER LANDING!
    Swiss001: *heavy breathing*

  • @ur_pilot_4_2day82
    @ur_pilot_4_2day82 4 года назад

    that end screen was the best end screen shot yet

  • @louiskim8755
    @louiskim8755 5 лет назад +1

    For rescuing your own vessels you should make a new name for it like the Roaring Thunders or something

  • @goldenfeather5416
    @goldenfeather5416 5 лет назад +7

    Dude yes please reboot life on laythe!

  • @brendanhenderson6999
    @brendanhenderson6999 5 лет назад

    Just Look at that Touchdown. Sooooo beautiful. :D

  • @3DRC-707
    @3DRC-707 5 лет назад +4

    Yes please redo a colonization type series with 1.7.3

  • @cheesehelmet100
    @cheesehelmet100 4 года назад

    Bit late on the comment, maybe someone will read. Easy mode entry to Eve can be accomplished by putting the plane into a massive fairing at take off from Kerbin, and keep it in it. I put your plane into a fairing like this and was able to get to Eve surface first time

  • @leeterthanyou
    @leeterthanyou 5 лет назад

    4:29 the words you're looking for is Entry, Descent, and Landing (a-la MRO Curiosity's EDL team at NASA JPL).

    • @TheHill512
      @TheHill512 5 лет назад

      Yep, I was thinking the same thing.

  • @mad_shimmy295
    @mad_shimmy295 5 лет назад +11

    Roses are red
    Violets are blue
    I subscribed
    And so did you

    • @piranha031091
      @piranha031091 5 лет назад +2

      *Duna is red
      And laythe is blue.

    • @mad_shimmy295
      @mad_shimmy295 5 лет назад

      Roses are red
      Violets are blue
      I liked your reply because a example of awesome is you

    • @vander378
      @vander378 5 лет назад

      @@mad_shimmy295 lmao i didnt sub

  • @mehp6107
    @mehp6107 5 лет назад +1

    You should make a helicopter base on laythe. Like a quad rotor to fly around and land on the small islands.

  • @elmong9124
    @elmong9124 5 лет назад +1

    You can make the motor speed or motor torque to throttle, it makes the controls much easier

  • @Pharry_
    @Pharry_ 5 лет назад +1

    I can imagine the guy at mission control freaking out and firing Matt for designing this stupid rocket while the plane spins in Eve’s atmosphere. Kinda like Door Monster’s KSP sketches.

  • @backblast5813
    @backblast5813 4 года назад

    I am a year late but you can use the controller for the robotic parts to actually pre program the collective on the blades as well and control the throttle too to find the perfect ratio while having fine control over it

  • @kikonaut5970
    @kikonaut5970 5 лет назад

    That taildragger undercarriage configuration is fresh

  • @HorizonSniper__
    @HorizonSniper__ 3 года назад

    Propeller: spins
    Kerbal: Eve's ftom the cockpit on the front.
    Propeller: *is now a meatgrinder*

  • @elijaha773
    @elijaha773 5 лет назад +1

    Hahahaha. I love it! Discord: Chat for Kerbals!

  • @luxford60
    @luxford60 5 лет назад +9

    DO A BOX-WING PROPELLER PLANE!
    PLEASE?

  • @HeroOfComberthHarbor
    @HeroOfComberthHarbor 4 года назад

    Matt: I don’t like leaving space junk everywhere. Also Matt: ‘leaves deployable science equipment on eve’

  • @PNolandS
    @PNolandS 5 лет назад

    Suggestion: Why not make it with two engines (one in the front, one in the back) and give it folding wings? You could then possibly fit the whole thing in an enclosed space. I also feel that this would make entering Eve’s atmosphere less of a pain. Something like a Do 335 with folding wings similar to the F4F (look up these aircraft for examples)

  • @mschedler4984
    @mschedler4984 2 года назад

    Reentry might be the wrong word and all that, but I think it's understandable. "Entry" is probably right but vague and "atmospheric entry" is a mouthful so... meh? Say what you like... it's all good.
    Thanks for the KSP content! If you need any more Kerbals to blow up, I'll send you mine (Schedzie Kerman isn't very bright but he's easily frightened... wait, what?).

  • @finnyjam8252
    @finnyjam8252 5 лет назад

    I'd use the new rotating bits to make folding wings, which would make the whole heat shield mess easier to deal with, whilst also making the rocket thinner.

  • @richardpeterson3753
    @richardpeterson3753 4 года назад +1

    Man, use these props to build a mega drone from hell lol. That would be epic

  • @matthewholderbaum3001
    @matthewholderbaum3001 5 лет назад +3

    I would happily watch a long, drawn-out Life on Laythe series.

  • @doodle9495
    @doodle9495 5 лет назад

    Ypu know you can set a minimum and maximum speed for the props and switch between them for a keybind for more controlled thrust, and thst minimm is seperate from turning them off

  • @Kerbiter
    @Kerbiter 5 лет назад +1

    Use control surface authority to regulate thrust, and seems like you have too powerful motors, might want to reduce the motor size.

  • @gangstacat1173
    @gangstacat1173 5 лет назад +1

    I hate it when i see other people go to Eve like it’s nothing, because i can’t

  • @YICHEN-k8h
    @YICHEN-k8h Месяц назад

    You can hook the motor RPM to the main throttle the action groups.

  • @patrickbeyer8909
    @patrickbeyer8909 5 лет назад

    so many awesome new ways to travel on planets.

  • @wozgaaa8240
    @wozgaaa8240 5 лет назад +1

    perfect timing for accidentally opening subscription feed squad Episode 2!

  • @TRC98
    @TRC98 3 года назад

    I did one on career mode and stock, 6 electric engines and tonnes of solar panels and it flies forever and (sort of) well!

  • @4DCResinSmoker
    @4DCResinSmoker 4 года назад

    Would be nice if you went into detail on the props / rotors. Currently all attempts to product counter rotating props creates a situation where the 2nd "rotors" thrust vector is reversed. This is despite the propeller rotation and thrust begin correct.

  • @tfk_001
    @tfk_001 5 лет назад

    The first plane was worthy of "pumped up kicks"

  • @Doofwarrior88
    @Doofwarrior88 Год назад

    I hope KSP 2 has orbital ship yard and ship yards on new planets.

    • @spatrk6634
      @spatrk6634 Год назад

      in the roadmap it does say "orbital vehicle construction" so maybe thats orbital ship yards?
      and already we have magnetic boots in early access. may be wrong but its maybe hint that we will be doing EVA much more in this game so they made it easier to stick on the station walls to save propellant.
      so orbital shipyards might be a thing in the future.
      for example some huge massive parts that you cannot build in VAB but only in orbital shipyard because its too heavy to get into orbit. like parts for interstellar travel maybe...
      space stations in ksp 1 were a huge miss.
      they were useless basically, but they were cool to build.
      i also hope that in ksp 2 we see some more space stations needed to progress further in the game and that they have purpose other than maybe being used as refueling station sometimes.
      and devs didnt yet fully explained what they plan with colonies.
      we know that we will need to prepare the site with resources before colonization can properly start.
      but its also possible that once its fully complete that we get another VAB in that colony.
      because it does make sense that they would not force you to do interstellar travel every time you want to visit your colony or explore planets in other star system where you already established a colony, but instead let you launch vessels directly from that colony

  • @Cenourafnord
    @Cenourafnord 5 лет назад

    Ficou muito bom hein, e haja paciência com os escudos de calor :D

  • @damaan1243
    @damaan1243 5 лет назад +14

    Matt, do you have any idea on when the DLC will be available on console? I know the Making History pack is on console, but that's it. Please Kerbal Master, help me.

    • @joebama2888
      @joebama2888 5 лет назад

      Da Maan I was wondering the same thing cause I’m using console too.

    • @joebama2888
      @joebama2888 5 лет назад

      Felix B it was added this year.

  • @Pallium_Industries
    @Pallium_Industries 5 лет назад +2

    I feel like you could've just made folding wings that would fit Inside of a fairing, which you could then dive into the atmosphere, deploy chutes, slow down your descent, then open the fairing and drop payload... Which would hopefully glide in a controllable manner, or at least good enough for you to be able to go from gliding straight down... Um... "Falling with style", to level flight

  • @swiftspooner66
    @swiftspooner66 3 года назад

    I wonder if those are radial engine's or inline engines, radials will probably be the ideal choice for this situation and just judging from the shape of the engines that does look like what they are

  • @Spessforce
    @Spessforce 5 лет назад

    You could have made the wings fold inward to reduce the width, to reduce the need for a ton of heat shields.

  • @avi8aviate
    @avi8aviate 4 года назад

    Idea: Hybrid rocket and propeller plane for reaching other planets and flying on them. If the atmospheres are too thin for propeller flight, then use the rockets for that.