The CoD Skill Data is Rolling In! | (Some Initial Observations)

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  • Опубликовано: 27 янв 2025

Комментарии • 1,1 тыс.

  • @TheXclusiveAce
    @TheXclusiveAce  11 дней назад +27

    I'm noticing a bunch of comments with people having issues opening the HTML file to access their data as it will often crash browsers so try this instead if you're having issues. Open up a new sheet in Google Sheets, then click "File", "Import", and then the "Upload" tab. Drag and drop your HTML file there and it should populate the sheet with your data.

    • @Mag-NEAT-O
      @Mag-NEAT-O 11 дней назад

      Thanks! I have a couple questions about what to do with the file though. Is it okay to mess with the file in ways that won't affect where the columns are located? Such as removing rows / stuff that doesn't provide any data? And are you asking that we remove data that isn't from BO6, or are you just saying that you're only going to collect that data and we don't need to bother removing the non-BO6 data?

    • @FF-KillThemAlll
      @FF-KillThemAlll 11 дней назад

      can we get those macros? lol

    • @TheTomatoLord1412
      @TheTomatoLord1412 11 дней назад +1

      Is there anyway to do this on android?
      I have my file, but I can't find anything helpful on getting the data on android other than I suppose specifically copying and pasting my match data bit by bit from the HTML. I can't get the URL to even try the import formula.

    • @MarcusxGOAT
      @MarcusxGOAT 9 дней назад

      I just got mine and i sit at 340-380 skill rating and i have only played ranked for 2 months now. Been in crim for 2 weeks now and it is now around 360-390.
      I hope my data was a little helpfull

    • @MH10x
      @MH10x 9 дней назад

      Did you notice that shipment and party game modes seem to have their own skill rating? I was going thru my mw3 data and realized all my shipment games had 375+ skill, but regular sized maps would have around 50-100. It was very consistent.. but I haven’t looked into bo6 maps:skill. Curious if this is the case

  • @c-samleystudios1573
    @c-samleystudios1573 14 дней назад +1565

    Remember when you could just play a game without having to think about all of this bullshit?

    • @codyo7384
      @codyo7384 14 дней назад +121

      You think about this while playing?

    • @cobaltcardsgaming5982
      @cobaltcardsgaming5982 14 дней назад +148

      I hate how so many modern AAA games are made by psych majors who want to manipulate engagement and spending rather than just earning by making a good game.

    • @c-samleystudios1573
      @c-samleystudios1573 14 дней назад +45

      @@codyo7384 I don’t play it.

    • @Ketronix
      @Ketronix 14 дней назад

      @@cobaltcardsgaming5982 I concur. I get Activision is a business and at the end of the day all businesses need to make money, but their excessive greed has forced too many poor game designs on these devs and they're actively destroying the sense of community that CoD had in its glory days.

    • @mwwwww648
      @mwwwww648 14 дней назад

      @@cobaltcardsgaming5982 its made by greedy corporate executives who hire psych majors who need a job.

  • @hakanflodin4555
    @hakanflodin4555 14 дней назад +831

    Thank you EU for having actual laws for this kinda stuff

    • @iddqdgodmode
      @iddqdgodmode 14 дней назад +18

      If you're in the United States it depends on the state you're in. like California, Virginia, Colorado, Massachusetts & others have laws requiring company's give this info. i think usually it's within a certain amount of time or they can face penalties.

    • @benpoke
      @benpoke 14 дней назад +28

      Common EU W, this is coming from an American

    • @omcnasty7537
      @omcnasty7537 14 дней назад

      @@iddqdgodmode if you’re from another state do you think they still need to give it?

    • @c个sco
      @c个sco 14 дней назад

      @@iddqdgodmode i asked about 1 week ago and havent received anything. WTH activision being weird.

    • @Esxpy
      @Esxpy 14 дней назад

      Im eu is there a law to get out of a shadowbann?

  • @cipherpac
    @cipherpac 14 дней назад +328

    This is really the only topic I'm still following cod content for at this point. I've moved on from playing but do have some interest in understanding from the hard data where the franchise might have gone wrong and managed to remove all the fun from the game.

    • @DanKamYouKnow
      @DanKamYouKnow 14 дней назад +15

      I stopped about 4 years ago and this is the only content I keep up with as well. I moved on to CounterStrike

    • @Str4yshot
      @Str4yshot 14 дней назад +6

      Same, stopped partway through mw22. I rarely play fps games period now.

    • @i_amChrisJxmes
      @i_amChrisJxmes 14 дней назад +12

      Mw19 and its strict sbmm. If that game wasn’t during the pandemic and didn’t look so good it would have been hated.

    • @sav22rem22
      @sav22rem22 14 дней назад +3

      @@i_amChrisJxmesThat’s where I quit playing. Garbage game

    • @MadMikeVidz
      @MadMikeVidz 14 дней назад +1

      ​@@DanKamYouKnowdidn't expect to see you here!!

  • @Hauser2084
    @Hauser2084 14 дней назад +456

    Great to see the COD community developing their Microsoft Excel skills

    • @craciunator99
      @craciunator99 14 дней назад +11

      Libreoffice, its free, screw microsoft.

    • @hiddevanderwal4731
      @hiddevanderwal4731 14 дней назад +12

      Skill based excel making wil be the next topic 😏

    • @walterehmann8799
      @walterehmann8799 14 дней назад +2

      As a career long intermediate-level excel user (at best), can attest to the benefits of this skill. 😆

    • @PunkInDrublic87Gaming
      @PunkInDrublic87Gaming 14 дней назад +2

      @@craciunator99 😂👌💯

    • @milanpokorny1115
      @milanpokorny1115 14 дней назад +12

      @@craciunator99he said while playing a game owned by Microsoft 🤣

  • @garryame4008
    @garryame4008 14 дней назад +281

    Man, I really wish there was a competitor to call of duty

    • @pax1217
      @pax1217 14 дней назад +31

      Try to expand to other games.
      Battlefield players had to do this a while ago, and some like myself found temporal refuge in CoD 2019 and Warzone.
      Now I feel at home playing The Finals, developped by the same people from BF3-BF4 and Mirrors Edge. Even some cosmetics are actually worth it both in price an appearance

    • @reg1990
      @reg1990 14 дней назад +65

      RIP XDefiant

    • @kunimitsune177
      @kunimitsune177 14 дней назад +17

      @reg1990
      Xdef was not a cod competitor.

    • @ziadx
      @ziadx 14 дней назад +34

      ​@@kunimitsune177xdefiant was created with the intention of being a cod competitor

    • @iMc404
      @iMc404 14 дней назад +2

      marvel

  • @davesturchcgi
    @davesturchcgi 13 дней назад +47

    It's crazy that pubs are now essentially ranked without being able to see your actual rank. And they wonder why COD is bleeding player numbers.

    • @mannycalavera2335
      @mannycalavera2335 13 дней назад +4

      Sincerely agree. I don't mind a ranked system, but not knowing the level of your opponents is just aggravating. Just give us a rank.

    • @liamsherratt3618
      @liamsherratt3618 12 дней назад +1

      Exactly, this is why we had ranked in the first place I stopped playing a month back. It’s just not fun anymore, to top it off the servers and hackers are always a problem they don’t fix

    • @Astrothunder_
      @Astrothunder_ 11 дней назад +1

      100% agreed. This constant up and down of who I’m being matched with is so lame when you know it’s not organic, just an algorithm.
      If you’re gonna have this formulaic matchmaking, atleast flat out let me know “ok these guys are statistically way better and this is your punishment for doing too good in the last hour” by showing some kinda rank even in pubs

  • @Itssconnorr
    @Itssconnorr 14 дней назад +38

    I requested the data 10 minutes after you released that initial video. I still have not received it. Can’t wait to send it to you. Thank you for everything you do for the community. This is really awesome work!

  • @Shotgun-qv6xn
    @Shotgun-qv6xn 14 дней назад +88

    I remember playing bo3 domination and running into extremely casual people one game and doom members another game, never bothered me cause you can get slammed one lobby and dominate another lobby, that’s what made the game FUN!

    • @varunaX
      @varunaX 14 дней назад +18

      agreed. that variety kept every lobby fun and kept me addicted. there has been nothing like bo3

    • @John-hi6kl
      @John-hi6kl 14 дней назад +1

      You could also use when you were getting better

    • @JfkSush
      @JfkSush 13 дней назад

      @@Shotgun-qv6xn bo3 happened 10
      Years ago. The landscape of gaming has completely changed. Make sure u mention that part

    • @JfkSush
      @JfkSush 13 дней назад

      @@Shotgun-qv6xn thats all you people know how to do is complain, moan, victimize yourselves and look back into the past with rose tinted glasses

    • @JfkSush
      @JfkSush 13 дней назад

      @@Shotgun-qv6xn every cod felt like that back then. It wasnt just bo3. And it was because cod was at an earlier stage in its life

  • @thanos879
    @thanos879 14 дней назад +68

    In Soviet Activision, if the product is not free, you still are the product

    • @SG5fzZ
      @SG5fzZ 14 дней назад +9

      Thats just capitalism as a whole

    • @tylerhill40
      @tylerhill40 14 дней назад +7

      In Soviet Activision the game plays you.

    • @thanos879
      @thanos879 14 дней назад +1

      @@tylerhill40 😂😂😂

  • @TheBlackItalianGamer
    @TheBlackItalianGamer 14 дней назад +55

    The fact that it took this long for someone to find out how to get access to our data is kinda crazy

  • @shadowgoblin123
    @shadowgoblin123 13 дней назад +5

    you're by far the most empirical content creator in this community. I don't even play bo6 but your videos are so engaging and thorough i cant help but watch

  • @benparfittvideo
    @benparfittvideo 13 дней назад +5

    You're a proper treasure, Ace. Observation and analysis without presumption or hyperbole. Someone whose goal is absolutely the acquisition and sharing of knowledge, and not just the view count. You have my utmost respect and admiration. All power to you, sir x

    • @TeaRApolloGaming
      @TeaRApolloGaming 13 дней назад +1

      About the gayest comment I’ve seen zip him up when your done bud

    • @benparfittvideo
      @benparfittvideo 13 дней назад

      @@TeaRApolloGaming /slurp

  • @TMAUGHAN24
    @TMAUGHAN24 14 дней назад +126

    That's a huge issue like you said.. A player going negative and having a higher skill rating but feeling like they're awful at the game. Versus an average dude who goes off vs a bad lobby and has a lower skill rating and feels like they're the best. A bad player logging on usually has an easier time winning a game than an above avg player and that's not a sustainable model.

    • @elg7365
      @elg7365 14 дней назад +11

      It doesn't work that way mate.good players know that they are on difficult lobbies or easy lobbies. You can't go negative and be a good player . A good player means that you are positive most of the times and you are top of the leaderboard.
      I have 2 kd ,I have nukes etc I don't manipulate anything I just get on and play and I play the objective consistently.

    • @moonbeamz8207
      @moonbeamz8207 14 дней назад +63

      ​@@elg7365 ur literally the reason why they get away with this. You don't even understand what's happening and arguing against an idea with reasoning that just confirms it.

    • @FracturedNinja
      @FracturedNinja 14 дней назад +6

      I believe that your implying that having a negative skill rating would indicate a bad in game experience. I would not get too hung up on this idea as it may not be true. Your game experience may great, but your skill level shows as negative. A great example of this outside of video games is in Chess. Magnus Carlsen has stated previously that his chess skill level is declining, but its declining because the other players are not good enough. And in fact its such an issue he has chosen to not defend his World Chess Champion title. Simply put it does not matter if Magnus Carlson wins or losses his skill level will decrease because none of his opponents are skilled high enough. Its possible that something similar is occurring with these negative skill values that you are seeing and the in game experience may not be as bad as it would imply.

    • @TMAUGHAN24
      @TMAUGHAN24 14 дней назад +2

      @@elg7365 I have a 1.8 KD and a 3 win/loss..

    • @nathanh2725
      @nathanh2725 14 дней назад +8

      Winning means nothing anyways since there's no rewards for winning

  • @Anthony-bo8ry
    @Anthony-bo8ry 13 дней назад +22

    What’s the point of ranked play modes if we are being ranked in casual play?

    • @OmegaGriever
      @OmegaGriever 12 дней назад +2

      This is worse than ranked play. This is outcome manipulation and pretty much fraud. COD is basically a game of chance now and should be disclosed as such to consumers

  • @onemorescout
    @onemorescout 14 дней назад +117

    They can never disclose the “skill” rating because “skill” is a misnomer for what they’re really doing.

    • @Beautyofanime1
      @Beautyofanime1 14 дней назад +12

      SBMM, I ignored it, but now i see it! One game i go good with my team cant pull over 4 kills (SnD only btw), next game i got japanese prestige 10 all PC on other team with my 78ping because the game decides to search 190+ping after a good game whenever i search and again and again.... like it wants me to suffer.
      Crossplay is always off! SICK & TIRED of PC cheaters!

    • @Jayuun318
      @Jayuun318 14 дней назад +1

      @@Beautyofanime1 just keep playing it. It'll get better 🤣

    • @RedheadReff
      @RedheadReff 14 дней назад +7

      @@Beautyofanime1pc cheaters? Every console has built in aim-hacks gtfo

    • @mattwells1036
      @mattwells1036 14 дней назад +2

      ​@@RedheadReff I'll bet most of the PC players who discredit controller players by comparing aim assist to aimbot, probably would still lose to a good player with it turned off. Chances are, if they can beat you with it on, they'll still beat you with it off.

    • @kamilo034
      @kamilo034 12 дней назад

      ​@@mattwells1036nah, it's been done and controllers are just shit without the AA.

  • @gun_gamer1237
    @gun_gamer1237 14 дней назад +10

    I'm actually glad that you would actually go out of your to study this. That is definitely why your 1 of the best call of duty youtubers. Good information that is well researched instead of assuming things and just seeing everything in the negatives like blame the truth or Nero does. I love your content.❤️❤️❤️ and I will be happy when your gonna break down the lmgs in your weapon guides

  • @theklap7070
    @theklap7070 14 дней назад +97

    I’ve been following along these past few weeks, but Seriously, this is so scummy. You could have told me this was a video on ranked play and I wouldn’t have bat an eye. The fact that so much goes in to public matches is just gross. Mainly because it’s a game I used to love, and still do to an extent, being so manipulative with me. It’s like I’m in an abusive relationship and I’m just now seeing things for how they really are.

    • @americanjedi000
      @americanjedi000 14 дней назад +12

      That's exactly how I've described my feelings towards Activision: like you're in an abusive relationship. On the one hand, we've grown up loving this series; on the other hand, we've become nothing more than pawns to be manipulated for the purposes of increasing Activision's returns to their shareholders. Apparently, in their zeal to go public and make the big bucks, they've forgotten who the games were originally made for. Therefore, that's why I tell everybody:
      #UninstallCoD
      #BoycottCallofDuty
      #BoycottWarzone
      #BoycottCoD

  • @mlaird1986
    @mlaird1986 14 дней назад +63

    The reason why they don’t want us to see our skill rating is because it’s not a real number. It varies based on the lobbies you are in and not your overall skill. What I’m interested to see is if you buy skins, does it impact your lobbies? This is a more important test as it will either confirm or deny the theory that spending money equates to easier lobbies.

    • @Yuuki_Asuna
      @Yuuki_Asuna 14 дней назад +13

      that is very easy to prove by people buying things, I can tell you I bought my first skin ever and the lobbies were not easier so, no, it doesn't affect your skill rating

    • @johky
      @johky 14 дней назад +26

      @@Yuuki_Asunalmaooo “I bought something and it wasn’t easier, therefore it never is.” This is called anecdotal evidence. Not fact.

    • @jerkheaddd
      @jerkheaddd 14 дней назад

      Used to work that way back in mw2019, buy something from shop and it was easy ppl to kill. They really wanted me to show off the new stuff in the shop.

    • @starlite_lord4321
      @starlite_lord4321 14 дней назад

      Correct. It's not a stable number that will predictably go up or down a bit depending on how "well" you've done past 5 matches or whatever (like your rank in Ranked Play would). It's just relative to your lobby in last game - if you get matched to a skilled lobby avg score +300 and you're at -400... your score will go up at end of match *even if you get zero kills* and get like 200 score total.
      For BO6 mine varies wildly from +120 to -600, often within a span of a few games (though on average it's around -300).

    • @TheJeverson
      @TheJeverson 14 дней назад +1

      @@Yuuki_Asuna really depends from my experience. CW - MW22, buying a bundle and playing a match after felt incredibly sweaty compared to the matches before. MW23 on the other hand, did the opposite for me tbh. Didn't really buy too many bundles on MW23, but after purchasing a few (especially the Darryl skin) my lobbies have just been nothing but complete bot lobbies, with maybe 1 or 2 other players actually being able to do decent.

  • @SalemXIII
    @SalemXIII 13 дней назад +1

    I haven’t played COD for two years and I’m still enthralled watching your videos. You’re doing some great content. I’m hoping COD gets to a game that I want to play again, but my hopes aren’t high for it.

  • @skinnii3dart844
    @skinnii3dart844 14 дней назад +27

    I doubt Activision would show the average lobby skill rating at the start of a map because if they did people would lobby shop looking for the lowest average skill rating they can find. However, it might be interesting if they showed it at the end of the map with a comparison with the player's skill rating. This would allow a player to see how they did against the average e.g. did they do well against a lobby with an average higher than their own or did they perform badly against a lobby with an average skill rating lower than the player's.

    • @ChrisDaAce27
      @ChrisDaAce27 14 дней назад +1

      I lobby surfed last night. Found a lobby where i dropped 100 kills. I dont blame people who do that. Results in more fun.

    • @rockmycd1319
      @rockmycd1319 14 дней назад

      Reverse boosting already has that effect it’s just more powerful but less convenient

    • @georgereston
      @georgereston 14 дней назад +2

      @@ChrisDaAce27 More fun for whom?

    • @JQNick
      @JQNick 13 дней назад +1

      That would be great, Id love to know if the games I get absolutely thumped in are because its put me in a god lobby or I wasn't paying attention in and it was actually average.

    • @ChrisDaAce27
      @ChrisDaAce27 13 дней назад

      @@georgereston me obviously

  • @voraminfantes5264
    @voraminfantes5264 14 дней назад +14

    My scrub ass should be useful as my skill rating varied from -500 to -200. I've also been no lifing BO6 so I'm at Prestige Master, so there's a good sample size, and I do have a sub 1 KD while mostly playing Domination, so score per minute vs k/d will be easy to tell. I'm almost certainly bottom 5%, if not 1%, of your regular viewers, so you know, still coping about that, but happy to help.

    • @TameTea
      @TameTea 13 дней назад +3

      I’m in the exact same boat as you, prestige mater, play dom/hard point and k/d is around 1 and my skill rating floats around -200 to -500 so I would what makes playing obj so weak

    • @potapotapotapotapotapota
      @potapotapotapotapotapota 12 дней назад

      I love to play chess but can't for the life of me get above average rating. So I understand what you mean. COD on the other hand - I dominate. :D

    • @pocpaul
      @pocpaul 12 дней назад +3

      Same as I only really play HC domination and skill rating is around 10 to - 120. KD is 107 and I do well against sweats and usually top of the board 40 or 50 kills. I was pissed when I saw my rating but figure is different for domination and lower skill ratings are common there. Hopefully we find out more soon. Sending my data this evening cheers op. 👍

    • @DerrickFoster
      @DerrickFoster 12 дней назад +2

      I just did my averages for bo6 and mw 3 and my average is -356 and -244 and yeah I don’t feel like I’m that bad of a player.

    • @trilogy3x
      @trilogy3x 11 дней назад

      I was camo grinding the model L how the hell my skill level go up and I’m feeding the other team kills tryna get these headshots with a weapon I am terrible with but once I switch to a weapon I’m good with my skill level plummets shii don’t make sense. I think they taking in to account the gun you use as well as every thing else and this is why sbmm sucks cuz it makes no sense

  • @Sakkyun
    @Sakkyun 14 дней назад +18

    I'm getting "We've encountered an error. Please try again." when I tried requesting my personal info from Activision.

    • @rami9225
      @rami9225 14 дней назад +7

      You need to log in with linked accounts like psn/steam/battlenet along with Activision

    • @Sakkyun
      @Sakkyun 14 дней назад

      @@rami9225 Thanks

    • @SteveV1231
      @SteveV1231 12 дней назад

      That doesn't work either

    • @rami9225
      @rami9225 12 дней назад

      @SteveV1231 Did you log in to all of the linked profiles? Fixed it for me

    • @drackaatacka
      @drackaatacka 9 дней назад

      I tried a different browser and it worked

  • @shermanthompson871
    @shermanthompson871 10 дней назад +2

    Two Ideas (from a mathematician):
    1. The SR may not even be the number you’re looking for. This is because it may to be related to the derivative, or even second derivative of your lobby skill. Clearly if a high KD player can have a near zero SR and a low KD player can have a significantly higher SR, maybe that means SR itself is not related to your absolute lobby skill, but rather the direction your lobby skill is moving (or accelerating). Therefore, I would take the integral of each SR and compare it to KD. Then I would integrate it again to see if SR is really the acceleration. This would also have the effect of recreating the “lobby skill” to some extent.
    2. This theory, that SR is really the first or second derivative of the actually important skill number, explains two-box SR graph. If SR determines matchmaking, then it actually makes perfect sense that the twobox SR was low. The twoboxing would keep his SR artificially low in order to pad stats. This is sort of counterintuitive because you would expect your SR to be higher against bot lobbies, but it makes sense that it is lower because that is the way the game knows how good you are-so if you are manipulating matchmaking, then it would manipulate SR. What we can infer from this is that SR is not exactly “skill rating” and should not at all be used to compare the quality of players.

  • @spaceduck0
    @spaceduck0 14 дней назад +14

    Making general observations and initial assessments of potential trends IS scientific. This is the fuck around stage of the scientific method.

  • @captainchaoz
    @captainchaoz 8 дней назад

    The best video I've seen so far where the SBMM is really studied and dissected. Thank you for taking us all with you. best man 💪🏻❤

  • @emwols
    @emwols 14 дней назад +21

    Hey Ace, just be aware that one issue you might have with the data coming in is people that play with friends. It could have a similar effect to the 2 boxing players data and skew the lobby data and overall skill rating of the player relative to their true K/D. Also, I suspect your recent W/L is a big component into what your lobby skill rating is going to be. It seems like your are not allowed to win 3 games in a row in modern COD without the 4th game getting totally stomped by high skill rating players.

    • @davidc1961utube
      @davidc1961utube 14 дней назад +4

      You get 3 game streaks? LoL

    • @jordansalmon7245
      @jordansalmon7245 14 дней назад +1

      Exactly why I no longer care about W/L or K/D. My K/D is 1.8 but my W/L is 0.2. I'm over it and won't be touching COD again.

    • @emwols
      @emwols 14 дней назад +1

      @ yes I back out all the time to skew SBMM in my favor. If it gives me a crappy match I instantly back out. I play the ones that are fun and competitive but I’m not playing when people are smashing me because the system said it was time for it

    • @youtubehandle-u2l
      @youtubehandle-u2l 14 дней назад +1

      @@emwolsi leave at 198 on dom and 70 in tdm

    • @spartanx169x
      @spartanx169x 13 дней назад +1

      @@davidc1961utube I do, but when I do I will get put on to teams where nobody can get above a 1.0 KD for at least another 3 to 5 matches, if not more.

  • @gaigemaurer8630
    @gaigemaurer8630 12 дней назад +1

    loved the content, great graphs representing the statistics. truly shows the volatility of the market. you unequivocally state the intricate yet fundamentally enigmatic ways of 3arc. (youtube algorithm loves this)

  • @CAPSLOCKS0N
    @CAPSLOCKS0N 14 дней назад +5

    It looks like SBMM (for B06 at least) wants you to average 0.
    When you do well it records that you have a positive skill value and it increases difficulty to force you back to 0, but it ALWAYS overcorrects which sends you negative, and that makes everything easier. I have a wild rollercoaster where I keep peaking at 300, then it crashes me down to -100 to -200 before working back up to 300.
    I do also need to consider that I've been camo grinding and I don't do it "in order" so I'll randomly work on a launcher, pistol, or melee until I get board then swap to an AR or SMG.
    But it feels and looks to me like it wants to force people into the 0 range, and it looks like once you get above a certain skill it can't push down (so ace for instance keeps getting pushed to the 200 range).
    Just my thoughts.

    • @JfkSush
      @JfkSush 12 дней назад

      @@CAPSLOCKS0N you cant even spell the word “bored” and you dont know the difference between bored and board. Says everything anyone would ever need to know about you. But u wanna talk
      About data and algorithms clearly stuff thats way too advanced for you

    • @JfkSush
      @JfkSush 12 дней назад

      @@CAPSLOCKS0N the zero range means a 1 kd or for every kill u take a death. That has always been tne goal of sbmm this is not groundbreaking news or a brand new revelation

    • @JfkSush
      @JfkSush 12 дней назад

      @@CAPSLOCKS0N go cry about it

  • @Cathret
    @Cathret 14 дней назад +1

    Asked for the Data one or two days after your video on it and still nothing in sight, but will share this Data with you so it can help you decorticate a bit all this information!
    Very nice from you as always, thanks!

  • @adaBennyX
    @adaBennyX 14 дней назад +8

    Finally I got to request my data! I'm so exited to see what the data looks like considering I've been try-harding this game since mw2019. Just took 5 attempts to get the request to go through.

    • @sstrahann
      @sstrahann 14 дней назад

      was it giving you an error too?

    • @adaBennyX
      @adaBennyX 11 дней назад

      @@sstrahann Yeah, just had to keep on trying untill I got it

  • @RoboticRaindrops
    @RoboticRaindrops 13 дней назад +1

    Really insightful analysis! I think there are some fascinating opportunities to dig deeper into the temporal aspects of this data that weren't covered. Since we have timestamp data for each match, we could analyse skill rating volatility across different times of day and days of the week. This could reveal whether SBMM behaves differently during peak vs off-peak hours when player pools are different sizes.
    Additionally, I'd suggest implementing a time-series decomposition to separate the 'roller coaster' effect into its trend, seasonal, and residual components. This could help quantify how much of the skill rating variation is systematic vs random. Using something like an autocorrelation function (ACF) could also reveal if there are any consistent patterns in how long it takes for skill ratings to cycle between peaks and troughs.
    For the correlation analysis between KD ratio and skill rating, I'd recommend using Spearman's rank correlation instead of Pearson's, since the relationship appears non-linear at higher skill levels. You might also want to look at conditional probability distributions - i.e., given a player's current skill rating, what's the probability distribution of their next match's rating? This could help characterise the 'rubber-banding' effect more precisely.
    I've done similar analyses on other games' matchmaking systems, and one thing that often proves insightful is looking at the first derivative (rate of change) of skill ratings rather than just the absolute values. This can reveal whether the system adjusts ratings more aggressively after certain types of matches.

  • @TheGreatChrisB
    @TheGreatChrisB 14 дней назад +3

    I'm glad K/D isn't the most important because my K/D is only 1.4, but I'm an objective player and I play Ranked. I die a lot just trying to capture points because teammates won't.

  • @TheTomatoLord1412
    @TheTomatoLord1412 12 дней назад

    Def plan to submit info as soon as it...hopefully comes through lol.
    Love seeing statistical analysis like this so very excited for more results!

  • @Sickheadz268
    @Sickheadz268 14 дней назад +8

    Thats why i loved playing infinite warfare because you see the kd of the lobby before going in game

  • @XxCorvette1xX
    @XxCorvette1xX 12 дней назад +2

    how come nobody is talking about win/loss?
    As someone who cares more about my W/L than my K/D and plays to win each match (unless I’m grinding a specific camo on a crap gun or something which will be relevant in a moment), the thing that ruins my fun the most is when I can tell the sbmm/eomm/whatever is constantly putting me on teams with pylons who completely ignore the objective, won’t even walk through a hardpoint by accident, won’t even throw grenades at the guys capping B or give me any assistance at all when we’re spawntrapped on Nuketown and I’m fighting against the most objective-horny dudes in the world on their team that swarm B like locusts the second I start capping, you get the point.
    I’ve noticed that if I win too many games in a row, I’ll be punished for it by being put in the most ludicrously one-sided lobbies where I’ll play my heart out and still lose a game of hardpoint like 17-250 while still being the best player on my team by a country mile.
    And inversely, I’ve noticed that if I bite the bullet and ignore the objective for a few games and focus on trying to get double-kills with the combat knife or whatever it may be, I’ll start getting put lobbies that are more evenly matched. And if I’ve *really* been ignoring the objective for a few games and letting whatever happens happen score-wise, I’ll start getting put in lobbies where someone on my team carries the objective and I’m filling the dead-weight role instead haha.
    I’ve even had games of kill confirmed for example, where we’ll start off crushing it and be up like 40-15 and then suddenly two players on their team and a player or two on my team will disconnect and be replaced by new players, only for the score to shortly flip in their favor and SO OFTEN they’ll end up winning by 1 which drives me bonkers.
    But TLDR/point being, it’s very obvious to me that my games are being manipulated behind the scenes to try and account for my objective play. It’s very much not just tied to score per minute and K/D, whether you win or lose and how much you try for the objective plays a big factor too and I hope you’ll include a section on that in your breakdown video because that’s the angle I’m most interested in by far.

    • @alexanderleos5261
      @alexanderleos5261 8 дней назад

      I play mostly hardpoint and I live on the point and am usually at the top of the scoreboard with a W/L ratio >2 and pretty much a 1.0 K/D ratio (+ E/D ratio) but my skill rating per this file is negative. I don't see anywhere on the file where it takes into account time on objective. I agree that the matchmaking must also largely be taking into account W/L cause when I win a few in a row the game tries to humble me by putting me with a team of pacifists who cannot shoot the enemy and actively run away from the objective.

  • @ClampsSH
    @ClampsSH 14 дней назад +30

    I'm glad my 2-box data was interesting - super excited to see what you find once you're able to collect all of this data!

    • @user-cg5mg9je4m
      @user-cg5mg9je4m 14 дней назад +10

      Regardless of what people feel about 2 boxing, your data feels like it holds some real sigfingance in this conversation. It was really interesting.

    • @JfkSush
      @JfkSush 14 дней назад

      2 box ng is for weak cowards. No 2 ways about it

    • @JfkSush
      @JfkSush 14 дней назад +6

      To be a coward in a video game is just embarrassing

    • @JfkSush
      @JfkSush 14 дней назад +6

      Have to pick on weak players thats the only way u can feel good about yourself LMAO

    • @ClampsSH
      @ClampsSH 14 дней назад +11

      ​@@JfkSush I decided that I didn't want an algorithm manufacturing my experience in the game, sorry that upsets you!

  • @kildashade461
    @kildashade461 12 дней назад +2

    One thing that annoys me a lot is that in game it shows elimination death ratio. But assists count as elims - so I never know if I’ve actually got a positive KD during a match ..

  • @Blue11ofWWPL
    @Blue11ofWWPL 14 дней назад +26

    still don't have mine. did it the day of the first video on it.

    • @ShivNC
      @ShivNC 14 дней назад

      Mine came in literally 45 mins ago, I submitted the request 3 hours after the initial video was posted

    • @CRL_Panda
      @CRL_Panda 14 дней назад +1

      Still waiting myself. Fingers crossed will come soon be interesting to see it all

    • @Kewton
      @Kewton 14 дней назад

      mine came 2 days ago, must be low on the list or something

    • @boostinturbskee5385
      @boostinturbskee5385 14 дней назад

      Same

    • @goodday2139
      @goodday2139 14 дней назад +1

      Same here, looked for updates and kept saying there was none. Now it says I've never requested anything lol

  • @tubeular10
    @tubeular10 10 дней назад

    Got my data after a couple weeks wait. it's been interesting looking through it. I'm not at all surprised they collect it and use it to match make. It's no secret COD lobbies are 'skill' based, it's what makes it addictive to play. As a low level casual player I have no interest in getting randomly added to lobbies with die hard players, your team might still win rounds but if there's one or two players dominating, it'd just be frustrating. My skill rating for BO6 has been consistently around minus 320 (low -450, high -200), KDR is on average 1.07, score per min is 422. I looked into correlations of 'change in skill rating' with things like KDR and SPM. On the full time base of the data set there's not much correlation, but within a single session you can see them move together as you warm up and then get tired.

  • @blikthepro972
    @blikthepro972 14 дней назад +25

    make sure you do a regression on skill and percentage of time moving. would love to see if the game favors rushers or campers

    • @shari0n
      @shari0n 14 дней назад +11

      I am willing to bet on the game favoring camping. My guess is that more time moving increases your skill rating giving you sweatier lobbies.

    • @emwols
      @emwols 14 дней назад

      I would love to see that data too

    • @emwols
      @emwols 14 дней назад +1

      @shari0nplaying slow or methodically is generally better for a good K/D than playing fast and being constantly rushing around to new places (even though streamers will have you think otherwise) So I’m not sure that will be the case

    • @blikthepro972
      @blikthepro972 14 дней назад +1

      @@emwols that may be true. the annoying thing is that no one wants to play like that

    • @emwols
      @emwols 14 дней назад +1

      @@blikthepro972 I play like that when defending an objective or getting close to higher streaks. Otherwise yes I totally agree

  • @OiG_GEMiNi
    @OiG_GEMiNi 12 дней назад +1

    Hey Ace, Just got my skill data, gonna send it to you. One thing that stood out to me is my skill rating in black ops six is quite low as of lately 50-100 & often times in the negative wih only a small patch of games in the 200s. Yet other games like MWII and MWIII my skill rating is in consistently higher in the 300s & 400s?
    This is odd to me because all of the games i play are literally sweat fests. I also played the same way across all those games & the same modes. (90% S&D) All I do is snipe at a very high level 95% of the time.
    I Often get matched against FaZe members, YTers TikTokers, TTVs etc & have proof of that in my YT vids & tiktoks.
    Another thing to note is Ive never reverse boosted or 2box on any of these games.
    My KD is hovering around the same between all three games (1.1 - 1.4) sniping only mind you.
    I think a huge missing part is definitely the skill rating of the lobby and players we are going against this has to tell another story on how our skill rating is calculated because something isn’t adding up to me between games. My skill rating particularly in bo6 has such large fluctuations in it yet almost all my lobbies feel the same.

  • @rattlehead999
    @rattlehead999 14 дней назад +26

    Also there is ranked mode for skill ratings and ranks, keep Casual, you know... Casual...

    • @HaidDaSalami1
      @HaidDaSalami1 14 дней назад +5

      Unfortunately it seems like the ranks don’t mean anything since it’s all skill rating based, which defeats the whole purpose of ranked

    • @rattlehead999
      @rattlehead999 14 дней назад

      @@HaidDaSalami1 Damn, I haven't played ranked, I just don't care for it, but it's sad to know that it's not properly implemented.

    • @-bunda
      @-bunda 14 дней назад

      Yep, I’ve made an alt account this week. Played pubs until I got 50 wins, absolutely smashed it. Went into my first game of ranked and had to play against pretty good G3 /P3 players..

  • @MississippiKid96
    @MississippiKid96 11 дней назад +1

    I remember when cod didn’t collect all this data…
    When lobbies were made based off connection

  • @Jiangcool9
    @Jiangcool9 14 дней назад +6

    8:12 arn’t you just describing ranked mode?

    • @TheXclusiveAce
      @TheXclusiveAce  14 дней назад +13

      Keep watching!

    • @BroManGuy7
      @BroManGuy7 14 дней назад +1

      Lol

    • @VinvisYT
      @VinvisYT 12 дней назад +1

      @@TheXclusiveAce The funny thing is, they base your ranked SR goal, and therefore your supposed rank division, on your hidden MMR. So, I’d say the hidden MMR is more valuable to know than the rank division you’re in. It would also be interesting to study the correlation between your MMR and your SR goal

  • @iiLucky
    @iiLucky 13 дней назад +2

    I hope CDL pros share their data that would be interesting to compare against low and average players.

  • @okokokok1457
    @okokokok1457 14 дней назад +3

    What 5:23 is 2 boxing ?

    • @tirtel1
      @tirtel1 13 дней назад +1

      joining a lobby of a new/intentionally low skill account in order to get easy lobbies.
      Back in MW3 you could basically feed the opponents for 30-40 matches and then get 10 people that can't shoot, and 1 player that was also doing the same.
      As this is mostly unsuccessful for veteran players, they started creating fresh account, joining a match of that account while it's in progress and killing every 8 year old Timmy they could aim at.

  • @Hard_Corsair
    @Hard_Corsair 13 дней назад +1

    It occurs to be that a big part of the problem with the discussion around matchmaking is that SBMM/EOMM do not accurately describe what's going on.
    I prescribe that the most accurate name would be Performance Based Matchmaking.

  • @spartanx169x
    @spartanx169x 14 дней назад +6

    The skill Rating absolutely need to be seen by the player prematch and see who you are playing against at least afterwards.

    • @elg7365
      @elg7365 14 дней назад +2

      Everyone is gonna leave

    • @FireTrainer92
      @FireTrainer92 14 дней назад

      Leads to abuse easy

    • @nixic_
      @nixic_ 14 дней назад

      Why?

    • @joelheidrich8779
      @joelheidrich8779 14 дней назад

      You would end up with half a team in the match as people try to avoid good players.

    • @adamdelemere7562
      @adamdelemere7562 14 дней назад

      Stacks will shop around for easy lobbies

  • @mash2481
    @mash2481 14 дней назад +1

    Way to go, Ace! Very cool and interesting stuff!

  • @theshmir1959
    @theshmir1959 14 дней назад +6

    if activision allowed players to see the overall skill rating in public lobbies, then I imagine people would just start backing out if they see a level that they consider too high for them. And activision will never allow that.

    • @BCBtheBeastlyBeast
      @BCBtheBeastlyBeast 14 дней назад +1

      Yep. But we should be able to see our own skill-rating at minimum.

    • @spartanx169x
      @spartanx169x 14 дней назад +5

      People are already quitting in droves. If anything they may feel challenged to do better.

    • @MrNomial
      @MrNomial 14 дней назад

      I imagine they would let you see you're overall skill in your personal stats. Lobby ratings could be displayed after the fact in a recent stats area.

    • @MC_605
      @MC_605 14 дней назад +1

      @@spartanx169x Nobody cares about how they do or how much their challenged its casual people are there to fuck around with friends and grind camos. This a system that belongs in ranked/competitive games.

    • @spartanx169x
      @spartanx169x 14 дней назад

      @@MC_605 You may be right, you may be completely wrong. Unless you have a source that says otherwise. Other games(not COD) had this information and its always beneficial to the player to be able to see it.

  • @Quasipox
    @Quasipox 13 дней назад

    Can't wait to see what insights you can pull from this study.
    Sent my data in. Hopefully I didn't mess up any formatting lol

  • @delicious_mm2079
    @delicious_mm2079 14 дней назад +5

    Can you include the users’ RANKED rating as well? That will help us understand how the skill ratings correlate with actual player skill and lobby skill

  • @jakegittes7035
    @jakegittes7035 12 дней назад +1

    Ace, I got my data today and looking through it, I think the skill rating might be the *lobby* skill rating. There does not seem to be a correlation between round performance and skill rating. If skill was an individual rating, you should see a rough correlation between performance and skill, but it doesn’t seem to impact skill rating much at all.

  • @americanjedi000
    @americanjedi000 14 дней назад +3

    I appreciate what you're doing, Ace, trying to shed some light on Activision's opaque SBMM algorithm. I want to help you out and share my stats, which go all the way back to MW2019 alpha (right?) and beta tests and every release since then, up to and including BO6 and every version of Warzone. (Until I uninstalled in frustration for the first time ever, about two weeks ago now.) Unfortunately, I'm getting the bullshit "We've encountered an error. Please try again." message when I click on [ Submit ] after logging in and seeing that they do indeed have all my linked platforms, etc. I'm sure they noticed the uptrend in people requesting their data and decided an "Error" message was the simplest way to put a stop to that. Fuck this company, fuck their games (both literal and figurative games). I'm done with them until I hear they've made significant changes to how they do business. Knowing Activision, that simply means I'm done with them; they won't change their business practices, no matter how vocal their veteran community is.
    #UninstallCoD
    #BoycottCallofDuty
    #BoycottWarzone
    #BoycottCoD

  • @adambrown8933
    @adambrown8933 13 дней назад

    Love seeing this info. Excited to see more on this!

  • @dcasper9884
    @dcasper9884 14 дней назад +4

    What is 2-boxing?

    • @Chrissy717
      @Chrissy717 14 дней назад +4

      Low skill account searches for a match.
      Low skill account finds match.
      Your actual account instantly joins the half filled lobby your low skill account just found.
      Voila. Everyone in your lobby has now the same skill as your low skill account, instead of the skill your actual account, which joined the lobby later, has.

    • @Calabrel
      @Calabrel 14 дней назад +1

      ​@@Chrissy717thank you for the explanation, I had no clue either.

  • @agoodmorning
    @agoodmorning 11 дней назад +1

    i miss when the lobby leaderboard was a standard thing in cod

  • @Tuned-4fun
    @Tuned-4fun 14 дней назад +4

    If I was implementing this system, I would have 1 KD as 0 skill on that graph.
    So < 1 KD is negative, and > 1 is positive.
    Of course this is just a rough, simplified way to describe the system.
    We would have to know how they are valuing certain things in game. But I would say that 1 KD is a starting point.

    • @qpeghnl97x
      @qpeghnl97x 14 дней назад +1

      Not a bad starting point, but this would only work for kill-based modes and not objective. In MW22 (the last game I played that had actual K/D’s), my K/D was only .85ish, but I only ever played objective modes and farmed points for score streaks, so my W/L was like 1.4 and my team would routinely steamroll pubs.

    • @Tuned-4fun
      @Tuned-4fun 14 дней назад

      @@qpeghnl97x yeah, that is why I said, it would be interesting to see what goes into equation and how.

    • @mrdjwess645
      @mrdjwess645 14 дней назад

      The problem is that it doesn’t take into account the skill of others in your lobby. A 1kd against bots and a 1 kd against pros aren’t the same thing.

    • @Tuned-4fun
      @Tuned-4fun 14 дней назад

      @mrdjwess645 Your KD is an average of all games that you play. So it is not a problem.

    • @mrdjwess645
      @mrdjwess645 14 дней назад

      @ yes but you wouldn’t see a skill increase if you played against better players over time because your kd would average out to a 1 over time. So your skill would be the same if you were comparing the stats of pro players against each other or Christmas noobs against each other.

  • @gman9mm1
    @gman9mm1 14 дней назад +2

    I don’t play COD anymore but I do find this really interesting… my skill PLUMMETED after MW2019. To a degree that made me *so* confused as to what happened between games…My experience between 2019, and II, and III was night and day. The only thing I could think of was either some tweak to the damage values or the SBMM system that I wasn’t privy to… and the data is leaning towards the latter.

    • @potapotapotapotapotapota
      @potapotapotapotapotapota 12 дней назад +1

      MW2019 had very loud footsteps. Was a very campy game. People are much more confident to rush in BO6.

  • @SteelTiiTan
    @SteelTiiTan 14 дней назад +7

    I'd come back to COD after years off if they released one without SBMM

    • @LowTide941
      @LowTide941 14 дней назад +4

      Guess you’ll never come back then

    • @MGrimm1226
      @MGrimm1226 14 дней назад +5

      They did, it was called xdefiant and nobody played it

    • @SteelTiiTan
      @SteelTiiTan 14 дней назад

      @ xdefiant is not an equivalent to the Call of Duty IP and development

    • @fartmaster6977
      @fartmaster6977 14 дней назад

      ​​@@MGrimm1226guess the other CODs prior to mw19 don't exist then 😂

    • @jacksonfinn23
      @jacksonfinn23 11 дней назад

      @@MGrimm1226reached over 1 m players. People left cuz the servers were shit

  • @zerokool-2058
    @zerokool-2058 13 дней назад

    This is why I have been loving the 4 player Co-Op games. With no multi player.
    After work I just want to chill and game. Not be playing like if I’m on rank play

  • @lolschrauber
    @lolschrauber 14 дней назад +5

    As someone who just got shadow banned for nothing, they can go to hell with their systems. It's all nonsense anyway, evidently.

  • @DarkNia64
    @DarkNia64 9 дней назад

    Data sent. Looking forward to the detailed analysis!

  • @ImGoingSupersonic
    @ImGoingSupersonic 14 дней назад +6

    Is it weird if your left ball hangs lower than your other two balls?

    • @tobyhouston9939
      @tobyhouston9939 14 дней назад +2

      Other two?

    • @tobyhouston9939
      @tobyhouston9939 14 дней назад

      If but yeah they hang differently for temp control

    • @Werewolf914
      @Werewolf914 14 дней назад

      I don't know why you have 3 but I think it's fine, if one is larger than the other that's when you might need to be worried because it could be testicular cancer, but could also just be a hydroceal (can't remember the spelling) that's a build up of water in the testicle which isn't as serious but still should get it looked at
      If you're from America I wouldn't worry but if you're from a place with actual good Healthcare I'd recommend just to be safe getting checked out by a Doctor especially to see why you have 3 testicles

  • @darthj_der7447
    @darthj_der7447 13 дней назад

    Great job dude. Im very interested to see how this turns out. I wish they'd just lighten up a bit on sbmm. I dont want EVERY game to be my application video for the CDL.😂😂 just chill mostly.

  • @hustler666100
    @hustler666100 13 дней назад +4

    doesnt condone two boxing but condones the COD alhgorithm

    • @TheXclusiveAce
      @TheXclusiveAce  13 дней назад +1

      I’ve been speaking out against their matachmaking system for many years

  • @KXZero
    @KXZero 14 дней назад +2

    4:30. I know that had to suck. Not even 5 seconds in Double Agent. Also, love the info you are sharing, thank you.

  • @thomaswawrzyniak118
    @thomaswawrzyniak118 14 дней назад +3

    I hate first comments; but I accidentally tapped on the noti. Great to see yall 😊

  • @seanbrown-author
    @seanbrown-author 12 дней назад

    I’m a data scientist in my day job and ran some Python data analytics on my skill data (sent it to XclusiveAce and Nero). I was able to back into the SBMM algorithm with an XGBoost regression model and find the biggest correlations to skill, and it is mainly your skill in your last 8 matches, last match score, lifetime wins, and time played. I started BO6 with a fresh account and my skill was -320 for a long time. Then they started to set it to random values and the algorithm kicked in, shooting up to 75, before hovering around 0. What threw me was the #1 skill indicator was lifetime wallbangs! Perhaps to catch people walling, so it jacks up your skill to the max. Either that or they assume wallbangs = skill… 🤓

    • @seanbrown-author
      @seanbrown-author 12 дней назад

      Feature Importance
      Lifetime Wall Bangs 0.33780137
      Skill_1 0.23941274
      Skill_2 0.114405714
      Skill_3 0.037927497
      Lifetime Games Played 0.032032818
      Skill_8 0.02712443
      Skill_6 0.025060102
      Score_2 0.018084485
      Lifetime Wins 0.013437924
      KD_Ratio_1 0.006047078
      Skill_10 0.005968014
      Score XP_5 0.005213942
      Shots_6 0.004903351
      Skill_4 0.004834562
      Kills_1 0.00427607
      Rank at End_4 0.00380922
      Rank at End_3 0.00364872
      XP at End_6 0.002988484
      XP at End_7 0.002617068
      XP at End_5 0.002531297
      Score XP_1 0.002427384
      Score_10 0.002400091
      Hits_2 0.002327372
      Weapon XP_5 0.002243329
      My regression model feature importances (weightings) that go into skill. Showing the ones that account for 90% of my skill variance.

  • @nickp2296
    @nickp2296 14 дней назад +3

    The people who designed this is probly watching and laughing at us trying to figure it out they suck

  • @llbslater23
    @llbslater23 14 дней назад +1

    Always love the videos brother ! Great job, keep up the good work!! 👏👏👏👏👏👏👏👏

  • @Calma123_
    @Calma123_ 14 дней назад +7

    MWIII >>>> Call of diddy blackmail 6

  • @Misogiii
    @Misogiii 14 дней назад +2

    Hey Ace, if I could make a request, when you do the video can you take a look how K/D ratio correlates with W/L ratio? It seemed when I first started that everyone who was above a 1.0 K/D had a negative W/L, and a lot of people with a negative K/D had a positive W/L. Would be interesting to see if that is true when you get the data. Thanks for taking the time to do work on all this skill rating stuff and keeping the community informed.

    • @ArgoG
      @ArgoG 14 дней назад

      That’s mostly a mindset people have , they value a win or a high kdr. My w/l is only in the .70 range but my kdr is 3x that.

    • @Mattchoo70-fk1jf
      @Mattchoo70-fk1jf 14 дней назад +1

      I could pretty much guarantee that K/D ratio and W/L ratio have an inverse correlation amongst the community. And it’s not because Activision/COD is conspiring against “good” players with high K/D. It’s because people that value K/D over all else pretty much screw over their objective playing teammates every match by not making any effort whatsoever to try and contribute to winning the match and thus the low W/L.

  • @rattlehead999
    @rattlehead999 14 дней назад +6

    I think the problem with BO6 is that when you do well, it puts you in a lobby where your entire team is much weaker than the entire enemy team. MW2019, BO:CW and MW2022 they'd put you in a lobby of strong players on both teams and a weaker one here or there on each team.

    • @Calma123_
      @Calma123_ 14 дней назад

      the real problem is, Bo6 is pure garbo

    • @the_lifeoftimbo
      @the_lifeoftimbo 14 дней назад

      BO4 had this too

    • @spartanx169x
      @spartanx169x 14 дней назад +2

      That is exactly what I'm experiencing in BO6. None of my team will be able to break a 1.0 KD and the entire other team is like 2.0 or better and it happens way too often. I'm inclined to believe that they are not making any effort to balance the teams.

    • @rattlehead999
      @rattlehead999 14 дней назад

      @@Calma123_ Hard disagree, the mechanics are great, but many of the maps are too small for the fast movement speed, even more so than MW3 2023's remade maps. MW2019 remains the best CoD to this date.

    • @rattlehead999
      @rattlehead999 14 дней назад

      @@spartanx169x yup, that's what sucks. Because it's alright if 1-2 plays on the team are weaker, but if the entire team is weaker it compounds/snowballs and makes it even worse.

  • @jasondavis2945
    @jasondavis2945 11 дней назад

    If I ever get it Ill happily share it with you. Only been since you dropped the other video haha.

  • @Alexia2k7
    @Alexia2k7 12 дней назад

    I can confirm switching between pc and ps5 has zero affect on the skill rating when looking at my data, even when ps5 typically is cross play off.

  • @IIDAVEII
    @IIDAVEII 9 дней назад

    I wish these stats could explain how solo queueing in Domination is the worst experience in COD history. Either puts me in an existing game or gives me 5 teammates who lack opposable thumbs.

    • @IIDAVEII
      @IIDAVEII 9 дней назад

      521 SPM and 125 OBJ SPM and constantly queued with guys who have no idea what's going on. If am not going as hard as possible, my team gets steamrolled. Thanks, COD

  • @A_Shihtzu
    @A_Shihtzu 14 дней назад +1

    after hopping on BF4 player run servers with no SBMM, you get a wide range of skill across the 32 player teams

  • @Flnetic
    @Flnetic 12 дней назад +1

    I will be sending my data when I receive it. I requested mine within an hour of your initial video.

    • @Flnetic
      @Flnetic 12 дней назад

      And just received and sent!

  • @PreGameJordan
    @PreGameJordan 11 дней назад

    New sub from me . In very intrested in this info and appreciate you taking the time to give it

  • @Bumpster316
    @Bumpster316 11 дней назад +1

    I’m a crimson player (prob could be iridescent but cheaters and lack of time). Have a 2.25 pub kd. Average skill is 415.44. Highest skill game was 622. Sent the data over.

  • @LB-HEARTLESS
    @LB-HEARTLESS 12 дней назад +1

    And in the data I received. Dozens of items are saved that prove that the game is rigged at all levels: Operator skin, operator bundle, the execution chosen for the operator, AND THEY TELL US THAT PURCHASES IN THE STORE DO NOT COUNT FOR THE EOMM 🤔🤔, the percentage of time moving per game, the time without dying, shots through walls... etc, etc, I UNDERSTAND BETTER AND MORE AND MORE WHY I HAVE THE IMPRESSION THAT IN EVERY GAME I AM A BOXER WHO TRAINS IN FRONT OF A MIRROR. THE GAME IS REALLY COMPLETELY RIGGED.

    • @kevinphillips1043
      @kevinphillips1043 10 дней назад +1

      Right? Like why keep track of which operator you used, unless its used to adjust the games damage. All these people who bought stuff from the store are getting a pay to win game.

  • @InfernalJackal
    @InfernalJackal 13 дней назад +2

    I play splitgate now. Amazing game with a portal twist. Splitgate 2 is coming out soon too!

  • @savy957
    @savy957 14 дней назад +2

    “Sorry we encountered an error”

  • @izgonyate
    @izgonyate 8 дней назад +1

    Can you do a video on how you take the data received to the graph you use in the videos?

  • @ClayDunks
    @ClayDunks 11 дней назад

    Ace one thing I just noticed that I’m sure you will notice is that something is up with the Hardcore game modes when it comes to skill rating. It seems to me like the ratings are inflated for hardcore modes

  • @RichWilk
    @RichWilk 13 дней назад

    I havent received mine yet and I requested it immediately when you posted the video about how to do so. Hopefully soon!

  • @vshockgamingandmore7735
    @vshockgamingandmore7735 14 дней назад +1

    Ran-snack definitely had no SBMM, I haven't played as much Cod in years as I did when that playlist was out, it genuinely felt like old cod and my EKIA/D for the prestiges I was doing it was up to a full point higher than in the other lobbies.

  • @atticusnari
    @atticusnari 11 дней назад

    Feel like every time I'm watching a video of yours you're playing on skyline lmaoo

  • @EagleHD
    @EagleHD 13 дней назад +2

    You can organise and improve the layout with excel, like with conditional formatting.

  • @IMurkHaters
    @IMurkHaters 8 дней назад

    Okay Ace. Highest skill rating I've had was 300. Its fluctuated between that down to the negatives and back up later on. This is all Warzone data I'm giving you from Black Ops 6. 718 games played. 3360 kills 2007 deaths. 1.76 KD. My elimination death ratio is 2.60. 5428 eliminations 2091 deaths compiled in a total of 782 games. So for 64 games, I'm missing match data that would truly show what my warzone kd is.

  • @ScenesByOmnic
    @ScenesByOmnic 8 дней назад

    Freedom is a great thing. Give the players the choice. Those that want to play general lobbies/modes with regular SBMM and one where it's extremely loose or non-existent. Let the players decide so we can end people whining about being stuck in one or the other. Problem solved right?

  • @dforer32
    @dforer32 14 дней назад +1

    In the last CoD, I always played the s2 map pack, s3 map pack, s4 map pack. I found there was often seemingly minimal sbmm and I could regularly dominate with 3kd and 4kd. When I went into the regular general playlist, I didn't really enjoy the game at all.

  • @texasbbq3191
    @texasbbq3191 12 дней назад

    This is why I still play Sea of Thieves, Roller Coaster Tycoon, and single player story games 😂😂

  • @TheIntelligentVehicle
    @TheIntelligentVehicle 12 дней назад

    7:48 lmao... I've said it before as a member of communities in other games, just give us our ELOs and of the lobbies we play against. Just like Ace says, I think people's gripes with SBMM would go way down if they knew where they stood in everything. "But that's what ranked is for." Sort of... I think it's very different to have a "ranked ELO" on top of a regular "skill rating." Going into ranked is like an agreement that everyone is putting their ELO on the line as the objective of the mode. Getting matched based on skill in a more casual mode makes the ELO only a byproduct of playing however players want to play. Finally, the speculation that limited-time modes have not affected "skill ratings" in the past and that perhaps SBMM is not used as much or at all shows, in my opinion, that games would be better off just being clear about which modes have SBMM and which don't. These changes would clear up any illusions people have about how good they are or why they're struggling, etc. As a noob, you would join a non-SBMM mode at your peril, but you'd know that going in. As a veteran player, you wouldn't necessarily take so much pride in stomping a lobby with a weak skill rating, in part because everyone you would be playing against would know the implication, as well (perhaps that it would actually be more impressive if you went and did that against some tougher competition, whether in ranked or just another, more casual SBMM mode). Anyway, this is great info! Thx! A not insignificant chance that these revelations actually change competitive online shooters for the better in the future.

  • @kildashade461
    @kildashade461 12 дней назад +1

    Why aren’t they tracking info on server/lobby quality?
    Like packet loss, latency, ping, or how often a game crashes ?

  • @theavenue4060
    @theavenue4060 13 дней назад +1

    It looks like sbmm is weighted the same as ranked, in ranked if your gold 1 and you play against gold 1s and hit top of the leader board and you go positive then let’s say you get 100 SR then if you play a lobby of gold 3s and hit top leaderboard and go positive you’ll get 135 SR , I’ve done some very limited testing of this and it seems to work that way , so in pubs your skill level against the same skill level brackets then you’ll barely go up but if you go wayyyy up in skill level brackets then your skill ranking will go up more after a good performance

  • @jmontgue6431
    @jmontgue6431 11 дней назад

    So, I'm assuming in ranked MP, they are mostly putting you in games at your own skill level and not in a random lobby of your rank. So if you are a decent Plat player, all the golds, plats and diamonds in your lobby would basically be the same. Which is SBMM essentially.

  • @lucasadam1076
    @lucasadam1076 11 дней назад +2

    My games are between 300 and 400 skill rating and its borderline unplayable. Lots of cheaters and crackheads