Isnt bleak watcher technically possible for all stasis nades but set to the max cooldown of glacier regardless? It was just almost entirely a coldsnap hound because of the dual nade exotic until the new one came out this season.
There is a lot of freezing going on there! The damage is applied over a very long duration, but it certainly wouldn't hurt having a Stasis Turret passively chugging away during a damage phase. 😁👍
I'll be damned. I had to try it out for myself, but you're 100% correct. I don't think I've ever tried hitting an Overload with either grenade directly, but it absolutely works! 👍🍻
To clarify for Bleak Watcher - you do not need to have Coldsnap equipped and it will override the cooldown to that of Glacier Grenade regardless of which grenade is selected.
Something that isn't spoken about often enough is the sound of Stasis crystals breaking. It's so good 🤌🏼! I'm curious to know if you did any testing with the Iceflare Bolts aspect. It does play a part in freezing a target with a Stasis grenade.
No doubt about that! The shatter sound effect is sooo satisfying!! I didn't really dig into Ice Flair bolts for the video, but if I'm remembering correctly, it should allow any freeze chain to spawn out to 5 additional targets. 👍👍
Duskfield got super pumped up in final shape, due to them doubling shatter damage. They, unfortunately, didn't touch crystal that much. And I'm glad the sword seemed to passify the ogre! Hope it continues to help you, especially with solar grenades. You get so much damage resistance with the sword, you could walk up to the ogre and make it slam, which will lock it in place even further. And as always, your data presentation and breakdowns are always on point. Thank you!
First off, we need a Verity's Brow ornament Secondly, we could use more grenade for Stasis/Strand. Grenade damage isn't everything, but it is always fun to have more options. Thirdly, Death Throes (from Verity's Brow or the exotic class items} do work on Stasis grenades, not significant enough of a damage boost to consider, but Verity's Brow was my double-turret exotic before Osmiomancy Gloves, and even after the timer nerf, it still can keep up when enemy density is high, where double turrets are needed most.
I agree on all points, and I would love to see more Strand and Stasis grenades added! I really think adding a few more grenades to play around with would be a great addition to the subclasses! 👍👍
Absolutely! I actually was going to roll Stasis and Strand into one video...but then I realized how much I wanted to cover with the Stasis Grenades on there own! 😅👍
Point of correction, you don’t need to have cold snap equiped to be able to use a stasis turret, you can have the wall or the snowball equipped and still are able to charge a turret Edit: seems someone beet me to this particular comment
@ I mean, with the advent of rime-coat the freedom of choice for grenades is much more open, which resulted in me selecting the wall for its immediate damage potential and the ability to block off a group of painful adds (also I have no solid proof but I believe it causes freeze the fastest of the three options since it doesn’t have the cold-snaps issue of needing to recognise a target
While the first 2 do technically deal higher damage, Stasis Grenades are so wonky in their actual implementation, I can't help but just stick with Coldsnaps. Glad to know that I'm technically using the worst option lmao
wow i always thought fissures with glacier was like an insane amount of damage, its only about 10k more. id rather have the utility of another fragment than that..
I'm wondering if Whispers of Fissures damage got knocked back at some point. In the past I had assumed it was a "must equip" but it's really not given the numbers that we we're seeing. 👍👍
I learned that Fissures isn’t really all that crazy. It extends that shatter damage range by 1 meter and doesn’t actually improve damage, I think people found that it just adds a second “burst” to the shatter? It’s been a while since I looked
@@IronworkerGaming Fissures damages is unchanged, but Bungie doubled shatter damage in the Final Shape, so you're getting half the relative benefit now. So yeah, it's not a good fragment, and I wince when I see streamers recommend it.
@@ChromaticDiscord Plus the fissures burst apparently doesn't inherit damage source like the stasis crystal does (e.g. crystals formed by a grenade count as grenade damage, crystals formed by headstone count as the weapon that created it) so it can lead to inconsistent mod/perk interactions depending on what actually gets the tag.
Correct. I tried with and without, and the crystal melted down after 15 seconds in both cases. I would assume this is because the Stasis crystals are not specifically bound to the grenade since they can be created by other means as well. 👍👍
Does anyone else think stasis crystal shatter damage needs to be higher at base? Waaaay back in Beyond Light, Bungie acknowledged that they wanted targeting stasis crystals for shattering should be a higher priority than targeting frozen combatants. Since around the time of the stasis nerfs at the end of Beyond Light, the crystals have felt like utility keywords and not offensive ones, in my opinion. Feel free to disagree. The shattering for frozen targets feels quite strong as is, though. Bungo, plz let crystal shatters be useful outside of utility from stasis fragments, Behemoth supers, and the Hail the Storm artefact mod. Shatterdive PvE damage when?
I do think Stasis as a whole seems to be in an odd spot. While I still enjoy using the subclass, it could use some general retuning. I wish Bungie would have focused a little more on reworking what we already had rather than injecting Frost Armor as a feature. I'm really trying to embrace it, but Frost Armor is feeling like a lot of work for a rather moderate benefit. 👍👍
@@IronworkerGaming At least we got plenty of tools to build Frost Armor this season? I was looking forward to it when it was mentioned in a TWID in early Wish, but release FA was *not* worth anything. Now it's easier to gain/maintain but... even with the Warding fragment's duration nerf Woven Mail seems more reliable (At least as a titan. Do hunter's and warlocks now have a harder time maintaining WM in a way that might make FA more appealing?).
Honestly, you're not missing much. The new Dungeon is really cool...not sure if you had the chance too try that out. As far as the seasonal content, all I can say is....it's another season. It's always great to hear from you though, an hope all has been well in your world! 👍🍻
Isnt bleak watcher technically possible for all stasis nades but set to the max cooldown of glacier regardless? It was just almost entirely a coldsnap hound because of the dual nade exotic until the new one came out this season.
You are correct. My mistake. My Warlock brain has become to accustom to using them with Osmiomancy Gloves. 😅👍
have to say I'm surprised by the bleak watcher damage was not expecting this. Thanks for testing!!
There is a lot of freezing going on there! The damage is applied over a very long duration, but it certainly wouldn't hurt having a Stasis Turret passively chugging away during a damage phase. 😁👍
glacier and cold snap can actually stun overloads, as a direct hit can apply slow!
I'll be damned. I had to try it out for myself, but you're 100% correct. I don't think I've ever tried hitting an Overload with either grenade directly, but it absolutely works! 👍🍻
Woohoo favorite destiny element mentioned lets gooooooo great vid
Thank you very much, and I'm happy to hear that you enjoyed it! 😁👍
To clarify for Bleak Watcher - you do not need to have Coldsnap equipped and it will override the cooldown to that of Glacier Grenade regardless of which grenade is selected.
Indeed. I think my Warlock brain defaults to "Bleak Watcher = Coldsnap" because of the Osmiomancy Gloves. My apologies! 👍👍
Something that isn't spoken about often enough is the sound of Stasis crystals breaking. It's so good 🤌🏼!
I'm curious to know if you did any testing with the Iceflare Bolts aspect. It does play a part in freezing a target with a Stasis grenade.
No doubt about that! The shatter sound effect is sooo satisfying!! I didn't really dig into Ice Flair bolts for the video, but if I'm remembering correctly, it should allow any freeze chain to spawn out to 5 additional targets. 👍👍
I dunno how my nose is supposed to help me with situational utility
Hahaha...perhaps you could "sniff out" the possibilities! 😂👍
I appreciate the work you do for these videos. Keep up the great work
Thank you very much man, and I really appreciate the support! 👍🍻
Duskfield got super pumped up in final shape, due to them doubling shatter damage. They, unfortunately, didn't touch crystal that much.
And I'm glad the sword seemed to passify the ogre! Hope it continues to help you, especially with solar grenades. You get so much damage resistance with the sword, you could walk up to the ogre and make it slam, which will lock it in place even further.
And as always, your data presentation and breakdowns are always on point. Thank you!
The sword tip was extremely useful, and was probably necessary to get a max duration Duskfield grenade! I really appreciate it! 😁👍
Спасибо за видео! Ты помогаешь игрокам со всего мира 😊😊😊
You are very welcome! It is always great to hear from you and I am glad that you found the video useful! 😁🍻
Will you be including gunpowder gamble for the next video?
Sure, I can include that in the testing! 👍👍
First off, we need a Verity's Brow ornament
Secondly, we could use more grenade for Stasis/Strand. Grenade damage isn't everything, but it is always fun to have more options.
Thirdly, Death Throes (from Verity's Brow or the exotic class items} do work on Stasis grenades, not significant enough of a damage boost to consider, but Verity's Brow was my double-turret exotic before Osmiomancy Gloves, and even after the timer nerf, it still can keep up when enemy density is high, where double turrets are needed most.
I agree on all points, and I would love to see more Strand and Stasis grenades added! I really think adding a few more grenades to play around with would be a great addition to the subclasses! 👍👍
Fun fact, any stasis nade can be used for bleakwatcher, coldsnap was just the most popular because of osmiomancy gloves.
Ah there's nothing like a wall of stasis crystals to get in the way of what you're shooting 🔫 😕 🙃. Thanks for another great video 📹 👍 😀.
Hahaha! Nothing is more infuriating than touching off a rocket just as a party member drops a wall of Stasis crystals in your face! 😂👍
favorite channel hands down 🙂👍❤
I really appreciate it man, and it's always great to hear from you! 😁🍻
"thing between your ears" My nose?
You are more that welcome to try and use your nose. Situational utility may have a distance aroma! 😂🍻
I was hoping you made the darkness grenades too. Thanks
Absolutely! I actually was going to roll Stasis and Strand into one video...but then I realized how much I wanted to cover with the Stasis Grenades on there own! 😅👍
@@IronworkerGaming Prismatic grenade test when?
@ITheNameless I'm planning on getting Solar and Stand done first. Then I'll move to prismatic. 👍🏻👍🏻
Point of correction, you don’t need to have cold snap equiped to be able to use a stasis turret, you can have the wall or the snowball equipped and still are able to charge a turret
Edit: seems someone beet me to this particular comment
Indeed. My thought process was stuck in my "Osmiomancy ways". 😂🍻
@ I mean, with the advent of rime-coat the freedom of choice for grenades is much more open, which resulted in me selecting the wall for its immediate damage potential and the ability to block off a group of painful adds (also I have no solid proof but I believe it causes freeze the fastest of the three options since it doesn’t have the cold-snaps issue of needing to recognise a target
While the first 2 do technically deal higher damage, Stasis Grenades are so wonky in their actual implementation, I can't help but just stick with Coldsnaps.
Glad to know that I'm technically using the worst option lmao
I mean...damage wise, Coldsnaps fall short, but they are sooo useful in general gameplay! They're absolutely my favorite of the three as well! 👍👍
wow i always thought fissures with glacier was like an insane amount of damage, its only about 10k more. id rather have the utility of another fragment than that..
I'm wondering if Whispers of Fissures damage got knocked back at some point. In the past I had assumed it was a "must equip" but it's really not given the numbers that we we're seeing. 👍👍
I learned that Fissures isn’t really all that crazy. It extends that shatter damage range by 1 meter and doesn’t actually improve damage, I think people found that it just adds a second “burst” to the shatter? It’s been a while since I looked
@@IronworkerGaming Fissures damages is unchanged, but Bungie doubled shatter damage in the Final Shape, so you're getting half the relative benefit now. So yeah, it's not a good fragment, and I wince when I see streamers recommend it.
@@ChromaticDiscord Plus the fissures burst apparently doesn't inherit damage source like the stasis crystal does (e.g. crystals formed by a grenade count as grenade damage, crystals formed by headstone count as the weapon that created it) so it can lead to inconsistent mod/perk interactions depending on what actually gets the tag.
So the fragment that makes lingering effects last longer DOES NOT make glacier grenades last longer?
Correct. I tried with and without, and the crystal melted down after 15 seconds in both cases. I would assume this is because the Stasis crystals are not specifically bound to the grenade since they can be created by other means as well. 👍👍
Yeah, but will it blend?
Hahaha! Always great to hear from you man! 😁🍻
me when see duckfield have same damge at glacier - why what? i dont know that
The Duskfield did take me off-guard. It's very dependent on getting all the freezes, but I didn't expect to see those numbers! 👍👍
Does anyone else think stasis crystal shatter damage needs to be higher at base? Waaaay back in Beyond Light, Bungie acknowledged that they wanted targeting stasis crystals for shattering should be a higher priority than targeting frozen combatants. Since around the time of the stasis nerfs at the end of Beyond Light, the crystals have felt like utility keywords and not offensive ones, in my opinion. Feel free to disagree. The shattering for frozen targets feels quite strong as is, though.
Bungo, plz let crystal shatters be useful outside of utility from stasis fragments, Behemoth supers, and the Hail the Storm artefact mod. Shatterdive PvE damage when?
I do think Stasis as a whole seems to be in an odd spot. While I still enjoy using the subclass, it could use some general retuning. I wish Bungie would have focused a little more on reworking what we already had rather than injecting Frost Armor as a feature. I'm really trying to embrace it, but Frost Armor is feeling like a lot of work for a rather moderate benefit. 👍👍
@@IronworkerGaming At least we got plenty of tools to build Frost Armor this season? I was looking forward to it when it was mentioned in a TWID in early Wish, but release FA was *not* worth anything. Now it's easier to gain/maintain but... even with the Warding fragment's duration nerf Woven Mail seems more reliable (At least as a titan. Do hunter's and warlocks now have a harder time maintaining WM in a way that might make FA more appealing?).
I have not played d2 in almost 2 and a half months now and man you are making it real hard not to come back right now with these videos.
Honestly, you're not missing much. The new Dungeon is really cool...not sure if you had the chance too try that out. As far as the seasonal content, all I can say is....it's another season. It's always great to hear from you though, an hope all has been well in your world! 👍🍻