My absolute favourite unit. Once, my opponent teleported a transport of demo trucks right into his base and didn't even realize that it contained such payloads.
3:18 & 4:24 in the original game, when a Warhead detonates on the ground it can only damage ground units. Detonating a Warhead in-air, or on a bridge, is the only way to make them damage air units. Ares DLL for YR has an optional fix for this called DamageAirThreshold. This doesn't matter for nearly all Warheads since their CellSpread is so low, naturally not counting the Nuke and Demo Truck's Warhead. 5:32 I can feel your pain from here. I do not know why this happens, but a "fix" is moving the transport unit to another cell and trying to load up the vehicle again. IIRC this glitch happens with Infantry too.
Been using 2. for the longest of time because it's like a more powerful nuclear missile. Didn't know about the anti-air capabilities. That is hilarious.
I've been playing Mental Omega for so long that I've forgotten how OP these were in the Vanilla version. I remember always rage quitting when someone combos it with the Iron Curtain. Definitely a cheap way to get an easy "GG".
Combining demolition truck with ivan's dynamite? How come that never went through my mind?! Also flying truck affects airbone unit??? So many things I didn't know :O
Poor AI... It must be thinking how many ways left to destroy my base.. 🤣🤣🤣 4:23 That's new.. 5:30 Was thinking about the same thing while watching Full combo.. 🤣🤣🤣 Nice Video 🥰🥰🥰
I used to crippled the enemy base, and put my demolition trucks around their remaining buildings (like a wall), and make sure each building is connected (using my Demolition Truck like a wall). Then I launched the Nuclear Missile to end the game.
Great vid as always, but I kind of don't get the Psychic Dominator one. Does the use Psychic Dominator to your own units make them immune to mind control?
I already try those 2 decade ago. Try this : 5 terorist+dinamite (from crazy ivan) carry with >>> flak track, then 4 flak track+dinamite carry with >>> amphibious transport. Last try at original version, the game is crash 😂.
Din`t get the idea with Psychic dominator. Demolition trucks can`t be mind controlled? And another thing, lots of things are getting scarier when player uses Iron curtain on then: Apocalypses, terror drones, demolition trucks,prism tanks)
One can use the Psychic Dominator on their own troops, giving them immunity to other mind control weapons (unless overridden by a different player's Dominator)
You cannot mind control a unit that is already mind controlled. The exception is dominator. Dominator can override normal mind control, but not other dominated units. This means that any unit dominated is now permanently yours
Have you done one of these for either mastermind or floating disks? I realized they pair well together, beating just about anything except air or terror drones. Add gattling tanks into the mix to solve that. Also what happens when you capture something that a floating disk is siphoning? Is it possible to siphon your own structures?
I believe it’s a bridge bug. The way explosions, and even anti air works is that their range is actually a dome shape. Despite this game being viewed in 2D, 3D mechanics still apply. This includes actual height for flying units. It’s why flying units sitting above Eiffel towers cannot be hit by anti air. In this case. The bridge is on an elevated platform, but it does not make flying units move higher like other platforms and buildings to. This makes it possible for the nuke truck explosion to hit harriers
@@tg.Sacred that's a rare bug if I am not wrong, perhaps it's when you don't just order them all in but instead manually order them one by one, could be wrong though
The game seems to have only two definitions of altitude: on the ground and in the air. If your unit is in a bridge it is considered to be in the air. So the explosion nuked the Harriers because they were technically at the same altitude.
Which one did you like most?
2. Full combo!
Full combo.
Super OP!
4. Warfactory was very inventive, effective and cheap. GJ
Outro
My absolute favourite unit.
Once, my opponent teleported a transport of demo trucks right into his base and didn't even realize that it contained such payloads.
3:18 & 4:24 in the original game, when a Warhead detonates on the ground it can only damage ground units. Detonating a Warhead in-air, or on a bridge, is the only way to make them damage air units.
Ares DLL for YR has an optional fix for this called DamageAirThreshold.
This doesn't matter for nearly all Warheads since their CellSpread is so low, naturally not counting the Nuke and Demo Truck's Warhead.
5:32 I can feel your pain from here. I do not know why this happens, but a "fix" is moving the transport unit to another cell and trying to load up the vehicle again.
IIRC this glitch happens with Infantry too.
The glitch you mentioned, some pro players taking advantage of it. Just wow.
Been using 2. for the longest of time because it's like a more powerful nuclear missile.
Didn't know about the anti-air capabilities. That is hilarious.
Yeah, bridge radiation can affect air units. It's the only scenario where a Rocketeer can be hurt by superweapons.
Enough - Yuri got a taste of his own medicine.
I didn't know Crazy Ivan's dynamite didn't explode if the unit was inside a transport :o
The unit basically ceases to exist in its normal form, and becomes a statistic as part of the transport, until it is unloaded again.
Trucks with bombs sitting in the transport be like... well this is awkward!
👀 making a delivery too?
@@riendmuskus4050 demo truck said a when Not Colided with v3 rocket silo truck
I've been playing Mental Omega for so long that I've forgotten how OP these were in the Vanilla version. I remember always rage quitting when someone combos it with the Iron Curtain. Definitely a cheap way to get an easy "GG".
Fun fact: Udo Kier, The man who played yuri, also played Dr. Krieger in that 2008 far cry movie
you have the best RA2 chanel ever!))
As a bird-tube-worm creature named Hooty once exclaimed, "Special Delivery: P A I N!!!"
This is what I enjoy the most in Red Alert 2. It's fun, it's silly, it's "troll your opponents" at its finest 😁
Me: Number 8 is my favorite.
Yuri: ENOUGH!!!
Me: Oh no,it's not!(Sends in more demolition truck in Iron Curtain)
Until this day no matter the mod Yuri still pretty piss off by demo truck
Full combo high effort and risk of the bug in the bloopers
Chronosphere+Demolition Truck:
"The bomb Has Been Pointed"
Planted...
@@markanthonyorine1699 Pointed... Thats Because Its Chronosphere That In The Bomb Inside The Truck... Not be placed in ground...
Yuri faction : bomb has been defused Yuri win
3:58 This! This! This! This! This! This! This! xD
I did it myself a couple months ago!
Worked ? 😅
@@tg.Sacred You know it! xD
Messing up on the Crazy Ivan was hilarious
Demolition truck + chronosphere/iron = MVP
1:54 a 3x3 array of demo trucks teleported onto a pillbox?
there will be an explosion where tou start the teleport
That moment i saw craters in the ivan+demo+transport combo, i knew that was not your first try lmao
Holy mother, number 2 is, I guess the best one. Had no idea that you can do that... GG btw
Sincers regrets for the last part XD
I pretty much expected the last scene, with all the transport group up while the evil plan is being prepared 🤣🤣
Combining demolition truck with ivan's dynamite? How come that never went through my mind?! Also flying truck affects airbone unit??? So many things I didn't know :O
Omg I knew right when the outro started, I felt the pain 😂😱
0:39 enough 😂😂 4:17 wow ! but how 🤔
Demo trucks inside a transport + chronosphere is a nasty surprise, more than a nuclear missile
Im baffled by the #1
3:25 By the way, this method does not become obsolete even in Mental Omega. (But only without the chronosphere!)
Stealing factory and producing demolition trucks? Wow that's new, I never even had an idea about this one.
Don't wait up for me!
Fantastic video! 🤣
Poor AI... It must be thinking how many ways left to destroy my base.. 🤣🤣🤣
4:23 That's new..
5:30 Was thinking about the same thing while watching Full combo.. 🤣🤣🤣
Nice Video 🥰🥰🥰
Number 2 is an awesome idea lol
The last one is definitely something that takes way too much time and should only be used for AI enemies that can't get at you or a beaten down enemy.
I love your videos!
I used to crippled the enemy base, and put my demolition trucks around their remaining buildings (like a wall), and make sure each building is connected (using my Demolition Truck like a wall). Then I launched the Nuclear Missile to end the game.
1:08 ENOUGH !!!
The outro LOL
Unexpected isn't it
@@abuleil1117 yeah lol
2:15
Wait, the AI's base defences don't attack units hit with an Iron Curtain?
They used to attack them in version 1.0 (before any patches were released to the game)
I guess that AI behavior make sense. Since it is pointless to attack the iron curtained units.
Great vid as always, but I kind of don't get the Psychic Dominator one.
Does the use Psychic Dominator to your own units make them immune to mind control?
Yes, units affected by Psychic Dominator are immune to mind control.
Same applies to enemy units that are converted too.
@@tg.Sacred Ah I see. That's a neat trick. Thank you!
Great❤❤❤
I felt the last one
yep, me knowing it will be in bloopers xD
guys, silence for a minute for that allied base
I already try those 2 decade ago. Try this :
5 terorist+dinamite (from crazy ivan) carry with >>> flak track, then 4 flak track+dinamite carry with >>> amphibious transport.
Last try at original version, the game is crash 😂.
Poor blue Allied. Always been the target 🥲🫡
I loved this game! What's the music playing in the background?
Long time no see
OMG EMOTIONAL DAMAGE 💔
God, that outro was painful 🤣
5:33 imagine ur doing that inside ur base😁
Chrono demolition truck HAHAHAHAHAHAHAHAHHAHAH!
Din`t get the idea with Psychic dominator.
Demolition trucks can`t be mind controlled?
And another thing, lots of things are getting scarier when player uses Iron curtain on then:
Apocalypses, terror drones, demolition trucks,prism tanks)
One can use the Psychic Dominator on their own troops, giving them immunity to other mind control weapons (unless overridden by a different player's Dominator)
You cannot mind control a unit that is already mind controlled. The exception is dominator. Dominator can override normal mind control, but not other dominated units.
This means that any unit dominated is now permanently yours
@@-Garaf- Wow
Contenue in this game
4:13 A poor cow was killed.
🤣😂😅
Have you done one of these for either mastermind or floating disks? I realized they pair well together, beating just about anything except air or terror drones. Add gattling tanks into the mix to solve that. Also what happens when you capture something that a floating disk is siphoning? Is it possible to siphon your own structures?
5:28 FAILED
Did they change chronosphere/iron curtain in one of the updates? I thought the former detonated the trucks, and the latter only lasted 1s?
Mam I wanna see soviet reworked mission 3 harder. Loved those rage momemts so much 😂
Haha. I hope he does not give up
kRaZy Ivan
No demo trucks were harmed in the making of this video?
Can you find out if missiles and nuke missile can be chronoshifted?
Could you please test if you can load your own units into a mind controlled battle fortress (loaded with some enemy units)?
Don't need tracking number when the recipient will be dead anyway.
GLA Postal Service. Nothing stops the mail!
@@stylesrj shipment on the way, right on schedule
Wow only 2 can stop kirov!!!
Soviet problem? Soviet Solution!
The Kirov wasn't on full health.
It's needs precision to deal a good amount of damage.
My truck is loaded!
Can someone explain the bit with the Harriers please?
I believe it’s a bridge bug. The way explosions, and even anti air works is that their range is actually a dome shape. Despite this game being viewed in 2D, 3D mechanics still apply. This includes actual height for flying units. It’s why flying units sitting above Eiffel towers cannot be hit by anti air.
In this case. The bridge is on an elevated platform, but it does not make flying units move higher like other platforms and buildings to. This makes it possible for the nuke truck explosion to hit harriers
Hey TG! How hard would it be to find who did the voicelines for all the units? Is that possible? :)
Don't really know bu I think there is a video that covers this pretty well!
How do you even spawn a demo truck??
Is the full combo a bowl of soup and a whole sandwich?
And there is a deal, right?
Can you sell demo trucks in the grinder?
Yes, they don’t explode.
I already did the full combo without this video
one fail to fail all (bloopers) 4:54
Deep inside crying
Wait lol you didn't intend the outro, right? xDDD
No, if you take a closer look the Demo Truck just didn't get inside.
@@tg.Sacred that's a rare bug if I am not wrong, perhaps it's when you don't just order them all in but instead manually order them one by one, could be wrong though
what was happened in the harrier's part?
The game seems to have only two definitions of altitude: on the ground and in the air. If your unit is in a bridge it is considered to be in the air. So the explosion nuked the Harriers because they were technically at the same altitude.
What's map name?
North America, you can find in the discord sever.
@@tg.Sacred
Thank man you are epic dude
9 trucks in transporter make more damage than 1 truck?
Why don't they defend?
My main base is cut from their reach with destroyed bridges thus they sometimes don't produce units.
can you make tutorial how to make custom map 🗺️
I know only the basics :/
Bridge strong={
Posting their picture on Twitter as Russian Embassy in relation to "extremists in Syria"
*distant alalalalala in distance* + missle defender in ukraine
It is to quiet here
demo truck is for demo...nic how it fails