The humble plasma pistol is probably the most overpowered, pound for pound. You are literally shooting bolts that are so hot, they can turn someone into goo. I'm gonna assume that the overall effect requires a lot of energy. And you're just carrying it around in your pocket, like it's no big deal. Oh yeah, gun that shoots stuff that's a fraction of the heat of a star.
idk how much energy it would take to turn someone to green goop, but if i'm not mistaken, plasma weapons are intended to be more powerful than laser weapons. Laser weapons are, at worst, powerful enough to slice someone's arm clean off and at best can turn even the largest of creatures into smoldering piles of ash. I'd say it's almost like having the raw power of a fat man, concentrated into a single point, all in the convenient size of a handgun (developed by Glock, if it's the defender model).
@@possumsalad6614 the less time something takes, the more energy is required, which is why a full body conversion (to goo, or ash) would take that much more energy. I make the argument that plasma would take more energy, because we have a pretty solid idea of how hot a human body has to be in order to turn it to ash (I.e. cremation) but plasma seems like a more involved process
The amount of energy required for these disintegrations is ridiculous, I always saw it as a cool visual effect for the games but not canon. Sure, lasers will burn holes through you and maybe combat armor, plasma can defeat power armor and make you explode from flash vaporization, but to turn someone into a pile of ash/goo requires exponentially more energy.
Im not sure its cannon, but the robots from Fallout Tactics are scary powerfull. Like Robobrains thay have real human brains for a main computer, unlike robobrains they are actualy built well, attack with usefull weapons, use squad tactics to fight and have a very functional vault dedicated to churning out more controlled by a bunch of prewar people who are still alive as brains in jars(if you count that as living).
No, the entirety of Fallout Tactics is considered non-canon, these days. Well, maybe not the full entirety, it might be like Brotherhood of Steel where small tidbits have made it into newer games, and therefore, those little scraps are considered canon... *Shrug.* Also, just a little FYI for future reference: Canon, not cannon. Canon with one n refers to whether or not something is considered official lore to a franchise. Cannon with two n's is the name of a type of artillery weapon that fires large balls of metal. :P
@@DaZebraffe In actual fact, Brotherhood is considered even less canon than Tactics, with even the very people who made it considering it to be separate from the main games' (at the time just the first 2 games) continuity, and Bethesda having stated clearly that it isn't canon. Meanwhile, whilst Tactics is officially non-canon, like the Fallout Bible, most people treat its contents as a sort of "Canon until proven non-canon" thing. Indeed, while Bethesda has stated that they don't consider it to be canonical, they still carried over much of the background for the game's events at the very least, including that there is a Brotherhood chapter in Chicago, and that they arrived after crashing airships similar to the prydwen, and that they were chasing super mutant remnants from the Unity. It's also hinted at that the Chicago chapter may also be recruiting non-humans into their ranks, just like in Tactics.
BOS I believe is non-canon, but Bethesda still referenced previous Zeppelin balloons used by the Chicago and Midwest chapters from that game. I don't like everything Bethesda does with the lore. But picking and choosing what they like and don't like from Tactics and BOS is a good decision. Those games get a little wacky even for fallout.
Another OP tech that id say deserves its own video, would be the personal computer all fallout fans are familiar with. The Pipboy which can e.g enhance your reflexes to the point that time seem to stop entirely; aid you in construction of buildings, or pretty much any sort of environment; and even project the name of a known individual youve personally never heard of before!
13:29 I just realised on the screen that Braun looks at you via a camera and you can see it on the screen for a few seconds, and the screen goes back to normal again. so basically he's checking who enters before allowing them access
Also in Vault 108 we "meet" (since he fires a 10mm at us) Gary 1. The first clone of Gary. Which probably happened shortly after the bombs dropped. So, he's 200 years old, yet still looks as young as Gary 54 (I'm pretty sure he was the first one I killed a couple days ago). So that cloning tech seems to make you ageless. Definitely not immortal, just ageless. Still it's powerful. Great episode. Thank you for sharing it with us. Be Excellent to each other and Party on. 🤘🎸😎
I would argue that's a developer oversight, a shared opinion of many is that fallout 3 was supposed to take place 20 years or so post war and somewhere along the lines it was changed
What if the garys learned how to work the cloning machines and make more Garys to eat. They fight among themselves and the best fighter gets to keep the title of Gary 1. 😂 LOL I hate trying to save Bethesda's bad writing 😅
@@WillheWas In a interview done by NoClip with staff at bethesda Todd Howard stated that the Vault filled with Gary's was a very late addition given the audio booth was closed and needed to be reopened for these additional lines. I would chalk it up to dev oversight. To play devil's advocate the vault may have been running right up until recently and the gary problem came about when something went wrong
Hmm. Unsure if Old World Blues’s Biological Research Station counts as matter synthesis or cloning. But it can turn any plant into green goop and, more impressively, turn that goop into a new plant of any kind.
Yeah, I thought about whether or not to include it. The science/lore/physics of it is not really well documented. It needs dry seed samples in order to grow a bunch of plants. But you can always just take the seeds from the grown plants in order to grow more. And then with the Salient Green, who really knows what that mixture is, right? But I suppose the process to make it can't be too far from the pink slime found in other games.
The pink slime in Fallout 4 is apparently a reference to a controversial news article about how processed meat and poultry products being fed to children in school cafeterias had a “pink goop” binding the otherwise chunks of meat together to make stuff like chicken nuggets and hamburger patties. If I recall correctly, it was a tempest in a teapot since the pink goo was actually meat itself that had been rendered down to a paste in order to glue the other meat together into shapes and due to the outcry from concerned parents over it, there was a whole lotta cafeteria food that got virtually tossed for no reason in favor of lesser quality meat products that went without the pink paste in favor of a clear binding agent that wasn’t as effective, causing the products to be more crumbly and less appetizing than the ones made with pink paste.
Apparently the Sierra Madre holograms can see you around corners, even if the emitter can't. While this could be chalked to game design quirks, I do have an idea as to how it could really be made to work; basically, instead of structures of light, these could be robots made of light crystals, including an onboard battery, and camera systems. It remains in contact with the emitter in order to both receive more energy in the form of a laser, and is maintained via radio waves connecting it to the emitter.
I hope you get to read this. Thank you for making these videos without any bias or twisting the narration as some RUclipsrs did and gave the lore a bad name and tarnished it.
In terms of the holograms, they make me think of the holodeck and EMH holographic doctor in Star Trek. Those holograms use force field projectors that create force fields in the same shape as the holograms to give them the illusion of mass and allow them to interact with the environment. Since we know force fields also exist in fallout, they could be using a similar principle. As for the attacks and weaponry, they are made out of electromagnetic waves, which can absolutely cause harm and damage if you put enough energy into them.
Recharger weapons in New Vegas. It is a literal self-recharging energy source. It may be a fairly slow recharge, but if you get enough of them in sequence, that could literally power the world. That game literally gave you an overunity device as a low-level weapon. As in, this weapon breaks physics because whoever made this in-universe figured out perpetual motion. This level 1 gun literally violates a fundamental law of reality.
The G.E.C.K or at least the one in Fallout 3 being able to collapses matter and recombine it into anything is impressive. If they have the science to do that then it could be adapted to turn trash or even the molecules in the air itself into whatever and make the ultimate 3-D printer
The extruders kinda Reminded me of the replicators from Star Trek. In a ST book I read they said it was "indistinguishable from magic". The book had that same title. It's a great read.
Gotta hand it to the Big MT, they sure know how to make overpowered technology. The Sierra Madre Vending Machines, Holograms, and the energy barriers are really cool and would make for the most overpowered Fallout faction to date.
Which is exactly why Father Elijah wanted the Sierra Madre tech. If he'd been able to take the energy barriers he would have added them to his collection. Was he trying to create his own faction, or return to the BoS and take over?
It would be cool to see a One-Shot comic about the original Gary. Why did they clone him? What made him so special? Why didn't the scientists give up after the first fifty clones were deemed unviable? Perhaps, the reason why all the Clones are hostile, is because the original Gary was an unwilling participant of the project. Maybe the original Gary was so enraged with the scientists who forcibly harvested his DNA, killing him in the process, that his final thoughts were of annihilating them. After being cloned so many times, the original DNA of the original Gary would probably be somewhat degraded, thus increasing the potential four more defective clones. Many of the Clones found in Vault 108 are labeled Gary 53, or Gary 32. They are newer clones and thus the products of DNA that have been tampered with numerous times before their concoction. That, combined with the original rage that the original Gary felt towards the original Vault 108 scientists could explain why all the Gary clones are indiscriminately hostile towards anyone.
Plasma Weaponry easily. Oh a raider that wears shoddy sheet metal armor and makes their guns out of drift wood and pipe? Let me kill them something that shoots something about 14,500 Fahrenheit
The imposter isn’t too bad so long as people actually take the pylons; a super stim or vampire’s minigun can allow one person to tank all three and the sheep. I also prefer the devs actually being creative with the bosses rather than having them be slug fests with no additional mechanics. You also missed two types of shielding - Flatwoods monster mind control and kinetic dispersal fields. The first is a pink field that doubles the resistances of a creature while also slaving their will to the Flatwoods monster in 76 (which is used to terrifying potency during the invasion) while the fields are used by zetans on mothership zeta as high-end protection (name is from the files).
The VR pods are both a VR unit and a life support unit similar to what we use to keep people that are brain dead alive or keep them alive with their heart out of their chest… so to me it makes sense that if they die in the simulation they die in real life like in SAO… I imagine it has something to do with the pain receptors they’ve installed in the VR unit to allow the user to have the most realistic experience possible, to know how it feels to be shot in combat without ever seeing real combat in the anchorage dlc, in new Vegas to simulate the G force effect of a plane on your body without leaving the ground, vault 112 was of the same design with a different reality loaded to its mainframe… in my opinion either Dr. Braun or Vault Tec decided to leave the lethality capabilities in the unit. Perhaps it doesn’t function properly without the receptors?
1:28 This is one of the items I use to suggest that there are other worlds in the Fallout Universe that are settled. The other are the freese chambers (Fallout 4), Space Exploration (All Fallouts, New Vegas is a great example of proof) and finally the fact there is evidence Humans been in space (Fallout 4 Mural and Nuka World)
Fun fact: matter does actually duplicate itself when given enough kinetic energy. This is why super fast cosmic rays, when they collide with earth’s atmosphere, divide then duplicates then days itself into many different subatomic particles to shed that excess energy. Particle accelerators take advantage of theirs effected by electromagnetically accelerating subatomic particles to such a high speeds they contain enough energy to make more of themselves when they collide. Only catch it’s requires a ludicrous amount of energy given our speicies technology l development per subatomic replication and you will need to repeat the process for every atom. From there you can bombard your hydrogen atoms (at still insane energy costs) with protons/neutron to Raise or lower the atom into the periodic table of isotopes. Again ludicrous energy but humans have done it on the micro scale. Real life physicists have turned bismuth and lead isotopes into gold this way just for the achievement (a few atoms worth) So yeah matter synthesizer, the “how” is known irl, but the scale and energy exhibited by that fallout feet is, by our Kardashev scale, ungodly. However for food and clothing “synthesizers” we do have more scale parallels if we stretch the definitions to “thing which creates other things out of thin air with energy” there is pilot plants that turn Co2 from the air into carbon nanotubes. I mean technically there are plants like Cotten that do that but that’s not realy astounding tech. There is also ways to grow bread out of thin air with electricity. Solar Foods is the company behind that. It’s actualy kind of old human practice post world war 1-2 making ammonia out of the air played a huge roll in explosive and agricultural fertilizer manufacturing. Oh and also we already have “assembly Machine” vending machines right now. If you are rich you can by one that takes raw ingredients for pizza and makes it for you on the spot. There are robot bar tenders. They are just show off curiosities not very well spread since it’s expensive to develop. They don’t make it out of energy in real life though but raw ingredients. Hostile holograms: our best bet to get this effect is light emitting programmable micro robot drone swarms. You would have to give each micro drone their battery in order to get the “energy recycling” capability. Sadly we can’t make the swarm constructs invincible but if paired with a microbe drone mass producer we can make the disposable and replaceable. If these micro drones inter-spers guns and energy weapons would do negligent damage. EMPs I guess it’s possible to make immune swarm (most biological microbes are EM reslielent) or even have each drones get recharged a tiny bit by the pulses. Vision-Tron Loungers could be as authentic feeling as real life experiences if they interfaces with your nervous system. Like Dream Dance tech from The fictional Cyber Punk universe. Neural Link is working on it but the closest we got came from a research team that uploaded a maze pathing memory/experienced from one mouse to another. I’m not going to say much about forcefields. Those hologram of light micro drone programmable cloud could be used for a wall. Lasers and Emp fields are doable. Plasma windows are a hypothetical way but without projectable magnetic feilds, you can’t keep the plasma dense enough and coherent enough to stop someone. Wothout a long range projectable and programmable magnetic field immiter, your force field won’t be big or asthetic enough (the field would be surrounded by a bulky machine; it would be more metal then field), or customizable in shape. Cloning we can do. Though our execution is more like Flash Cloning from Halo since the clones have a shortened lifespan.
If they can synthesize matter why didn’t they just make more oil? I feel like the great war could’ve been prevented with this technology alone. Unless the matter synthesizer could not produce enough oil to keep up with the world’s demand.
Dead money introduces its own potential fix for the hologram emmitters: The shielded radios and PA speakers. Those things could redirect Kinnetic and directed energy and harmlessly disperse it to the point even a direct Mini nuke strike doesn't even scratch it. Take the hologram emitter, Re-case it with the shell of one of those shielded speakers and boom, indestructable Hologram
I like the idea. An APC protected with big mt forcefields, surrounded on all sides by hologram emitters. Or instead of regular armor, have an armor made with holograms from big mt/sierra madre. Oh and they should be emp shielded as well.
Not only are anti clone ethics not present in general but the specific Canadian law you mentioned is hyper irrelevant due to Canada losing sovereignty in the Fallout universe :)
It was either a blood bug or stingwing legendary that dropped a furious plasma gun. I put a flamer barrel and pistol grip on it. Fire rate is 90, so the furious effect adds up real quick. Short range but surprisingly deadly. I call it my bug gun. Just wave it in their general direction and flying bugs just die. Most anything else also.
Not every vault was left with a GECK. They were only given if vault-tec assumed that the residents would eventually and successfully leave the vaults to create a new world. Vaults such as 111, no such tech was given. Point is that certain vaults had the GECK, others did not.
The best thing for synths is their extreme homeostasis, in terms of not ageing, never needing hair cuts, to eat drink, sleep or breathe, passive healing and no scar tissue.
I don’t think the hologram APC idea would work, because I’m pretty sure the holograms need to be in the line of sight of their emitters, so if the emitters were in the APC then they wouldn’t be able to project the holograms outside of it.
Those sierra madre vending machine are too OP that i never even touch them after finishing dead money, it really breaking the game difficulty, you literally could get infinite stimpaks and weapon repair kit which makes the gameplay less interesting Also those book chute, muggy, and the plant cloning machine are also too OP for me, really breaking the game difficulty
Irl we do clone some body parts, for instance I know ears are grown on pigs using human cells to start the process, I'm sure if you go looking down the rabbit hole you'll discover alot more.
Cuz there only equal in power to a human. Not very OP and they have a mind of there own for some reason so can and do literally turn against there owners because of it. The Gen 1s and 2s where not a "good" in there physical form. But there function was much better cuz they didn't have free will. Machines with free wills are just dangerous machines.
I wouldn't say that the vending machines are impossible. We already have 3D printers. While they are primitive. Perhaps in 50-100 years we might see something similar to those vending machines.
Eventually, sure. But, if that faulty organ took over half of the person's natural lifespan to fail, then there's no real harm in that. And, if the cloned organ fails, as well, they have the recipe for a new replacement.
This is a little low compared to the other shit but addictol and fixer that just cures addiction!! Addiction is the more op one since it does the job permanently while fixer is temporarily. As well as the ability of doctors to casually cure them!
but if the vending machines from Sedra Madre were handled properly from the get go we would have the Star Trek universe rather than the nuclear wasteland of fallout.
You know what bothers me the most . They all wear jumpsuits right . So does everyone in the vault have to get nude to take a dump . Do the women have to get naked every time they had to urinate . Was the vault suit jumpsuit itself a part of the experiment
Some of their tech is superior to ours sure, but we've got shit and done shit they just can't. Fallout still relies on VACUUM TUBES for fucks sake, I have more computing power in my damn phone than the entire US in Fallout.
i dont like the combat holograms simply because the inane level of technology needed to even begin to do that doesnt fit with the rest of the fallout universe. most fallout tech can be explained with modern science and seems possible someday. the sentient mass of slow moving light with working eyes that can be out of view of its own projector and fire lasers made of itself at things however is some type 4 civilization bullcrap, like you gotta change physics to even start that projector
matter synthesizers aren't that far-fetched they just need a lot of energy and really smart quantum computers which can be possible in a few hundred years the tech follows E = mc2 Einstein's equation the tech is not that far-fetched fusion reactors do the same thing
I fail to see how cloning tissues or organs would have any ethical ramifications. The ethical ramifications behind cloning that we face IRL, are exclusively "It is wrong to create intelligent life, that's playing God!" A heart or a lung or a pile of muscle tissue, is not intelligent life.
What about vaccumn tube tech that works after 200 years of nuclear winter? By works I mean perfectly as the day they were made like the pipboys radios terminals etc. This is with old style capacitos which were supper shitty, Heck even modern shit wokring after that long without repairs is impossible!
Grease is not a flavor. Grease is a by-product. But anyway, nothing stated here is actually impossible, only complicated. The synthesizer is not impossible in our universe. You've literally stated that it draws power from an energy source to re-orient matter. That's not violating any physical laws. That's just beyond our current capabilities. A year ago, fusion power was impossible. Now, it's only *difficult.* In future, it will be everywhere. Such is the way of progress. The Sierra Madre vending machines are - like much of the casino's technology - inventions pioneered at Big MT, where all the mad scientists live. This is *only* replicator technology from Star Trek, though, and I think we all know that that's just matter-energy conversion, not an anomalous disruption in space-time or anything so egregious. I should point out that as much as Elijah touted their abilities, the amount of anything you could get at a time *in practice* was not great. They weren't super machines, merely useful ones. Sinclair got what he wanted out of the holograms. They're a load of guards that next to no one would reliably be able to stop. I got through them because I was given the knowledge, because I'm sneaky, and because their programming limits their behavior. That DOES still make them dangerous, though, and I like the idea that the military didn't get their hands on these, but one rich hopeless romantic got the goods. Sinclair wanted a fortress, and also a trap. He got it, and it was brilliant. It's just a shame about what happened to him. Nothing about the lounger pods is technically impossible. The preservation tech just has to be stable and not cell-damaging. Keeping the brain amused could be the means by which you avoid losing the brain due to a lack of important activity. It's probably using this to make the preservation alot easier and safer than in Vault 111, which is just a standard surprise cryotech. The sim, however, is not as special as you think. With all other outside senses cut off via stasis, you're just giving the brain new stimulus. The various repulsors in Fallout are not OP, but EXACTLY P, because they do what you'd expect a carefully-programmed manipulation of energized particles should do. It is possible to erect a wall, have an effect on the human emotional grid, fry a machine in a given area, and so on without violating physical laws. All that is required is the energy, the will, and the fine-tuning. However, I will speak on one thing about this: No entry in Fallout 76 shall be considered because Fallout 76 does not count as a Fallout game. It is non-canon and poorly constructed, so no product of its making can ever be a part of this. Not ever.
Grease is absolutely a key part of a lot of flavours, especially in meat related dishes in a lot of cultures. There's a reason greasy food is so tasty. Similar to salted and sugary food, it enhances flavours.
The first one is just a Trek replicator rip off. The contraption dlc for fo4 gave the player a extremely stripped down version of the valt tec technology. The combat hologram is just another Trek tech rip off.
Overpowered doesn't mean something 'very or extremely powerful'. It means something is more powerful than it should be in terms of game balance, i.e. something that need to be 'down powered' in order to create enjoyable gameplay. It's a bad thing that should be adjusted or removed, not a way to describe the most powerful thing in a game.
In slang terms, the word overpowered means something incredibly powerful. Everyone watching this video got that. Being super semantic and not understanding hyperbole and metaphors tends to be a sign of autism. You may want to look into the possibility that you have it. Not making fun of you, I'm being serious. I have someone who's a family friend that's autistic. I wish you well on your journey.
@@lucifer2b666 Taking issue with truth and knowledge is a sign of poor moral character, possibly even psychopathy. Not realizing that someone who's able to define both the correct and incorrect usage of a word probably understand both may well indicate a possible cognitive disorder. Thinking that pointing out the correct meaning is 'super semantic' isn't a sign of a healthy mind either. Maybe you should take your own advice and see a doctor. No one was harmed by the information in my comment. Calm down. It's not slang but a common misdefinition. In order to qualify as slang, people need to actually understand the correct definition as well and then use the wrong, new one on purpose with a different meaning.
The humble plasma pistol is probably the most overpowered, pound for pound. You are literally shooting bolts that are so hot, they can turn someone into goo. I'm gonna assume that the overall effect requires a lot of energy. And you're just carrying it around in your pocket, like it's no big deal. Oh yeah, gun that shoots stuff that's a fraction of the heat of a star.
your mom is overpowered
idk how much energy it would take to turn someone to green goop, but if i'm not mistaken, plasma weapons are intended to be more powerful than laser weapons. Laser weapons are, at worst, powerful enough to slice someone's arm clean off and at best can turn even the largest of creatures into smoldering piles of ash.
I'd say it's almost like having the raw power of a fat man, concentrated into a single point, all in the convenient size of a handgun (developed by Glock, if it's the defender model).
@@possumsalad6614 the less time something takes, the more energy is required, which is why a full body conversion (to goo, or ash) would take that much more energy. I make the argument that plasma would take more energy, because we have a pretty solid idea of how hot a human body has to be in order to turn it to ash (I.e. cremation) but plasma seems like a more involved process
@@brandonmunsen6035 she really is.
The amount of energy required for these disintegrations is ridiculous, I always saw it as a cool visual effect for the games but not canon. Sure, lasers will burn holes through you and maybe combat armor, plasma can defeat power armor and make you explode from flash vaporization, but to turn someone into a pile of ash/goo requires exponentially more energy.
Hey Norte! In Fallout 4 there *is* a forcefield, it blocks off the reactor in the Institute if you haven’t gotten far enough in their story!
For some reason, they put a force field around the entire play area with their "You can't go that way"!
@@immortalsofar5314every open world game has that
Im not sure its cannon, but the robots from Fallout Tactics are scary powerfull. Like Robobrains thay have real human brains for a main computer, unlike robobrains they are actualy built well, attack with usefull weapons, use squad tactics to fight and have a very functional vault dedicated to churning out more controlled by a bunch of prewar people who are still alive as brains in jars(if you count that as living).
No, the entirety of Fallout Tactics is considered non-canon, these days. Well, maybe not the full entirety, it might be like Brotherhood of Steel where small tidbits have made it into newer games, and therefore, those little scraps are considered canon... *Shrug.* Also, just a little FYI for future reference: Canon, not cannon. Canon with one n refers to whether or not something is considered official lore to a franchise. Cannon with two n's is the name of a type of artillery weapon that fires large balls of metal. :P
@@DaZebraffe In actual fact, Brotherhood is considered even less canon than Tactics, with even the very people who made it considering it to be separate from the main games' (at the time just the first 2 games) continuity, and Bethesda having stated clearly that it isn't canon. Meanwhile, whilst Tactics is officially non-canon, like the Fallout Bible, most people treat its contents as a sort of "Canon until proven non-canon" thing. Indeed, while Bethesda has stated that they don't consider it to be canonical, they still carried over much of the background for the game's events at the very least, including that there is a Brotherhood chapter in Chicago, and that they arrived after crashing airships similar to the prydwen, and that they were chasing super mutant remnants from the Unity. It's also hinted at that the Chicago chapter may also be recruiting non-humans into their ranks, just like in Tactics.
Yeah, the Computer's Army is OPOP. Definitely not something that you'd wanna run in to.
Canon*
BOS I believe is non-canon, but Bethesda still referenced previous Zeppelin balloons used by the Chicago and Midwest chapters from that game.
I don't like everything Bethesda does with the lore. But picking and choosing what they like and don't like from Tactics and BOS is a good decision. Those games get a little wacky even for fallout.
"why keep making Gary clones?"
you obviously don't understand the intricacies of Gary based science.
Another OP tech that id say deserves its own video, would be the personal computer all fallout fans are familiar with. The Pipboy which can e.g enhance your reflexes to the point that time seem to stop entirely; aid you in construction of buildings, or pretty much any sort of environment; and even project the name of a known individual youve personally never heard of before!
Yeah, I've got a script in the works about the various Pip-boy models found throughout the games. Though it's still very much so a WIP.
13:29 I just realised on the screen that Braun looks at you via a camera and you can see it on the screen for a few seconds, and the screen goes back to normal again.
so basically he's checking who enters before allowing them access
Also in Vault 108 we "meet" (since he fires a 10mm at us) Gary 1.
The first clone of Gary. Which probably happened shortly after the bombs dropped.
So, he's 200 years old, yet still looks as young as Gary 54 (I'm pretty sure he was the first one I killed a couple days ago).
So that cloning tech seems to make you ageless. Definitely not immortal, just ageless.
Still it's powerful.
Great episode. Thank you for sharing it with us.
Be Excellent to each other and Party on. 🤘🎸😎
I would argue that's a developer oversight, a shared opinion of many is that fallout 3 was supposed to take place 20 years or so post war and somewhere along the lines it was changed
@@JC_Denton_ I mean, even then that’s still a 20 or so year difference without any major changes physically
What if the garys learned how to work the cloning machines and make more Garys to eat. They fight among themselves and the best fighter gets to keep the title of Gary 1. 😂 LOL I hate trying to save Bethesda's bad writing 😅
@@WillheWas In a interview done by NoClip with staff at bethesda Todd Howard stated that the Vault filled with Gary's was a very late addition given the audio booth was closed and needed to be reopened for these additional lines. I would chalk it up to dev oversight. To play devil's advocate the vault may have been running right up until recently and the gary problem came about when something went wrong
Cheers F4LLOUT Gaymer! Yeah, the cloning tech in 108 is wild. I'm not sure we'll ever see something like that again in the franchise
Tbf, the power of the geck isn't understated in-game but nobody really mentions or understands how it works
Yeah, most of the time in the games, the GECK is just one of those sci-fi do-it-all McGuffins
Hmm. Unsure if Old World Blues’s Biological Research Station counts as matter synthesis or cloning. But it can turn any plant into green goop and, more impressively, turn that goop into a new plant of any kind.
Yeah, I thought about whether or not to include it. The science/lore/physics of it is not really well documented. It needs dry seed samples in order to grow a bunch of plants. But you can always just take the seeds from the grown plants in order to grow more. And then with the Salient Green, who really knows what that mixture is, right? But I suppose the process to make it can't be too far from the pink slime found in other games.
The pink slime in Fallout 4 is apparently a reference to a controversial news article about how processed meat and poultry products being fed to children in school cafeterias had a “pink goop” binding the otherwise chunks of meat together to make stuff like chicken nuggets and hamburger patties. If I recall correctly, it was a tempest in a teapot since the pink goo was actually meat itself that had been rendered down to a paste in order to glue the other meat together into shapes and due to the outcry from concerned parents over it, there was a whole lotta cafeteria food that got virtually tossed for no reason in favor of lesser quality meat products that went without the pink paste in favor of a clear binding agent that wasn’t as effective, causing the products to be more crumbly and less appetizing than the ones made with pink paste.
Apparently the Sierra Madre holograms can see you around corners, even if the emitter can't. While this could be chalked to game design quirks, I do have an idea as to how it could really be made to work; basically, instead of structures of light, these could be robots made of light crystals, including an onboard battery, and camera systems. It remains in contact with the emitter in order to both receive more energy in the form of a laser, and is maintained via radio waves connecting it to the emitter.
22:30 i think its pretty simple as to why they kept going that long, similar to aperture science, Vault-Tec does what they must because they can
The forcefield exists in the Institute. The hallways with the blue laser grid...
aint MR houses thing a forcefield
I hope you get to read this.
Thank you for making these videos without any bias or twisting the narration as some RUclipsrs did and gave the lore a bad name and tarnished it.
The first thing you see, in the first cutscene, of the first game? Black and white TV.
It gets funnier & funnier with every new lore development 😁
What are you suggesting? The game is a game in a game?
In terms of the holograms, they make me think of the holodeck and EMH holographic doctor in Star Trek. Those holograms use force field projectors that create force fields in the same shape as the holograms to give them the illusion of mass and allow them to interact with the environment. Since we know force fields also exist in fallout, they could be using a similar principle. As for the attacks and weaponry, they are made out of electromagnetic waves, which can absolutely cause harm and damage if you put enough energy into them.
Recharger weapons in New Vegas.
It is a literal self-recharging energy source. It may be a fairly slow recharge, but if you get enough of them in sequence, that could literally power the world.
That game literally gave you an overunity device as a low-level weapon. As in, this weapon breaks physics because whoever made this in-universe figured out perpetual motion.
This level 1 gun literally violates a fundamental law of reality.
The most overpowered technology were the friends we made along the way :)
especially veronica
Nothing beats the power of friendship.
@@gaelangaudette9576 mostly when said friend comes packing with a mini gun
Especially when Bethesda made them Imortal! Talk about OP !!!!
Always
The G.E.C.K or at least the one in Fallout 3 being able to collapses matter and recombine it into anything is impressive. If they have the science to do that then it could be adapted to turn trash or even the molecules in the air itself into whatever and make the ultimate 3-D printer
But can it create me a hot chinese wife out of thin air?
Sierra Madre magic good dispensers
The extruders kinda Reminded me of the replicators from Star Trek. In a ST book I read they said it was "indistinguishable from magic". The book had that same title. It's a great read.
Really cool video, you should do another 5 pieces of Fallout tech! Also thank you for calling out the Encrypted event in F76 lol
What about plastic and ink that can survive nuclear war and 200+ years of exposure to elements and still be readable?
Someone gunna tell this guy plastics are here to stay forever? Lol
@@equious8413he said readable, it will be to faded to read in 20
Gotta hand it to the Big MT, they sure know how to make overpowered technology. The Sierra Madre Vending Machines, Holograms, and the energy barriers are really cool and would make for the most overpowered Fallout faction to date.
Which is exactly why Father Elijah wanted the Sierra Madre tech. If he'd been able to take the energy barriers he would have added them to his collection. Was he trying to create his own faction, or return to the BoS and take over?
The stuff in the Big Empty and the Sierra Madre are Terraforming level of world changing.
It would be cool to see a One-Shot comic about the original Gary. Why did they clone him? What made him so special? Why didn't the scientists give up after the first fifty clones were deemed unviable? Perhaps, the reason why all the Clones are hostile, is because the original Gary was an unwilling participant of the project. Maybe the original Gary was so enraged with the scientists who forcibly harvested his DNA, killing him in the process, that his final thoughts were of annihilating them. After being cloned so many times, the original DNA of the original Gary would probably be somewhat degraded, thus increasing the potential four more defective clones. Many of the Clones found in Vault 108 are labeled Gary 53, or Gary 32. They are newer clones and thus the products of DNA that have been tampered with numerous times before their concoction. That, combined with the original rage that the original Gary felt towards the original Vault 108 scientists could explain why all the Gary clones are indiscriminately hostile towards anyone.
Plasma Weaponry easily. Oh a raider that wears shoddy sheet metal armor and makes their guns out of drift wood and pipe? Let me kill them something that shoots something about 14,500 Fahrenheit
There also the robot shield generator mode frim automatron dlc and this feld stacks
always fun finding the words 'gary' spelled out in fallout 4
The imposter isn’t too bad so long as people actually take the pylons; a super stim or vampire’s minigun can allow one person to tank all three and the sheep.
I also prefer the devs actually being creative with the bosses rather than having them be slug fests with no additional mechanics.
You also missed two types of shielding - Flatwoods monster mind control and kinetic dispersal fields. The first is a pink field that doubles the resistances of a creature while also slaving their will to the Flatwoods monster in 76 (which is used to terrifying potency during the invasion) while the fields are used by zetans on mothership zeta as high-end protection (name is from the files).
TBF, both types of shielding you mention are Zetan in origin.
The VR pods are both a VR unit and a life support unit similar to what we use to keep people that are brain dead alive or keep them alive with their heart out of their chest… so to me it makes sense that if they die in the simulation they die in real life like in SAO… I imagine it has something to do with the pain receptors they’ve installed in the VR unit to allow the user to have the most realistic experience possible, to know how it feels to be shot in combat without ever seeing real combat in the anchorage dlc, in new Vegas to simulate the G force effect of a plane on your body without leaving the ground, vault 112 was of the same design with a different reality loaded to its mainframe… in my opinion either Dr. Braun or Vault Tec decided to leave the lethality capabilities in the unit. Perhaps it doesn’t function properly without the receptors?
Always dropping banger videos when i cant find anything to watch, norte to the save
1:28 This is one of the items I use to suggest that there are other worlds in the Fallout Universe that are settled. The other are the freese chambers (Fallout 4), Space Exploration (All Fallouts, New Vegas is a great example of proof) and finally the fact there is evidence Humans been in space (Fallout 4 Mural and Nuka World)
Onishi wa nanimono? Koko wa dokoda?
Fun fact: matter does actually duplicate itself when given enough kinetic energy. This is why super fast cosmic rays, when they collide with earth’s atmosphere, divide then duplicates then days itself into many different subatomic particles to shed that excess energy. Particle accelerators take advantage of theirs effected by electromagnetically accelerating subatomic particles to such a high speeds they contain enough energy to make more of themselves when they collide. Only catch it’s requires a ludicrous amount of energy given our speicies technology l development per subatomic replication and you will need to repeat the process for every atom.
From there you can bombard your hydrogen atoms (at still insane energy costs) with protons/neutron to Raise or lower the atom into the periodic table of isotopes. Again ludicrous energy but humans have done it on the micro scale. Real life physicists have turned bismuth and lead isotopes into gold this way just for the achievement (a few atoms worth)
So yeah matter synthesizer, the “how” is known irl, but the scale and energy exhibited by that fallout feet is, by our Kardashev scale, ungodly.
However for food and clothing “synthesizers” we do have more scale parallels if we stretch the definitions to “thing which creates other things out of thin air with energy” there is pilot plants that turn Co2 from the air into carbon nanotubes. I mean technically there are plants like Cotten that do that but that’s not realy astounding tech. There is also ways to grow bread out of thin air with electricity. Solar Foods is the company behind that. It’s actualy kind of old human practice post world war 1-2 making ammonia out of the air played a huge roll in explosive and agricultural fertilizer manufacturing.
Oh and also we already have “assembly Machine” vending machines right now. If you are rich you can by one that takes raw ingredients for pizza and makes it for you on the spot. There are robot bar tenders. They are just show off curiosities not very well spread since it’s expensive to develop. They don’t make it out of energy in real life though but raw ingredients.
Hostile holograms: our best bet to get this effect is light emitting programmable micro robot drone swarms. You would have to give each micro drone their battery in order to get the “energy recycling” capability. Sadly we can’t make the swarm constructs invincible but if paired with a microbe drone mass producer we can make the disposable and replaceable. If these micro drones inter-spers guns and energy weapons would do negligent damage. EMPs I guess it’s possible to make immune swarm (most biological microbes are EM reslielent) or even have each drones get recharged a tiny bit by the pulses.
Vision-Tron Loungers could be as authentic feeling as real life experiences if they interfaces with your nervous system. Like Dream Dance tech from The fictional Cyber Punk universe. Neural Link is working on it but the closest we got came from a research team that uploaded a maze pathing memory/experienced from one mouse to another.
I’m not going to say much about forcefields. Those hologram of light micro drone programmable cloud could be used for a wall. Lasers and Emp fields are doable. Plasma windows are a hypothetical way but without projectable magnetic feilds, you can’t keep the plasma dense enough and coherent enough to stop someone. Wothout a long range projectable and programmable magnetic field immiter, your force field won’t be big or asthetic enough (the field would be surrounded by a bulky machine; it would be more metal then field), or customizable in shape.
Cloning we can do. Though our execution is more like Flash Cloning from Halo since the clones have a shortened lifespan.
If they can synthesize matter why didn’t they just make more oil? I feel like the great war could’ve been prevented with this technology alone. Unless the matter synthesizer could not produce enough oil to keep up with the world’s demand.
Dead money introduces its own potential fix for the hologram emmitters: The shielded radios and PA speakers. Those things could redirect Kinnetic and directed energy and harmlessly disperse it to the point even a direct Mini nuke strike doesn't even scratch it. Take the hologram emitter, Re-case it with the shell of one of those shielded speakers and boom, indestructable Hologram
im getting deja vu
I like the idea. An APC protected with big mt forcefields, surrounded on all sides by hologram emitters. Or instead of regular armor, have an armor made with holograms from big mt/sierra madre. Oh and they should be emp shielded as well.
Not only are anti clone ethics not present in general but the specific Canadian law you mentioned is hyper irrelevant due to Canada losing sovereignty in the Fallout universe :)
crazy stuff, thanks for covering it all
It was either a blood bug or stingwing legendary that dropped a furious plasma gun. I put a flamer barrel and pistol grip on it. Fire rate is 90, so the furious effect adds up real quick. Short range but surprisingly deadly. I call it my bug gun. Just wave it in their general direction and flying bugs just die. Most anything else also.
I gotta try that! Thanks for the idea!
Not every vault was left with a GECK. They were only given if vault-tec assumed that the residents would eventually and successfully leave the vaults to create a new world. Vaults such as 111, no such tech was given. Point is that certain vaults had the GECK, others did not.
Teleporting Synths that can look identical to humans is a bit OP if you ask me!
The best thing for synths is their extreme homeostasis, in terms of not ageing, never needing hair cuts, to eat drink, sleep or breathe, passive healing and no scar tissue.
I'm not sure 'no one talks about' tranquility lane
50 shades of gary
I don’t think the hologram APC idea would work, because I’m pretty sure the holograms need to be in the line of sight of their emitters, so if the emitters were in the APC then they wouldn’t be able to project the holograms outside of it.
Great work
The emitters need a LOS to the hologram. Put it in a box , and the hologram could only appear in the box .
The Water Purifier is pretty OP when you think about it
Gary!
Father Elijah was right about the Sierra Madre. Invincible holograms, The Ghosts, The Cloud, The "Vending" machines.
Gary? Gary. Gaaaaaary.....
GARY!
Good to know I’m not the only one who deTESTS the imposter sheepsquatch event 😂
Wow now I can only imagine a GECK as Bulmas little capsule corp suitcase that she keeps her house and motorcycle in.
Those sierra madre vending machine are too OP that i never even touch them after finishing dead money, it really breaking the game difficulty, you literally could get infinite stimpaks and weapon repair kit which makes the gameplay less interesting
Also those book chute, muggy, and the plant cloning machine are also too OP for me, really breaking the game difficulty
Irl we do clone some body parts, for instance I know ears are grown on pigs using human cells to start the process, I'm sure if you go looking down the rabbit hole you'll discover alot more.
The Absolute Ludocrousy, I know its not a word! haha love all of it🌞
The sierra madre "vending" machine sounds just like an advanced 3d printer
There is a repulsion field in fo76, during the west tek bos final mission
Good work brother
I’m kinda surprised that cold fusion was not even mentioned
How are you not gonna mention the synths of the Institute
Cuz there only equal in power to a human. Not very OP and they have a mind of there own for some reason so can and do literally turn against there owners because of it. The Gen 1s and 2s where not a "good" in there physical form. But there function was much better cuz they didn't have free will. Machines with free wills are just dangerous machines.
becase the video is about tech that isn't heavly mentioned.
And the Sierra Madre vending machines and holograms aren't? Where do you draw the line
@@TeddylsALiar ask N_orte he made the list.
Let him speak for himself then
I wouldn't say that the vending machines are impossible. We already have 3D printers. While they are primitive. Perhaps in 50-100 years we might see something similar to those vending machines.
Just think about it.
If you clone a faulty organ - it WILL faill again.
Eventually, sure. But, if that faulty organ took over half of the person's natural lifespan to fail, then there's no real harm in that.
And, if the cloned organ fails, as well, they have the recipe for a new replacement.
I think the most impressive use of repulsion technology is used by your mother.
My son and I love your videos
Good stuff. Many thanks
NOOOOOO YOU PLAYED SIERRA MADRE IN THE BACKGROUND THE ONE DLC I HAVENT PLAYED
This is a little low compared to the other shit but addictol and fixer that just cures addiction!! Addiction is the more op one since it does the job permanently while fixer is temporarily. As well as the ability of doctors to casually cure them!
but if the vending machines from Sedra Madre were handled properly from the get go we would have the Star Trek universe rather than the nuclear wasteland of fallout.
Never been this early lmao
Amen
I like how two of the most OP pieces of tech on this list were made because a rich guy simped for a gal really hard.
Great video.
I see two left hands i click.
Haha Gary!
Gary gary
"sneaky lads"
So does that mean in the fallout universe that they made a cure for cancer
The GECK wasn’t supposed to go to every vault.
It's stated in fallout 2
You know what bothers me the most . They all wear jumpsuits right . So does everyone in the vault have to get nude to take a dump . Do the women have to get naked every time they had to urinate . Was the vault suit jumpsuit itself a part of the experiment
Oh shiiiiit! Fresh fallout content baby! Mmmmwa chefs kiss!!!!
Some of their tech is superior to ours sure, but we've got shit and done shit they just can't. Fallout still relies on VACUUM TUBES for fucks sake, I have more computing power in my damn phone than the entire US in Fallout.
i dont like the combat holograms simply because the inane level of technology needed to even begin to do that doesnt fit with the rest of the fallout universe. most fallout tech can be explained with modern science and seems possible someday. the sentient mass of slow moving light with working eyes that can be out of view of its own projector and fire lasers made of itself at things however is some type 4 civilization bullcrap, like you gotta change physics to even start that projector
love you norte
matter synthesizers aren't that far-fetched they just need a lot of energy and really smart quantum computers which can be possible in a few hundred years the tech follows E = mc2 Einstein's equation the tech is not that far-fetched fusion reactors do the same thing
You should collab with epicnate
No. There can be no such thing as an "alternate universe".
didnt radking make this exact video like a year ago
What about stimpacks?
this man needs 1 mill subs dude is awesome
I fail to see how cloning tissues or organs would have any ethical ramifications. The ethical ramifications behind cloning that we face IRL, are exclusively "It is wrong to create intelligent life, that's playing God!" A heart or a lung or a pile of muscle tissue, is not intelligent life.
What about vaccumn tube tech that works after 200 years of nuclear winter? By works I mean perfectly as the day they were made like the pipboys radios terminals etc. This is with old style capacitos which were supper shitty, Heck even modern shit wokring after that long without repairs is impossible!
PINK PASTE 😋
Gaaaarrrrryyy!!!! *swings security baton
Grease is not a flavor. Grease is a by-product. But anyway, nothing stated here is actually impossible, only complicated.
The synthesizer is not impossible in our universe. You've literally stated that it draws power from an energy source to re-orient matter. That's not violating any physical laws. That's just beyond our current capabilities. A year ago, fusion power was impossible. Now, it's only *difficult.* In future, it will be everywhere. Such is the way of progress.
The Sierra Madre vending machines are - like much of the casino's technology - inventions pioneered at Big MT, where all the mad scientists live. This is *only* replicator technology from Star Trek, though, and I think we all know that that's just matter-energy conversion, not an anomalous disruption in space-time or anything so egregious. I should point out that as much as Elijah touted their abilities, the amount of anything you could get at a time *in practice* was not great. They weren't super machines, merely useful ones.
Sinclair got what he wanted out of the holograms. They're a load of guards that next to no one would reliably be able to stop. I got through them because I was given the knowledge, because I'm sneaky, and because their programming limits their behavior. That DOES still make them dangerous, though, and I like the idea that the military didn't get their hands on these, but one rich hopeless romantic got the goods. Sinclair wanted a fortress, and also a trap. He got it, and it was brilliant. It's just a shame about what happened to him.
Nothing about the lounger pods is technically impossible. The preservation tech just has to be stable and not cell-damaging. Keeping the brain amused could be the means by which you avoid losing the brain due to a lack of important activity. It's probably using this to make the preservation alot easier and safer than in Vault 111, which is just a standard surprise cryotech. The sim, however, is not as special as you think. With all other outside senses cut off via stasis, you're just giving the brain new stimulus.
The various repulsors in Fallout are not OP, but EXACTLY P, because they do what you'd expect a carefully-programmed manipulation of energized particles should do. It is possible to erect a wall, have an effect on the human emotional grid, fry a machine in a given area, and so on without violating physical laws. All that is required is the energy, the will, and the fine-tuning. However, I will speak on one thing about this: No entry in Fallout 76 shall be considered because Fallout 76 does not count as a Fallout game. It is non-canon and poorly constructed, so no product of its making can ever be a part of this. Not ever.
Grease is absolutely a key part of a lot of flavours, especially in meat related dishes in a lot of cultures. There's a reason greasy food is so tasty. Similar to salted and sugary food, it enhances flavours.
The first one is just a Trek replicator rip off.
The contraption dlc for fo4 gave the player a extremely stripped down version of the valt tec technology.
The combat hologram is just another Trek tech rip off.
Never been here early
Overpowered doesn't mean something 'very or extremely powerful'. It means something is more powerful than it should be in terms of game balance, i.e. something that need to be 'down powered' in order to create enjoyable gameplay. It's a bad thing that should be adjusted or removed, not a way to describe the most powerful thing in a game.
Semantics, semantics
Atlantic Pacific
In slang terms, the word overpowered means something incredibly powerful. Everyone watching this video got that. Being super semantic and not understanding hyperbole and metaphors tends to be a sign of autism. You may want to look into the possibility that you have it. Not making fun of you, I'm being serious. I have someone who's a family friend that's autistic. I wish you well on your journey.
@@lucifer2b666 Taking issue with truth and knowledge is a sign of poor moral character, possibly even psychopathy.
Not realizing that someone who's able to define both the correct and incorrect usage of a word probably understand both may well indicate a possible cognitive disorder. Thinking that pointing out the correct meaning is 'super semantic' isn't a sign of a healthy mind either. Maybe you should take your own advice and see a doctor. No one was harmed by the information in my comment. Calm down.
It's not slang but a common misdefinition. In order to qualify as slang, people need to actually understand the correct definition as well and then use the wrong, new one on purpose with a different meaning.
@@trustycrusty1773 True. To be clear, I'm not faulting the creator but someone had to address it.
90% of FNV DLC problems stems from Big MT
No shot it took you 5+ lockpicks to pick an expert lock at 23:38? Never picked a lock in fallout before?
Chris Avellone is weird dude