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Fire Emblem's Love Of Unbeatable Enemies
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- Опубликовано: 15 апр 2024
- Video games are art and dudes beating your butt is proof
Twitter: / fe_paint
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Shadow Review: • A Look Back at Shadow ...
Clips used from:
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"Death Knight - he's unbeatable! We have to go around him."
_Lysethia has entered the chat_
YOU'RE IRRELEVANT!
Okay, but I've tried this before on maddening and it was honestly better to just use knightkneeler Sylvain with lance of ruin and Hilda skill. He was short by 6 damage and Lysithea by 9. Ignatz was able to gambit reliably tho, and I could have cooked for strength and get a 40% crest proc.
So this brings me to my question because I keep hearing this talk of Lysithea dealing with Death Knight:
How'd ya set up Lysithea to kill DK?
You don't need Lysithea. You just need to equip an iron shield to your highest def character to tank the first hit.
@@izaakaz6863 Yeah, on new game plus. I'm talking about a normal maddening playthrough, so 2nd encounter is when you realistically get Lysithea's dark spikes and Sylvain's Lance of Ruin
@@OrlandoAguirre222 Oh, I meant first encounter. Iron Shield on Soldier Ferdinand.
Shoutouts to ike just going "it's him!" he knows who's the realest guy on the map.
He knows He's Him
ENTER
@@JonJohJamesonPhilip?!?! HIM!?!? here?!
The early game Death Knight appearances always crack me up because there'll be someone before the map saying "he looks dangerous... we should avoid him" and then a group of teenagers and one adult will all immediately charge at him
6:00 Julius/Ishtar don't actually have to kill *YOUR* units to leave. They leave if they kill *ANY* unit. This means that if you berserk a generic enemy into them, or berserk Ishtar into a generic enemy, they will still leave once one of them kills something, using the dialogue as if they had been the first to score a kill on a "rebel".
8:50 The Black Knight is statically impossible to beat without either a Wrath crit, Aether proc or risking a Game Over by staying in Resolve range without healing. It's not about skill. The entire fight is purely luck.
Having to reset the chapter just because you didn't RNG into a Black Knight victory was so annoying. The later chapters in FE9 are so long too.
Black Knight fight is still my favorite chapter in the series but yeah the luck aspect sucks wouldn't be so bad if you got a save before it
You can't actually get Resolve though, right? I just checked this earlier because my brother is playing POR for the first time, but the only Resolve scroll you get is in chapter 27. You don't get to go to base to equip the skill until after the Black Knight battle. Or am I missing something?
@hansgretl1787 you're right, it's not possible. You can only get the resolve/wrath combo during the last 2 chapters after clearing the BK
@@hansgretl1787 Yeah resolve is a no-go. Someone has theorized that wrath is your best bet but iirc it requires more specific stats than aether, which apparently has a low chance of winning but frankly it's barely ever been an issue for me.
Also I should bring up, the black knight in PoR chapter 11. The game DOES gives some minor leeway if your caught off gaurd
Ike will have a 100% scripted dodge chance against the first round of battle against him. He even makes a comment towards Ike about how lucky he was for avoiding his blow
you're
Skill issue
Would that Boyd were so fortunate. First playthrough, Easy mode, he was well into a balling Warrior when the man himself appeared. I thought, "Well, surely..." Nay, there were no Shirleys on that map that day; only a reset.
Soren fared only the worse the day I discovered Ashnard moves on higher difficulties. "Friend, we are not resetting at the end of the game for a canonical survival. Kindly lick your own wounds."
@@SJtheMFZBAshnard really personally came down JUST to take out his own… wow…
This is precisely why I love the black knight his constant presence in the story and the fact he can just show up in a map is great and his fight is just a straight 1v1 which is so sick
It’s worth noting that in the final battle against the black knight in PoR you aren’t expected to win. You’re allowed to run away at any point if you think you’ll lose
You are even told that abandoning a fight that you can't win is a sign of maturity. As a leader it is important to recognize that while we all want to win every fight, there are fights you can afford to lose and losses you can't afford to take a risk over.
@jonathantifone8001
We call that "Cowardly"
Spin the Black Knight Slot Machine and hope you win baby!!!!!💪💪💪💪💪
I feel like the black knight when he left the house he was like “i just had a massive shit. What’s going on here”
I feel like Desiax at the end of act 1 of SOV does what the Death Knight does but better (provided your not just cheesing with retreat spam). Its a full team effort requiring an understanding of how the enemy AI works, and everything you can muster to get through his defense. And then your reward for doing so is one of the most powerful items in the game. Something that can make a unit practically invincible for a good chunk of the game.
And it also prepares you for the first time you face Jedah. Kinda. Since Jedahs AI is bullshit but damn if I'm not gonna try and get that Draco shield from him.
@@Caddancehonestly I never managed to even make it to Desaix, however like you I will always try to get Jedah’s Draco shield and basically every time succeed as he’s not that bs upon learning that he has an opening every 5-6 combat rounds I believe
I love how the black knight has unique dialogue if you survive his first encounter, claiming how lucky you were to survive, such a nice detail
Black Knight was pretty clearly toying with Ranulf, like he says, it's good education for judging the rest of the Laguz by seeing what one of their generals can do.
Also: I love how while Knights and Generals shake the screen when they fall over, due to their armor weight, the Black Knight VIOLENTLY shakes the screen, cause his armor is sooo much heavier. It's a nice touch.
I love this trope. The ones I like a lot are Garon and Xander in Birthright Chapter 12 and Veyle in Chapter 11 of Engage.
You mentioned 3 of the times FE4 does it, but left out my personal favorite: Travant in chapter 5
It serves multiple purposes, neither of which are the same as these others (FE4 spoilers)
1. You see his stats as an extra heap on top of the "oh fuck quan and ethlyn are GOING to die" despair sandwich
2. It ends up letting us see what he looks like in peak form- something he deliberately never shows in gen 2 when you do actually fight him
fucking love this trope lmao
"Okay, fine! Here! Take the Mjolnir since you insist!" - King Blume kind of being an idiot.
"Take up this lance, Kid. Thracia's your's now." - King Travant, clearly going out to die.
I do like that you get to see him with the Gungnir, but never fight him with it.
It makes when Arion appears with it, and higher stats than his father, that much more imposing.
Every time a game does this I get nerd sniped and spend way too much time trying to find a way to kill these guys. I thought I was onto something with Veyle in Engage Ch.11 but it turns out that while standing on a fire tile can reduce her health, it can't reduce it below 1. There was also the extremely memorable time as a kid playing Star Ocean: The Second Story that I ground Claude up about 50 levels on rabbits trying to beat the unwinnable arena match, which took an embarrassingly long amount of time.
Best part of the Black Knight fight in Port Toha is that Ike has special dialogue after the map if he fought him and survived the fight. You'll never actually see it in game since I don't think it's possible for Ike to survive, but fun to know.
3:34
I have found 2(two) uses for Dark Mage that arent Hubert
1. Giving Linhardt literally anything else to do
2. Give it to Yuri. Silence can proc Poison Strike, which gives birth to the funny albeit almost useless strategy of "Mildly Annoying Siege Magic"
You know, unbeatable enemies reminds me of how in FE5, the RNG rigs a plot important character to dodge any attack that would’ve killed them. There’s Kempf when you first fight him, and Saias when he appears as an enemy. You even start with Eyvel who has this flag for the first five chapters before she’s turned into stone.
And then the most powerful of them all, Tanya!
For 15 turns in chapter 8x.
Funny thing about Arvis is that his music gives away that something is up. At least I thought it did.
Wait what's the name of Arvis' theme?
@@frostbite_1244Emperor Arvis.
As far as I remember, the Gharnef hype guy actually mentions Gharnef's weakness, but unlike Medeus, that weakness isn't spellout to you in the same sentence where he mentions that you can't defeat him.
And he lost in the voting gauntlet to a child too
Maybe it's just me, but I rarely ever hear about comparing stats to the unbeatable enemies. It's one of my favorite parts of the Black Knight in PoR. Especially since it builds up the eventual Ike vs. Black Knight showdown and you're actively checking how much closer Ike is to taking him on. And like you mentioned, this is a subtle form of storytelling that video games can convey.
One thing I don't think you mentioned about the Black Knight that you did touch on with Arvis is how checking his stat page you could also get a glimpse of the Luna skill which them imprints the idea of these special skills that units can learn beyond the basic ones you have at the moment. Reading its description of halving your Def also adds to the fear of trying to take him on earlier than you're supposed to.
I actually didn't like the death knight. By the time i actually got to kill him, he had already been beaten several times. My favorite is definitely the Black Knight, but i would also like to give a shout-out to Ike and the Greil mercenaries in Radiant Dawn. Unless you are grinding the crap out of your units, the Dawn brigade has zero chance of beating Ike when he shows up and just has to fall back to their furthest defenses. It was just a really neat idea to attack you with your own units.
My favorite instance of this is in Valkyria Chronicles. Not a Fire Emblem game, but still an anime strategy game.
The main character of Valkyria Chronicles, Welkin, for all intents and purposes isn't playable. He sits inside a tank which is driven by his sister and issues orders. The only map you get to really control him is a stealth map, you engage the enemy and you die. This kind of goes to cement the idea that Welkin is completely a strategist and not a fighter.
In one of the maps you are trying to fend off an invasion force. When you get half way through the map the enemy calls in reinforcements in the form of a Valkyrie. She is invincible, can one shot your characters, and can even one shot your tanks on foot. The rest of the map is not about retreating though. It's about disabling the giant vehicle carrying the enemy commander while trying to not get killed by the Valkyrie. Once you do that, SHE has to retreat because she can't protect the commander and fight off an army at the same time.
This fight legitimately makes you feel like a badass. You chase away a legitimate demi-god who cannot be killed through pure strategy.
I can't believe my screenshot of the gharnef hype guy is still being used to this day. god bless
That screencap gets better FYI, because I was ironmanning the game that run and lost my unit who had the lightsphere, and thus, couldn't get the starlight, and couldn't win against garnef.
Holy shit you're a legend
Holy F
Guys you can’t beat are great time to use one of the all time great tactics.
RUN AWAY!!!!!!!
Ah yes... the secret Joestar technique.
When it becomes a *vcitory condition* in some maps, it is truly validated.
I like Valter rocking up to Seth. It is fun because you only realize how terrifying it is once you get to the map and see how broken Seth is, who just got no diffed.
Heeaay
Heeaay
...
wHAT-
never gets old
Allow me to drop some extra info on just how infuriatingly situational the Dark Seal really is. For starters, there are only five playable units that learn any Dark Magic: Edelgard, Hubert, Jeritza, Lysithea, and Hapi. Only two of them can access the Dark Mage classes, both of whom are exclusive to Crimson Flower (alongside Edie), and even then, Jerry only learns one Dark Magic spell (even though his spell pool is already shallow at a total of six).
Imo it’s good to have on mages/archers on Maddening for more reliable chip damage via Poison Strike especially since you’re not doubling anyway. But that’s for the mid-game and I usually take it off once I get to chapter 19 or so
Otherwise, yeah it’s just a Hubert class but even he prefers Dark Knight for endgame. There are a few units who don’t get great class options/classes that aren’t great (Manuela, the sword classes, holy knight, great knight, Flayn w/o DLC) but otherwise I think 3H did an awesome job with classes
Black knight definitely takes a lot after darth vader not only in terms of raw power but also, in the end, in the form of a sympathetic villain. Its why hes the best villain in the series.
Galzus was super awesome as an unbeatable boss and an anti turtling incentive, he was very memorable for me
You start to FEAR the jingle that plays when a Movement Star is in effect with him! You see he's on foot so are like "okay it will be abit till he gets to me" you think, then he moves.....and you hear that DREADED SOUND on enemy phase and see it! Then he moves again! God HELP YOU! (I found Galzus AFTER BK as I started the series like everyone else in America with FE7: Blazing Sword/GBA and played each game RIGHT as they came out here on America! Each was a Day 1 buy for me. Only looked into the old games and emulated them after Awakening while waiting on Fates. But BK put that fear into me first. Especially when he came out of THAT FUCKING HOUSE and killed Soren who was sadly for me IN RANGE! Forcing a Reset for me! My first one of that game as I was doing fine with no deaths up to that point! I was horrified to see he couldn't be damaged and was invincibile! But that moment made me stay as far the fuck away from him whenever he showed up! I even PREDICTED when I'd finally fight him CORRECTLY and used ALOT of stat boosters on Ike upon him reaching Lord and BEXP till he was LVL 20 WAY a chapter before the FINALE with BK with Maxed Stats all around where they mattered.....just to do BEARLY any damage and being lucky to hit TWICE! Only AFTER that fight did I realize I could have given him NIHL to protect against Luna! And by after I mean "WHEN I FOUGHT HIM FOR THE LAST TIME IN RADIANT DAWN! I was kicking myself as I had to fight him THREE TIMES meaning I had to replay that map AGAIN in full to get another shot as he killed Ike on the first time with Luna, hence hating myself about NIHIL which I gave to BOYD who has my ETERNAL hatred now. And Round 2 barely survived but ran out of time! Frankly He got me with Luna in the first round BEFORE Mist showed up to help, which I didn't know about, but thank god I used and promoted her, so Canto and healing was a GREAT combination! and allowed me to win Round 3! But I will say, Not a fan of luck based which is why I prefer the fight with him in Radiant Dawn! I lose Aether, but I don't have to rely on it and him losing Luna to make it a TRUE fight )
Death Knight was a terror when he could move (which made my 5th run with him in Maddening FRIGHTENING when he FUCKING MOVES in Chapter 4! Lets say being ready for him with a Byleth with decent speed, I got lucky Byleth survived the first strike without a critical as he was showing the dreaded 22%! Though that one strike took a SHIT TON of health off! it has a 66% chance to hit taking his Personal into account since he initiated as I was baiting him.. Lucky Yuri had a Rapier which I gave to Byleth and was able to finish him off)
Sad Engage only used this ONCE in it's Chapter 11. I know they tried, but the "Fallen One" really wasn't too intimidating knowing who they are because you were too use to the OTHER side of them prior to THE REVEAL to be intimidating! Gharnef had some build up. Galzus lived up to his reputation in the fear factor department. BK delivers on why he's terrifying. Even Jeritza/Death Knight despite how his Hannya Mask Helmet made me laugh sometimes got a fright out of me (especially once you see him in Maddening). But The Fallen one is likely seeing the "Killer Rabbit of Caerbannog! (At least they are invincible, meaning it's better to RUN!)
Chapter 11 of Fire Emblem engage especially if you haven't done the DLC bracelets is a very good unbeatable enemy encounter you have just lost the main gimmick of the game and are actively having it used against you by normal enemies but eventually four more basically unbeatable characters gain that gimmick and start bum rushing you with two of them almost guaranteed to interact with your party not to mention the two two big dragons that are also at this point near impossible to take down all in all a very good encounter
Wendy stopped trash talking when BK opened that door
Gharnef here to prove a point
I mean technically speaking some of your units also have plot armor, but unlike the baddies, their armor only allows them to live, but cripples them for battle for life. Or so they want us to think!
imo for all its flaws, the escape map on BR does it perfectly. You have to escape xander, but there's some loot and exp you might want.
Not Fire Emblem, but Unicorn Overlord's Galerius fight to save Scarlett felt hopeless (I haven't beaten the game!). Until you realize, you have to win. So you're pushing all your tactics and items and units to the limit.
After all those overpowered units and tactics and formations you've developed, the game is showing you that the enemy can do it too. Good luck.
Deathknight is fun because he's a mid point of beatable and unbeatable, so whenever i replay three houses i try my hardest to beat him (specifically get Mercedes to hit the final blow for the dialogue), i also like the Veyle and the hounds in the chapter after you lose the emblems because it was really fun and a way to get use to not having the same emblems
2:28
Funnily enough, that boss IS beatable and has a special cutscene and item for you if you manage to beat him.
A lot of other jrpgs don't do that though, and I wish they did. It's such a cool thing that beating them is actually possible, even if it looks like it isn't.
Hi, I recently played Path of Radiance. Excelent history at least for me and game too. But my question is: Why did the sales were so bad?
For starters, the GameCube wasn't exactly a hot console, even though there are games released on GameCube that sold well. Most importantly, at the time Fire Emblem was a very niche series, and SRPGs in general weren't a big genre in the west like they are today. Most westeners' first exposure to Fire Emblem came with Marth and Roy in Melee and Path of Radiance was only the third game released internationally (and it obviously released before Brawl, which attracted more eyes on the franchise). All these factors made PoR basically an obscure niche game on a console that didn't sell really well.
I don't really know about PoR's performance in Japan, but in the west this is roughly the reason why it sold so poorly.
My problem with the Death Knight, is that he stops being imposing after your first playthrough. Even on maddening, even without Lysithea cheese, any bulky unit with a guard assist will have no trouble tanking him on his first appearance and deal decent damage on the counter attack, after that you just pile on with combat arts.
His second appearance the tricky part is to not kill everyone else before him or the map ends, and third appearance onwards you should have at least a couple units that can win the 1v1.
Gharnef moves in FE3 book 1 as well.
FE3H: Women cant be dark mages! they have to be sweet and made of sparkles and rainbows! Every edgy girl ever "GRRRR"
1:15 Man, Garneth was something else, didnt know he was imortal, so i threw my strongest guys at him, I battled him for like 5 rounds, trying to kill him with any of my "holy" weapons, or with Marth, nothing worked, then he just left, with all my units on the brink of death. What a rat.
It's that time again
In fe7 there are two that I can think of that you’re supposed to avoid, so not the final dragon (and I bopped both cos I’m cracked): chapter 16x has Damian, a paladin who rushes you with a troubadour and 3 cavaliers surrounding him. He’s not that bad on his own, but those units that assist him and especially the clusterfuck of enemies in front of you already with insane weapons and boosted stats is insane, and he’s just the worst part. You can avoid it all by hugging the north then West most wall as the game indicates. Then chapter 24 has Vaida who has ridiculous and insurmountable base stats, except for whatever reason she simply boosts them while in combat as well. She’s also avoidable, up in some mountain, and she has 2 other wyverns with her.
Engagement for my favorite MSPaint user; I'm doing my part
"It's a great way to showcase how much the player will grow in their journey..."
>X's lifebar still short as it was in the intro
i see what you did there
honestly tho i did that fight without boots and i still feel impressed. kudos.
I think it's very important to demean the last of us, good vid!
Even on Maddening I found the Death Knight easy to KO in Chapter 4 with a combination of gambits and gauntlets/Knightkneeler.
I’ve beaten Chapter 10 Julius in FE4 with a lot of Forseti luck. Galzus in FE5 is probably beatable with Grafcalibur unless it’s coded into the game that he’s not.
I think Saias in FE5 Chapter 22 is a better example. You can warp to and damage him but you can’t actually kill him.
I remember Binding Blade Zelgius appearing in Chapter 13. And on later playthroughs where I was just messing around, I used MGBA's game shark system code to give units infinite turns; my well built up Rutger was able to own Zelgius and OHK Narshen. But then it basically crashed the map as soon I tried next turn, LOL.
You forgot to mention several cases in Fire Emblem Heroes... not talking about plot armor during history mode, but at that arena 4x4 mode with cavalary dancers that quadras you for points.
I'm surprised you didn't mention Astram in fe3.
I've seen his FE12 iteration mocked to heck and back, so we have to be talking some serious stats in FE3 for him to qualify as imposing. He isn't good in Shadow Dragon either. IDK if this character's ever getting a break.
@@SJtheMFZBif I remember correctly, Astram in fe3 wields the holy sword Mericeus and has an army of imposing armour knights and way outclasses your army in just about everything, there isn't exactly a point in fighting him anyways when he first shows up cause you get to recruit him later anyways.
I like this trope more when instead of the enemy beeing actually unbeatable it just very hard to beat beat.
Zephiel without a doubt has to be my favorite instance. Just shows up and completely destroys your main character's teacher. The epitome of "bodied my idol."
But I refuse to use Twitter I don't have Twitter
I seriously don’t get why the death knight’s death is usually locked to Lysithia. I’ve completed three runs so far on hard and each time I have ended up killing him with Leonie using the effective vs cavalry combat art and it worked just fine
My first playthrough of Fe9 I was taking my time and the Black knight came out of the house and on the same turn killed Ike
I want to Uovote but RUclips isn't allowing me :(
First sentence of the video was super funny to me. Because of how many games use the unbeatable enemies trope, my friend gets mad about it every time.
Rondo of Swords has an entire army attack on the opening stage. All of the major bosses appear on the first stage. It is COMPLETELY possible to kill all of them, through a very time-consuming method that requires you to turtle in a corner, gather up energy from fighting the grunts to power your MC's sword beam super, and shooting it at each of them one at a time.
Honestly im surprised you didnt bring up kishuna from fe7. Hes incredibly hard to kill when you first see him due to his batshit insane stats for the time you see him, and he is surrounded by 2 high level knights AND 2 high level snipers, all 4 of which are armed with silver weapons, at a point in the game where markus's starting silver lance is still probably your single strongest weapon. Paired in with kishuna himself taking away your magic users, so no heal staffing, AND being on a strict clock to kill him, AND requiring him be killed in 1 turn, and well, its one hell of a reality check.
Then just to add in to it, if you fail to kill him, you lose access to some of the best story in fe7 imo.
He's not as big a threat as the good old burger king, but he's still an incredible challenge.
You can actually just use a Thief to steal the Dark Seal from Death Knight, which is usually what I have Petra do in his first appearance.
Rip level 17 lord ike level up. Although hes either stat boosted or blessed.
Help, I like my kneecaps and have no twitter account.
Here before the YT notification
Ah yes MHTri throwing Lagiacrus at u while carving for Monster Organs.
The Game: I mean u barely got Green sharpness and like 10 defense. U gotta run right? .... Right?
Me: Look i want Lagi Parts and i gonna get them. Now we can do this the easy way or the hard way - the choice is yours
The best undefeatable enemy is Jedah, he's like Gharnef but better and useful to fight (he gives you a Dracoshield)
No BR Garon?
Nice
Better to have an enemy that is unbeatable than to have an enemy that doesn't die after you completely destroy them just because plot. Death Knight is supposed to be both lol. But at the very least you can say that it makes sense that an enemy you're not supposed to defeat is able to survive if you actually defeat them.
By chapter 6 you're almost sure to have a good way to kill the death knight, regardless what house you're in, especially if you are female byleth or in the blue lions since base ch 6 recruit Shamir ohkos the the knight with knightkneeler + lance of ruin.
In case you're eagles and somehow don't have fem byleth for early lance of ruin, you can use Bernadetta with Vengeance, which she unlocks at C+ lance rank
Shamir is recruitable regardless of the route. You might be mixed up with Catherine who's Not Allowed on BE
@@rental_buckete4631 ik but for a save ohko, she needs the lance of ruin which either requires having Sylvain recruited before chapter 5 or already being in the blue lions
Desaix is a good time tbh
7:45
Is that a challenge?
Bro said it's hard to kill Julius in chapter 10, obviously never used coirpsetti
Good days I defeated death knight on the first time you face him
I dislike the death knight because from the very first time you meet him, you can beat him, and he shows up NUMEROUS times throughout the game. So if you’ve been actively engaging them each map you encounter them, they loose a lot of their threat and it just becomes annoying at how the game keeps hyping them up when you’ve killed them so much already.
Not from the Fire Emblem series, but the game "Andaron Saga" made it good. The atmosphere, the situation, the stats and music. In 4 different maps are enemies that are too strong to fight them and I love it.
its actually pretty feasible to kill julius in chapter 10 if you happen to have a 99 kill forseti
Jedah! I hate when I saw him! And Idk how to beat him at first play 😭
3:38 oof, I feel that. I was so mad when I learned women couldnt promote into Hero
Death Knight is all terrifying until you whip out the Lysithea card and say "Dark Spikes T" and suddenly he disappears
Death knight shouldn't be in the thumbnail
DK is a total joke villain even without Lysithea
W
Oh boy, the fe3 erasure...
Engage chapter 11 is an amazing example of this because at the beginning of the map the random corrupted with the emblems are already very capable of mauling your party so you know how bad fighting the emblems is and then the game suddenly drops the 4 hounds on you and Zephia and Marnie crossing half the map in 2 turns is more than enough to put the fear of god in you.
Black Knight isn't scary because PoR isn't hard.