How Fire Emblem Balances Lords

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  • Опубликовано: 5 окт 2024
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Комментарии • 722

  • @ProfessorBopper
    @ProfessorBopper  3 года назад +190

    Quick note! We are aware of the audio issues. This video was mixed and rewatched by me in a setting that, as I learned, is not conducive to most audio setups that people watch videos on. There is, unfortunately, no way to fix it without a lot of tomfoolery and re-uploading the video.
    In case there are any bits that you can’t hear well, but are curious about, I will be adding a link to the script to the video description.
    But, all engagement is good in the eyes of Mr. RUclips, so continue to write comments about the music!

    • @exaltedfalcheon1793
      @exaltedfalcheon1793 3 года назад +2

      Lyn, Erika and Eliwood still have some use

    • @q-tip9962
      @q-tip9962 3 года назад

      I felt like Dimitri's route in three houses was by far the best, and does deserve to be called well written. I feel this way because his story is not one about overcoming weakness, or taking down the evil empire, his story is about the survivor's guilt he feels being the only one of his family to survive Duscar. He is haunted by what he saw, how he was powerless to do anything as his own father bleed out in front of him all the while the Duscar and it's people are left to burn. In all the slaughter and flames he was only able to save a single child of Duscar. Dimitri is haunted by his past to the point he feels the only way he can live is to find a way to avenge them. The scenes like Remire Village all but bring out this side of him that wants vengeance. All the while trying to remain this Prince Charming facade when he's slowly losing control over it. Post time skip, he doesn't even believe Byleth is alive and if they are they are plotting against them. He doesn't greet you with a meal and warm smile like Claude, or a hug and just happy to see you are alive like Edelgard, his first order of business with Byleth is to murder bandits, and not bandits that are attacking them, but bandits are doing their own thing. It isn't until Rodrigue, his surrogate father, willing sacrifices himself to save his lord and tell him that he'd gladly do it again it meant he could protect Dimitri. It is only then that Byleth can then get through to Dimitri and tell him he doesn't need to live on the wills of the dead but for himself. I can not recommend Blue Lions to be the first route people play more. No evil mole people, no obligatory dragon boss fight, just a group of people that all can draw their misery back to the Tragedy of Duscar (except Mercedes, who's misery comes from being separated from her brother, only to end up being reunited with after killing him.)

    • @josh6453
      @josh6453 3 года назад

      Lol! You forgot deadweight Lucina?! That’s awesome!

    • @josh6453
      @josh6453 3 года назад

      How the hell is Ike a bad unit in FE9?! When he gets promoted into a lord, he’s a beast.

    • @DiploRaptor
      @DiploRaptor 3 года назад

      Excuse me but no Eirika is a good lord she's a useful myrmidom

  • @maxxtheknife
    @maxxtheknife 3 года назад +603

    I always thought they should've made Roy the "Good Lord" class. Not because it's a step down from Great Lord, but because its what I say every time I look at his stats beyond chapter 7

    • @ungabungus01
      @ungabungus01 2 года назад +13

      LMAO

    • @joeyjose727
      @joeyjose727 2 года назад +9

      Can you explain for someone who’s never played that game? I’m so curious but idgi

    • @danie8944
      @danie8944 2 года назад +140

      @@joeyjose727 Roy is notorious for having terrible growths and basically being nothing but a nuisance at least until he gets the binding blade. Pretty bad considering fe6 likes to throw a New York square during new years amount of same turn reinforcemnts at you every turn. To make things worse, Roy is less durable than Great Value paper plates from Walmart. Looking at his stats makes you say "GOOD LORD-
      WHY DIDNT ELIWOOD PULL OUT?"

    • @Aisubun
      @Aisubun 2 года назад +45

      @@danie8944 NO HE DESERVES TO EXIST EVEN IF HE SUCKS HE IS BABY

    • @tatinh9885
      @tatinh9885 2 года назад +25

      @@joeyjose727 In summary, Roy's stats are much more terrible than other Lords. Furthermore, his promotion (becoming high tier class) comes very late in the game, when other units easily surpasses him. His only saving point is a cheating sword with huge stat boost, but at that point, it's still better to use other units. Other Lords get their promotiob earlier, higher stats and even good signature weapons. In short, they can carry the whole map, but you have to babysit Roy since the game forces you to use him.

  • @ness6099
    @ness6099 2 года назад +176

    Micaiah was tragically made the lord who can heal people in the game where vulnearies were at their strongest, giving 20 hp per use and having 8 uses. A single vulnerable could do more for two units than Micaiah

    • @lolmetaknight
      @lolmetaknight Год назад +1

      micaiah's healing power is more like a heal staff

    • @TwoHeadedMeerkat
      @TwoHeadedMeerkat 10 месяцев назад +3

      Well...technically, Thracia Vulneraries were essentially Elixirs, while still maintaining the common Vulnerary rarity, but RD is still a close second, so yeah! :D

    • @Noctaru
      @Noctaru 6 месяцев назад +8

      @@TwoHeadedMeerkat True , but in Thracia you're so poor you can't afford anything without having to resort to thievery

    • @skynyrdjesus
      @skynyrdjesus 2 месяца назад

      If only it gave exp and left her in a state that helps train a staffer.

  • @magix_7391
    @magix_7391 3 года назад +363

    Just realized that edelgard is sometimes renamed to Edgelord

    • @catelyntully9494
      @catelyntully9494 3 года назад +18

      I asumed it was Dimitri at first lol

    • @Cure-Skywalker
      @Cure-Skywalker 3 года назад +30

      @@catelyntully9494
      I mean he is the biggest actual Edgelord in the game

    • @Insulin_Ingo
      @Insulin_Ingo 3 года назад +6

      @@Cure-Skywalker
      Found the Edelgard shitter

    • @alex-sh5ed
      @alex-sh5ed 3 года назад +10

      What do you mean that's her default name

    • @jacqueenie3310
      @jacqueenie3310 3 года назад +5

      prefer edgelard

  • @kafkeinated
    @kafkeinated 3 года назад +141

    We all know that the best lord is Seth from FE8. He has good base, he doesn't take every role for his own, he supports people both in the story and in the game, he doesn't gain massive powerspike and cripples the team, he is handsome, he is lovely, and he doesn't need legendary weapons to be good. The only problem in him is that he is a Paladin class instead of a Lord, pretty sure that's just a bug but they never fixed it, so yeah. Seth is best Lord.

    • @jamesfitzgerald8267
      @jamesfitzgerald8267 11 месяцев назад +1

      One of the fastest ways to beat FE4 is to solo gen 1 with Sigurd since using anyone else just slows the game down, he's the best, Seth is definitely 2nd or 3rd though.

    • @Prawl-cd6sj
      @Prawl-cd6sj 9 месяцев назад +5

      @@jamesfitzgerald8267 I was gonna say. Sigurd is essentially if Seth was a lord.

  • @DBXNaato
    @DBXNaato 3 года назад +541

    I feel like Micaiah's game design is good on paper, but Fire Emblem's gameplay can be simplified too much for her to really do her stuff. Alas, that game is forever doomed to be a hot, beautiful mess that I will forever cherish.

    • @mitchellepstein9956
      @mitchellepstein9956 3 года назад +87

      The idea is fine I guess : high magic nuke but glass cannon problem is that stats don’t even go up to 40 and many mid to late game units have 40+ hp. Nukes need to actually be able to nuke or double micaiah can’t do either

    • @4ny3ody
      @4ny3ody 3 года назад +48

      She honestly really suffers with not having enough effective magic... When she has Thani in early DB chapters her design as a nuke with utility works really well... Later when armor knights and cavaliers are spam enemies instead of singular dangerous targets she falls off hard. Radiant Dawns endgame being quite unfriendly to mages doesn't help. Add to that that her personal skill is only good for exp-cheesing after she promotes which actually hurts her staff rank and you have a mess even if you get lucky with her levelups (and I once managed to get a hard magic-screwed Micaiah on top of that)

    • @marcoasturias8520
      @marcoasturias8520 3 года назад +10

      Paper is the keyword here

    • @lisasemarron5413
      @lisasemarron5413 3 года назад +5

      Agreed . Alas I'm the only person in my friend group that uses mivaiah . Paragon on her solves everything

    • @troykv96
      @troykv96 3 года назад +15

      It also doesn't help that in Radiant Dawn in particular enemies are strangely magically bulky, besides the Wyvern-line and the Fighter-line, whom you don't even fight often with Micaiah besides Part 1.
      Micaiah's strenghts in having utility at least flourish in a game where most of the people that give utility besides the Herons kind of suck; also Thani is lowkey OP and could be absurd in any other FE game.

  • @Khan__98-l4d
    @Khan__98-l4d 3 года назад +587

    TL, DW: Leif is based, Conquest is easy and Berwick Saga is the best FE Game.

    • @TheTrains13
      @TheTrains13 3 года назад +6

      Wait what is Berwick saga

    • @halowaffle25
      @halowaffle25 3 года назад +15

      True.

    • @bobbobingson1235
      @bobbobingson1235 3 года назад +9

      correct and true

    • @marckcaesar5990
      @marckcaesar5990 3 года назад +43

      @@TheTrains13 A PS2 SRPG made by Kaga, the creator of Fire Emblem.

    • @conradkorbol
      @conradkorbol 3 года назад +27

      @@TheTrains13 it’s not good and only hardcore Kaga fan boys like it. Most people who play it realize it’s overly complicated and just not that fun.

  • @alexanderharrison7421
    @alexanderharrison7421 3 года назад +205

    Dimitri being able to reach over 700 Damage without needing him to OD on Energy Drops gave me the joke of "Good Heavens would you look at the time, it's Atrocity Time"

  • @jerry3115
    @jerry3115 3 года назад +257

    Sigurd is interesting as a contrast to seliph. in gen 1 you are large and in charge and sigurd clearly demonstrates that, perhaps too well. But then shit hits the fan, and seliph as well as his scrub brigade are supposed to feel much weaker overall, and it works. Seliph grows into what sigurd started as, and that's exactly what they were going for. Problem is that seliph gets busted way too easily, ideally promoting after only one chapter, but that's besides the point.

    • @amo1704
      @amo1704 3 года назад +37

      Yeah, I guess that could happen going into gen 2 if you're playing the first time. The change is less noticeable when the kids are inbred gods with the best weapons passed down and the ground quakes beneath their steps 😅

    • @misterbadguy7325
      @misterbadguy7325 3 года назад +34

      Yeah, the problem with Seliph is that he actually gets easier if you've been soloing everything with Sigurd, since he inherits all of Sigurd's stuff. Like, hey, boy, you may have that 7 Strength, but you've also got a Power Ring, a Defense Ring, a Brave Sword with 62 kills on it, the Leg Ring, and the Paragon Band! Who the hell needs stats?

    • @jamesfitzgerald8267
      @jamesfitzgerald8267 11 месяцев назад +1

      I actually disagree, the only really good character in gen 1 is Sigurd and maybe Lachesis but she requires a ton of babying/staff spamming, the rest are usable if you want but if you wanna be efficient you just use Sigurd to kill everything, I almost always steamroll everything in gen 2 with eugenics so.

    • @jerry3115
      @jerry3115 11 месяцев назад

      @@jamesfitzgerald8267 gen 2 units grow stronger eventually, but gen 1 has you start out much stronger. You have several mounted units including the promoted quan, a mounted staffer, and generally the enemies are very weak. At the start of gen 2, you have almost exclusively foot units except for oifey and dermott, and enemies are still weak, but stronger.

    • @jamesfitzgerald8267
      @jamesfitzgerald8267 11 месяцев назад

      ​​​@@jerry3115they may be mounted but they are mediocre at best and just bad at worst with the exception of Finn and Ethlyn, I'd take a Dermott with Beowulf as a father anyday over Noish and Alec, and you get Lester as well who is better than Midir in every way with Midir as a father, as for Quan, you get Oifey who is so much better than Quan since he has pursuit, Lex's closest replacement would be Johan but Johan is worse in every way pretty much so I'll give gen 1 that, with inheritance Seliph is basically a mini Sigurd with the leg ring and usually promotes by the beginning of chapter 7 and becomes even better than Sigurd in the span of 1 chapter, oh yea you also get Fee in chapter 6 who usually inherits things like the brave lance which makes her a very useful unit and almost makes up for not getting Ethlyn, not to mention you literally get Nanna in the next chapter who is Ethlyn but better, also Ares and Shannan who are both fantastic characters with holy swords and Finn and Leen AND Leif who can hold his own with a light brand and pursuit ring and once promoted becomes better than Lachesis, gen 2's start is not bad at all and is debatably even better than gen 1's, I almost always have issues with the beginning of gen 1 especially on that horrible forest section in chapter 1, you can steamroll everything in gen 2 easily as long as you dont completely mess up your pairings, the game may try to make it seem like you're supposed to be weak in the beginning of gen 2 but in practice it isn't accurate at all.

  • @glasssawsslipperstraws7410
    @glasssawsslipperstraws7410 3 года назад +424

    oh come on shadow dragon marth isnt that bad all you have to do is give him like 3 completely forged rapiers, give him all the stat buffs you find, get the true falchion, sacrifice tiki so that medeus has enough HP to die to a single falchion hit, and then by that point he's pretty good! also new mystery is the best game ever and I will never acknowledge the ambush spawns as a flaw because im a little prissy save stating baby

    • @androidthebott
      @androidthebott 3 года назад +6

      Goodness

    • @kro2704
      @kro2704 3 года назад +34

      No true gamers use the geosphere 3 times to massacre the entire map and then warp marth with a forged wyrmslayer and wait to have medeus lower his hp attacking you

    • @lucasm.3864
      @lucasm.3864 3 года назад +7

      Don’t forget a steady prayer to RNG-sus for good level-ups when you spoon-feed him as many kills as possible.

    • @elivcdxv1852
      @elivcdxv1852 3 года назад +10

      beary sad

    • @lambtoken2708
      @lambtoken2708 3 года назад +1

      I like new mistery of the emblem... :(

  • @cinnamoone3553
    @cinnamoone3553 3 года назад +88

    Blazing Blade in a nutshell: forget the Lords, stan Canas

    • @zaneheaston8254
      @zaneheaston8254 3 года назад +24

      Hector and his axe would like to have a word with you

    • @cinnamoone3553
      @cinnamoone3553 3 года назад +7

      Canas and his Luna tome would like to have a word with you

    • @patientnr.0409
      @patientnr.0409 3 года назад +4

      Nah man stan Lucius the magic tank and never erver worry about any magic users of any type ever again while healing your gang and one shotting anything with the audacity to wear armor.

    • @AlyssaChapman3656
      @AlyssaChapman3656 3 года назад +1

      In my last play through of blazing blade Canas didn't do very good at all but hector and Lyn got really good eliwood still didn't

    • @patientnr.0409
      @patientnr.0409 3 года назад

      @@AlyssaChapman3656 I once got a glass cannon Lyn she leveled strengh and speed to a point where i had no use for heroes or swordmasters but she died to a gust of wind

  • @Starwars-Fanboy
    @Starwars-Fanboy 3 года назад +246

    To anyone who has made a FE hack or in the process of making one, how good the lord should be is a very good question. It's easy to make a lord good. Just slap on some sky high bases and call it a day. But making a lord interesting through something other than combat is an entirely different challenge.

    • @batpug7457
      @batpug7457 3 года назад +3

      I don't know if you've played these two, but as much as I love these hacks, I'm going to criticize them.
      Staff of Ages pulls a Blazing Sword where you have three main lords - Two being magic users (one Anima and one Dark) and a Peg Knight. The two magic users are great - They're not able to use physical weapons, unlike most lords, and they steadily grow with your army. Eventually, a route split occurs where the Peg Knight and one of the lords departs from your group, but that's not important. What *is* important is that the Peg Knight is awful, and I want to know who thought making a lord unit a Peg Knight was a good idea. She's Eirika on a squishy flying horse. Not only that, outside of Rescue, she has very little utility, and sort of just bogs down your group.
      Another hack I recently played, Justice and Pride, has another magic user lord (Light) - The difference here is that she is much, much better than almost all the other magic users you come across, and gets her promo mid game - Allowing her to use Light, Anima, and Staves, along with a mount. Her growths are insane, her skills are insane, and she has the potential to get a skill later on that allows her to Re-Move on a Luck%. I've gotten 6 moves in one go with this. Almost all the "PowerMcguffin Tomes" are Light and Anima, so she can use them. I one-rounded the final boss on hard mode with a dance and her personal tome.
      Two very different perspectives, and I kinda just wanted to rant.

    • @Starwars-Fanboy
      @Starwars-Fanboy 3 года назад +9

      @@batpug7457 I played staff of ages about 3 years ago so im not up to date and im sure much has changed since. I loved what I played though

  • @ironpage
    @ironpage 3 года назад +99

    Ngl, the fact the Thracia Support chart I sent you months ago for your Let's Play ended up in this video brought me joy.

  • @daveash9146
    @daveash9146 3 года назад +104

    Roy's biggest problem imo is that, in regards to his stats and growths, it feels like the developers were trying to make him akin to a jack of all trades, with decent stats across the boards but nothing amazing. Problem is, due to how RNG in general likes to treat Fire Emblem players, Roy just ends up being mediocre in too many ways. Not fast enough to reliably double, not enough HP and defense to reliably enemy phase, not enough skill to be reliable with a killing edge and not enough res to reliably tank mages and dodge statuses. The only stat that's pretty reliably above average is luck, which is bittersweet because Roy needs high luck because he gets OHKO by any crit due to his shitty bulk. Still my second favorite lord because of how well written he is, but pls nintendo give Roy something to specialize in for the eventual FE6 remake.

    • @TheAxeLord47911
      @TheAxeLord47911 3 года назад +4

      Question, is bad luck with unit growths really that common?

    • @daveash9146
      @daveash9146 3 года назад +18

      @@TheAxeLord47911 For most unit its manageable thanks to specialized growth rates, promo gains and, if all else fails, replacement units. Roy just suffers a lot more from FE6 bugged RNG because 1) his growth rates are too spread out, 2) he promotes so late into the story that his promo gains barely help him and 3) he's the main lord, so no replacing him. In short, when Roy gets fucked by RNG, you're gonna feel it for a looooong time, up until you get Deus Ex Binding blade basically

    • @aetherius6221
      @aetherius6221 3 года назад +5

      @@daveash9146 isn't fe6 rng being bugged like a myth? Or are you saying it for the meme

    • @daveash9146
      @daveash9146 3 года назад +4

      @@aetherius6221 yeah i'm saying it for the meme. I know it's not actually bugged

    • @aetherius6221
      @aetherius6221 3 года назад +2

      @@daveash9146 fair enough, i like to put a little indication when I do that but I understand it ruins the comedic effect

  • @FarhanH1
    @FarhanH1 3 года назад +114

    Leifffff my boyyyy!
    Such a relatable and amazing character. He’s a young boy who makes actual mistakes and when he gets his promotion he gets… nothing. But then later he becomes a beast.

    • @alejandro_rodriguez_99
      @alejandro_rodriguez_99 3 года назад +12

      At least hus promotion gives him one good thing, 19 levels that level up super fast (If I am not wrong he the same experience that a no promoted) with the +30% strenght growth scroll.

  • @madwaltz9812
    @madwaltz9812 3 года назад +99

    I've always preferred weak lords to strong ones. The argument that "if a lord is strong, it prevents you from soft-locking yourself," is theoretically sound, but practically speaking I don't think it really matters much. There are other ways to prevent the player from getting stuck, such as providing a steady stream of new units, especially high base/low growth units. And if the player ends up in a situation where they unintentionally end up basically solo'ing the game with their main lord, often the game isn't fun anymore at that point anyway. That's definitely how it was for me trying to play Awakening Lunatic (which I ended up just stopping around the start of the Valm arc, because it just sucked).
    But yeah, even though I'm somewhat lukewarm on FE5 for other reasons, I do agree that Leif is probably the best designed lord in the series. FE3 Marth as well, who is similar to Leif in a lot of ways (in fact, I consider FE3 and FE5 in general to be pretty similar games, even if FE3 doesn't have a lot of FE5's crazier mechanics). Speaking of crazy mechanics, another piece of utility Leif has is that he doesn't get fatigued, which encourages you to use him when you can.

    • @noukan42
      @noukan42 3 года назад +11

      I think that is less softlock, and more that if i am forced to field an unit, at least make it an unit that i would want to field if given the choice. It's the reason why if i replay gen 1 pokemon is always Red or Blue and never yellow. They can shove that Pikachu in their asses.
      If the game require a weak lord for narrative reason i'd rather have it be a green unit, so at least i don't feel it's wasting one of my precious deployment slots.

    • @DarthChocolate15
      @DarthChocolate15 3 года назад +11

      @@noukan42 it's not really "using one of your deployment slots" though, as the deployment slots are designed around being forced to take your lord. Would it feel better (despite being functionally identical) if the game didn't count your lord towards your deployment number, but gave you one less deployment slot on every map?

    • @noukan42
      @noukan42 3 года назад +9

      @@DarthChocolate15 i would still feel like shit knowing i have this walking piece of garbage on the map. Something like Roy or H5 Marth has no good unit feel, and their role as an escort mission can be replicated, and arguably done better, by a green unit. I am generally not a fan of mandatory characters unless they are very versatile or are mandatory only for a short while. And ludonarrative dissonance can go to hell, as i feel the buggest flaws of Kaga games came from trying to avoid it too much.

    • @OmegaTyrant
      @OmegaTyrant 3 года назад +2

      @@noukan42 Well Pikachu in Yellow isn't forced either, you can ditch him in your PC like any other starter as soon as you get a second pokemon.
      The point about not wanting to be forced to use bad units is certainly valid though.

    • @noukan42
      @noukan42 3 года назад

      @@OmegaTyrant i remember him getting angry and refusing to go into the box, but the last time i played was like 15 years ago, so i may very easily remember wrong.

  • @inquisitorbenediktanders3142
    @inquisitorbenediktanders3142 Год назад +24

    I feel like the solution is already there in FE8, but not on the lords ephraim and Eirika. Make the main lord a trainee class, so they can get one promotion midgame and another towards the end.
    This way you can counteract the problem of late promotion that most lords have.

  • @TheNerdyGinger
    @TheNerdyGinger 3 года назад +180

    Music should be turned down slightly compared to your voice

  • @donndragon7663
    @donndragon7663 3 года назад +27

    That "Nowi is a crime" curveball at the end got me good. Well done

  • @SirePuns
    @SirePuns 3 года назад +29

    I personally subscribe to the train of thought that if there is a unit you must deploy, then it must be a unit worth deploying.
    That also applies to Marth in SD, since he’s the only twat that can visit villages for whatever reason.
    So no, Roy is most definitely not my boy.

    • @brotbrotsen1100
      @brotbrotsen1100 2 года назад +1

      But.... :{

    • @voltron77
      @voltron77 11 месяцев назад +1

      Nah Roy’s our boi! Train him and he’ll become pretty good!

  • @hansgretl1787
    @hansgretl1787 3 года назад +64

    The audio mixing in this one was a little off. The music was really loud to the point where it was difficult to tell what you were saying sometimes.
    Aside that, great essay.

  • @GUNDAMURX73
    @GUNDAMURX73 2 года назад +27

    I feel compelled to mention Eliwood as a lord who is, in my opinion, a good example of being designed weak (at the start) for the purpose of narrative. Eliwood's primary character arc is about confronting weakness, both physically and emotionally, and growing in response to it. Without spoilers, over the course of the game time and time again Eliwood is forced to confront his weakness and inability to save people. And this is mirrored by his pre-promotion weakness and struggles leading up to it-- you feel through gameplay that Eliwood is weaker than, for example, Hector. Or most of his companions, really. It makes his eventual deveopment from "noble but weak" to "noble, relatively powerful and heroic" all the more satisfying, because you yourself feel the change in his ability as he is overcoming his personal struggles in the story.
    At least that's my take on it. I think Eliwood gets a bit more flak than he deserves.

    • @gothicbutterfly013
      @gothicbutterfly013 2 года назад +8

      Eliwood and Lyndis both get a lot of flack for starting out so weak, but if you actually give them exp they become total beasts, and it fits thier narrative too.
      In my playthroughs Lyndis regularly becomes a double hitting, always dodging crit *monster* who will sweep entire levels on her own.
      Eliwood meanwhile gets a mount and gains insane movement range on top of getting good stats as well.

    • @voltron77
      @voltron77 11 месяцев назад +2

      Yeah and that’s why I love Roy too, because he was designed to be weak. He’s a 15 year old fighting in a war that he should never have joined and he he needs to carry the legacy of hector and eliwood on himself, but he’s just a boy. It makes his promotion and the binding blade he gets so much more epic because now he can actually fight back and make sure no one dies, now he can be useful in the war!

    • @tablematts9055
      @tablematts9055 11 месяцев назад +2

      Can't say the same thing about for Lyn. I love Lyn, she's my favorite unit and Lord in the trio but I have to accept that she's bad. Her Sol katti is terrible, frail defenses, low strength, late promotion plus no crit boost. I still love her tho.

    • @voltron77
      @voltron77 11 месяцев назад +2

      @@tablematts9055 Yeah but if you train her in Lyn mode she’s actually pretty good cause she doesn’t have a bad early game which is normally her big problem.

  • @lordlyndis6969
    @lordlyndis6969 3 года назад +31

    2:03
    Thought you could hide that "Edelgard" eh? lol

  • @SephonDK
    @SephonDK 3 года назад +26

    Personally I like the idea of Blazing Sword having three distinct lord types that each should have their strengths and problems. Hector is a frontline beast but can have issues with magic. Lyn is a double striking high dodge swordmaster-esque fighter that can do a lot if you invest in her. The problem with Eliwood is that he doesn't really have an identity before promoting. I think he's supposed to be a middle ground sort of thing, but with everything so mediocre and a slow base speed he doesn't really do anything well. He neither really tanks any attack well, doesn't move fast, doesn't attack a lot, doesn't dodge, doesn't have a large hp pool. He has no mechanical identity. Hector is a Figthter with great defense that can hit while Lyn feels like a ninja. A way to have done it is to make Eliwood the high def one and make Hector more of a life pool Fighter type with his current proper hit chance and speed to make him feel different than like Dorcas. Or to give Roy high resistance which is rare for non pegasi and non magic users. But I think they wanted to reflect the feel of Roy. Imo Lyn doesn't need any design work. She "feels" right with the speed, dodge and crit, even if she isn't a great unit. That said, as you pointed out, the sense of progression through weird promotion timings is kind of a shitshow.
    I don't think a balanced lord is the way to go, to be clear. The way they play different from base classes can give them a lot of identity. I don't want my lord to just be a worse mercenary. Or heck, a better mercenary. Both makes the lord feel mechanically unimportant. Beside that they should just be an above average unit or a strong unit with weaknesses.

    • @SephonDK
      @SephonDK 2 года назад

      @treeghettox Yea she's a bad unit. It was more that she does have an identity. Eliwood doesn't really.

    • @gediminaskucinskas6952
      @gediminaskucinskas6952 2 года назад

      Problem is that the game should not make characters essential that require lot of investment and babysitting. Lyn and Eliwood are like that. Can they become good with investment and babysitting - yes, but so can be pretty much every character in game other than Roy obviously. (and even he just becomes good in the last moment of the game, because even game realizes what little turd he is and wants him to best the boss so ups his stat).

    • @ladyriethegoldendelmo5441
      @ladyriethegoldendelmo5441 2 года назад +1

      @treeghettox well kinda not try many times I beat fe 7 with lyn because she does get like 30 speed. shes not bad as people say she is. but yea as a lyn fan. she does much better in fire emblem heroes though

    • @voltron77
      @voltron77 11 месяцев назад

      Yeah but eliwood should have wielded lances to end the weapon triangle lords.

    • @voltron77
      @voltron77 11 месяцев назад

      @@gediminaskucinskas6952Nah roy is actually alright if you train him and he becomes a beast once he gets the binding blade!

  • @alialnuami8283
    @alialnuami8283 3 года назад +116

    The most balanced fire emblem lord?
    well it has to be
    Reese from tearring saga: berwick saga: Lazberia Chronicle Chapter 174 for the playstation 2

  • @RandomPerson-kb8gq
    @RandomPerson-kb8gq 3 года назад +54

    Roy's not that bad he's a really good character if you skip his turn

  • @iguy6571
    @iguy6571 2 года назад +11

    I feel like if you consider Ike's arch from Path of Radiance to Radiant Dawn, he actually makes a pretty compelling case for best lord. But not through his single game.

  • @thestylemage2092
    @thestylemage2092 3 года назад +22

    7:57 Fun fact, I once tried to make Marth as good as possible, playing on the lowest difficulty. Even after being fed a ridiculous amount of EXP in the prologue (and some str rng manipulation), he still fell of because of this. He was always to busy walking all over the map recruiting, visiting and pillaging that he saw to little combat.

  • @juiyersh3668
    @juiyersh3668 3 года назад +18

    PoR Ike can't hurt you, he's a weak lord...
    PoR Ike after getting an occult :
    "Aether go brrr he he... 🤪"

    • @masterblaster2678
      @masterblaster2678 3 года назад +2

      If Ike didn't have Aether going for him, it would be near impossible to beat the Black Knight in PoR honestly. Even when you have it, it only has a chance to proc, so if you get screwed by RNG you're gonna lose anyway. I don't like the way they handled the Black Knight fight in PoR.

    • @juiyersh3668
      @juiyersh3668 3 года назад

      @@masterblaster2678 I would have prefered not to be able to learn Aether on the first playthrough so that you can see both happenings.

    • @andrebryant3312
      @andrebryant3312 3 года назад

      @@masterblaster2678 Aether's not even good. Relying on proc skills is unreliable at best. And aside from that, Aether's not even the right way to go for Burger King, you wanna go Wrath/Resolve iirc.

    • @masterblaster2678
      @masterblaster2678 3 года назад

      @@andrebryant3312 I never went for Wrath/Resolve, just seems too risky imo. You do need to get your HP low somehow, and you may just die before you even get to that point.

    • @GIR177
      @GIR177 3 года назад +1

      @@andrebryant3312 You remember incorrectly - Ike can't use Wrath/Resolve versus the BK because you get the Resolve scroll in the map right before fighting him and thus can't return to the base to equip it. You can still use Wrath with Adept, but that's even more luck-based than just sticking with Aether, and having roughly a 1 in 4 chance of proccing it every attack regardless of Ike's health (27% if Ike capped Skill), and since he generally only needs to proc it twice over the course of 5 turns to win, it's really not that bad. It's not like anyone else has any use for the Occult scrolls at that point either because all of the other occult skills basically suck outside of Sol. Still a very bullshit fight though if you get unlucky or your Ike is strength screwed.

  • @aurtosebaelheim5942
    @aurtosebaelheim5942 3 года назад +33

    Always love the video essays, but it did feel like the first half was padded by basically saying the same thing twice. I assume that the first time was meant as a quick summary, but it was barely any quicker than the following detailed run through of the lords so it just felt a bit redundant.

  • @TectonicImprov
    @TectonicImprov 3 года назад +24

    Alternate title: How to become a based af lord in three* easy chapters

  • @tacticalstampede5678
    @tacticalstampede5678 3 года назад +8

    Elincia I'd say also counts as a lord. She gives you a game over in both PoR/RD if she dies, and in RD she's specifically the lord of Part II.

  • @deadlineuniverse3189
    @deadlineuniverse3189 3 года назад +13

    “Roy capping is unlikely”
    Me, who capped him back around Arcadia: *confused screams of pain*

  • @lordlouie3550
    @lordlouie3550 3 года назад +21

    Great video, really stroked my Roy hateboner, but I think the background music was too loud.

  • @Werelight
    @Werelight 3 года назад +9

    FE9 Ike is strong. He’s not as strong as people thought back in the old days, but he’s very, very good.

    • @Werelight
      @Werelight 3 года назад +4

      @treeghettox not gonna argue about all that. But it’s off-topic. Just responding to the placement in the video.

  • @azathoth7587
    @azathoth7587 3 года назад +23

    Oh hell yeah Ive been waiting for this since I saw the Jagen video.
    Also Roy is well written you just have to read all his supports and infer a bunch of subtext that isnt explicitly stated. Fe6 just is kinda like that sometimes.

    • @Starwars-Fanboy
      @Starwars-Fanboy 3 года назад +5

      I think the old translation patch took alot of the spice out the dialog. I think because that patch has been around the longest and people still use it when they get a English rom is the reason why many view Roy as boring.
      The new translation patch made fe 6's story so enjoyable for me. It was almost like going from Gaiden to Echos imo.

  • @kgoyo666
    @kgoyo666 3 года назад +44

    wish you at least talked a bit about Corrin, but maybe that's just because I'm that guy who beat conquest 25 times lol. I think they are very well designed. Dragonstone makes them a jagen in the early game. Supportive makes them great for improving your other units. They always have a weakness to wyrmslayers so you can't use them for everything (although I wish this was relevant more often). And they are given a training chapter (in conquest at least) to make sure that they keep up

    • @starmaker75
      @starmaker75 3 года назад +16

      In conquest and revelation corrin has nohr noble and the skill dragonic hex which debuff all stat by 4. In a game has hard as conquest, something as powerful as dragonic hex is needed. So corrin can also be a good support unit.

    • @AndrewBlechinger
      @AndrewBlechinger 3 года назад

      currently stuck on ch8 of birthright normal/casual, when's the dragonstone?

    • @ryan_uwu
      @ryan_uwu 3 года назад +4

      @@AndrewBlechinger You should've gotten one after finishing the prologue/before choosing a side.

    • @ultimaterecoil1136
      @ultimaterecoil1136 3 года назад +5

      @@starmaker75 this is also helped by gaining access to tomes upon promotion which allows for debuffs at a distance and the fact that in conquest your personal weapon increases bulk only encouraging a bulky debuffer instead of using swords and wrecking like you can in birthright which is kinda just bad on corrin in conquest heck if you wanna go all in on offense later on magic corrin heavily exceeds physical corrin.

    • @orangeslash1667
      @orangeslash1667 2 года назад

      @@ryan_uwu the Reason for fate's sloppy story, is because the writers where trying to achieve too much with not enough time. Intelligents Systems had an idea for Fate to have three stories to appeal to everyone, but they realized that they didn't have enough writers. So they hired an outside writer, Shin Kibayashi was that writer. Intelligent Systems wanted Shin to write the outline for each pathway, what happened instead is that Shin wrote 500 pages for each pathway. Nintendo knew this was too long so they cut the story into pieces without the writers permission and the fact the Nintendo demanded Fates come on the Fire Emblem Anniversary only made things worse. Which resulted in this hilariously mess of a story. Not Helping matters is that Nintendo Treehouse didn't do a good job with Localization, so maybe that's why Corrin is portrayed as unintentionally unlikeable?????? The good news this that there is a manga based on Fates that is a little better. Its called Fire Emblem If: the Crown of Niberlung.

  • @absoul112
    @absoul112 3 года назад +20

    My answer is that it depends upon the game and the lord. Basically gameplay should reflect the story and vice versa. That said though I hope we never get another case of Roy. I'd say Ike (FE9) and Eliwood are about as bad as it should get if they don't have other utility.
    17:00 I love how Thracia talks the talk and walks the walk (somewhat).

    • @TheAlguien
      @TheAlguien 3 года назад +1

      Eliwood is worse than Roy tho

    • @absoul112
      @absoul112 3 года назад +5

      @@TheAlguien Not really.

    • @TheAlguien
      @TheAlguien 3 года назад +3

      @@absoul112 Context is very important. A sword footlock is atrocious in fe7, while actually fine in fe6, due to enemy composition and accuracy. Harder, more player phase oriented gameplay also means Roy's contributions are more helpful, while Eliwood can be more safely ignored in favor of juggernauting. Hector mode Eliwood can be even more ignored since is barely ever force deployed, and on hard mode slots are super tight already. Eliwood mode, he is stuck with a very late promo and even later divine weapon. Roy meanwhile puts some boots, grabs the very overpowered sword, and is instantly godlike in a segment of the game your army will be struggling.
      He feels worse to use, because the game is harder, but is better as a unit. Bad units, if forced, are typically more useful to hace access to the harder the section is.
      Also compare Guy and Rutger, to see how the game context affects sword footlocks.

    • @absoul112
      @absoul112 3 года назад +6

      @@TheAlguien I agree, context is important, but there’s more to this. While Roy can contribute, due to how FE6 is most of the cast can replicate or exceed his contributions. On top of that, Roy is often at a high risk of death due to how strong enemies are in FE6. Similar to Eliwood, you can ignore Roy with no consequence. Eliwood meanwhile can’t contribute as much due to a lack of 1-2, but doesn’t die as easily. Due to how weak fe7 enemies are Eliwood can be trained to the point he can one round them (it’s not worth the effort but it is a thing one can do). Also worth mentioning is that Eliwood gains lances and canto upon promotion. Said promotion is either as late as Roy’s (in Eliwood mode) or a couple of chapters earlier (in Hector mode). Also the fact that he can be benched means he isn’t as much of a liability.
      I’m not saying Eliwood is league’s better than Roy, just that he’s a better kind of bad unit.

    • @smtandearthboundsuck8400
      @smtandearthboundsuck8400 2 года назад +1

      @@TheAlguien Isn't Eliwood not being force deployed all the time actually a point in his favor? It means he's not guaranteed to be a liability for almost every map like Roy is (Roy might be slightly better in context of fe6 swords, but still a pain in the ass. For example how he always gets one shot by any siège tome in the game which means he always eats up one angelic robe) , which he absolutely is until the last few chapters.
      Actually, I don't even think swords being better in one game is a sound argument because ennemy quality is also superior in fe6 and you do face a crap ton of non-axe ennemies when the game gets hard.
      And you don't even mention Roy's contribution as a support, I felt like that was his only redeeming quality since he has a better affinity.
      At least, I think that's better than going from a garbage unit to a below average unit for 3 chapters.

  • @Amberstorm1999
    @Amberstorm1999 3 года назад +11

    Berwick Saga is the best Fire Emblem game, now please throw me into Enid’s sun

  • @antiradiationsnowy1536
    @antiradiationsnowy1536 3 года назад +45

    "Sigurd can solo his game" sure, the part he is alive in

  • @Mon_Ouie
    @Mon_Ouie 3 года назад +4

    Congratulations on 776M subscribers, see you at one billion!
    On an unrelated note, I've never played a single fire emblem game and don't know how I got here.

  • @mauvedragontiddies9244
    @mauvedragontiddies9244 3 года назад +8

    Marty is my favorite lord.

  • @nanoff815
    @nanoff815 3 года назад +4

    Sigurd is only there for the first half. With a game with maps as big as FE4 its good to give players a way to lower the stress levels and just kill entire battalions and bosses occasionally for the first half. In gen 2 and thracia 776 npcs talk about Sigurd with reverence and his strength and his character help sell that. Seliph starts out much weaker with a huge task he inherited from Sigurd. Having to work hard for Seliph to eventually reach Sigurd's level and possibly surpass him is narratively satisfying. I think Sigurd works for this reason.

  • @ChillstoneBlakeBlast
    @ChillstoneBlakeBlast 3 года назад +10

    Short Answer: They Don't
    Long Answer: they "Technically" are the most important unit and you usually never want to fight with them in Dangerous situations, but by Feeding them experience, they can become one of the greatest units in the team. Since they are deployed every map, that is a good incentive to train because good lord = easier game.
    The Best Lords (Like Sigurd) Don't need training and can steamroll their respective game with base stats. These Lord get better by using them and excel to make the other units feel like "A unit", not "The unit".
    The average lords are those that Don't dominate the early game but usually become somewhat better than your other units if trained. The best Example of such lord is (Although most hate him) Corrin. A very good unit with good skills and tons of versatility but does not dominate his respective games. This makes them more of "A Unit with Potential" and not "The unit with Potential".
    The worst lords are those That are so bad they are a hinderance to use even on the long term. Best and most known Example is Roy. This is probably done in order to show that "The Lord" should not be playing in the very dangerous Battlefield but since he is "The Leader", he must be the one to sieze. These lords are more of a "Map Objective" to "Keep Safe" than a unit that you want to use. Using them is beneficial but since they can't excel, the Usage and focus is better off going to someone else.

  • @windingism
    @windingism 3 года назад +5

    I really like the music compilation. Oh and the essay is pretty interesting too.

  • @Starwars-Fanboy
    @Starwars-Fanboy 3 года назад +6

    Another gold nugget in the form of a 20 minute video. Great work boper.

  • @belettesabatt9215
    @belettesabatt9215 3 года назад +6

    you made a good point about leaf, but I feel like him being a good combat unit is also due to thracia's mechanics. the fact that every unit's stat cap is 20 makes it so that everyone can be usefull, and scrolls make it even easier

  • @Sekainoowaride
    @Sekainoowaride 3 года назад +14

    So you ARE gonna marry Leif in FE Heroes?

  • @reid5179
    @reid5179 3 года назад +8

    The only thing I want from an FE6 remake is that Roy (and a few others) acquire FE4-style leadership stars over the course of the game. It would help him as a character/unit to not be so bad and it would help alleviate the terrible hit rates

    • @yrrosi
      @yrrosi 3 года назад +3

      with characters like Klein, Cecilia and Douglas having set leadership stars while Roy progressively acquires more as the story goes on/

  • @Jakkobra
    @Jakkobra 3 года назад +9

    Really loved this video. But I do feel like the background music is too loud. It’s difficult to hear you throughout several points in the video

    • @Choops6969
      @Choops6969 3 года назад +3

      it took me several videos to realize it's always better for your bgm to be too quiet rather than too loud. the devices in which people watch videos vary so wildly in terms of audio frequency response. I recently watched a few older vids with friends and was cringing at my own mixes. so I can relate to this greatly. its easy to fall into this trap since the music can feel like such a huge part of the engagement of a video when editing. Just remember, nobody ever said "can u turn up the music on this argumentative video essay?"

    • @ProfessorBopper
      @ProfessorBopper  3 года назад +5

      Yeah, I learned a lot from this essay’s production specifically. Nin always streams the rough cuts to me, and we (and by we, I mean me) overcompensated the audio loss on Discord. Sadly it can’t be fixed, but an important experience nonetheless!

    • @Choops6969
      @Choops6969 3 года назад +7

      @@ProfessorBopper at least your moulder healed colm.

  • @justabigoldick1333
    @justabigoldick1333 6 месяцев назад

    This is the best professor bopper video and best video on fire emblem in general.

  • @Kryptnyt
    @Kryptnyt 3 года назад +35

    Yeah a lord should ideally provide neat and precise utility over the sledgehammer kind. I think technically the game should be allowed to softlock you if you really are that bad though. It is ultimately a video game and losing is part of life.

    • @ProfessorBopper
      @ProfessorBopper  3 года назад +23

      Was gonna formulate a counter-argument, but I honestly respect the dedication to nihilism

    • @Kryptnyt
      @Kryptnyt 3 года назад +8

      @@ProfessorBopper Ve believe in nothing, Lebopperski!

    • @CottonCandyCrisis17
      @CottonCandyCrisis17 3 года назад +4

      If a person is stopped and unable to progress in a game, and it's their first time playing, why would they wanna play this game more? They've been told "no, fuck you, you've gotten restart, and because you aren't experienced, you don't know what you did wrong", so soft locking them would probably just drive them out of wanting to play the series as a whole

    • @Kryptnyt
      @Kryptnyt 3 года назад +7

      @@CottonCandyCrisis17 I think it's very difficult to actually be locked out of any Fire Emblem game on the easiest difficulties - it's more accessible than people think it is.

    • @Lonewulf321
      @Lonewulf321 3 года назад

      Don’t really agree that the game should put you in a position where you are softlocked.
      Maybe on the hardest difficulties

  • @jaidora
    @jaidora 3 года назад +5

    let's say we get a whole list of remakes of every FE game that's been on the GBA, Gamecube, and SNES, if the lords were given a promotion halfway through the game that's based on they circumstances they're facing we would see some characters getting a ton of HP, defense, strength, or skill

  • @arikaaa69
    @arikaaa69 4 месяца назад +1

    I really enjoy Alear as a lord that starts out weak but has utility like Divinely Inspiring making the army stronger and the unique Dragon property making them useful despite their weakness, but over time grows into one of the strongest characters in the game. This goes very well with their story going from a reluctant hero who wants to run away at the first sign of danger into a matured brave hero who's prepared to save the world. I think the writing could have done more with Coward/reluctant Alear, but I really enjoy how the gameplay reinforces their journey.

    • @bobowon5450
      @bobowon5450 2 месяца назад

      i really liked Alear too but every other character in the game felt very much like a basic caricature. Her first reaction to getting ambushed by enemies gave me so much hope for the story of the game. It wasn't "lets smash these strangers skulls in" it was to everyone shock "we don't know anything about who they are, lets run and figure it out first"

  • @TechnoFall42
    @TechnoFall42 3 года назад +19

    15:05 I agree to being shot into the sun, but only if it's done like this: ruclips.net/video/kEr61gB58t0/видео.html
    Also, didn't expect you to like Leif game design wise after just 1 playthrough, but I absolutely agree, he's the most interesting lord in the series in terms of what makes him useful, beyond his godlike or shit combat.

    • @Kryptnyt
      @Kryptnyt 3 года назад

      I was really hoping you had linked "The clowns save christmas" by Joe Gran

  • @carstan62
    @carstan62 3 года назад +9

    I don't think my Roy EVER died in my first and only playthrough of Binding Blade. He hit lv 20/0 pretty early on and then I was keeping him out of combat, not to keep him safe, but to keep him from guzzling useless exp.

    • @bvd_vlvd
      @bvd_vlvd 2 года назад +3

      Same here, although I played normal mode so that's probably the reason

  • @z.4642
    @z.4642 3 года назад +1

    I just love how Roy is just in a middle of mercs, bandits and bow cavs XDD

  • @funninoriginal6054
    @funninoriginal6054 3 года назад +5

    Imo good gameplay lords should always have another option thats more utility based outside of stab/supply/seize. It can be buffed item usage, staff ranks, rally buffs or hell, even summoning. Leif shows that this can work with the support buffs and leadership stars, so i wish IS experimented more with the idea

    • @kwayke9
      @kwayke9 3 года назад +1

      This should've been Sigurd but they made him his own Jagen for some reason

  • @mee7er
    @mee7er 3 года назад +6

    They figured out the perfect game design for lords already, auras have been around for ages. WHY AREN’T MORE LORDS BALANCED LIKE THIS?!
    Also can we pour one out for our homie Roy? Gets the best weapon in the game and still somehow walks away being the worst/second worst lord in the franchise…. At least the boy has a huge harem.

  • @Posby95
    @Posby95 3 года назад +4

    My personal philosophy is, if the game is gonna make me use a character the whole way through, he/she better be useful. So I like powerful lords. A strong lord can create ludonarrative dissonance if it's supposed to be weak in the story, but as I always say, gameplay before story.

  • @Lonewulf321
    @Lonewulf321 3 года назад +7

    If you’re going to force me to use a character, just make sure they are decent at least. I don’t need them to be OP, I just need them not to be a liability

  • @megarotom1590
    @megarotom1590 3 года назад +5

    I think low bases and high growths is generally the way to go as it is the best way to show growth but it does have some issues (mainly reliance on growth rates)
    Alternatively if Corrin wasn't OP to begin with, it might have been a good example as he gets his personal weapon upgraded twice. You could slow this down so the lord's personal weapon gets stronger as the game goes on, one upgrade per arc sounds good.

  • @Tuffkid42
    @Tuffkid42 3 года назад +41

    Your point about conclusions is wise, and I’ve often felt that “landing the plane” so to speak, is the weakest part of your videos. That said, I think this was one of your best efforts in that regard.
    And beyond that, I’m just a simple man - I see a Bopper Video Essay, and I click. I’m excited to watch it a few more times!
    With the caveat that I’ve never played FE4/5, I think I’ve found that Hector, Ephraim, and RD Ike have the best Lord Feel, but their Lord archetype is that of “veteran soldier with high combat prowess” that works well in both story and gameplay. Eirika and Micaiah’s compassionate personalities at least justify their weak gameplay. Eliwood might be more inexcusable than the rest in that regard, as he is just very bad.
    It’s also interesting how much the timing of a Lord’s promotion dictates Lord Feel too.

    • @quinoalove
      @quinoalove 3 года назад +11

      in regards to what you said about the whole "veteran soldier with high combat prowess" lord archetype, i do think that sigurd is definitely by far the best example of this and, imo, should be the standard for lords whose gimmick is being strong. while ephraim, hector, and ike all kick complete ass, they still have to start at level 1 because of balance purposes. which is fine, but it makes them kinda feel like complete weenies when you know they'd get absolutely decimated by midgame enemies at their current state. they feel strong in a vortex, and lore-wise they're supposed to be complete powerhouses, but sometimes they can feel like they barely live up to that for reasons like an underwhelming early/midgame or poor movement (i'm looking at you hector).
      with sigurd, it's clear instantaneously that the dude doesn't fuck around. unlike a lot of other lords, he isn't in the 15-18 age range, he's a grown ass man who has already gotten strong as fuck and at base he'll already be tearing through the game. his storyline is pretty much just him conquering half of jugdral on accident, and this wouldn't make nearly as much sense as it does if sigurd wasn't the complete freak of nature he is. what makes this even better is that when you play as seliph, he's weak, he's footlocked, and he doesn't feel anywhere close to sigurd. it makes you realize that the *real* fire emblem game starts with seliph, who is much more similar to the other FE lords, and that strength gap between base sigurd and base seliph helps emphasize just how badass sigurd really was at the time of his storyline.

    • @dinterdos
      @dinterdos 3 года назад +4

      @@quinoalove TL, DR: Sigurd is op

    • @Tuffkid42
      @Tuffkid42 3 года назад +6

      @@quinoalove Interesting - that totally makes sense within the context of FE4, from what I read people say about it!

    • @yrrosi
      @yrrosi 3 года назад +2

      @@quinoalove I think my favorite part about Sigurd's strength is how it's so justified.
      He attended a military academy that trained young nobles from all across the continent and he has the benefit of major holy blood. These two factors alone make Sigurd's strength make more sense than how Ephraim can wage guerrilla warfare on the continent's strongest army.

    • @OmegaTyrant
      @OmegaTyrant 3 года назад

      @@quinoalove "and ike all kick complete ass, they still have to start at level 1 because of balance purposes. which is fine, but it makes them kinda feel like complete weenies when you know they'd get absolutely decimated by midgame enemies at their current state."
      Eh? RD Ike starts off promoted at level 11 with bases alone that would keep him good until his part 4 promotion, he definitely doesn't suffer from mid-game stagnation.

  • @libertyernie
    @libertyernie 3 года назад +20

    I like FE6 but next time someone complains about how bad Roy is in Melee I'm gonna send them this to show them how much worse it could be

  • @marcoasturias8520
    @marcoasturias8520 3 года назад +7

    Corrin is in a very interesting lord unit. In its main class line it can be switch between two units: a balanced swordmaster and a tank that hits the lower defensive Stat. There are very few stat allocations that can leave any of this two play styles completely unusable, making it a unit that will never like a burden on your team while never centralizing the game play entirely.
    Then we got the more intricate quirks of fates that makes it a valuable resource, capable of boosting other units' capabilities, some to ridiculous heights.
    If only it wasn't a Fates character.

    • @vanjagalovic3621
      @vanjagalovic3621 3 года назад +2

      Corrin is definetely a centralising unit in Rev, the main start there is to get Corrin to master ninja or similarly strong class ASAP.

    • @orangeslash1667
      @orangeslash1667 2 года назад

      @@vanjagalovic3621 the Reason for fate's sloppy story, is because the writers where trying to achieve too much with not enough time. Intelligents Systems had an idea for Fate to have three stories to appeal to everyone, but they realized that they didn't have enough writers. So they hired an outside writer, Shin Kibayashi was that writer. Intelligent Systems wanted Shin to write the outline for each pathway, what happened instead is that Shin wrote 500 pages for each pathway. Nintendo knew this was too long so they cut the story into pieces without the writers permission and the fact the Nintendo demanded Fates come on the Fire Emblem Anniversary only made things worse. Which resulted in this hilariously mess of a story. Not Helping matters is that Nintendo Treehouse didn't do a good job with Localization, so maybe that's why Corrin is portrayed as unintentionally unlikeable?????? The good news this that there is a manga based on Fates that is a little better. Its called Fire Emblem If: the Crown of Niberlung.

  • @JonoabboFE
    @JonoabboFE 3 года назад +1

    Great summary of the Lords throughout the series, really interesting when you think about how far spread across the spectrum the various lords are, makes you wonder if it is intentional.

  • @MasterEnex
    @MasterEnex 3 года назад +4

    A lot of things you said in the video doesn't makes sense to me =(

  • @IvanSebastianTube
    @IvanSebastianTube 3 года назад +2

    Heya Bopper! Just found your channel and I really like how insightful your Fire Emblem videos are. I’m a newcomer looking to get into the series and I was wondering on which Fire Emblem you think is the best one to start. I know you covered a video of the starting maps but this hypothetical video would feel a bit more personalized as I’m also curious on how you started. Anyway, keep up the passion dude!

  • @Larknok1
    @Larknok1 2 года назад +1

    The very concept of a consistently-force-deployed 'lord' is often at odds with one of the core design pillars of Fire Emblem: other than main lord, you *choose* which characters you want to go through the game with. You *choose* when to utilize their strengths and minimize their weaknesses. You *choose* who to feed EXP to. The lords force you to use them -- so then the only question becomes: are they good on every map, bad on every map, or something in between? Are they good at everything, nothing, or somewhere in between?
    The answer, from a game design perspective, should be obvious: lords should be something in between. There should be maps where the approach is "protect the VIP" and other maps where the lord happens to be good (weapon triangle advantage, the lord has the special ability to recruit someone or do something that's important), and the player 'choice' determines where the lord belongs for that particular map.
    Now that the ideal is clear, I will say this: a terrible lord is preferable to a busted OP lord. Terrible lords at least have a plausible gameplay purpose that creates interesting decisions (do I rescue protect this shitty lord, or use them to cover my flank here / do chip damage?) Busted-ass OP lords present the player with no interesting choices at all: "Oh they're good at everything and I'm forced to use them. Cool. Wow, big number big." Terrible lords leave the question of how you compose your army with every other character pristine (if anything, it's *more important*). OP lords seriously harm (and sometimes completely undermine) the entire question of how to compose your army. That's just terrible design. A game shouldn't require terrible design to ensure completion.

  • @novaprime2297
    @novaprime2297 2 года назад +2

    I think the perfect lord is Ike in radiant dawn, very strong but not too strong that he makes everything easier

  • @CSDragon
    @CSDragon 3 года назад +8

    I know it was a joke, but I'd call the 3 Houses lords and Chrom well written.
    Edit: Not counting Byleth. I was counting Byleth, Kris and Robin as Avatars not Lords

  • @rakurai4953
    @rakurai4953 3 года назад +1

    That's crazy to think about. My Eliwood capped level 20 about 2 chapters before his forced promote and he kept pretty even with Hector the entire time. Especially in Chapter 30 Victory or Death where he soloed the middle path of the map

  • @quinnlee-miller9792
    @quinnlee-miller9792 10 месяцев назад

    I love how the picture of Hector overshadows Lyn and Eliwood, much like how he constantly overshadows them in gameplay

  • @maltheopia
    @maltheopia 3 года назад +2

    Anakin, Siegfried, and Kelik are unironically some of the best-designed lords in the series. Anakin has a ton of strengths that give him utility but even if he gets totally stat-screwed and you don't grind his staff rank, he's still good. Siegfried is one of the best-designed Jagens in the series, where if you don't want to use him you don't have to (unlike, say, FE6 or FE11 where you pretty much have to use them) and if you do decide you use him either constantly or now-and-them he'll keep up and be your best units. As far as Kelik goes: he may have been designed as a Mary Sue but the structure of the game, especially lategame, makes him surprisingly balanced -- the game is very enemy phase-focused, which makes Kelik not as gamebusting as he could be even with Flamberge. And when you get to Lanmark's chapter and the game becomes permanently player phase-focused, you have a bunch of other units that have caught up to him while still needing a strong enemy/boss-killing unit.

    • @AlexaRobin21
      @AlexaRobin21 3 года назад

      Anakin is a dancer. Whatever else he does is irrelevant compared to his true purpose.

  • @omlett6482
    @omlett6482 3 года назад +2

    recently did an Awakening challange run with Robin Solo, no DLCs on Hard difficulty... with Bronze type weapons only and no forging.
    Everything bar the final map was insanely easy, and the only issue with the final map was the many healers spawning and healing Grima back up.
    So yeah, Robin is definitely a well balanced Lord, 100%

  • @dectorey7233
    @dectorey7233 3 года назад +6

    The best lord is Kelik, actually

    • @matthewmoran3851
      @matthewmoran3851 3 года назад +2

      How much weight (of the truth) can we handle?

    • @niko_8208
      @niko_8208 3 года назад

      you dont mean that fucking shadow the hedgehog wannabe from “The Last Promise” do you?

  • @alexanderbeale7192
    @alexanderbeale7192 3 года назад +1

    How have I not found this channel sooner???
    Great vid
    (J personally think that at least Claude was well written n seeing IKE in Fe 9 not be put as strong was surprising, might need to replay that one myself tho as I could have got lucky with my last run)

  • @Pmu_Sh0wd0wn
    @Pmu_Sh0wd0wn Год назад +3

    When the video came out, I was laughting during the top 5 FE players. Now, I feel directly attacked by all 5 categories

  • @AlbRomano
    @AlbRomano 3 года назад +6

    Implying that Berwick Saga is not the best Fire Emblem game. Smh.

  • @Un1234l
    @Un1234l 3 года назад +2

    Why isn't Eliwood a good lord? He's noble, realistic, compassionate, pragmatic, caring. A great caring ruler.

    • @ProfessorBopper
      @ProfessorBopper  3 года назад +5

      The good and bad list refers to how the lords are in gameplay, not story

  • @d3-ll754
    @d3-ll754 3 года назад +5

    Berwick Saga has best girl Enid. Therefore, Berwick Saga is best FE.

  • @AbstractTraitorHero
    @AbstractTraitorHero 9 месяцев назад

    I think Sigurd works do to what happens to him, his power, general awesomeness & the like make what does happen to him all the more crushing. You love Sigurd, you see him as a true holy knight, an unstoppable sword of justice leading your brave hero's. It sets an expectation for the second generation, it makes Seliph's rise up to power feel more meaningful & makes one's desire to see him reach his father's heights feel good.

  • @sol-ym5he
    @sol-ym5he 3 года назад

    4:28 im glad to hear someone else is a fan of f-zero gx music Feel Our Pain is such a good track from that ost.

  • @HopeP0H
    @HopeP0H 2 года назад +4

    The issue with fe5 leif is that he was a master knight in fe4. The leif promotion in fe5 might be one of the biggest disappointments in the series.

  • @silversword404
    @silversword404 2 года назад

    At 3:45 my phone ringtone started playing then I realized it was from the video

  • @midnalight6419
    @midnalight6419 3 года назад +9

    I know it's a joke, but I do contend the following:
    Hector, Roy Ike(Fe9), Chrom, Sigurd(He's an idiot but well-written), and Lief. Arguably dimitri but 3 houses fucked up a lot of it's potential
    Edit: Also Alm in echoes

    • @brickwallace99
      @brickwallace99 3 года назад +1

      I want to say dimitri is well written but I can’t in good faith lmao

    • @aleisshiki3649
      @aleisshiki3649 3 года назад

      @@brickwallace99 why not?

    • @peytonweber76
      @peytonweber76 3 года назад +5

      @Palantiri I think Chrom is well written in the first act, but like the rest of awakening he falls apart after u kill Gangrel. I think Dimitri is the best written lord in 3houses but his turnaround is a little shaky in the middle. I don’t think Edelgard works as a protagonist at all but is a great antagonist, and Claude is just kinda there not having much of an arc at all.

    • @rockyhankin8679
      @rockyhankin8679 3 года назад

      Claude is my favorite of the three and I consider him well written (not sure if I consider him better written than Dimitri). Just a reasonable, chill guy. Witty, too. He consistently puts a smile on my face.
      I agree that he doesn’t have an arc, but the story makes up for that somewhat by diverting focusing onto other characters. Lorenz, Marianne, and Hilda all get their own little arcs, and most of the deer get at least one moment to shine. On the other routes it feels like most of the characters are either pointless tagalongs or tropes. Verdant Wind does easily the best job with it’s ensemble cast IMO.
      I think the main issue with Claude is that he’s too competent. He just handles everything in a smart and moral way. He doesn’t learn from his mistakes because he’d have to make them first. It’s not in a Mary Sue way where it’s clear the writer is pulling strings either. He just makes the correct decisions to end the war quickly with minimal casualties. The plot in long strokes is basically
      “Let’s beat up the empire.”
      And then they do it and Hubert’s ghost goes
      “Yo I found the sewer albinos”
      And then they beat up the sewer albinos and then Nemesis shows up with his Latin choir and he gets some too. The end.
      I think there’s even some dialog later on that goes “yeah, as long as we have Claude and Byleth this is basically free. We just can’t lose, ever.”
      I still enjoy it because the dialog/voice acting is great and the characters are likable. I think it’s arguably the best route story wise. Azure Moon is good too but I think it’s a bit too heavy handed with it’s messaging, trips over itself, and most of the cast feels unimportant. I’m not sure which one I like better. I think most people agree the last two are scuffed beyond belief.
      There’s my big stupid essay about Claude. I thought a couple times while writing it about who the hell cares and I’m pretty sure the answer is nobody, but oh well. This entire broken ass game lives rent free in my head. I’m trying to evict it.

    • @peytonweber76
      @peytonweber76 3 года назад +4

      @Palantiri I agree that he has big flaws and they aren’t properly addressed I just think what we got in the first act set the groundwork for what could have been a really good character arc. Chrom starts the game as a Prince who is pretty much allowed to wander and do what he pleases. When Emmeryn dies he suddenly has tons of responsibility he hasn’t before and nobody to really guide him on that. I think they should have carried on in acts 2 and 3 telling a story about what kind of leader he becomes. We see examples of leaders throughout the story with extreme leadership styles and many compare themselves to Chrom and say how they are alike. It would have been cool to have Chrom take lessons from these people and form his own style of leadership. Instead Awakening shifts away from Chrom while Robin and Lucina start taking over more of the story. I think this was a huge mistake and Chrom ends up as one of the biggest examples of wasted potential in FE.

  • @Natsu280p
    @Natsu280p 3 года назад +2

    Ah finally, a new Bopper Essay.
    This is what I've been waiting for, while I enjoy your stream sometimes I find your analytic type of videos! Keep up the good and positive vibe!

  • @colbytheviking
    @colbytheviking 4 месяца назад

    Love the music

  • @ness6099
    @ness6099 2 года назад +1

    I think PoR is done really well, just it’s a lot easier to use horsies towards the middle of the game. With the game’s promotion system he’s probably promoted before a good amount of your units (besides BEXP dumping and your scarce supply of master seals).

  • @Mito383
    @Mito383 3 года назад

    I’m glad you realized the music is too loud, otherwise good video.
    And yes Thracia 776 is badass.

  • @siiepher5493
    @siiepher5493 3 года назад

    That conclusion was comedic genius

  • @TypmitKFC
    @TypmitKFC 3 года назад +1

    I remember my first fe6 Playthrough where Roy had pretty decent lvl 20 stats except attack, which was 9.

  • @spaarkk6502
    @spaarkk6502 3 года назад +3

    Ike in FE9 was goated, I think you missed the mark on that one, its very possible and not even that hard to solo the last level with just ike on maddening

  • @SirVyre
    @SirVyre Месяц назад

    I'd put Ike from Path of Radiance as my platonic lord. Mainly because he doesn't actually start out as one. He starts out as a, "Ranger." And his goal in life, at first, is to just live up to the task of being a mercenary. You know, someone who gets hired to fight and often kill other people.
    From a gameplay perspective he starts out weak, but he starts out weak at a time where most of your units are also weak, and he has one thing going for him in that he has good growths and high hit rate. This makes him effective chip and kill for the first few maps that he's in, where he's got solid combat for his first 4 maps (sure it's nothing compared to Titania's, but whose really is?).
    As the early game progresses, the mercenary band is put onto the backfoot for essentially 4 maps in a row, two of those maps being defend point maps, and Ike can certainly choke a point about as well as any of your other units (Titania and Gatrie are the best, Oscar third, but then Ike basically at least if robed, Shinon if he's not).
    Just before that 4th map, Ike's father is killed in the narrative, forcing Ike to be the leader. This actually causes your 2nd and 3rd best units by bases to leave the party, something you don't really see in most FEs.
    A map or so later storyline wise, Ike vows before the King of Lions to avenge his father's death, because him being powerless to save his father keeps him up at night. "I will devote myself to getting stronger." Ike says.
    A mere two maps later, his father's killer appears again, a time pressure on an otherwise endless map with the "Unit Arrives" condition. You can have Ike try to fight him here, in spite of their stat disparity. However, even if you rigged every single Ike level up and had him at level 20 Ranger with 40 HP, 20 STR, 20SKL, 20SPD, 20DEF, 20 LCK, and 20 RES with an Armorslayer, he would only be able to deal 3 damage to The Black Knight, while getting doubled for 28 damage a swing. You can have Ike live through a combat with him, should you have Oscar B and Soren C supports and a capped speed Ike, and a high biorhythm, then the BK's hit rate may be 80ish or lower. If you do so, Titania and Mist both chide Ike for being so brazen and reckless, gambling his life at a shot for revenge.
    This sets up a goal for the player to actually want to train Ike. In case the player forgot, 13 chapters later on a not so endless map, The Black Knight appears again. By now, Ike should be promoted and quite a lot stronger. Easily able to damage The Black Knight with any sword over 10 MT. However, he cannot. If the player doesn't try to fight The Black Knight during the course of the map, there is a cutscene that will play where he does try. Landing two blows that have no effect, he has the importance of the sacred sword waved in his face.
    Then, 3 maps later, there is a base conversation with Titania that is a meta narrative suggestion for the player to look at The Black Knight's stats, mathematically calculate if victory is possible, and run away if it's not. At the end of that map, Ike is thrown into what winds up being a 2v1 against his father's killer. Mist showed up so that he wouldn't have to dodge 7/10 hits from The Black Knight to win. This is painful for those who weren't invested in Ike's arc, and even more painful for those who refused to use the second available healer in the game that had greater speed than the first.
    You can always just run away, but I find it supremely satisfying to have trained Ike and win. You can even win without skills so long as Ike fights and hits BK every single turn for 9 damage per Player/Enemy phase.

  • @logansmith2703
    @logansmith2703 3 года назад +9

    The music in this video is just a tad too loud.
    Otherwise solid video as always.

  • @Sundel_Marlutte
    @Sundel_Marlutte 3 года назад +9

    Leif really said, "If people's homes are flooding, why don't they just sell them and move?"

    • @mcihay246
      @mcihay246 3 года назад +9

      Good.
      Shows that he has been sheltered to the point of naivety, and it makes August and Dorias the ones to mold him into the man that's worth following...
      Although, you were probably making a joke.
      In that case, my bad.

    • @Sundel_Marlutte
      @Sundel_Marlutte 3 года назад +8

      @@mcihay246 it was a joke, Bopper mentioned Leif's poor people comment and it reminded me of that one Ben Shapiro clip where he tells people on flooding coastal areas to just sell their homes and move...to people who would love to buy a flooding house I guess. It just carries the same vibe of ignorance

  • @smileytlj23
    @smileytlj23 Год назад

    It's been a whole year, and I never questioned which thracia translation is being used. Such a fool I've been. Missing out on a peak 776 experience

  • @fubu72
    @fubu72 3 года назад

    very good fire emblem lords iceberg would watch again

  • @doorto6152
    @doorto6152 3 года назад +1

    Music is much louder than your voice, Bopper. Especially early on

  • @EnigmaticMrL
    @EnigmaticMrL 3 года назад +6

    Like you mentioned, I find merit to all types of Lords gameplay wise. Sigurd being a God among men does have some story-gameplay integration due to emphasizing the significance of Holy Blood. As much as I love to crap on Roy, there was something enjoyable about a Lord who really does need to rely on his allies and can't dominate on his own. Although purely from a gameplay perspective, I think my favorite Lords are the likes of Ephraim and Hector: solid combat units more than capable of contributing throughout the entire journey but will not quite be on par with some of the game's other units.
    Looking at more recent titles, it feels like Intelligent Systems is moving in the direction of making the game over conditions as strong as possible. Kris, Chrom/Robin, Corrin, Byleth, and the three house leaders are among the best units in their respective games.