@ 0:42 You get more damage starting PC DR 5HP and then 2HP and so on. Rather than just 2HP xx Palm 4673 vs 4556 - small difference, but figure the video's focus is optimizing, thought I'd tell you. If youre wanting to end with the 2HK TC tho, I would just do OD palm after super, and then the TC(4752). You get back ~2.2 Drive Bars during Jamies cinematic, so youll always have enough to do that. Edit: just to be clear the combo I would do is PC DR 5HP, 2HP xx 236HP xx SA3, 236PP, 2HK~K~P - 4752 PC DR st.hp, cr.hp xx Heavy palm xx SA3, OD Palm, cr.hk~k~p - 4752
Aint do that one cause there's still the possibility that 5hp dr could put you in burnout and ngl my mind kinda blanked on that cause I'm used to doing 2hp hk bakkai instead since I hardly use lvl3 at 1 or no drinks, preciate this though
No Drinks: Any special cancelable poke into tensei kicks launcher 5HK > DR~2KK > j.HK,5HP,2HK-K-P Provides great corner carry and a safe jump punish counter 2HP > 214HP > 236236HP, DR~5MP,5HK > DR~2KK, j.HK, 5HP, 623 HK
@@Perdix64 he has to give up so much to get drinks, yet is already crap when he doesn't have any. his best bet is hoping to get a juggle into sweep, since kick rekkas is minus on hit. heavy upkicks is ideal for damage and a drink but only works out of the corner, and gives up space/oki like most of his drink setups. some characters can punish double drink out of OD palm. Jamie is indeed a steamroll machine at level 4 but it takes most of a round to get there, unless his opponents just lets him sit back and do nothing. otherwise, before long he has to do it all over again. he is so crippled by his own "herbal" drink addiction :(
@@BronzeAgePepper I honestly wished that he at least kept half his drink level when it moved onto the next round instead of just having it be completely wiped, you have no idea how many times I did his dive kick in the air and not get anything.
HP has a really small cancel window that only applies on the second hit. if you get DP you're probably pressing kick too soon, you need to press it later whilst holding forward, but not so late that you miss the small cancel window time. just gotta practice until you have the timing down, it's not hard to do once you have that correct timing though.
Great video. Got the best combos for the Jaime players 💪
Time to hit up the lab
Such a good video, thanks man!
Im a total noob with my boy jamie and sf6…but i’ll get there! Great video though 🙌🏻
Very useful thanks 😊
thank you sir!
@ 0:42 You get more damage starting PC DR 5HP and then 2HP and so on. Rather than just 2HP xx Palm
4673 vs 4556 - small difference, but figure the video's focus is optimizing, thought I'd tell you.
If youre wanting to end with the 2HK TC tho, I would just do OD palm after super, and then the TC(4752). You get back ~2.2 Drive Bars during Jamies cinematic, so youll always have enough to do that.
Edit: just to be clear the combo I would do is
PC DR 5HP, 2HP xx 236HP xx SA3, 236PP, 2HK~K~P - 4752
PC DR st.hp, cr.hp xx Heavy palm xx SA3, OD Palm, cr.hk~k~p - 4752
Aint do that one cause there's still the possibility that 5hp dr could put you in burnout and ngl my mind kinda blanked on that cause I'm used to doing 2hp hk bakkai instead since I hardly use lvl3 at 1 or no drinks, preciate this though
No Drinks:
Any special cancelable poke into tensei kicks launcher
5HK > DR~2KK > j.HK,5HP,2HK-K-P
Provides great corner carry and a safe jump
punish counter 2HP > 214HP > 236236HP, DR~5MP,5HK > DR~2KK, j.HK, 5HP, 623 HK
Nah. We palm.
damn jamie does no damage lol
90% damage at drink level 0 and 95% at level 1 still baffles me.
Jamie’s whole game plan is to try to get his drink level to 4 where his damage gets even higher.
@@Perdix64 he has to give up so much to get drinks, yet is already crap when he doesn't have any. his best bet is hoping to get a juggle into sweep, since kick rekkas is minus on hit. heavy upkicks is ideal for damage and a drink but only works out of the corner, and gives up space/oki like most of his drink setups. some characters can punish double drink out of OD palm.
Jamie is indeed a steamroll machine at level 4 but it takes most of a round to get there, unless his opponents just lets him sit back and do nothing. otherwise, before long he has to do it all over again. he is so crippled by his own "herbal" drink addiction :(
@@BronzeAgePepper I honestly wished that he at least kept half his drink level when it moved onto the next round instead of just having it be completely wiped, you have no idea how many times I did his dive kick in the air and not get anything.
@@BronzeAgePepperwish they would just remove this he should start at 100 %
First combo. Tensei HP as launcher, is there a trick for it to land consistantly, or is it just labbing the timing?
I usually do a microwalk when I do it but it's better to lab the timing
Honestly for slightly less damage I feel taking out 5HP and just doing 2HK is a decent give and take since it’s
That's a great tip tbh! @@darealzoidberg9100
@@Killerex100the microwalk was all I needed thank you so much
How did u do HP into bakki i keep doing dp by accident
hit HP then input 236K. if you have a forward in your HP input from the DR or whatever, youll need to input 41236K
HP has a really small cancel window that only applies on the second hit. if you get DP you're probably pressing kick too soon, you need to press it later whilst holding forward, but not so late that you miss the small cancel window time. just gotta practice until you have the timing down, it's not hard to do once you have that correct timing though.
Why is he drunk
drunken fist
cool combos! I'm plat 5 now and struggling hard to get any drinks in. Jamie is tough!
You in luck then, planned on doing a video on his drinks, just don't know when yet
7k dmg combo wtf 😱