2.5D Hand Drawn Creature Catcher - Devlog #0

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  • Опубликовано: 7 фев 2023
  • Thanks for checking out the first devlog for Aethermon.
    Twitter: / borrotheleader
    Instagram: / borrotheleader
    Kim's Twitter: / peardropsz
    Kim's Instagram: / peardropsz
    Alex's Twitter: / oohicksyoo
    Alex's RUclips: / @alexhicks_tutorials
    Discord: / discord
    #madewithunity​ #gamedev​ #indiegame​ #gamedevelopment​ #unity3d​​ #indiedev​ #devlog

Комментарии • 76

  • @monochroma3803
    @monochroma3803 Год назад +15

    super cool aesthetic! good luck with your game development!

    • @borrotheleader
      @borrotheleader  Год назад +2

      Thanks so much! We all put alot of effort into the look of the game so that means alot

  • @CartoonCoffee
    @CartoonCoffee Год назад +8

    Your game looks beautiful! Amazing work

    • @borrotheleader
      @borrotheleader  Год назад

      Thankyouuu we spent alot of time trying to make it look as good as possible

  • @kaicastle.
    @kaicastle. 17 дней назад

    This looks cool man! More power to your team!

  • @MarcusTwichel
    @MarcusTwichel Год назад +1

    Looks super peaceful! Thanks for sharing!

  • @GrumpyCrumpet
    @GrumpyCrumpet Год назад +6

    Love the style man! Keep it up 🔥

  • @mahmoudrayaneelhajji
    @mahmoudrayaneelhajji Год назад +1

    Woah this looks cool

  • @RedIvation
    @RedIvation Год назад +2

    Woah... The art style is looking so good.

    • @borrotheleader
      @borrotheleader  Год назад

      Thankyou so much!! We're really proud of the art

  • @distantforest2481
    @distantforest2481 Год назад +1

    Looking good, looking forward to seeing more!

    • @borrotheleader
      @borrotheleader  Год назад

      Thanks!! We're glad you like it!! There's lots more to come

  • @Catzking
    @Catzking Год назад +2

    The art style is SOOOOOO GOOOD!!!

  • @mrsedge1992
    @mrsedge1992 Год назад +1

    Love the video. Want to see the next one and the finished game.

    • @borrotheleader
      @borrotheleader  Год назад

      Thankyouuu!! Don't worry there's more to come!!

  • @oafhat
    @oafhat Год назад +3

    Very good and cool and great and fun wow nice job 👍 xox

  • @nocapsbb
    @nocapsbb Год назад +1

    nice!! good luck and i can't wait to see your future updates :D

  • @AlexHicks_Tutorials
    @AlexHicks_Tutorials 3 месяца назад

    😍😍😍

  • @mtaudiouk
    @mtaudiouk Месяц назад

    Thank you!!!

  • @thecoldseatiamo4597
    @thecoldseatiamo4597 11 месяцев назад +1

    Please do the next devlog, this is so gud!

    • @borrotheleader
      @borrotheleader  11 месяцев назад

      Thanks!! I have a solo project in the works that I'll be making a devlog on soon but it might be a while till the next Aethermon devlog

  • @mirtilo
    @mirtilo Год назад +1

    I love the peaceful approach to the taming mechanics and the vibe in general! Keep it up!

    • @borrotheleader
      @borrotheleader  Год назад +1

      Thanks! We really wanted it to feel like you became friends with your mons rather than just using them as creatures to battle with

  • @BlackFrawg
    @BlackFrawg Год назад +2

    Cool and cute game so far, can't wait for more! 👍

    • @borrotheleader
      @borrotheleader  Год назад +1

      Thanks!!! We're glad you like the look of it so far

  • @nick-ye3yr
    @nick-ye3yr 4 месяца назад

    this is fuck amazing

  • @devkumo
    @devkumo Год назад +1

    This looks beautiful, excited to see more! Good luck to the whole team 🙂✌️

    • @borrotheleader
      @borrotheleader  Год назад +1

      Thanks!! There's definitely more to come soon!!

    • @devkumo
      @devkumo Год назад

      @@borrotheleader I can't wait! 💙

  • @Jellyjam14blas
    @Jellyjam14blas Год назад +1

    Sweet!

  • @dup4life
    @dup4life Год назад +1

    u are underrated dude. good luck on your game! :D

  • @Tazidevil
    @Tazidevil Год назад +1

    Totally a game I would play so I want to see how it turns out!

    • @borrotheleader
      @borrotheleader  Год назад

      Thanks!! We'll do our best not to disappoint!!

  • @pnkbtle1401
    @pnkbtle1401 Год назад +2

    hey if you need music for the game (be it now or later) let me know! We can chat it up and figure it out.

    • @borrotheleader
      @borrotheleader  Год назад +2

      Thanks for the offer!! We may end up contacting you at some point

  • @itsmaovinnehere
    @itsmaovinnehere 3 месяца назад +1

    nice video, i totally love it! I'm also planning to make my own game as well. But i dont know how to code.
    I want to make it like yours with the characters running around the big map (canvas?)
    I can't really find tutorials suitable, so may i ask how did you make that?

    • @borrotheleader
      @borrotheleader  3 месяца назад +1

      If you are just starting game dev I recommend doing one of the tutorials on udemy by game dev tv. That is how I learned all the basics of unity and programming in c#

  • @paahdin
    @paahdin Год назад +1

    Awesome Sauce!

  • @ZelaZombie
    @ZelaZombie Год назад +2

    The popping is actually from the "Sorting layer" on the sprite renderer. If you have em all set to 0 they compete for what should be shown first. You can do a simple script to set the sorting order based on the Y position if its higher on the screen = smaller number in the sorting orders. (I usually just multiply it by a negative but can cause some issues if its below 0 on the y axis)

    • @borrotheleader
      @borrotheleader  Год назад

      Thanks! I actually suggested doing that to begin with 😅 But in the end we figured it would be quite expensive looping through all the sprite renderers in the more populated areas of the game

    • @ZelaZombie
      @ZelaZombie Год назад

      @@borrotheleader it shouldn't hit performance too much as sprite renderers are basically just flat meshes

    • @borrotheleader
      @borrotheleader  Год назад +1

      some of the more dense areas could have over 100 game objects in so looping through that twice every frame wouldnt be ideal for us, especially since we were going to try to optimize for a potential mobile release

  • @jacobynoctis4825
    @jacobynoctis4825 Год назад +3

    This looks soo cool. Art looks awesome. Are you going for an open world esque game

    • @borrotheleader
      @borrotheleader  Год назад

      Eyyyy thanks!!! We're probably going to make the world more linear with branching areas you can explore. Since we're a small team it would take us too long to create a full open world. We would rather have every area be packed full of interesting things than have an larger map that ends up being mostly empty space.

    • @jacobynoctis4825
      @jacobynoctis4825 Год назад +1

      @@borrotheleader oh thats awesome. I prefer games that way. Usually Open worlds tend to have too much bloat.
      Look forward to more

  • @7fantasy7
    @7fantasy7 Месяц назад

    Awesome!
    Could you maybe share project files, to be able to experiment with it?

  • @pirxie1127
    @pirxie1127 Год назад +1

    Disable shadow from flying entities, it makes weird feeling to see two shadows - one casted to the ground and one behind.

    • @borrotheleader
      @borrotheleader  Год назад

      Thanks that's definitely something we'll change

  • @OneulBros
    @OneulBros 3 месяца назад +1

    it's an amazing video!! all assets are 60 degree? what is camera angle:)?

    • @borrotheleader
      @borrotheleader  3 месяца назад +1

      Yea everything other than floor textures is at a 60 degree angle. The camera too. The effect only works if you're using a perspective camera though

    • @OneulBros
      @OneulBros 3 месяца назад

      @@borrotheleader thank you so much. it helps me a lot :)

  • @rafaelrocha3183
    @rafaelrocha3183 11 месяцев назад +1

    Love hand drawn games, I'm trying to make one myself, any tips about the sprites size? Love the art style ❤

    • @borrotheleader
      @borrotheleader  11 месяцев назад +1

      Thanks so much!! If you're doing hand drawn sprites just make them as big as possible in your drawing software. That will make sure they have the highest quality possible. When you export your sprites you can shrink them for performance, just make sure the canvas size is in powers of 2 so that unity will scale them uniformly

    • @borrotheleader
      @borrotheleader  11 месяцев назад +1

      also good luck with your game!!

    • @rafaelrocha3183
      @rafaelrocha3183 11 месяцев назад +1

      @@borrotheleader Wow I see, apreciate the help, since I'm already doing the sprites im going to restart hahaha
      thanks very much!

    • @borrotheleader
      @borrotheleader  11 месяцев назад +1

      @@rafaelrocha3183 no worries! good luck, you got this!!

  • @renatoe3417
    @renatoe3417 Месяц назад

    Hi ! Do you have a sound designer ?

  • @JustinSixVideos
    @JustinSixVideos 2 месяца назад +1

    I like bug ball, but I'm also a sucker for pokemon type games, is this game still going to be made?

    • @borrotheleader
      @borrotheleader  2 месяца назад

      Alex and Kim are both pretty busy with other projects atm and it feels kinda overwhelming to tackle something like aethermon by myself :') Maybe one day when we all have abit more time I'll go back to it though. Or I might get fed up of bug ball for a little bit and go back to it for a break haha

  • @wowgames3035
    @wowgames3035 Год назад +1

    Yo its jimmy here. Glad to see ya not dead, also u planning on streaming any time soon?

    • @borrotheleader
      @borrotheleader  Год назад +1

      Ey Jimmy you too man! I don't think I'll be streaming any time soon I wanna focus on making games and RUclips for abit

    • @wowgames3035
      @wowgames3035 Год назад +1

      @@borrotheleader fair fair. Can't wait to see whats comin next

  • @NashEqui17brium
    @NashEqui17brium 2 месяца назад

    Is this project still in development? I've been looking forward to it for a while now :

    • @borrotheleader
      @borrotheleader  Месяц назад

      Tbh it's kind of on an indefinite hiatus. I would love to continue working on it but I don't know if I'll be able to get the gang back together to do so. Unfortunately we all have real life commitments that make it hard to stick to a long term project like aethermon. Sorry

  • @jusyutto
    @jusyutto Год назад

    Your extremely

  • @NinjaGuidesHQ
    @NinjaGuidesHQ 8 дней назад

    Can you provide me kim's new ig so I can contact herr for character design? cheers 🍻