Longsword Animset Pro - Unity
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- Опубликовано: 20 окт 2024
- 203 video game animations for a TPP character armed with a longsword and a vampire knight 3D model. Suitable for all game generes.
Home page:
www.kubold.com
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Buy environment models used in this video: www.assetstore...
Music: Ethan Meixsell - "By The Sword"
This looks amazing, and I can't wait to get my hands on it. (Awesome soundtrack too!)
One thing that I didn't see that I think would be a great touch are animations that switch from the two-handed Longsword stance to the one-handed forward stance used in Sword Animset Pro and back. Likewise, an animation that reaches back to equip the shield and transition into the Sword & Shield Animset Pro stance (which is likely almost identical to this other than the left arm/hand), as well as one that stows the shield and switches back to this stance.
They're hardly necessary features, but they would add a great bit of polish.
Actually, something I'd love to see for all three sword animation packs are recoil animations to transition into if you hit a wall with your sword, or if your attack is blocked. I've been able to wing it by using bits of the hit reactions and/or or playing parts of an attack animation in reverse, but it would be fantastic to have specific recoil animations.
Kubold is back
The music has something of an earlier Arch Enemy era type feel to it. I am liking it.
I am using this animset on my main character for now. it really helped me learn how to use animations and the unity animator. keep it up :)
Fabulous! We have all your animation packs and get compliments all the time. I always send people to your assets. The one thing we are still missing is a spear/polearm pack so hopefully that will be on your list someday. :) Thanks for sharing your skills.
This is lovely! You're inspiring me to do mocap at home...
Amazing, can't wait to buy the UE4 version!
You guys do really great work im glad you appeal to both unreal and unity.
Fantastic job kubold. Can they be used togheter with riko's animations? Have they a similar idle/movement position? (and of course, why are you making the same animations set?? we strongly need bow/archery, double sword and staff/spear combat set)
Paky Mangano Riko's set is for giant two handed weapons like zweihander or a halberd, while mine is for fast and light longsword. Watch the videos, the difference is quite visible - slow heavy and powerful vs. fast and agile. It's great for showing the diversity of enemies or weapon types in your game for small money :).
Riko is finishing the bow set.
Just saw this up on the asset store today! Can't wait to try it out.
Is there an update on when this will be available? I really like the two-handed animations.
Really nice animation and presentation.
Fantastic stuff! I can tell a lot of care went into this.
I know you've said that the release will be delayed a bit to set things up with charity, but do you have a rough estimate for when this might be available?
Yess.
Now for my Dark Souls and/or Jedi Knight series clone :3
Gr8 move set for Sedriss
What the next Elder Scrolls needs !!!!!
Hey Kubold.
Any update on the ETA? :)
I was recently buying two of your packs, and will definitely purchase this one as soon as it hits the Asset Store!
Hopefully you plan to make a polearms fighting pack in the future as well! These animations are hard to come by!
0:07 - 0:08 doesn't work with Synty models... Can you take a look at it?
'Bring forth my longsword, ho!' --kubold 2017
What about Third person look animation and spine rotations?
Kubold, can/are you going to make an Animset for Spear/axe/knives/mace/duel wield? Man, that is asking a lot.
This looks great! When might it be available for Unreal?
Great stuff! Reminds me a lot of For Honor character animations.
Lots of mocap I presume?
Wonderful work! It would be better if you could add some crouch attacks like a fighting game would do.
Great man, looking forward to try these on my current project, please make it available on the UE4 marketplace :)
When are you gonna make another dragon game? I'd love to buy a dragon game with your animations.
Why don;t we get this character with the UE4 pack?
Looks amazing, when will it be out?
Matthew should be live up to two weeks
Can't wait! The quality of your animations keeps getting better and better, and you can really see it with this one. Great job!
This looks excellent! =D Unfortunately, I'm not seeing this in either the UE4 Market or Unity Asset Store -- can we get a status update?
Hey Kubold, Long time supporter of your packs on the Unreal Marketplace. Any news on if/when this will be making its way over there? Thanks!
Anthony Palcic already up
Is it? I can't find it anywhere on there.
oh, my bad. i was just kiddin
Any update on a release date? This looks great, can't wait to buy it!
It has been submitted to Unity for quite some time now. All up to them.
Thanks for the update :) will actively keep checking then. Outstanding work btw =)
When will it be available for ue4?
is this animset no longer for sale?
NICE! unreal version sonn?
would love to see how this would look in first person
gamekingstudios exactly like a footage from go pro camera strapped on the head. So not really fit for FPP. Notice the default sword position is on the shoulder - you can't see it in FPP view.
Any ETA on UE4 version?
is it coming to UE4?
You're making it too easy for everyone to make good games bro the competition is gonna be too strong now! Thanks alot! JK awesome work!
Also all net income from this pack is going to go straight to charity :). It takes some time to set it up (taxes etc.), so the release will be delayed a little.
But why does it roll?
Rama05ful for roll playing games
when can we except ue4 version?
I'm planning to release both engine versions at the same time.
Super !
How can i get this into Unreal? You guys are not selling it there =/
I submitted this pack to Epic Marketplace some time ago. It is up to them if and when they publish it. Usually it takes them 3 months from submission. Go to www.kubold.com to know more about importing FBX files to Unreal if you don't want to wait, and want to buy on Unity Asset Store and import them to Unreal.
But how is the setup between unity Skeleton and unreal's? are they the same? Its an insta buy if you can tell me how to handle this.
genialne!
Well done ,, kubold can u make equip weapon from the back. I been wanting it for a while and I can't find in any of ur packs.. I need equip weapon real bad please.. for unreal engine. not a great sword equip I need a ninja sword equip
ruclips.net/video/JTdrbL9UMKk/видео.html - you can find one here. It's for heavy weapons, but if you play it 2x speedmaybe it will suit your needs.
is that in unity ?
Yes :)
Do q parkour animset plz