Quality of Life Update! - February 2024

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  • Опубликовано: 5 фев 2025

Комментарии • 108

  • @Helicard
    @Helicard 11 месяцев назад +80

    The best part of ONI besides the free updates is Luma describing them in a way that my dumb*ss can understand

  • @jamesvance1367
    @jamesvance1367 11 месяцев назад +34

    I wish theyd design abandoned space stations that you dock your rocket to for some spooky exploration, refueling (once you repair them), rare resources, and maybe even some unique critters. Maybe some ghost story/ monster movie bits added in for a twist.

    • @kaderobertson2489
      @kaderobertson2489 11 месяцев назад +3

      This is actually an awesome idea. Be a good way to add in an endgame hostile critter. Albeit they’d probably have to add in a way to build your own space stations or this feature would feel weirdly implemented (not saying that being able to build space stations wouldn’t be awesome).

    • @Reevin
      @Reevin 11 месяцев назад +2

      Imagine this came with direct control over the duplicant doing the exploring. Make it a platformer mini game. Beat the puzzle, defeat the critter, unlock the base.

    • @divaldosilva7789
      @divaldosilva7789 11 месяцев назад

      Great idea! Kley put that in the game!

    • @jamesvance1367
      @jamesvance1367 11 месяцев назад +1

      @@kaderobertson2489 we know dupes and critters can fight each other already. The crabs get mad when there are eggs present and many hatches bite when being attacked. Not a stretch to see some truly dangerous critters on board a "haunted" space station with electrical glitches and flickering lights.

    • @jamesvance1367
      @jamesvance1367 11 месяцев назад +1

      @@Reevin it doesn't have to be fully controlled. You can keep the core gameplay loop and have dupes spread out to restore systems and make repairs, while being careful not to open the wrong door before they are ready for what waits beyond. You could even do several different paths to clearing out any dangers, such as vacuuming out rooms, activating defense systems, flooding rooms with zombie spores, etc.

  • @Astrostar27
    @Astrostar27 11 месяцев назад +79

    Hmmm this update makes me want to go back and play a fresh world all over again.

    • @Turbina_
      @Turbina_ 11 месяцев назад +1

      relatable

    • @Youmu_Konpaku_
      @Youmu_Konpaku_ 11 месяцев назад +1

      Yeah it's like that with ONI

  • @thesentientneuron6550
    @thesentientneuron6550 11 месяцев назад +5

    “They improved the performance of….” was probably the most amazing part of the update. It’s like eye-candy but for the ears. Klei out there doing the God’s work.

  • @RedZA1995
    @RedZA1995 11 месяцев назад +20

    The change for changing out the item material it's build from is the best! I've been looking for mods doing this for ages now.

    • @thibeault
      @thibeault 11 месяцев назад

      This will save me so much frustration.

  • @ved2360
    @ved2360 11 месяцев назад +22

    I'm looking forward most to the optimizations, far more than any of the actual game features.
    My game is chugging.

  • @jasoneddramos5384
    @jasoneddramos5384 11 месяцев назад +29

    I love the blueprint changing! Very hard when youu get a new blueprint and cant immidiately change it! Love love love that klei is working on this game out of love. More Blueprints and so many quality of life, truly makes me fall in love with this game more and more update

  • @vitorfray
    @vitorfray 11 месяцев назад +2

    I haven't played ONI in 2 years, so much has changed!

  • @RPGLoony
    @RPGLoony 11 месяцев назад +13

    That swap material QoL is amazing. Can't imagine how many times I've made things out of the wrong material.
    Love all the optimizations. Time to build even more to slow down the game again.

  • @emmettraymond8058
    @emmettraymond8058 11 месяцев назад +9

    WAIT! The gas reservoir change is actually earth-shaking! That's incredible!

  • @MegaJani
    @MegaJani 11 месяцев назад +24

    Tbh the optimizations are the biggest part of this update imo

    • @RafaMazurekRMZ
      @RafaMazurekRMZ 11 месяцев назад +2

      Do you know how much difference it make? Performance was the reason why I dropped this game

    • @MegaJani
      @MegaJani 11 месяцев назад +2

      @@RafaMazurekRMZ Didn't test it yet, we'll have to see.

    • @toddblankenship7164
      @toddblankenship7164 11 месяцев назад

      Do you play on a potato? I've had massive colonies and never had any issues with performance. @@RafaMazurekRMZ

    • @dachikindude5127
      @dachikindude5127 11 месяцев назад

      ​@@RafaMazurekRMZ It took my cycle 1500 base from about 20 fps to 30 fps. Pretty significant imo.

    • @RafaMazurekRMZ
      @RafaMazurekRMZ 11 месяцев назад

      @@dachikindude5127 nice thanks, yea thats a lot

  • @whitehg6270
    @whitehg6270 11 месяцев назад +4

    the fact a space cow is dangling on your ceiling is hilarious

  • @MinhTran-fm8wn
    @MinhTran-fm8wn 11 месяцев назад +6

    see someone crying burry their dead friend
    Luma: SUPER CUTE

    • @nazgu1
      @nazgu1 11 месяцев назад

      😄

  • @DQSpider
    @DQSpider 11 месяцев назад +3

    I started playing ONI in December 2021 and I would be obsessed with it even if nothing had changed. The fact that Klei keeps on improving it is a massive cherry on top

    • @toddblankenship7164
      @toddblankenship7164 11 месяцев назад

      I agree they love the game and so I will always buy the DLC for this game to support them. eventually I want an ONI 2

  • @Lorens4444
    @Lorens4444 11 месяцев назад +1

    1:18 The "move to" errand worked like this already. I've tried to use it to move pips after it was added. Waited for the entire cycle, even changed the task to top priority (!!) - nothing. But the second I got the dupe with the ranching skill - boom, done. Did they change it just to change back?

  • @chillboro
    @chillboro 11 месяцев назад +2

    Thanks a lot for putting this all together! Love the new features! ♥ On a side note, I've noticed you have quite a bunch of blueprints (e.g. for your beds) - any tips on how these can be unlocked / acquired?

    • @Luma_plays
      @Luma_plays  11 месяцев назад +2

      If you already get blueprints:
      You will get 3 per week if you play at least for x amount of time. Normally i think for me it is enough to have the game run for around 1.5 hours to get 1 each half hour.
      If you don't get blueprints you will haev to enable Data Communication in the options menu: ses that sucks. but apparently it only works that way

    • @chillboro
      @chillboro 11 месяцев назад

      @@Luma_plays Thanks! Someone else told me it takes 6h / week to get all 3 weekly blueprints, but I think you are correct that 1.5h is enough. (I've played about 2-3h this week and got 3 blueprints).

  • @tregrenos8615
    @tregrenos8615 11 месяцев назад +24

    Hope they didn’t make ship walls indestructible in terms of melting them. Really like the process of getting a liquid hot enough to finally break through such a barrier and the rewards of a nice building size grid.

    • @matteocdt5214
      @matteocdt5214 11 месяцев назад

      TARDIS interiors lol

    • @tregrenos8615
      @tregrenos8615 11 месяцев назад

      @@matteocdt5214 Now I wanna name my rocket "Who What Where". 🤣

  • @grezamisoit
    @grezamisoit 11 месяцев назад +1

    So nice to continue improving the performance! Thank you for the video ;-)

  • @SaggiTariuSUA
    @SaggiTariuSUA 11 месяцев назад +3

    Usually hate using betas but this optimizations and fixes looking so good i want them now!

  • @theral056
    @theral056 11 месяцев назад +3

    The new critter pickup/dropoff makes me want to play with pufts. If I get it, this will make managing them a breeze, ye? Easy way to keep princes with other pufts just with the dropoff/pickup?

  • @conradcullen6487
    @conradcullen6487 11 месяцев назад +11

    Better Performance is always nice I got a planet 😊10 FPS

    • @Luma_plays
      @Luma_plays  11 месяцев назад

      Same. Couldn't really play the let's play world a long time. 12 Frames.

  • @nanolathesteel
    @nanolathesteel 11 месяцев назад +1

    Thanks Luma! Always great to see your update run-downs

  • @C3PVO
    @C3PVO 11 месяцев назад +2

    The pokeshell smack made me laugh 😂

  • @mendellee
    @mendellee 11 месяцев назад +1

    ugh this update is so good it makes me want to pick the game up again after being away for months

  • @crocproplayer
    @crocproplayer 11 месяцев назад +1

    I installed the beta version into my ongoing gameplay with 1500 cycles and 4 planets, and the difference is striking. Initially, the game experienced a significant drop in FPS after an hour, but after the update, the gameplay remains smooth even after several hours. The improvements are quite remarkable!

    • @Luma_plays
      @Luma_plays  11 месяцев назад

      Thanks for the feedback! Always good to hear the changes actually have an impact.

  • @NatanStarke
    @NatanStarke 11 месяцев назад +1

    thanks for the rundown :) oni the game that keeps on giving!

  • @GScully42
    @GScully42 11 месяцев назад +1

    Seems like some minor but needed improvements, I'm still disappointed in the blueprint drop rate, it will take forever to get a a good portion of them and the selling of them for the low amount of bucks seems like punishment, sort of :). Thanks for the quick video.

  • @tuxiiindustries
    @tuxiiindustries 11 месяцев назад +9

    So I should play Oxygen Not Included again?

    • @Luma_plays
      @Luma_plays  11 месяцев назад +11

      Of course!

    • @maxedout1046
      @maxedout1046 11 месяцев назад +1

      The answer is always Yes.

    • @nazgu1
      @nazgu1 11 месяцев назад

      YES! We need more crazy designs! Luma's been slacking recently, and GreezyHammer and you both haven't posted a video in ages!

  • @nazgu1
    @nazgu1 11 месяцев назад +1

    Yay, new video from Luma! ❤️

  • @HyperVegitoDBZ
    @HyperVegitoDBZ 11 месяцев назад +1

    It's baffling to this day that they still didn't add a drag type tool tool that could easily allow you to switch a material the building or a pipe is made out of instead of clicking every section 1 by 1....

  • @FlynnWinch
    @FlynnWinch 11 месяцев назад +1

    The critter drop and pick up are finaly here, its even better than just the option, finaly, it was such a PAIN. EDIT 1000Kg Reservoir is now my final breath, i can play this game until end of times

  • @deatho0ne587
    @deatho0ne587 11 месяцев назад

    Still want the original critter drop off, maybe as a higher tier research just to save a bit of space in the farm. I get the pick-up/drop-off ones for pufts, but most critters just do not need it to be seperate in their choose ranch.

  • @0x0404
    @0x0404 11 месяцев назад +4

    I've played so many hours but never actually "beat" the game. Suffering lag death or wanting to update for new content.

    • @Luma_plays
      @Luma_plays  11 месяцев назад +4

      And besides the lag death that is totally fine. :) I also only finished the game a couple times cause i like coming up with setups the most.

  • @Sheaker
    @Sheaker 11 месяцев назад +1

    Quick and compact. I like it!

  • @rustit
    @rustit 11 месяцев назад +1

    As always, thanks for your review

  • @HilaryCheng
    @HilaryCheng 11 месяцев назад +1

    Always love ONI, Regular update for 5 years old games!

  • @ibn-mohey-
    @ibn-mohey- 11 месяцев назад +1

    thanks luma and good luck

  • @AX1111YT
    @AX1111YT 11 месяцев назад +7

    The fastest video made ever🎉

    • @Luma_plays
      @Luma_plays  11 месяцев назад +4

      Thanks! I try to be fast for the Updates.
      And here is your "First" trophy by the way :D 🏆

  • @girtas
    @girtas 11 месяцев назад

    Why am I not seeing any of this on Steam? Last update was on 19th December

    • @Luma_plays
      @Luma_plays  11 месяцев назад +2

      Rightclick on Oxygen not included in steam, go to settings, go to betas, select current beta. One of the last update videos has a quick video clip at the end. I guess it was the last QOL video before full release

  • @tungnguyenthanh7757
    @tungnguyenthanh7757 11 месяцев назад

    Finally we can build hatch ranch without auto sweeper unlocked 🎉, after all those years

  • @matteocdt5214
    @matteocdt5214 11 месяцев назад +1

    this is really good. now we just need the game to be capable of properly using multi-core CPUs and we're done!

  • @blavena
    @blavena 11 месяцев назад

    Awesome stuff, too bad it only got to the game today, I had a LOT of deconstructing done last week and I'm 100% sure the change material wasn't there yet

    • @Luma_plays
      @Luma_plays  11 месяцев назад +2

      You got to activate the public testing if you want the features

  • @Rattja
    @Rattja 11 месяцев назад +1

    Can the new critter pickup/drops be automated? That is what I really want.

    • @Luma_plays
      @Luma_plays  11 месяцев назад

      Yes actually! Didn't expect that so i checked.
      The both have an automation input
      that is supposedly able to SEND a green or red signal.
      I see the flaw here.
      I guess they swithed in and output so
      at the moment not helpful yet but it will be.

    • @Rattja
      @Rattja 11 месяцев назад +1

      @@Luma_plays Ah, yes an input signal to turn it on/off would be extremely useful. An output signal, not so much, so hope it is just swapped as you say.
      Wouldn't mind it having both though, if it meant that it can signal when over/under a certain amount of a selected critter. I can see some uses for that in breeding rooms and pufts. Although I would much rather have that functionality on the critter sensor as it would be easier to place and would make more sense.

  • @lonelyPorterCH
    @lonelyPorterCH 11 месяцев назад +1

    QoL updates are the best updates ^^

  • @selmonto
    @selmonto 11 месяцев назад

    when it will go live?

  • @The_Divergent
    @The_Divergent 11 месяцев назад +1

    Thank you

  • @360sblulev
    @360sblulev 11 месяцев назад +1

    the reservoir limits are still an absolute joke. i use a mod that makes both 99,000 kg and i still have reservoirs lined up.... they really need to address storage levels across the board imo. every end game player is basically forced to use unlimited storage for all 3 types of materials... you could literally have tens of thousands of tons of just ONE material and the storage max in vanilla is 20k...... lol

  • @Cyberrjey001
    @Cyberrjey001 11 месяцев назад

    How did he create natural farms without empty blocks?

    • @Luma_plays
      @Luma_plays  11 месяцев назад +1

      This is a new test world. So i used sandbox mode.
      There are some exploits allowing you to do similar things though.

  • @TioTrix
    @TioTrix 11 месяцев назад +1

    sadly the blueprint stuff is only connected with collect data
    so not for me .-.

    • @Luma_plays
      @Luma_plays  11 месяцев назад

      True that is annoying

  • @conradcullen6487
    @conradcullen6487 11 месяцев назад +1

    You could fit 20 sine bugs in one of those 😂

    • @MegaJani
      @MegaJani 11 месяцев назад +2

      Cosine bugs when

    • @Luma_plays
      @Luma_plays  11 месяцев назад

      Territorial Bugs and cows that like it snug :D

  • @8bitlikadam920
    @8bitlikadam920 11 месяцев назад +1

    Yaay!

  • @holycow6888
    @holycow6888 11 месяцев назад

    Do we have to start a fresh save? Or is this backward compatibile?

    • @crocproplayer
      @crocproplayer 11 месяцев назад

      I installed it in my existing game, and only two mods were incompatible (which didn't bother me as I made adjustments to my gameplay).

  • @jeivalien7253
    @jeivalien7253 11 месяцев назад +2

    We don't deserve Klei

  • @sliceableuser5968
    @sliceableuser5968 11 месяцев назад +1

    Great video

  • @scisher3294
    @scisher3294 11 месяцев назад +1

    ❤❤❤

  • @darthveda
    @darthveda 11 месяцев назад +1

    I really don't like that they split the critter pick up drop off into separate functions but I guess I will get used to it.

  • @turboimport95
    @turboimport95 11 месяцев назад

    did they patch any exploits?

    • @Luma_plays
      @Luma_plays  11 месяцев назад

      Nothing i noticed

  • @lukeivey2464
    @lukeivey2464 11 месяцев назад +1

    W update?

  • @peterschmidt1900
    @peterschmidt1900 11 месяцев назад

    Sounds good. Hope its polish and optimization will soon be where Factorio has been for many years 😀

  • @Wstydzie
    @Wstydzie 11 месяцев назад

    bomba

  • @robotnikkkk001
    @robotnikkkk001 11 месяцев назад

    ....HMMMPHH....ACTUALLY THERE *_IS_* A HOPE ABOUT GAME PERFORMANCE WILL HIT BETTER...........AND NOT ABOUT EVERYONE TO USE FAST TRACK MOD, SO IT WONT BE NEEDED OR IT'LL IMPROVE PERFORMANCE EVEN MORE
    .........BY THE WAY.........ABOUT HAVE U TRIED ABOUT HOW LESS LAGS HAS BECOME ABOUT SHINE BUG REACTOR, THO??

  • @beardyjesus4591
    @beardyjesus4591 11 месяцев назад

    I mean cute QoL features, but basically nothing new

    • @estherk2343
      @estherk2343 11 месяцев назад +5

      Correct, that's what a QoL update is

    • @beardyjesus4591
      @beardyjesus4591 11 месяцев назад

      @@estherk2343 I got spoiled by previous QoL that had content in it XD

  • @manuelquerochang2275
    @manuelquerochang2275 11 месяцев назад

    I hope they someday make optimization on the game and my poor pc can run the game.
    I know that im asking for too much but dreaming is free😢

    • @crocproplayer
      @crocproplayer 11 месяцев назад

      Have you not watched the video?
      The primary focus of this fix is to enhance performance.
      P.S. I applied this fix, and now the game runs seamlessly (check out my other comment).

    • @manuelquerochang2275
      @manuelquerochang2275 11 месяцев назад

      @@crocproplayer but i need much more optimization. My PC is very bad