Bilt - Walkthrough of Two Levels

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  • Опубликовано: 17 окт 2024
  • Here's a walkthrough of two levels I've been working on for Bilt, the little robot third person melee/exploration game!
    They are:
    Ignis' cave/mine level that I did a bunch of work on (Lots of work on lighting, reshaped the landscape that replaced most of the floor in the caves, textured the landscape a lot, got the drill weapon working on the breakable rocks -- neither of them look good yet but they function, which is important)
    My level (the robot refub factory) with some more work done on it (Fixed a problem where the keys and doors from my factory level vanished for unknown reasons, made a separate version of the key blueprint that works on any door rather than the version Fermin made that only works on a specific door, did a bunch of texture work on the pit that the elevator from Ignis’ level comes up from, did texture work on the downstairs lobby at the start of the level)

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