Forspoken on PlayStation 5 - What Works and What Doesn't - DF Tech Review

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  • Опубликовано: 3 фев 2025

Комментарии • 2,5 тыс.

  • @eslzack5490
    @eslzack5490 2 года назад +1526

    I know this is unrealistic, but I wish everyone on RUclips puts this much thought and care reviewing games. Thank you John.

    • @MegaLPlover
      @MegaLPlover 2 года назад +11

      My only issue is when he pulls out these old and obscure references that come across as annoying and pretentious to me.

    • @Scimarad
      @Scimarad 2 года назад +66

      @@MegaLPlover Example?

    • @thorocomments
      @thorocomments 2 года назад

      Right.

    • @iamthewalrus4998
      @iamthewalrus4998 2 года назад +100

      @@MegaLPlover so having knowledge is pretentious now

    • @MrStrangermoon
      @MrStrangermoon 2 года назад +3

      hes very detailed but somehow for bad games subjet always come to how the door look thats funny doenst matter other detail look at the door and you understand.

  • @MegaCygnusX1
    @MegaCygnusX1 2 года назад +300

    Every time I see AC Unity shown these days it really does highlight how ahead of its time that game was in its presentation.

    • @EarthIsFlat456
      @EarthIsFlat456 2 года назад +17

      My only complaint about Unity in terms of presentation is the lack of dynamic time of day.

    • @rekoj08
      @rekoj08 2 года назад +4

      It is a gorgeous game, I wish it had this jumping ahead of its time in gameplay mechanics too, these feel really dated for today's standards.

    • @Kotka1986
      @Kotka1986 2 года назад +29

      @@EarthIsFlat456 Fair enough, but the static time of day is exactly why the lighting, baked GI & ambient occlusion in Unity looks better than the dynamic day-night cycles in other AC games ( and other open world games as general )

    • @EarthIsFlat456
      @EarthIsFlat456 2 года назад +5

      @@Kotka1986 Yeah. Though I still prefer dynamic time of day in an open world game as it adds more immersion. As more games start utilizing RTGI it won't take too long until baked lighting doesn't offer any advantage in terms of visual fidelity.

    • @ajsingh4545
      @ajsingh4545 2 года назад +1

      @@EarthIsFlat456 no it does not need that. You graphics obsessed people killing gamimg

  • @Monkeypuzzle
    @Monkeypuzzle 2 года назад +446

    Thank you for the fair and comprehensive review of the game with the focus on the technical aspects. I love how you are able to articulate what is actually happening when the game doesn't look "right".

    • @romxxii
      @romxxii 2 года назад +20

      This is what I love about DF. They don't try to ride the haterade like other content creators.

    • @fkaiba94
      @fkaiba94 2 года назад

      @@romxxii especially on a ps5 or ps5 locked game

    • @AltimaNEO
      @AltimaNEO 2 года назад

      @@romxxii Angry Joe is great tho

    • @victory7763
      @victory7763 2 года назад +4

      A lot of these other reviewers/content crestors have herd mentality and would rather just not be seen as the odd man out. Which despite numerous promised features not being in Cyberpunk all the reviewers acted like it was the greatest game ever. The game STILL doesn't even have a proper police pursuit system... STILL.

    • @toothgrinder2760
      @toothgrinder2760 2 года назад +1

      @@victory7763 The Cyberpunk 2077 Edgerunners update was how it should have been released and like you say it *still* has issues. It took CDPR 2 years to get that game up to snuff. With their blatant lies and delivering an unfinished game, among other things, I will never support them again.

  • @Philboh8
    @Philboh8 2 года назад +106

    Holy moly that AC Unity comparison was willllddd. Crazy how that game and Arkham Knight in particular hold up so well graphically in 2023

    • @TheBloopers30
      @TheBloopers30 2 года назад +26

      Arkham Knight was made in Unreal engine 3 if I'm not mistaken. It's pretty insane.

    • @rickygforce4217
      @rickygforce4217 2 года назад +18

      Arkham Knight was nuts and Rocksteady are a bunch of insane people/sorcerers

    • @kumomeme7852
      @kumomeme7852 2 года назад +10

      @@TheBloopers30 if i recall correctly, it is a high modified UE3.

    • @toptiertech7291
      @toptiertech7291 2 года назад +4

      Arkham Knight is so over rated. The rain hides how terrible the shapes are. It’s dark like 100% of the time, low draw distances and a pretty empty world. You see a couple enemies here and there but it’s not on the level of something like a Spider-Man. Take Arkham knight and make it day time with no rain. The game really wouldn’t look that good

    • @Philboh8
      @Philboh8 2 года назад +11

      @@toptiertech7291 well that's why they went with those choices? By doing that they were able to make a game that holds up. "Not on the level of Spiderman" bro there was 3 years in the difference. Also, of course it's dark, it's a Batman game.

  • @JeanneDGames
    @JeanneDGames 2 года назад +134

    I think it was a pretty sick cut to run FF-XV music the entire review. It's a subtle but effective jab at Forspoken's DNA that it refused to build on.

    • @wulf8889
      @wulf8889 2 года назад +10

      It's really odd when during progress reports for FFXV Tabata highlighted about the lighting and how much work the lighting and programming unit put into it and the marketing kept highlighting about the music.
      Or maybe because a lot of the leads like Yusuke Naora and Tabata himself is now gone is the reason why Forspoken ended up like this.

    • @kosmassamothrakis1670
      @kosmassamothrakis1670 2 года назад +16

      If only Luminous and SE finished FF XV's The Dawn of the Future tetralogy instead of doing this...

    • @mmhmmm2
      @mmhmmm2 2 года назад

      @@kosmassamothrakis1670 I wish for that, maybe with a remaster in the future they'll develop the rest of the content as a bonus. Thankfully we will have KHIV before long and judging the teaser, might be as close as we get to what XV might have been. Guess we will find out.

    • @wulf8889
      @wulf8889 2 года назад

      @@kosmassamothrakis1670 Nah, couldn't care less of an alternate ending and the game itself needed to rearrange events and not feel like duct taped together.
      Moving on to the next project was a good move.

    • @DavidKnowles0
      @DavidKnowles0 2 года назад +2

      @@wulf8889 More likely I suspect Square Enix cut its budget an ran away with Sony money to focus on NFTs

  • @Harrysound
    @Harrysound 2 года назад +1248

    I once described this as “looks like a game that got cancelled”

    • @kernalmusterd
      @kernalmusterd 2 года назад

      It's shit

    • @asheleydavies
      @asheleydavies 2 года назад +151

      For sure dude. This is just generic as hell.

    • @josedeleon1923
      @josedeleon1923 2 года назад +88

      @@JokerX350 With Scalebound at least you would say "this kinda looks like Devil May Cry and Monster Hunter" instead of just generic.

    • @DaRkLoRd-rc5yu
      @DaRkLoRd-rc5yu 2 года назад +28

      Scale bounds main concepts were reused in bayonetta 3. Where you can use the giant beasts in combat mid combo.
      Nintendo does what Xbox doesn't

    • @Sc00p77
      @Sc00p77 2 года назад +1

      @@asheleydavies l

  • @JoaoFederle
    @JoaoFederle 2 года назад +150

    John is simply the best in the business. Honestly, there is no figure in the gaming coverage space I trust and value more. I hope we get to keep you making these videos forever, John!

    • @mariotaz
      @mariotaz 2 года назад

      You should really REALLY *REALLY* learn from RUclipsrs, Celebrities etc that that is a bad idea.

    • @dun0790
      @dun0790 2 года назад +3

      I agree because he seems most interested in the facts not pr or fanboy bullshit

    • @elliotyorkcameron793
      @elliotyorkcameron793 2 года назад +1

      John and SkillUp are the two YT gaming reviewers/content creators that I trust the most.

    • @borborkontri4837
      @borborkontri4837 2 года назад

      Agreed. Unlike the idiotic Eurogamer review of the game

    • @Carinthian_Oak
      @Carinthian_Oak 2 года назад

      For me its Alex

  • @Rufnek2014
    @Rufnek2014 2 года назад +303

    John is ridiculously good in his explanations and breakdowns. It doesn't get much better than his descriptions of conveying ups and downs with REALISTIC information and informative discussion of Why's.

    • @pinkberry50
      @pinkberry50 2 года назад +2

      Why's what?

    • @goal2004
      @goal2004 2 года назад +3

      My only gripe is that he won't ever say "volumetric" correctly. For some reason he says "vollometric", in spite of the fact that he's perfectly capable of saying the word "volume". It's just when that "tric" gets added at the end that all of a sudden he forgets? I don't get it.

  • @brigadooner
    @brigadooner 2 года назад +23

    This man has a way with words. I could listen to him describe things all day.

    • @nick13b
      @nick13b 2 года назад +1

      I just wish this game didnt look and run like a ps3 game

  • @kimurafool
    @kimurafool Год назад +8

    It's too bad the dev studio got shut down. I was interested in what they would do next. As a first outing it's still a pretty cool experience.

  • @matternicuss
    @matternicuss 2 года назад +629

    Forspoken's environments looks shockingly barren for a modern game. It honestly looks more like a work in progress than a finished product.

    • @eternalbeing3339
      @eternalbeing3339 2 года назад +71

      "Sonic frontiers"

    • @Henlak-
      @Henlak- 2 года назад +39

      The game looks like a Tech demo.
      It did when they first showed it and it looks like it hasn't made much progress since the 2 years ago that they did the reveal
      It's a shame

    • @GrandAce
      @GrandAce 2 года назад +14

      So like most games released recently

    • @EcopiuM
      @EcopiuM 2 года назад +12

      Nah of ALL the things you can come here hating on this isn't one of them lmao. Ya'll don't even try hiding the biases at this point.

    • @matternicuss
      @matternicuss 2 года назад +42

      @@EcopiuM what bias? This genre is right up my alley lol. I was genuinely interested in this game before seeing this footage. But it looks well below expectations for a modern AAA title. When you add the $70 price tag and frankly absurd system requirements it’s not a good look. John was spot on when he said there are times when it looks like a game from several generations ago.

  • @reizak8966
    @reizak8966 2 года назад +388

    I'm glad that you explained the lighting and shadows. I kept trying to put my finger on why I thought the world looks really flat and uninteresting in Forspoken. Part of it was that I didn't like the art direction for the world, but looking at your comparisons with older games definitely put it into perspective.

    • @neocodexx
      @neocodexx 2 года назад +37

      Yes this is actually huge. Awful lightning, reused assets, overall incredibly bland. Add the framedrops, clunky controls and combat and I couldnt wait to stop playing the demo. I thought this would be the next Horizon but its not even close. Its like a B game not AAA.

    • @picolete
      @picolete 2 года назад +10

      This game had a huge graphical downgrade from the trailers 6 months to a year ago

    • @GuyWhoLikesTheSnarkies1435
      @GuyWhoLikesTheSnarkies1435 2 года назад

      @@picolete I have a feeling they must've fired the particular team who made that brief but visually stunning presentation here 1:42 and somehow everything else start to fall apart.

    • @roshawn1111
      @roshawn1111 2 года назад +4

      @@neocodexx one thing i notice about the demo is if you don't know the skills or moves it feels clunky and out of pace, once i learned what the fuck i was doing the game FLOWED very well. Its one of those issue where if you just unlock a ton of stuff without learning it, it gives the impression of clunky and unfinished. The demo should of never started people at level 17.

    • @GamingandFrightened
      @GamingandFrightened 2 года назад

      I give up on Japanese studios

  • @OsaculnenolajO
    @OsaculnenolajO 2 года назад +520

    Some of the structures in Forspoken look like literal stock assets that were slapped together. The cities look so sterile and lifeless.

    • @psr22676
      @psr22676 2 года назад +55

      Looks like a ps2 game with an HD treatment

    • @J0rdan912
      @J0rdan912 2 года назад +9

      Isn't it a "normal" thing these days? I forgot last time when I saw something truly impressive, artistic, "full of life" or at least rich at details. Maybe some Playstation exclusive titles like Naughty Dog or God of War games, but they are also eventually going downhill with generic boredom.

    • @Arszene
      @Arszene 2 года назад +28

      @@J0rdan912 i have to be honest though, WD Legion's London looks alive compared to whatever this mess is

    • @AFpaleoCon
      @AFpaleoCon 2 года назад +11

      They’ll claim it’s on purpose just like babylons fall.

    • @MaddJakd
      @MaddJakd 2 года назад +8

      I dunno about "stock." They definitely look like they did a design and stopped at the point where detailing and greebling were supposed to commence.

  • @gazray08
    @gazray08 2 года назад +14

    its honestly captivating, iv been addicted since I picked it up a few days ago, its just a shame the effort that went into making the gameplay excellent did not go into the hub city, side content and minor cut scenes because it just feels unpolished and stale in cipal, and it stands out next to its peers like horizon and god of war.

  • @sonicbroom8522
    @sonicbroom8522 2 года назад +15

    Nearly forgot all about that 2012 demo. How much better that looked than anything even recently

  • @pillar.1
    @pillar.1 2 года назад +283

    i knew something was off about how this game looks! i was speaking with a friend telling him how the game looks flat like something is missing from the graphic, and then I saw this video and how you guys described the lighting and ambient occlusion issue!

    • @gabrielsemipro
      @gabrielsemipro 2 года назад +7

      Yeah me too! It always seemed off, especially when i played the demo, then DF explained, so cool

    • @felathar1985
      @felathar1985 2 года назад +17

      It looks bleh. Like if you fed information to an IA and ask the IA to write a generic game.

    • @malekaius
      @malekaius 2 года назад +7

      It feels like a procedurally generated game in places

    • @Masarofia
      @Masarofia 2 года назад +10

      It really is a shame. Lighting really make worlds shine and what we see here points toward a mixed bag of a game. Had it been truly amazing in the lighting side, the world would feel so much more interesting. I am still curious about playing it though. Who knows, maybe we can hope for some patches (or some reshades on PC?)...

    • @malekaius
      @malekaius 2 года назад +6

      @@Masarofia but also it was delayed. There was a lot of time to fix some of these things if they wanted to. It’s weird.

  • @trianglestri7487
    @trianglestri7487 2 года назад +137

    10 years ago it looked much better = only possible at SE

    • @CasepbX
      @CasepbX 2 года назад +16

      Agni's Philosophy looked great. Shame we got this crap instead.

    • @zzzyyyxxx
      @zzzyyyxxx 2 года назад +21

      Tech demos are not the same as full games, it's like comparing a Pixar movie and a video game.

    • @antonioc.5778
      @antonioc.5778 2 года назад +4

      This took 10 years to make?

    • @JustSkram
      @JustSkram 2 года назад +1

      and ubisoft, naughty dog, EA, CD Projekt.

    • @SixAstron
      @SixAstron 2 года назад +12

      @@zzzyyyxxx after 10 years it's kinda ok to compare prerendered demo footage with a real graphics engine, since it's enough catch up time, at least on paper.

  • @ObiWanShinobi67
    @ObiWanShinobi67 2 года назад +17

    Can't believe the lack of detail in the city areas.

  • @jphuwae4505
    @jphuwae4505 2 года назад +46

    I believe Luminous spent all their budget on particles. It really shows where their focus was. Never seen so many crazy particles in a game before

    • @angelajiliagalvez
      @angelajiliagalvez 2 года назад +4

      Lol. Infamous second son is laughing

    • @rudybertazzo
      @rudybertazzo 2 года назад +10

      To me those particles aren't that good looking. There're tons of them, for sure, but the overall effect is just... meh.

    • @Centrioless
      @Centrioless 2 года назад

      Also the animation (including folliage and clothes animation) and the hair. Would be better if they didnt go with open world design

    • @jphuwae4505
      @jphuwae4505 2 года назад

      @@angelajiliagalvez second son looks last Gen next forspoken, especially the more advance magic spells. Go get your eyes checked

    • @aaronclay4665
      @aaronclay4665 2 года назад

      @Rudy Bertazzo cope.... they look great, some of the other stuff in game not so much. .
      But partials look good as fuk

  • @rafadono
    @rafadono 2 года назад +24

    I would've loved to see a "next gen" to FFXV patch, I know it'll never happen, but it would've been a good opportunity to test some settings later applied to Forspoken.

    • @derptyderp5287
      @derptyderp5287 2 года назад +5

      Assuming that wouldn't just be using this version of the engine, would be nice to have seen FFXV with DLSS2 and Denuvo removed.

    • @rafadono
      @rafadono 2 года назад +1

      @@derptyderp5287 DLLS 2.X would be awesome!

    • @AzaiaMonota
      @AzaiaMonota 2 года назад

      Consoles aren't ready for a next gen FFXV update it takes an RTX 3090 to max that game out at 4K 60 and even then it's not a perfect 60

    • @AceStrife
      @AceStrife 2 года назад

      @@AzaiaMonota As someone with a 4090, I'm going to test your statement, as I've been waiting years to play it and couldn't because my 1080 Ti didn't give me acceptable performance at 3440x1440.

    • @AceStrife
      @AceStrife 2 года назад

      Gotta love when RUclips deletes my comment for no reason, especially when it's big and full of technical info, and I find out over a week later. Thankfully I have a text backup addon:
      Okay, tested, at the spawn area. (edited to remove image link)
      It's not GPU bottlenecked at max settings, unless the render resolution is increased (4090 can handle up to 150% locked @120Hz). It's CPU bottlenecked mainly due to object LOD, which becomes even worse in ultrawide since it's rendering more of the game world. 4K is ironically less demanding to run because of this.
      Lowering model LOD drastically improves framerate when looking out into the distance. Obviously affects distant IQ quite a great deal (and it could really be better even at max). Disabling some of the NVIDIA effects also improves framerate in this situation; for whatever reason their VXAO and TurfEffects are massively CPU bound. And lastly "Assets" not only enables the 4K texture pack, but dramatically improves world detail, and as such vastly increases draw calls. Unfortunately, the 'assets' introduce a bunch of visual bugs, like missing rocks (mod to fix), or disappearing vegetation (must lower model LOD). With everything enabled, there's just no way to get the game running over 100FPS; need like a 9950X3D+ as the game isn't that effectively multi-threaded compared to something like Horizon Zero Dawn.
      TLDR: I'm playing with all normal options at max (unless bugged), only HairWorks enabled at 150% render scale (5,160x2,160) and keeping 120FPS.
      So yeah, I wouldn't say needing a 3090 for 60FPS is accurate at all, but 120FPS, yes probably. The game could also become more demanding later on, I don't know at this early point. At any rate, a 4090 is about 60-70% utilized at 120FPS (1.7x the perf of a 3090), and I have mine set to 90% power, so there's a bit of headroom left.
      Now if only the game had controller rebinding, as all 3 presents are horrible and making me not even want to play it.

  • @Bobbylite981
    @Bobbylite981 2 года назад +78

    Thanks for the review. This game looks like a huge step back. No way I'm paying $70. Maybe a deep sale I'll pick it up.

  • @Dragon_Void07
    @Dragon_Void07 2 года назад +37

    Man the ffxv theme still hits hard for me

    • @cocofuccorio7913
      @cocofuccorio7913 2 года назад +1

      It sucks and makes everyone cringe

    • @jomareun
      @jomareun 2 года назад +11

      @@cocofuccorio7913 Huh?

    • @hammygaming8278
      @hammygaming8278 2 года назад

      @@cocofuccorio7913 must be just you! Clearly a boring clown 🤡 😂

  • @apostolos8734
    @apostolos8734 2 года назад +24

    Forgot how good that final fantasy soundtrack is, makes me nostalgic.

    • @espirite
      @espirite 2 года назад

      Hahah same! It made me just re-install the game

  • @Sergioiafrate
    @Sergioiafrate 2 года назад +6

    FFXV's OST in the background made this video more epic than it had to be ! Thanks a lot for the detailed review DF. :)

  • @dirknowitzki3627
    @dirknowitzki3627 2 года назад +2

    This is why I hate the "apologise after releasing an unfinished product" convention in the gaming market these days.

  • @eatyrghost
    @eatyrghost 2 года назад +94

    Another fantastic rundown, thank you! The demo reactions made me reconsider a preorder; this solidifies waiting to see what they choose to patch and how quickly they do so.

    • @His0ka
      @His0ka 2 года назад +24

      Dont bother, game is trash

    • @ttwinsturbo
      @ttwinsturbo 2 года назад +6

      Omg this is game that schould be a canceled because look and run worse than final fantasy on ps4 pro….

    • @elitebeing21
      @elitebeing21 2 года назад

      Lol. Wow.

    • @naci2378
      @naci2378 2 года назад +2

      @@His0ka Better than Halo trash

    • @His0ka
      @His0ka 2 года назад +2

      @@naci2378 halo is trash nowadays but this one is still worse

  • @JerryFlowersIII
    @JerryFlowersIII 2 года назад +23

    WHAT!? This whole time, because of the 'weak' lighting, I figured it had a time of day system.
    I love the look of baked lighting and it's way performant.

    • @JerryFlowersIII
      @JerryFlowersIII 2 года назад +8

      My best assumption is that there once was the plan to have a time of day system but was scrapped but didn't change their lighting strategy. But maybe they really did make this choice.

    • @jcm2606
      @jcm2606 2 года назад

      Either that or the engine doesn't natively support baked lighting and they didn't consider adding support to be worth it. If the engine was developed specifically for FFXV and the other tech demos also used almost completely dynamic lighting then it'd make sense that the engine was made with dynamic lighting in mind, meaning that it'd be a waste of time and resources to add support for baked lighting in. Since this may be their first project that uses relatively static lighting environments they may have just decided to settle with the existing dynamic lighting systems, as opposed to adding support for baked lighting.

  • @SirCrest
    @SirCrest 2 года назад +8

    Another excellent review. Your care and detail in these videos don't go unnoticed.

  • @오늘은제가-b9v
    @오늘은제가-b9v 2 года назад +15

    What a fantastic review. Thank you for a great quality content!

  • @jphuwae4505
    @jphuwae4505 Год назад +3

    You guys should do an update on this, they fixed the lighting in the game, looks a lot better now and less bloom

  • @10whiten99
    @10whiten99 2 года назад +14

    AC Unity was such a good game and it’s a crime that it’s been abandoned by Ubisoft.

    • @LOSTBHOY88
      @LOSTBHOY88 2 года назад +3

      But not by me. I still load it up every so often and reminisce about the times we were an actual assassin. Mirage please please take even 10% from Unity and it will be more enjoyable than these recent ACs

  • @luiz_sep
    @luiz_sep 2 года назад +64

    John (and DF in general) are the best out there. Another masterpiece from you guys.

  • @SLE3PR
    @SLE3PR 2 года назад +25

    Great work as always, John.

  • @Wallguy
    @Wallguy 2 года назад +1

    OMG Digital Foundry finally gave me a shout out! Good day. :P

  • @frijolitodr
    @frijolitodr 2 года назад +3

    Love the what works and doesn't work part hope it is a regular going forward on these tech videos

  • @Nolasco.
    @Nolasco. 2 года назад +43

    I had a feeling this game would be exactly how you experienced it.
    Thanks John 👍

  • @p3wx4
    @p3wx4 2 года назад +54

    Can we please get initial trailer vs release comparison? This one seems like had a significant downgrade.

    • @mayen67
      @mayen67 2 года назад +18

      Indeed, probably the biggest downgrade this gen so far.

    • @HydraCFW
      @HydraCFW 2 года назад +5

      Let's see PC gameplay first?

    • @Luiko0406
      @Luiko0406 2 года назад +4

      well well well.. here we go again.. 20fps 720p on so-called next gen console
      $300 rtx 3060 ti is 2x faster than weakstation 5

    • @deviouslaw
      @deviouslaw 2 года назад +1

      Are we still complaining about "downgrade"? It feels really pointless.

    • @Vulguse
      @Vulguse 2 года назад +6

      @@deviouslaw It's not.

  • @LukeBenMBay
    @LukeBenMBay 2 года назад +20

    I don't even have a PS5 but I love how John makes everything interesting and instructive. I can't thank you enough.

    • @LeePhan79
      @LeePhan79 2 года назад

      90% of xbox players do not like Japanese games.

    • @julianmaria5715
      @julianmaria5715 2 года назад +8

      @@LeePhan79 What does that have to do with his comment?

    • @DBTHEPLUG
      @DBTHEPLUG 2 года назад

      @@julianmaria5715 Autism

    • @MrStrangermoon
      @MrStrangermoon 2 года назад

      @@LeePhan79 on usa mw2 is number 1 sellniggame 2 is elden ring. so

    • @TheChromanoise
      @TheChromanoise 2 года назад

      Thanks.

  • @rabbitenjoyer6320
    @rabbitenjoyer6320 2 года назад +3

    Thanks for the extremely thorough and thoughtful review!
    "*Wall-guy* energy" at 12:27 lmfao that comparison was a perfect reference.

  • @Saturn2888
    @Saturn2888 2 года назад +1

    This video started out super positive. I was like "wow, what a beautiful game". And then you showed the _real_ game as we hit the half-way point in the video, and it was all downhill from there.

  • @flyingplantwhale545
    @flyingplantwhale545 2 года назад +15

    It's crazy to see how other games used to compare against this, not only look so much better, but are also nearly a decade old.

    • @eclisis5080
      @eclisis5080 2 года назад +2

      that's a lie lmao

    • @eclisis5080
      @eclisis5080 2 года назад +3

      @Gamer yeah, some of the best particle effects I've ever seen, the graphical problems are do to the limitations of the ps5 hardware, and the game still looks good, did you watch the video
      ambient occlusion was broken on Spider-Man PC, does that mean the game all of a sudden had poor graphics until they fixed it, get real, how about playing the game for yourself, the traversal alone is the reason I'm playing it, I hate open worlds because moving around the open world in the game is not fun, reason why I never finished Red Dead I hate moving around in the world, it's boring

    • @eclisis5080
      @eclisis5080 2 года назад +2

      ​@Gamer what open world games look better than this, with large numbers of enemies on the screen and this level of particle effects
      please don't say God of war which has the camera up Kratos ass at all times and barely has any enemies at the screen at once lmao, the effects in the game are taxing which is why the PS5 game has lack of detail in areas so they can keep a playable frame rate

    • @eduardojunior6183
      @eduardojunior6183 2 года назад +11

      @@eclisis5080 This game looks good? kkkkkkk

    • @eclisis5080
      @eclisis5080 2 года назад +2

      @@eduardojunior6183 It will on PC, ps5 is comparable to 7 year old PC hardware, so they had to cut corners to make the game have a playable frame rate

  • @claudemartin7785
    @claudemartin7785 2 года назад +18

    Cant wait for PC description

    • @stevenwhitfield7798
      @stevenwhitfield7798 2 года назад +1

      😢😢😢😢 he’ll be crying

    • @Luiko0406
      @Luiko0406 2 года назад +1

      well well well.. here we go again.. 20fps 720p on so-called next gen console
      $300 rtx 3060 ti is 2x faster than weakstation 5

    • @stevenwhitfield7798
      @stevenwhitfield7798 2 года назад +3

      It’ll be poor on pc

    • @stevenwhitfield7798
      @stevenwhitfield7798 2 года назад +4

      Red flags all over place bet it’s poorly optimised

  • @TaroTrejo
    @TaroTrejo 2 года назад +4

    A PDZ Wallguy reference in the year of our lord 2023 was not something I expected to see today but it is highly appreciated nonetheless!

  • @catmadethat
    @catmadethat 2 года назад

    Thanks for taking a fair look at the game without resorting to click bait divisive statements.

  • @phatmillips
    @phatmillips 2 года назад +24

    Appreciate this but definitely would love to see the PC analysis - especially after those requirements came out

    • @CRF250R1521
      @CRF250R1521 2 года назад

      its a PS5 exclusive if im not mistaken.

    • @SgtZaqq
      @SgtZaqq 2 года назад +6

      @@CRF250R1521 it's on Steam, lol

  • @SteamPunk96
    @SteamPunk96 2 года назад +44

    I'm only a few minutes into the video but it's nice to see Luminous's strong animation systems at work again, Noctis' run and walk cycle in FFXV are still some of the best I've ever seen, simply because it doesn't look like a *cycle*, it just looks like someone running very naturally, super impressive!
    EDIT: The map system is giving me King's Field IV flashbacks

    • @v1kt0u5
      @v1kt0u5 2 года назад +3

      Nevertheless, in FFXV it also looks like the characters float over the ground, without any weight or actual traction.

    • @fattymcboomboom9254
      @fattymcboomboom9254 2 года назад +1

      FFXVs run cycle was always weirdly unrealistic in my opinion.

  • @magicjack4076
    @magicjack4076 2 года назад +17

    The real question is what’s the need for such insane pc specs when the game doesn’t even look that good?

    • @maxminy5634
      @maxminy5634 2 года назад +14

      Seems like this is becoming a trend. The higher the hardware power the less optimization these developers deploy. FF15 looked better in my opinion.

    • @chimerakait
      @chimerakait 2 года назад +2

      It's unfinished, hence the unoptomization. I'd wait until that is ironed out in the next patch, which is more than likely will come out.

    • @candidosilva7755
      @candidosilva7755 2 года назад

      Reasons.)

    • @Luiko0406
      @Luiko0406 2 года назад

      well well well.. here we go again.. 20fps 720p on so-called next gen console
      $300 rtx 3060 ti is 2x faster than weakstation 5

    • @blablabla5632
      @blablabla5632 2 года назад

      It's probably very unoptimized, but don't underestimate the impact of the particle effects during magic attacks, they look heavy as fuck (I still think the PC specs are too high, mind you)

  • @bestledisthe
    @bestledisthe 2 года назад +14

    love the FFXV music in the background!

  • @VampireNoblesse
    @VampireNoblesse 2 года назад +5

    this review saved the game for me.., John has a similar taste of games as I do..

  • @JohnDoe-wq5eu
    @JohnDoe-wq5eu 2 года назад +12

    It's unlikely but I would love to see a game like this get more updates to try to bring the technical performance completely under control and working good across all modes.

  • @itag295
    @itag295 2 года назад +35

    Damn the soundtrack of FF15 is so good.
    Luminous has the potential to be extremely great but Forspoken seems to need more polish on the technical aspect.

    • @GrizzlyFeverr
      @GrizzlyFeverr 2 года назад +1

      Truly one of the best music to grace our world.

    • @funtourhawk
      @funtourhawk 2 года назад +1

      Is that the background music? I was tempted to just mute it like holy shit

  • @destebangm11216
    @destebangm11216 2 года назад +34

    Still no PC code, damn this is surely gonna suck on PC

    • @ronmexico7256
      @ronmexico7256 2 года назад +8

      It’s square Enix did you expect the pc version to not be ass 😂

    • @UltraCasualPenguin
      @UltraCasualPenguin 2 года назад +7

      Judging by system requirements I'd say so. You pc fans can keep your powah.

    • @bubsy3861
      @bubsy3861 2 года назад +2

      It was a demo. It’s already suck as hell.

    • @Luiko0406
      @Luiko0406 2 года назад +2

      well well well.. here we go again.. 20fps 720p on so-called next gen console
      $300 rtx 3060 ti is 2x faster than weakstation 5

    • @ArchieBunker11
      @ArchieBunker11 2 года назад +7

      @@UltraCasualPenguin and console fans can keep their 25 fps games or 720p.

  • @AL2009man
    @AL2009man 2 года назад +11

    Square Enix after watching Digital Foundry's review: "Well, that just happened"

  • @y2everything223
    @y2everything223 2 года назад

    3:24 I love that you put Crystalline Chill in here. That song is such a bop , even made it my ringtone 🤣🤟

  • @Muninnnr
    @Muninnnr 2 года назад +1

    The flat lighting in that white city reminds me of the human city in Sonic 06 for some reason.

  • @pan5001
    @pan5001 2 года назад +14

    The Sporfoken preview we've been waiting for! ;-)

    • @treythebaked595
      @treythebaked595 2 года назад

      I have the game already if you wanna know how it is lol

    • @Dill2G
      @Dill2G 2 года назад +1

      @@treythebaked595 we don't need to know we can see how bad it is from this video

    • @treythebaked595
      @treythebaked595 2 года назад

      @@Dill2G the story is shit lol gameplay isn’t bad in my opinion the story & character models remind me of monster hunter mixed with old final fantasy lol

    • @Dill2G
      @Dill2G 2 года назад

      @TreyTheBaked yeah the gampeplay doesn't look too bad but the graphics and the lighting don't look good either

  • @y.m.6911
    @y.m.6911 2 года назад +40

    Great soundtrack choice. Always a pleasure to hear Yoko Shimomura's work. Also, awesome soundtrack touch at 17:26, using Up to The Challenge to show that Ray Tracing is in fact not up to the challenge here.

    • @balteus13
      @balteus13 2 года назад +2

      FFXV has one of my absolute fave soundtracks.

  • @nukeclears
    @nukeclears 2 года назад +8

    The static time of day really makes the poor lighting very underwhelming.

  • @floppa9415
    @floppa9415 2 года назад +7

    Man this is why I love Digital Foundry. Its so clear that these guys love what they do, know a lot about the topic and do an excellent job in explaining everything. So glad I found this channel a year ago.

  • @sehrschee
    @sehrschee 2 года назад +12

    Interesting video! Loved the comparions with FXV... also FXVs soundtrack is still amazing.
    Also of course a bit disappointing that SE dropped the ball somewhat on this game even technically which is astounding. Hoping FFXVI works out better for SE !

  • @Jaymez2012
    @Jaymez2012 2 года назад +19

    19:37: I'm convinced this is a modern development problem. Every single game released these days always has this texture bug. I've been seeing it happen in plenty of games on plenty of different engines where the higher-res textures just refuse to load in for one reason or another making areas and objects look very muddy. I think this would be an interesting topic to look into sometime in an attempt to figure out just what the hell is happening here because it's not just a problem in this game.

    • @TexelGuy
      @TexelGuy 2 года назад

      Only game I've personally seen this on was RE8 Village on PC with the default texture quality setting on my system (1GB). Any gun that isn't your handgun sometimes get cut down to PS2-level textures that take ages to load in fully, even though everything else in the game has perfect, high resolution textures.
      I don't know who thought it was a good idea to sacrifice the texture quality of literally the closest thing to the camera, but that should NOT be happening. Environmental textures, preferably distant ones, should be the first ones getting culled when running out of texture memory budget.
      Either way, Forspoken's texture pop-in and what happened with RE8 leads me to believe that the game's running out of texture memory, but pairing back entirely the wrong object's quality.

    • @Jaymez2012
      @Jaymez2012 2 года назад

      @@TexelGuy I just saw it happen while I was messing around in Gotham Knights the other day. A lot of ground textures and signs just would not load properly and I have a 24G card and the game wasn't even using 8G of VRAM at any point while I was running around the city on the highest texture setting.
      It's also happened to me in the HZD PC port on launch anyway, (haven't played that game in a while) and I also occasionally see it happen in the Spider-Man PC ports as well, mostly just with signs though. And that's just what I can remember recently. It's a pretty weird phenomena.

    • @jphuwae4505
      @jphuwae4505 2 года назад +5

      Exactly it’s not just this game - I noticed it on RE8, Edge of Eternity, Kena Bridge of Spirits.
      They’re all using different engines too : RE Engine, Unity and Unreal 4.

    • @Safetytrousers
      @Safetytrousers 2 года назад

      @@TexelGuy I didn't notice any graphical issue in RE Village at 4k with my 3090.

    • @sjwbeater6103
      @sjwbeater6103 2 года назад

      NO! It's just you are a CIS WHITE MALE! and hate that a black women has magick and kicks a$$! BLM, BLM!

  • @_Ease
    @_Ease 2 года назад +9

    Great video, appreciate all the work you guys do

  • @Mene0
    @Mene0 2 года назад +9

    Thanks for the comprehensive review

  • @wifedupreviews
    @wifedupreviews 2 года назад +2

    Thanks for providing history and how it effected Forspoken. Great Review!

  • @terogamer345
    @terogamer345 2 года назад +4

    Awesome video John, i really liked the comparison with AC Unity and how you explained the graphical shortcomings of the game, really valuable info. Im really impressed with the load times too, 0.5 sec load time is crazy.

  • @alyx4436
    @alyx4436 2 года назад +42

    Raytraced GI is great and all and its totally the future, but man, what artists can do with baked lighting is still always going to be impressive to me. I suppose with games getting bigger all the time RT is a great solution though.

    • @subject_n
      @subject_n 2 года назад +22

      Baked lighting is ray-tracing, just not running in real time. There isn't much of a difference between the two for an artist, except for the time it takes to set up and render baked lights

    • @MLWJ1993
      @MLWJ1993 2 года назад +5

      Baked lighting would work just as well as good real time GI systems (including raytracing).
      It just never looks quite right when there's a dynamic time of day system where lighting will always look "off" one way or another.

    • @Chicky_Lumps
      @Chicky_Lumps 2 года назад +9

      Baked GI is almost indistinguishable from real-time GI in static environments. The problem is, it entirely ceases to work if you're making a game with unpredictably dynamic environments / entities.

    • @TexelGuy
      @TexelGuy 2 года назад +7

      RTGI gives those artists more time to, you know, flesh out the art and not have to waste time baking the lighting to see how something would look.

    • @Phil_529
      @Phil_529 2 года назад +3

      Playing Fortnite with lumen is such a step forward for lighting. Really makes Forspoken look like garbage in comparison.

  • @wickywak1
    @wickywak1 2 года назад +14

    The new presentation looks neat. Well done Mr.Linneman

  • @HanCurunyr
    @HanCurunyr 2 года назад +19

    Amazing review, as always from DF, this is a game that I'll gladly wait for a sale in a digital or physical media

  • @devmiles
    @devmiles 2 года назад +1

    This is why i love DF, what a great disection, observations and review. I have the deepest respect and love for video's like this, very educational as well!

  • @respectfulremastersbymetal8336
    @respectfulremastersbymetal8336 2 года назад +3

    Can't even hit 60fps solid when running as low as 720p and looking like that? Bit messy innit?

  • @Noaixs
    @Noaixs 2 года назад +8

    Thanks for this great review.
    I was so excited about the world and the isekei story, but the lighting and the placement of the buildings was something that looked so weird and misplaced that the whole immersion was lost for me. I will play it later, hoping for some patches to improve the lighting issues.

    • @marcosdheleno
      @marcosdheleno 2 года назад +4

      i will be completely honest, never in my decades of gaming has lighting made me not enjoy a game, it made me want to play some, sure, but it never was a reason not to.
      i know that nowadays people are all "its either amazing looking or not worth playing" but i never really cared that much for lighting to where it killed immersion for me.

    • @Noaixs
      @Noaixs 2 года назад +5

      @@marcosdheleno When a world with great character design looks as flat as Halo, the overall feel of that game world is just bad. It's like putting a 3D character in a 2D world. Better lighting can dramatically improve this. Its not about a game has to be looking always amazing its about consistency in the game design and game graphics. I have played a lot of indie games with much worser graphics but the overall game design didn’t feel that bad. That’s the curse of AAA open world games like all of the Ubisoft games.

    • @rushpan93
      @rushpan93 2 года назад

      @@Noaixs Idk how you've gone from looks as flat as Halo to bad/inconsistent game design in that sentence. I understand lighting does dramatically improve a gameplay experience but it's not a game-breaker like the other person said.

  • @Kubose
    @Kubose 2 года назад +8

    FFXV had some really great music.

  • @luminous2585
    @luminous2585 2 года назад +15

    Great Video, I also loved the FFXV soundtrack ^^
    I'm considering getting this for PC, but the price tag is a bit steep for anything but top quality. Are you planning a follow up video for the PC version? I wouldn't mind if it's trimmed down a bit with you simply pointing to the info provided in this video, when applicable.
    Just if it turns out it runs like ass on PC or has strange visual glitches that don't appear on Console I'll definitely wait a bit and see what happens with patches and the price.

    • @uttifrutti-i3d
      @uttifrutti-i3d 2 года назад +1

      Ahh, that's what it is. Ff15 Ost

    • @xBINARYGODx
      @xBINARYGODx 2 года назад

      "for anything other than top quality" uh... you really dont know PC hardware - you can easily get in, even today, for $800 or less. Most of what the PC channels focus on is only there for clicks (as in, entirely, since most wont eve buy those things), and plenty of affordable MB/RAM/CPU's exist that will get you lovely performance on PC.
      You dont need a 4000-series anything.

    • @David-ln8qh
      @David-ln8qh 2 года назад +3

      @@xBINARYGODx I think you misunderstood them.

    • @luminous2585
      @luminous2585 2 года назад

      @@xBINARYGODx Yeah, I was talking about the quality of the Game. If the devs focused primarily on PS5 performance and didn't have enough time to make the PC version run well there are likely going to be tons of problems.

  • @damienkrawczuk1435
    @damienkrawczuk1435 2 года назад +1

    Gotta love how some of the older games visuals are better than modern day, go figure.. like the water effects in Gotham Knights is pretty average compared how beautiful the waves look in Arkham Knight, but apart from a couple of Small issues in Forspoken I have zero issues with the game n absolutely love it, Ive never known a game where I feel like a undefeatable destructive magical Juggernaut, I really hope there's a sequel where she's alot older and Resembles the girl from Project Athia, because if she's powerful as she is as a teenager, her abilities when she's older would be a spectacular dance of limit breaking destruction that I would absolutely love to see, I can only hope that the Ray Tracing option gets a bit more love to with its shadows n whatnot like you mentioned, the stories not bad, it's growing on me, but the constant banter made me put the cuff dialogue on its Minimal settings, way more immersive that way, but I love the traversel n combat mechanics the most, Some of that atmospheric music is quite good n I can say I'm very Addicted to the game n look forward to its new story content in the future

  • @kallmeej9106
    @kallmeej9106 2 года назад +5

    Digital Foundry showing once again why they're the best. Thanks for the review y'all

  • @adriensegura8205
    @adriensegura8205 2 года назад +5

    This video reminded me how beautiful AC Unity looked, even by today standards

  • @Sikanda.
    @Sikanda. 2 года назад +20

    I was so impressed by the Agni's philosophy demo (which was last gen). A shame Square Enix never released a game that came close to that quality.

    • @MASJYT
      @MASJYT 2 года назад +16

      I would play this game if Agnis was the protagonist instead of this cringe.

    • @pilouuuu
      @pilouuuu 2 года назад +8

      @@MASJYT Who ever thought it was a good idea to go with this protagonist instead? She's a franchise killer.

    • @franciscor390
      @franciscor390 2 года назад +2

      @@MASJYT Absolutely that character actually looked like like it was part of its own epic universe, instead of this western (or rather Californian) trend chasing that Square-Enix is on right now.

    • @cosmosofinfinity
      @cosmosofinfinity 2 года назад +2

      @@franciscor390 But Frey is east coast New York!

    • @franciscor390
      @franciscor390 2 года назад +3

      @@cosmosofinfinity You talking about the in game character im talking about where these cultural ideas, designs and decisions all come from, and that place is California.

  • @DonPatriko
    @DonPatriko 2 года назад +6

    Thank you, John. Great review!

  • @LeaningTowerOfCheese
    @LeaningTowerOfCheese Год назад

    Hey John just wanted to say thanks for mentioning the dualsense features along with the rest of the video.

  • @elastichedgehog6339
    @elastichedgehog6339 2 года назад +4

    "...bound not by the finality of its most popular fantasy series..." is a fantastic line.

  • @ikwilgeenkanaalzeur
    @ikwilgeenkanaalzeur 2 года назад +7

    Man that Agni demo still rock, always hoped they make a game in that style. The power of the consoles is not holding the ffxv engine back anymore hope they use it again and at full force.

    • @theoldpcgamer77
      @theoldpcgamer77 2 года назад +4

      Did you watch the video. The consoles are not held by last gen and this it what they produce graphically. I think you need to check your expectations of these machines.

  • @ice2163
    @ice2163 2 года назад +13

    Really like the use of the Crystallis theme from FFXV.

  • @KrazyBean14
    @KrazyBean14 2 года назад +7

    Can't really find many excuses for this game presentation wise when Horizon 2 exists, and that's a cross-gen game.

  • @rf823
    @rf823 2 года назад

    omg the evanescence font for the section titles. Love it 😂

  • @planescaped
    @planescaped 2 года назад +2

    Funny, a game like this coming out 10-15 years ago would've been a huge release.
    These days it's just another one...

  • @DaCashRap
    @DaCashRap 2 года назад +10

    As always, amazing work by DF team. SE can't be serious releasing a game with that kind of lighting in 2023, especially when trying to show off their engine.

  • @Compusemble
    @Compusemble 2 года назад +15

    Will be testing the DirectStorage implementation on PC using a PCIe Gen5 SSD that I received from Phison. I expect very fast load times, but the true test will be how the gameplay performs. Seems like PS5 performance is rough, based on this video.

    • @19deltascout43
      @19deltascout43 2 года назад +2

      Your mobo dosent even support anything past gen 4

    • @Badabing69
      @Badabing69 2 года назад +11

      @@19deltascout43 what? How do you know what mobo he has? All AM5 mobos support pcie 5.0

    • @fafski1199
      @fafski1199 2 года назад +4

      I believe it's the first title to implement it. Some who have tested the game out on PC, say that loads are reduced to under 0.5 seconds when using it alongside a NVMe PCIe 4.0 SDD (10x faster than without DirectStorage). Apparently for some reason, loads where also found to be almost 20% faster on Intel ARC GPU's, than on Nvidia and AMD GPU's (ARC actually wins at something!!)

    • @BurritoKingdom
      @BurritoKingdom 2 года назад +3

      @@fafski1199 I can see that since ARC was made specifically for Vulkan and DX12. It's bad performance is in OpenGL and anything that isn't DX12. Right now ARC has the best price for performance at 1080p for new games.

    • @fafski1199
      @fafski1199 2 года назад +1

      @@BurritoKingdom Yep, good point as to probably why. ARC just has a breakdown and seizure whenever it comes to OpenGL & DX11, but works perfectly fine on DX12.
      ARC's hardware is solid enough and the prices are reasonable, the only issues are it's poor software support (Drivers & API support) and that it's by Intel. Who as we know from the past, have an nasty habit of only "half" supporting products and also axing them just a few months down the line, when sales aren't going as well as they expected. Opting for ARC, is a bit of a risky gamble, in that regard.

  • @jay616
    @jay616 2 года назад +2

    Love digital foundry reviews of games always down to the T 👌🏽 like fine wine 🍷

  • @igorqmoreira
    @igorqmoreira 2 года назад

    DF folks, you always nail the video and technical prowess, but the audio
    mix needs some love as well!
    On a laptop or phone it sounds tinnie and peaks a lot.
    Having said that, this is just nitpicking cause I love what you do 🫶

  • @willgart1
    @willgart1 2 года назад +4

    waiting for the PC review for the performance section...
    maybe we'll see the directstorage in action with some dedicated realtime chart (like the FPS one)

  • @asmodeusml
    @asmodeusml 2 года назад +5

    Honestly, this is a much better breakdown than this game deserves.

  • @Unprotected1232
    @Unprotected1232 2 года назад +8

    There better be a PC review coming up soon. The PC specs are unusually high but inconsistent whenever it comes to AMD vs Nvidia graphics card or AMD vs Intel processors. Usually the AMD based hardware is favored despite being older and slower than its listed counterpart. for example for ultra the RTX4080 should be faster than the 6800xt. The Intel i7-12700 should also be faster than the listed Ryzen 5800x (not 3D Vcache). A more comparable Intel processor would be something like an Intel Core i7-11700k. Maybe a Nvidia RTX3080 would be more comparable GPU. The listed Nvidia and Intel specs are basically a generation ahead of their listed AMD equivalents.
    The only thing consistent with its listed specs is the unusually high memory requirements. 16GB of VRAM for ultra settings should do the trick. Admittedly I have a hard time believing the game would ever make use of 32GB of RAM. Does it leak memory or something?

    • @MaddJakd
      @MaddJakd 2 года назад

      And just like that, you figured out the weirdness on your own in the last paragraph.
      VRAM. Cache and its speeds. Now raw power.
      I will say, it definitely seems like they dug out their D team, who haven't touch game developement since the PS2 days, and didn't even give them a rundown on their own in-house modern engine. FF XIII blows this out of the water on lighting, and that was when they were calling it Crystal Tools, before the modern reworking took place.

    • @glenmcl
      @glenmcl 2 года назад

      Nah, they won't review PC version cause this is a bias Pro Sony channel.

    • @TheChromanoise
      @TheChromanoise 2 года назад

      Blah blah blah

    • @David-ln8qh
      @David-ln8qh 2 года назад

      @@glenmcl The danger in pretending to be an idiot on the internet is being indistinguishable from the real thing.

    • @e.s.geasystreetgaming1367
      @e.s.geasystreetgaming1367 2 года назад

      They're not that high for 2022, GTX 1060 and a 10 year old CPU.

  • @ilVice
    @ilVice 2 года назад +1

    To me, it looks like an Infamous or a Prototype game in a fantasy setting. A pretty fun game genre.

  • @basicsimp8798
    @basicsimp8798 2 года назад

    Great review. More informative than the many review who just cry about the game nonstop. We need more reviews like this, instead of riding the toxic hate media.

  • @MukiMuki688
    @MukiMuki688 2 года назад +6

    Bad optimization, these graphics do not justify the specs it's asking for on the PC. Hogwarts Legacy vastly outpaces Forspoken graphically, and it has a lower spec requirement

  • @vollkerball1
    @vollkerball1 2 года назад +7

    Loved the touch of the ffxv menu theme.
    Also nice tech review as always

    • @YouTubeCensors
      @YouTubeCensors 2 года назад

      That's what that it is. Really annoying noise. For a second I thought they chose that so people would quit and stop watching him destroy a PS5 game to shreds

  • @gdoumit
    @gdoumit 2 года назад +7

    Great breakdown. Ultimately I'm glad I stayed away from this game. I had a bad feeling about it since they revealed it and it seems I made the right choice. I'll play it when it eventually comes to PS Plus.

  • @DrCoomer_1
    @DrCoomer_1 2 года назад +1

    The fantastic FFXV OST for BGM was great for this video

  • @michaelmyers3924
    @michaelmyers3924 2 года назад +1

    >15 years later engine match lighting and resolution from PS360 era, crazy.

  • @electroshock58
    @electroshock58 2 года назад +9

    What works: At least when you boot the game up it starts.
    What doesn't: Pretty much everything else.