My Next Portal 2 Mod

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  • Опубликовано: 21 ноя 2024

Комментарии • 33

  • @thelimabeanyt
    @thelimabeanyt 22 дня назад +10

    "Some people love my stuff, and some people have bad taste."

  • @_sam29
    @_sam29 Месяц назад +11

    Aperture tag also uses vacuums lol. But the opening is still very creative and unique specially with the wall opening part 👌

  • @jeffersonbrent6989
    @jeffersonbrent6989 Месяц назад +6

    the launch into chamber 2 is so cool, and the chambers look great too!

  • @Fireknight886-gc4sz
    @Fireknight886-gc4sz 6 дней назад +1

    Noice bro! awesome stuff! You've inspired me so much to keep working on my portal mod!

  • @streeeetsy
    @streeeetsy 22 дня назад +1

    Ngl you kind of look like if Mordecai was a person

    • @scesie
      @scesie  22 дня назад

      You know who else looks like if Mordecai was a person??

    • @streeeetsy
      @streeeetsy 22 дня назад +1

      @@scesie My Moooooooooooooooom

  • @brokenglassstudios3976
    @brokenglassstudios3976 Месяц назад +4

    Love the new style of video!

  • @InsertReferenceHere-f2q
    @InsertReferenceHere-f2q 28 дней назад +2

    Hi! I've played your portal chapter 5 map series twice, left some comments here and there, mainly on how you did stuff, and I was wondering if it is possible/you'd be comfortable doing dedicated tutorials for certain things that people can't find tutorials to?
    More specifically, how'd you make the relaxation vault move with all that stuff in? I'm very new to hammer, so I don't know. All I know is triggers and how to place props and walls. Also, how'd you do the grate attach to that moving panel? And, most importantly in my opinion, how did you do that diversity vent. More specifically, how did you make it remove the weapon portalgun and not allow the player to move, essentially move their camera. In other words, how did you make a diversity vent that acts like that one Chapter 3 cutscene after you destroy the neurotoxin generator.

    • @scesie
      @scesie  28 дней назад

      Hello! I'll definitely be making tutorials on lots of the things you mentioned. I'm currently working on a tutorial for making cores, but after that, I already plan to make a tutorial for diversity vents which will cover all the things you mentioned as well as a bunch more. I'm sure I can also add animating panels to the list as well.
      The relaxation vault moving is a lot more niche so it's unlikely I will make a dedicated tutorial for that anytime soon. But if you want to know, it was essentially done by parenting all the models and brushes of the relaxation vault to a single invisible moving brush.
      These tutorials will take some time before they're out, so if you need more information fast you can try this website: developer.valvesoftware.com/wiki/Category:Portal_2_Level_Design

    • @InsertReferenceHere-f2q
      @InsertReferenceHere-f2q 28 дней назад

      @@scesie Thanks for your help! I'll be sure to look at the website!

  • @DK-fd3fi
    @DK-fd3fi 26 дней назад +1

    Imagine turrets and cores stuck in ice glaciers lol

  • @falconinvoid5439
    @falconinvoid5439 Месяц назад +1

    looking forward to a new map series!

  • @WheaelyMsPaint
    @WheaelyMsPaint 8 дней назад

    YEEEAAAAAAAAAAHHHHHHHHHHH

  • @Wheatly_Portal2
    @Wheatly_Portal2 28 дней назад

    ive never played a portal mod i really badly wanna play this

  • @elytron6758
    @elytron6758 Месяц назад +1

    Oh cool! I won’t say no to more fancy scesie maps. After portal plus chapter 5…I thought you were moving on to more non-portal projects-I’m happy to be wrong!
    Check out Portal Divinity modDB page for some nice winter themed maps.

  • @noxmore
    @noxmore Месяц назад +1

    Algorithm bump :)

  • @Vova_Ship
    @Vova_Ship 10 дней назад

    I can help come up with ideas for more interesting mod mechanics that will interest people (I won't come up with something impossible or complicated)

    • @scesie
      @scesie  10 дней назад

      I appreciate your interest in the project. However, I will be working alone on this project as it is fairly small and quite personal. Sorry. You can save your ideas if you ever want to make your own mod!

  • @fred2077gmod
    @fred2077gmod 29 дней назад +1

    I really want to help you in development, I've been mapping for over 5 years now and excel in the most basic p2 styles, can I help?
    (If you are still developing a mod of course).

    • @fred2077gmod
      @fred2077gmod 29 дней назад

      If you need, I can show a portfolio of my work, and the ones I've done recently (they're for my own project, since I'm no longer creating content for the workshop)

    • @scesie
      @scesie  28 дней назад

      I appreciate your offer to help on the project. But, this is a fairly small (only several maps), personal project. So on this project I will be working alone for the foreseeable future. Sorry.
      If you want to join up with a team for a larger project, I know that Portal System Failure is occasionally accepting level designers, it's possible they're not looking right now, but if you're interested you can contact them.

    • @fred2077gmod
      @fred2077gmod 28 дней назад

      @@scesie Oh, ok, thanks for responding!

  • @BenjamintYT
    @BenjamintYT 21 день назад

    Hey! This sounds amazing, I would love to work with you with some voice lines. I am not forty either, but I like doing voice acting, and I'd say I have a pretty deep voice lol. Lemmie know if you're interested! I wouldn't want to charge you for it btw. I'd do it for free. :)

    • @BenjamintYT
      @BenjamintYT 21 день назад

      If you'd like, you can give me some lines to do and I'll try my best to do them, and then I'll send them over to you to see if you like it or not :p

    • @scesie
      @scesie  20 дней назад

      Hi! Thanks for the offer. I would be very willing to hear what you can do, however, there is still a big chunk of time between now and when I'd be ready to record all the voice lines. So I'm not looking to get anyone just yet. But if you're still interested in a few months, I'd definitely want to know what you can deliver!

  • @mostlydaniel
    @mostlydaniel Месяц назад +2

    3 comments in 5 hours smh bro really fell off

    • @scesie
      @scesie  Месяц назад

      💀💀💀

  • @Pnezyx2056
    @Pnezyx2056 25 дней назад +2

    if you need a composer you can contact me :)

    • @scesie
      @scesie  24 дня назад +1

      Thanks for the offer, but I currently plan to just use the base game's ost, but if I change my mind I'll let you know!