also to escape from tutorial hell (which is pretty common trap in game dev as well in any software dev ),dont follow any series right after completing the current one,first make a game similar to it with a twist of your own and then watch next one or do whatever you want,i found tutorial hell is the only reason many people find it difficult to learn anything since tutorial always show shiny things and quick prototype ,which is not at all true in real scenerio which involves grinding and long debugging sessions.
Bro this video is awesome man like from your experience, you made this roadmap of godot for beginners… but can u share how did u learn godot and … how did u understood the working … because it’s have been 2 years and I still don’t understand godot 😢
i can't say about godot(since i use unity and used unreal for sometime ) ,but in general, it is really a good thing to first understand a general purpose language as well as some game math topics like vectors and quaternion(just basics).if u start with engine itself, learning all these things together would result in quick demotivation and feeling bad over your own learning abilities. (also make a target game u want to make first,since you are learning godot to make games you desires not the other way around)
After 2 years developing my own platformer game with Godot, I agree with everything that is said in this video
also to escape from tutorial hell (which is pretty common trap in game dev as well in any software dev ),dont follow any series right after completing the current one,first make a game similar to it with a twist of your own and then watch next one or do whatever you want,i found tutorial hell is the only reason many people find it difficult to learn anything since tutorial always show shiny things and quick prototype ,which is not at all true in real scenerio which involves grinding and long debugging sessions.
Very nice video
Thank you
Bro this video is awesome man like from your experience, you made this roadmap of godot for beginners… but can u share how did u learn godot and … how did u understood the working … because it’s have been 2 years and I still don’t understand godot 😢
There is no particular place from where I learn,
I just make games. And if I don't know something, then I just search it on RUclips and Google.
i can't say about godot(since i use unity and used unreal for sometime ) ,but in general, it is really a good thing to first understand a general purpose language as well as some game math topics like vectors and quaternion(just basics).if u start with engine itself, learning all these things together would result in quick demotivation and feeling bad over your own learning abilities.
(also make a target game u want to make first,since you are learning godot to make games you desires not the other way around)
Noice 👌
Thoinks..
What do you mean by making games? Follow the tutorial on how to create a game or search for answers in Google?
Both, first try to make it yourself and then follow any tutorial or just google it
Thanks
يا أخي انت أسطورة😂😂
Lmao, I skipped to FPS games and then Gave a step back to topdown Shooter,
Road map for 3d game dev? 😅😅
I only know 2D yet
【promosm】 🏃
Thank you