Color, Occlusion and Wireframe Turntable in Arnold

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  • Опубликовано: 4 сен 2024
  • In this tutorial, we will be going over Render Layers in Maya 2017. Render layers will include Color, Occlusion and Wireframe. We will also be getting a crash course into Arnold!
    This is a multiple part tutorial so keep a look out for more!
    Download file here: www.academicph...
    ~~~~~~~~~~~~~~~
    Show your support if you want to see more tutorials like this - click subscribe and share!
    Keep up with me on FB : / academicphoenixplus
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    / academicphoenix
    Software: Maya 2017

Комментарии • 64

  • @Tech2457hello
    @Tech2457hello 6 лет назад +2

    This is the one of the best and to the point tutorial of Ao in Arnold.
    Thanks so much .

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      That's fantastic! I'm glad it was clear and to the point. Thank you for commenting!

  • @Pixench
    @Pixench 4 года назад +1

    Thanks mam each of your tutorials is very helpful to us, love from India 🇮🇳🙏

  • @ReceiveMusic
    @ReceiveMusic 6 лет назад +2

    I'm using Maya 2018 and everything works just the same from this video. The tutorial was so short but still easy to follow. There are other people that make a tutorial 30 minutes long and still don't explain themselves well.
    Thanks for this video. Could you also make a tutorial for fixing noise with Arnold lights?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Hi ReceiveMusic, Thank you for the comment! I truly appreciate it! I'm glad it was helpful :)
      Sure, I'll add it to my list of future tutorials. I like lighting and getting rid of the noise is part of the workflow. Keep an eye out!

  • @Demigodish4o3
    @Demigodish4o3 6 лет назад +4

    Thank you! This is exactly what i was looking for for my project.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      That's awesome to hear!
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter! www.academicphoenixplus.com/

  • @Ohmydumbledear
    @Ohmydumbledear 5 лет назад +2

    Thank you so much for this tutorial! Seems simple enough but I never really understood the layer system and it was exactly what I was looking for, in far less time as I had envisioned! Yay! Really appreciate you :) Hope you a have a great day!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      Yey! I'm so happy to hear that Ohmydumbledear! It can be complicated, so I'm glad it worked out. :) Have a great day!

    • @colemanwalker113
      @colemanwalker113 3 года назад

      sorry to be so off topic but does anyone know of a way to log back into an instagram account?
      I stupidly lost my account password. I would love any tricks you can give me!

    • @colemanwalker113
      @colemanwalker113 3 года назад

      @Lee Christopher thanks for your reply. I got to the site thru google and im waiting for the hacking stuff atm.
      Looks like it's gonna take a while so I will reply here later with my results.

    • @colemanwalker113
      @colemanwalker113 3 года назад

      @Lee Christopher it worked and I actually got access to my account again. I'm so happy:D
      Thank you so much, you really help me out!

    • @leechristopher3295
      @leechristopher3295 3 года назад

      @Coleman Walker No problem =)

  • @apostolospaschalidis5642
    @apostolospaschalidis5642 5 лет назад +4

    Thank you so much for this AMAZING tutorial! you ve done a FANTASTIC job!
    Thanks!!! :)

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +2

      Thank you Apostolos! I really appreciate your comment and support. You are very welcome!

    • @apostolospaschalidis5642
      @apostolospaschalidis5642 5 лет назад

      @@AcademicPhoenixPlus Thank you! Congrats on your very informative channel. Following your tutorial I was able to create my own turntable!
      Thanks again!
      You can check the final result here:
      ruclips.net/video/Y5UoPh6Nv8w/видео.html

  • @pilotguy5393
    @pilotguy5393 3 месяца назад

    Thanks for the great video! Is there a way to disable smoothing just on the wireframe pass layer? That way the nice smooth version can be seen on the colour version whereas the wireframe remains as it is?

  • @kietsatish
    @kietsatish 6 лет назад +1

    Hi....Thanks for your videos...pls make a tutorial about basic Arnold render passes like reflection, diffuse, shadow etc for compositing.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      Hi Satish, thank you for your comment and suggestion. I will definitely add it to my list of tutorials :)
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/

  • @macIain
    @macIain 3 года назад

    For the first 2 renders I need it on a 3 but for the wireframe I need it on a 1 is there anyway to set this up so it does it automatically when rendering it out. Or is the only way to do a separate render.

  • @rajanraj5454
    @rajanraj5454 7 лет назад +2

    thanks! easy and simple... keep it up

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  7 лет назад

      Thank you! I hope it was helpful!
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter! www.academicphoenixplus.com/

  • @FatherBrouny
    @FatherBrouny 5 лет назад +1

    I have a question about the wireframe shader. Once it's applied to the mesh, you did say that by smoothing the object the polygons increase (smooth preview). But is there away to show the same amount of polygons that it has in low poly form while it's being smoothed? I want to show the smoothed version with the nice low poly topology flow.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      If you want to get the effect that you want, You'll have to do to individual renders. one with the nice smooth mesh, and the other with wireframe in mode 1 and show off the low poly. That way, you'll get both worlds. :) I hope that helps!

  • @samudraroy1208
    @samudraroy1208 2 года назад

    Thank you.. Its very helpful

  • @user-nq1ls4il4y
    @user-nq1ls4il4y 5 лет назад +1

    It is a very helpful video for me , i have a one question, DId you put the rander wire work in mode 3?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      I try to avoid that. When you are in mode 3, it quadruples your mesh and makes it look super high poly. I would stick to mode 1 when rendering wireframe. It's the real mesh, not just a preview. :)

    • @user-nq1ls4il4y
      @user-nq1ls4il4y 5 лет назад

      @@AcademicPhoenixPlus Okay, thanks for the answer.

  • @siddharthpaul6539
    @siddharthpaul6539 6 лет назад +1

    yeah! thats what i want...thanks

  • @angelalumbreras8366
    @angelalumbreras8366 4 года назад +1

    Thank you!

  • @uniedstudios
    @uniedstudios 5 лет назад +1

    Thank you so much mam ..... 🙏😊

  • @ulipr2411
    @ulipr2411 3 года назад

    Thank you ! Can you bake all this to AO maps?

  • @biencarloalarcon384
    @biencarloalarcon384 2 года назад

    How did you make your bg transparent??

  • @michailisaakidis
    @michailisaakidis 6 лет назад

    I seem to have an issue when I isolate the AO in the render layer and then go into the attribute editor to change the AO spread.
    I purposely increase the spread to get higher range/contrast on my AO but that specific change does not update when I exit isolate mode on the render layer.
    It seems generic
    my bad I thought u could see wireframe and AO update realtime as blends in the render view.

  • @renegabicho7075
    @renegabicho7075 6 лет назад

    Hi there! I followed all the steps I'm just a little bit confused..So my question is how can you keep your geo render on Master Later and AO smooth while your Wireframe is on hard ? Cause when I rendered mine, my Master layer and ao rendered in hard edge low poly.. I want it smooth while keeping my wire frame hard edge ...how can I fix this please?

    • @renegabicho7075
      @renegabicho7075 6 лет назад

      Please help me !! I want to keep my master layer and AO to be smooth... when I low poly and press hard edge... all renders turn to hard edge... I wnna know how you were able to kept your Master layer and ao.. on smooth state?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Hi Ka eL, sorry you are having a hard time with this tutorial! Try rendering different times. for example, do occlusion/color by itself. Once it's done, use hard edge and render the wireframe. You can turn off render layers (AOVs) by clicking the clapper off. I hope that helps!

    • @renegabicho7075
      @renegabicho7075 6 лет назад

      Academic Phoenix Plus Yea thats the only option I have... but I want to know how you have done the render all three layers in hard edge mode and the two layers are in smooth anyway is that you really did? you seperate the render of occlusion/master layer? then render wireframe?....

  • @nigelsmith7717
    @nigelsmith7717 6 лет назад +1

    great!!! can you do tut on shadow catcher?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Thanks Nigel! I'll take a look at aiShadowCatcher. Looks like pretty sweet shader!

    • @nigelsmith7717
      @nigelsmith7717 6 лет назад +1

      Academic Phoenix Plus Thanks!!!!! :D

  • @FinalFinale
    @FinalFinale 6 лет назад

    How are you rendering more than one layer at the same time through the sequence? Mine will only render one at a time. I followed everything you showed in the video.

    • @FinalFinale
      @FinalFinale 6 лет назад +1

      Nvm, I figured out. Thanks so much for this video and the after-effects after this. I found them very helpful.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Nice! Glad you figured it out. What was the issue?
      I hope the tutorial was helpful. :)
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter! www.academicphoenixplus.com/

    • @FinalFinale
      @FinalFinale 6 лет назад

      Eh not sure what it was. I think I just thought it wasn't going to render the other layers after the master layer, but I quickly realized that wasn't the case.

  • @rajeshpersaud5217
    @rajeshpersaud5217 5 лет назад

    Obtained your 3D Model: Complete Female Character. There's no rotating camera when I opened it in Maya 2019.

  • @AmatyaMohit
    @AmatyaMohit 5 лет назад +1

  • @XodeGraphics
    @XodeGraphics 6 лет назад +2

    You might get more views if you mention Arnold in the title

  • @EmarStudios
    @EmarStudios Месяц назад

    didn't work :( ... oooh I see, you have to click on the eyeball XD ... just when i was about to give up and resort to just completely replacing or basically breaking all my material shaders to get this to work ... i tried a few different tutorials none of which seemed to work or at least not the way i wanted em to work. this one is several years old and it still worked better than the other ones i';ve tried :P

  • @THEHOUSEOFSATIO
    @THEHOUSEOFSATIO 3 года назад

  • @Fuuubojqqq
    @Fuuubojqqq 5 лет назад +1

    Thank you!

  • @coffeecookie7777
    @coffeecookie7777 5 лет назад +1

    Thank you🤗