This Bo5 was INCREDIBLE! | TheoRy v Albino (Stormgate)

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  • Опубликовано: 31 дек 2024

Комментарии • 10

  • @laureloneiros1500
    @laureloneiros1500 Месяц назад +4

    21:26 that gaunt army is brighter than my future 😂

  • @aurelienbrocchi7998
    @aurelienbrocchi7998 Месяц назад +3

    And again, great video 👍

  • @JesusVargas-zt2dl
    @JesusVargas-zt2dl Месяц назад +1

    That lancer run by into hornet is the meta I've been playing against. Makes it super hard to get any creeping in and you end up behind economically against a vanguard who rushes 3 base after it.

  • @StudioSmashkab
    @StudioSmashkab Месяц назад +1

    Damn!! I gotta try the Lancer into air build. I keep getting crushed by Inferno macro/map control.

  • @laureloneiros1500
    @laureloneiros1500 Месяц назад

    I like that static defense in SG is good, if for no other reason than that it makes 2v2 more stable. Maybe high tier harassment units is the answer to the lack of multi-prone in the late game? I remember when archangel "drops" in worker lines were the meta, but Cel doesn't go for that these days

    • @BeoMulf
      @BeoMulf  Месяц назад

      Archangel slams still 1-shot worker lines. I think it's fair to say you like stronger static defense for 2v2, but unfortunately that isn't an official game mode atm so I don't expect them to balance for it

  • @beatdown_kai1534
    @beatdown_kai1534 Месяц назад

    did you say the all in was not legal or not lethal at 5:11?

  • @commanderwookiecopc806
    @commanderwookiecopc806 Месяц назад

    Man this game looks way to colorful and clean for the setting they are trying to write.

    • @laureloneiros1500
      @laureloneiros1500 Месяц назад +1

      1v1 looks fine to me, but I do agree there are a lot of tonal inconsistencies. Hopefully the new art director will unify the vision there