The plot wasn't absurd, in fact it was one of the most serious in the series, it's just that the rest is batshit insane to counteract it in that game, which balanced it out pretty well
I think 7 got the popularity and attention because it launched on pc and xbox from the beginning while the others were timed exclusives on playstation and having a game release on pretty much all platforms will always attract more players. I liked 7 but turn based combat is cancer after being used to the brawler style
@@usernotfound-h2v welcome to like a brawler. It will sour some story moments but at least you have something if turn based isnt your cup of tea, y7 was my first jrpg and i liked it anyway so...
Shenmue is the father of the Yakuza games. Without it Nagoshi wouldn’t have wanted to make Yakuza. He helped release Shenmue. I hope they work on remakes some day
While i still like the newer games, i feel like the amount of absurdity kinda makes it feel stale. The fact the earlier games were so much more grounded was what made the silly bits all the more entertaining, but when the game starts off being silly, all the silliness in the side content is just boring.
When a series goes on for way too long it starts to get flanderized and bit by bit just becomes a superficial version of its former self. Its simple really, also it's a result derived from a lack of creativity too.
I think Yakuza got more bizzare by time, but I think it is fine. It does not need to stay the same, it is not like RGG does not know what they are doing. At least for me it is not about realism. Also, I don't think it became that much more wierd. Yakuza 2 is considered by many to be the peakest of em all and it was about everyone being secretly korean. Aside from some unrealistic oddities, like, for example, castle floating in the middle of the ocean in Gaiden(and Yakuza 2 huge double moving golden castle, by the way), I think plots did not became too much more fantasy, it is just more modern and dramatic way of representation and storytelling. That's said, Majima story looks to be the bizzarest of them all so far. Some might say Yakuza loses it's identity, but Yakuza:Dead Souls was released at 2011, so I would say identity of the Yakuza franchise goes left and right all the time. Having a bizzare Majima game does not mean every game after it gonna be the same, even if it is going to be huge financial success. Yakuza changes all the time, not always for the best, but always for what RGG team believes in. Though one thing I really hope, is that there will be less paid DLCs. But, dunno, it is probably more of Sega's decision, than RGG's.
The main stories were generally serious although Like A Dragon onwards got more and more absurd. The crazy antics were the sub stories. The shift is now that the humour is becoming more obvious. I still love them all and suspect there will be more serious games coming out soon. Something along the lines of Judgement (if we ever get a third game)
Originally, the series was full of weird elements and gimmicks. Of course, I agree that the proportion of these things has increased more recently, but I don't think it ruins the series. Rather, I think these ridiculous and unrealistic parts are the personality and unique distinction of the series. Contrary to people's concerns, the story of the pirate gaiden has the potential to be serious and satisfying. It's funny that the game hasn't even been released yet, but there are already more than one people who dismiss it as ruined.
I feel like the more common take on the new Majima game, is that it's cool, but it's weirdly out of nowhere, and the borderline schizo most recent games are turning into, is not the Yakuza most people fell in love with.
It's a bad thing. There's always been a fair amount of absurdity in these games, but it was balanced out with serious main stories and sincerity in worlds that channeled reality heavily with characters you could believe in. Where they're going with this Majima game is into bonkers la-la-land territory and it's just . . . too much. I feel like this is the kind of self-indulgence and shark-jumping that's going to kill this series. Because this is essentially "absurdity power creep" at this point and it will get to a level most people find distasteful.
Its a shame that the community itself wont realize this before its too late. The blind toxic positivity is at an all time high. Yakuza community is gonna become more and more toxic and the games will become worse if this continues. Praising everything about something you love, no matter what, will always be detrimental to quality..
@@sleepygorilla1341 I've seen people already voice their criticisms, even when they enjoyed the game. The way I see it, the game looks great, that last few games looked great and then WERE great. So the way I see it, this game will most likely be great too.
The whole idea of the dissolution of the Tojo and the Omi, despite being arguably one of if not the most impactful moments in the series, ultimately kills lots of potential for a proper grounded crime based narrative after Infinite Wealth due to the fact that RGG doesn’t exactly have much to work with anymore.
@@idfkimaclown While I agree, the dissolution of their fictional Yakuza clans was done because it reflects real world changes in Japan in the last few years. In fact, the whole political plot of Yakuza 7 is basically a response to the increased enforcement of Japanese anti-Yakuza laws that were enacted in the 2010s and then increasingly enforced until by 2020 many of the country's larger actual Yakuza organizations had been shut down by the government. Lost Judgment, the immediate follow-up to Y7 also reflected this too, since in the wake of the dissolution of many of the Yakuza clans, less disciplined and more violent street gangs began to grow in most of the spaces where the Yakuza used to hold power and authority, which is what their fictional gang, RK, was based off of. So on that specific decision, I think RGG studios actually had the right of it, since it's very much a reflection of what's actually happening in the real world. The problem really is what you're hinting at: without the Yakuza or street gangs as a primary element of the game world, they do need new sources of drama plucked from the headlines to inspire the writers, and that becomes increasingly tricky to do and certainly less reliable. The result seems to be that RGG studios is choosing to delve headlong into fantasy, like Majima getting amnesia and becoming an anachronistic pirate (because he COULD become an ACTUAL pirate like you see off the coast of East Africa, but then, they wouldn't be able to re-use their Hawaiian map again I guess). I'm just not sure this is the right tack to take, especially since they quite frankly already had the asset re-use issue solved with the Judgment games being how they were going to reuse main game assets to tell new stories, but then I think that sub-series might have only worked when Nagoshi was involved (since I think a lot of the celebrity poaching to appear in their games was done by Nagoshi networking himself - certainly it's how they got Beat Takeshi for Y6).
It’s embarrassing that Square will come up with every lie possible to say triple A turn based toga wouldn’t work meanwhile like a dragon and Baldurs gate are out here with record sales for their companies
Saejima's Siberian prison break game should be next
Close he needs a game in hokkaido again but with the ainu
Ngl, a game about saejima would go hard, but I wouldn't mind seeing a game take place in Russia too
Saejima God Of War style game where he challenges fucking Sun Wukong himself or smth
Will he fight the ninja boss from the sidequest in lost judgement. It would be really cool if he goes to Siberia with him
@@xtr.7662 golden kamuy type beat
The absurdity always was in this games no doubt, but the amount of it increased after yakuza 7. And im talking about a plot
The plot wasn't absurd, in fact it was one of the most serious in the series, it's just that the rest is batshit insane to counteract it in that game, which balanced it out pretty well
no way 7 is that absurd when 4 and 5 exist.
I think 7 got the popularity and attention because it launched on pc and xbox from the beginning while the others were timed exclusives on playstation and having a game release on pretty much all platforms will always attract more players. I liked 7 but turn based combat is cancer after being used to the brawler style
@@usernotfound-h2v welcome
to like a brawler.
It will sour some story moments but at least you have something if turn based isnt your cup of tea, y7 was my first jrpg and i liked it anyway so...
Shenmue is the father of the Yakuza games. Without it Nagoshi wouldn’t have wanted to make Yakuza. He helped release Shenmue. I hope they work on remakes some day
No shenmue is dead but i agree it was the major inspiration for yakuza since nagoshi worked on it
I'm one of the 10 people who preordered Shenmue on the Dreamcast. Yakuza is 100% the ultimate realization of what that game/series could have been.
I mean, Majima is the perfect character to be on a story with Crazy stuff happen. I always down for a Dmc/God hand game.
Never has any media made me laugh, and cry as much as the Like a Dragon series.
Ending of gariden had me sobbing
While i still like the newer games, i feel like the amount of absurdity kinda makes it feel stale. The fact the earlier games were so much more grounded was what made the silly bits all the more entertaining, but when the game starts off being silly, all the silliness in the side content is just boring.
When a series goes on for way too long it starts to get flanderized and bit by bit just becomes a superficial version of its former self. Its simple really, also it's a result derived from a lack of creativity too.
akiyama goes to space
saejima goes to russia
shinada and tanimura are still forgotten
we’ll get another game about joryu
I think Yakuza got more bizzare by time, but I think it is fine. It does not need to stay the same, it is not like RGG does not know what they are doing. At least for me it is not about realism.
Also, I don't think it became that much more wierd. Yakuza 2 is considered by many to be the peakest of em all and it was about everyone being secretly korean.
Aside from some unrealistic oddities, like, for example, castle floating in the middle of the ocean in Gaiden(and Yakuza 2 huge double moving golden castle, by the way), I think plots did not became too much more fantasy, it is just more modern and dramatic way of representation and storytelling.
That's said, Majima story looks to be the bizzarest of them all so far. Some might say Yakuza loses it's identity, but Yakuza:Dead Souls was released at 2011, so I would say identity of the Yakuza franchise goes left and right all the time. Having a bizzare Majima game does not mean every game after it gonna be the same, even if it is going to be huge financial success. Yakuza changes all the time, not always for the best, but always for what RGG team believes in.
Though one thing I really hope, is that there will be less paid DLCs. But, dunno, it is probably more of Sega's decision, than RGG's.
The main stories were generally serious although Like A Dragon onwards got more and more absurd.
The crazy antics were the sub stories. The shift is now that the humour is becoming more obvious.
I still love them all and suspect there will be more serious games coming out soon. Something along the lines of Judgement (if we ever get a third game)
Originally, the series was full of weird elements and gimmicks. Of course, I agree that the proportion of these things has increased more recently, but I don't think it ruins the series. Rather, I think these ridiculous and unrealistic parts are the personality and unique distinction of the series.
Contrary to people's concerns, the story of the pirate gaiden has the potential to be serious and satisfying. It's funny that the game hasn't even been released yet, but there are already more than one people who dismiss it as ruined.
I feel like the more common take on the new Majima game, is that it's cool, but it's weirdly out of nowhere, and the borderline schizo most recent games are turning into, is not the Yakuza most people fell in love with.
@@ren2089The funny thing is that the game got leaked on 4chan before it was announced, it was so absurd that quite literally nobody believed them
It's a bad thing. There's always been a fair amount of absurdity in these games, but it was balanced out with serious main stories and sincerity in worlds that channeled reality heavily with characters you could believe in. Where they're going with this Majima game is into bonkers la-la-land territory and it's just . . . too much. I feel like this is the kind of self-indulgence and shark-jumping that's going to kill this series. Because this is essentially "absurdity power creep" at this point and it will get to a level most people find distasteful.
Its a shame that the community itself wont realize this before its too late. The blind toxic positivity is at an all time high. Yakuza community is gonna become more and more toxic and the games will become worse if this continues. Praising everything about something you love, no matter what, will always be detrimental to quality..
@@sleepygorilla1341 I've seen people already voice their criticisms, even when they enjoyed the game. The way I see it, the game looks great, that last few games looked great and then WERE great. So the way I see it, this game will most likely be great too.
The whole idea of the dissolution of the Tojo and the Omi, despite being arguably one of if not the most impactful moments in the series, ultimately kills lots of potential for a proper grounded crime based narrative after Infinite Wealth due to the fact that RGG doesn’t exactly have much to work with anymore.
@@idfkimaclown Eh, not really. The Barracudas show that they can bring in other organized crime groups.
@@idfkimaclown While I agree, the dissolution of their fictional Yakuza clans was done because it reflects real world changes in Japan in the last few years.
In fact, the whole political plot of Yakuza 7 is basically a response to the increased enforcement of Japanese anti-Yakuza laws that were enacted in the 2010s and then increasingly enforced until by 2020 many of the country's larger actual Yakuza organizations had been shut down by the government.
Lost Judgment, the immediate follow-up to Y7 also reflected this too, since in the wake of the dissolution of many of the Yakuza clans, less disciplined and more violent street gangs began to grow in most of the spaces where the Yakuza used to hold power and authority, which is what their fictional gang, RK, was based off of.
So on that specific decision, I think RGG studios actually had the right of it, since it's very much a reflection of what's actually happening in the real world. The problem really is what you're hinting at: without the Yakuza or street gangs as a primary element of the game world, they do need new sources of drama plucked from the headlines to inspire the writers, and that becomes increasingly tricky to do and certainly less reliable.
The result seems to be that RGG studios is choosing to delve headlong into fantasy, like Majima getting amnesia and becoming an anachronistic pirate (because he COULD become an ACTUAL pirate like you see off the coast of East Africa, but then, they wouldn't be able to re-use their Hawaiian map again I guess). I'm just not sure this is the right tack to take, especially since they quite frankly already had the asset re-use issue solved with the Judgment games being how they were going to reuse main game assets to tell new stories, but then I think that sub-series might have only worked when Nagoshi was involved (since I think a lot of the celebrity poaching to appear in their games was done by Nagoshi networking himself - certainly it's how they got Beat Takeshi for Y6).
It’s embarrassing that Square will come up with every lie possible to say triple A turn based toga wouldn’t work meanwhile like a dragon and Baldurs gate are out here with record sales for their companies
Many people forget that games are meant to be fun and interesting. That's why most of the industry is failing to deliver.
Not even black lagoon like pirates
littely pirates
Ancient onesXD
The only problem with this game is how it's releasing around so many other great games, and I might have to not play it immediately. That's it
Kuze and friends should have a trilogy
They need to bring back yakuza table tennis.😏
Basic Gameplay and Story Segregation but in a right way
I’m all for the goofs but I miss when maxima was an actual person and not a cartoon from 0
Bro what is Yakuza even about 🙏😭
Why do you sound Filipino😂😂😂
He most likely is, and there's nothing wrong with that.
Should’ve never went turn based, that shi sucks. Glad we have the spin-offs doing regular combat