Oh I see what you mean, it actually looks harder than it was, because I have an extra wide monitor and can see about half a screen further left and right, but I’m still going to accept that it was impressive because I saw it out the corner of my eye
@Jakeus101 bad isn't the word I would use. Half of the custom levels are wanna level designers that want to make the hardest level out there, which is just plastering enemies in every corner of the map. Sure someone could beat their maps, but would you get mad at not being able to do what someone like Mike Tyson can in the ring? You'll probably never have the raw strength to latch on to a screaming man and nibble his earlobe like a candy necklace you'd buy at a cheap Chinese buffet €25 machine. But I guarantee, 50/50 you could beat a random schmuck at something, and them beat you at something.
this is the second lowest rated custom level. for anyone wondering, the lowest rated level is a level called bubble wrap where you need to break way too many fucking idols to open the exit
Personally, I’d love a P-3 that’s focused on difficult platforming, but something tells me that most Ultrakill players aren’t the type to enjoy Kaizo, given that Ultrakill is about fast paced action and constant speed, and Kaizo is often grindy and infuriating. However, a normal level like this would be well sick, and I think, pretty plausible.
Kaizo is a term which I’m pretty sure was invented by the Super Mario World rom hacking community, which refers to difficult platforming challenges which use the enemies and hazards in a unique way
I get why this is the second lowest-rated custom level, but I don't think it deserves to be hated. It's a really creative and well-made level. It achieves the goal of being a kaizo level in Ultrakill quite well.
I wouldn’t bet on it personally. Hakita is a smart man, and he knows that the people who play his game are people who like fast pased action and hard enemies. P-3 is going to be the hardest boss in the game, and a massive story element, and therefore has to be impactful. My money is on it being similar to p-2 but a lot more difficult. Ultrakill has never been a game focused on platforming, nevermind difficult platforming gauntlets, and if that were going to be p-3 it would not be a popular decision.
"challenge: have fun"
lmao
Thankfully am masochist
physically impossible
The fact you can parry the Ceberus’s orb casually is beyond impressive
Well thanks, but I think it’s just because I play this game far too much
Oh I see what you mean, it actually looks harder than it was, because I have an extra wide monitor and can see about half a screen further left and right, but I’m still going to accept that it was impressive because I saw it out the corner of my eye
It's an apple wdym
@@Black_hole234 nah he ballin'
It just looks hard to parry but it's not if you are standing still
Easiest ultrakill custom level:
That’s so real. some of us Ultra Killers are just bad.
@Jakeus101 bad isn't the word I would use. Half of the custom levels are wanna level designers that want to make the hardest level out there, which is just plastering enemies in every corner of the map. Sure someone could beat their maps, but would you get mad at not being able to do what someone like Mike Tyson can in the ring? You'll probably never have the raw strength to latch on to a screaming man and nibble his earlobe like a candy necklace you'd buy at a cheap Chinese buffet €25 machine. But I guarantee, 50/50 you could beat a random schmuck at something, and them beat you at something.
p-3 looking crazy
it was me. i put kaizo in ultrakill.
🤯
i did it like this
whoop de doo@@the_crum
@@armanakhlaghi2277 it was a joke lads
@@edinaldonokyojin8974 AHAHAHAHAHAHAHAHA
you are the first person I see who parries the cerberus orb consistently...
It hurt more to watch this than to do p-2 p-rank on brutal
fun fact: this is the 2nd-lowest rated custom level for ultrakill.
I wonder what is the lowest now
@@enn1924Bubble wrap.
@@enn1924 its a level called bubble wrap which is just 100.000 idols you have to destroy in order to complete the level
god damn I hate bubble wrap
this is the second lowest rated custom level. for anyone wondering, the lowest rated level is a level called bubble wrap where you need to break way too many fucking idols to open the exit
I wonder if P-3 will be something like this?? Or maybe Fraud secret level with some walls mirrored to mess with you.
Personally, I’d love a P-3 that’s focused on difficult platforming, but something tells me that most Ultrakill players aren’t the type to enjoy Kaizo, given that Ultrakill is about fast paced action and constant speed, and Kaizo is often grindy and infuriating. However, a normal level like this would be well sick, and I think, pretty plausible.
Please no
What is kaizo?? Is that some game that a five year old did? Cause the gameplay is awful lol
Kaizo is a term which I’m pretty sure was invented by the Super Mario World rom hacking community, which refers to difficult platforming challenges which use the enemies and hazards in a unique way
p-3 leak:
its actually pretty fun once you learn it
there should be more levels like this
Mega agree. I’ve always enjoyed difficult platforming that has regular checkpoints.
nova
Real
I get why this is the second lowest-rated custom level, but I don't think it deserves to be hated. It's a really creative and well-made level. It achieves the goal of being a kaizo level in Ultrakill quite well.
I agree with this so hard. People downvote because it’s not the usual radiant sanded enemy spam that they cream over.
Finally path of pain in ultrakill
Hollow knight mentioned?
i fucking hate ultrakill platforming
i hope the full game boutta release soon cuz i wanna make cool stuff like this
Don’t we all?
@@Jakeus101 we do 😞
give it another year or two
the worst part about this is that there's a very reasonable chance p-3 will look like this somewhat
I wouldn’t bet on it personally. Hakita is a smart man, and he knows that the people who play his game are people who like fast pased action and hard enemies. P-3 is going to be the hardest boss in the game, and a massive story element, and therefore has to be impactful. My money is on it being similar to p-2 but a lot more difficult. Ultrakill has never been a game focused on platforming, nevermind difficult platforming gauntlets, and if that were going to be p-3 it would not be a popular decision.
ah hell naw they put da kaizo on de ulterkille.
Who's kaizo
Kaizo mama
Kaizo deez nuts
kaizo balls
1:38 howd you shoot it twice
I didn’t