EDF Earth Defense Force 4.1 Mission 67 Battle of Giants - Tempest - Air Raider Inferno
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- Опубликовано: 7 сен 2024
- One of my old AR runs on this received a comment recommending the use of Tempest. I did not think that would work, as the Erginuses have 800k (1st group), 560k (2nd group) and 1.6 million HP in case of the mutant. But it worked. Not a blazing success, but all my AR runs on this mission were close calls. I wish I had brought a Bazelart for the endfight. On the other hand, the white-knuckled ending is the reason why I chose to feature this.
Fencer online
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Ranger online
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Air Raider online
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Air Raider o schlecht
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Wing Diver online
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Lose 59k in one frame
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Red Erginus vs Wild Leviathan (not recommended)
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Wing Diver
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Air Raider 6666 [Naegling]
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Air Raider [Tough Run]
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Air Raider [Bazelart Neat Run]
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Air Raider - Tempest
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Fencer 9999
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Fencer [old run]
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Ranger
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Fencer & Air Raider [1p2c]
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Balam Dropped on Erginus
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DLC 1
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With Style
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1:53 That balam pilot knew what he was doing, uppercutting the erginus while out of view and emerging like a total badass while the building crumbled beside him
I am shock when i see you play EDF 4.1 again after 5 year old memories
When this strategy was suggested to me, I had to give it a shot. Very nostalgic, indeed.
@@R-R-R indeed
They really need to bring back the red erginus with how fast and stronger they are now this mitant variation would be incredibly difficult to fight
That balam was flying
back to the glory days😯
giant fights are cool and all but a hundred spider webs disintegrate those robots for some reason
It's a collision issue, they deal multiple instances of damage to larger objects. Probably not intended.
Spider threads are actually chains and every link deals damage over time when in contact with a target. For EDF 5 they changed a seemingly tiny detail: reflected thread only deals damage with the tip now. That's why reflecting a Silver King's attack was highly effective in EDF 4, but is no longer in EDF 5.
Did Missile guidance markers work the same in 4.1 as they do in 5? because if so, taking that as a secondary may be useful for the XEM; Mark one Erginus, converge all missiles after the bugs are out onto that one erginus.
Yes, it's the same. Add a Power Assist Gun an you get this:
67. Air Raider - Naegling
ruclips.net/video/YsSuYHzeY_U/видео.html
It is been for years he still war
Maybe I'll have to fire up my copy of 4.1 this afternoon.
So how hard should I focus on collecting the crates in 4.1? looking for advice.
4.1 is very grind heavy. I've spent weeks having my WD stand on a spawner in Shifting Mountain to afk-farm armor. I'd say collect everything till you can beat Shifting Mountain on Easy for armor and Golden Darkness on Inferno for weapons. Here's a playlist with farming missions. Make sure to read the video descriptions, they hold important information:
Playlist Farming & Analytics
ruclips.net/video/6P260BtEJ2Q/видео.html
@@R-R-R thanks bro, the grind is fun but I’m at the point where I want the numbers. Thanks a lot and twas a great video.
If I may ask. Which one you find harder, this mission of 4.1 or offline mission 100 of 5?
Hard to tell. Both have a strong tendency to end in a close call. Both can get you one-shot. Both can put you in a unwinnable situation when all NPCs die early. I'd say 67 is harder as it comes earlier in the game. It's a kind of difficulty spike. I remember avoiding it. 100 is more fun to play.
I wish they can sprint
does the animation cancel on being knocked over not work on your game? or you just don't use it
....right... there was some kind of quick recover... I left 4.1 years ago. I don't remember.
For what its worth for anyone in the future needing this, taunting (special pose as its called in game) during the recovery animation cancels the recovery animation.
I wish for the Tempest S1A with all of my arsenal, but I can't seem to find it
It's always the one thing you want most that doesn't drop. But it will drop eventually, so don't get discouraged.
You probably already know this, but Golden Darkness is your best bet to get it: ruclips.net/video/xkFEg6SVC04/видео.html
The video description holds additional details.
Was it really a sick dodge or were you just too far away?
The mutant was 100% out of range. But it sure looked like it jumped out of the way. The timing was too good to not make an ironic remark.
All I see is Nukes without radiation or the shockwave am I seeing thing wrong?
Is EDF5 a prequel to 4.1?
No. The story is independant of any previous EDF game. But it's continued in EDF 6.
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