FF1 NES No Fight Challenge

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  • Опубликовано: 1 янв 2025

Комментарии • 21

  • @ixithixyl9227
    @ixithixyl9227 Год назад +1

    Always a pleasure. I try to watch you most days. (Hilt)

  • @romannikonenko7325
    @romannikonenko7325 Год назад +3

    Hey, Shane. Don't forget about one mermaid in Undersea Shrine, she has something different to say after you've beaten Kraken 😊

  • @kevinlopezobrien5366
    @kevinlopezobrien5366 9 месяцев назад +1

    I started up a No Fight, No Magic Items, No Consumables (not even outside battle) run a while back. The lack of House access did make a few parts tedious, but it was very doable through a lot of it. When I got to the Fiend Temple Revisit, I saw this video for the first time. It got me thinking about Magic Only. So, I started going through the temple without running, blasting everything in my way. At level 40, I got to Tiamat's floor with 4 charges of level 8 magic left on all mages. It actually might be possible!
    So, I got to thinking how the rest of such a run might go. Then I started the most insane version of this run. I'm doing a Magic command only in battle, no consumables run. Thus far, Garland just needed level 2, hiking to Pravoka needed level 4, and getting through Marsh Cave required level 15 just to keep from running out of spell charges on the way back to town. Thank you peninsula of power for letting me keep a smidgen of what remains of my sanity. Getting the Ruby at level 17 was less of a hassle since I can use up to 6th level spells there. The Lich dive should prove easy enough at probably level 18-19. 20 at the absolute worst. I dread Ice Cave though! The last 3 Fiends will likely be a joke after class change. Temple of Fiends 2, Time Loop Boogaloo, will probably need level 45ish if my math holds up.
    Well, back to the Earth Cave, Rod in hand... wish for me.

    • @shanezell
      @shanezell  9 месяцев назад +1

      Well good luck with that massive challenge, who knows it could be something that I also tackle one day. Currently taking a break from playing FF1.

    • @kevinlopezobrien5366
      @kevinlopezobrien5366 9 месяцев назад

      Thanks, I'll need it. Totally understand taking a breather. In the meantime, a few notes on the run as I've been poking around:
      Lich was an easy clear with slots to spare at 17, Ice Cave just murdered me at 18. Friggin sorcerers. Ordeals was easy enough though. Hopefully 22 will be enough to get through Ice Cave. The splits for this are gonna be atrocious...

    • @kevinlopezobrien5366
      @kevinlopezobrien5366 9 месяцев назад +2

      So, at the end of all things, the level requirements for each milestone:
      Garland - 2
      Hike to Pravoka - 4
      Pirates - 4
      Marsh Cave - 15
      Ruby - 17
      Lich - 17
      Ordeals - 18
      Ice Cave - 22
      Kary - 23
      Kraken - 25
      Waterfall - 26
      Tiamat - 28
      Chaos - 45
      What a bastard of a run. With better RNG or good encounter table positioning, maybe Chaos can be taken down at about 41-42. Marsh Cave at maybe 14. Ice Cave maybe at 21. But I just brute forced it. The levels going from Kary through Tiamat were mostly organically gained just treasure diving and running the dungeons, so the only heavy grinding came before Marsh Cave, Ice Cave, and Temple of Fiends Past.

    • @kevinlopezobrien5366
      @kevinlopezobrien5366 8 месяцев назад

      Update on required levels, entering Marsh Cave at 14 is doable, might want to get 15 for safety anyway, in case of bad damage rolls. Final dungeon can be entered at 43. My second black wizard used his very last nuke, which was his last spell charge, at the beginning of round 4 of the Chaos fight. Skin of the teeth but at least it's a little less grinding for end game.

  • @clintonjohnson5973
    @clintonjohnson5973 Год назад +2

    Another fun challenge! Good job.

  • @redmageviewer
    @redmageviewer 2 месяца назад

    3:26:12 While fighting Tiamat. "You've got nothing... start drinking!" I imagined Dave sits down and says. "I had my one chance and I blew it, well at least I got my heal potions." And before he can even take a sip, Yuna pulls out the Bane sword and it kills Tiamat that time. Poor Dave couldn't even get his drink in.

  • @benradical6179
    @benradical6179 Год назад +3

    Enjoying your challenge runs :)
    few ideas for challenge runs: 4 red mage/wizard personalities (each mage thinks they are someone else and can only use fighter/thief/black mage/white mage equipment/spells), 2 steps forward one step back (all spiked tiles twice is annoying, but mainly a time consuming challenge), black sheep challenge (mage that only melees, thief that cannot run, fighter with no weapons, black belt that must have a weapon on at all times, etc), elemental mages (each red/black mage must learn a different element and no one else can use that element spells/items), or limited weapon/armor slots each adventurer can only hold/equip 2/3 weapons or armor at a time instead of 4.

    • @shanezell
      @shanezell  Год назад +4

      I'll be taking a break from doing any new challenges for a while. I'll probably be going been to them eventually. Doing more normal runs for a bit.

    • @jsteen84
      @jsteen84 Год назад +1

      @@shanezellwhat’s a normal run?

    • @shanezell
      @shanezell  Год назад +2

      Normal speedrun, I'm currently working on RNG manip any% @@jsteen84

    • @benradical6179
      @benradical6179 Год назад +2

      Sounds good, just heard you mention in the video you might be running out of ideas so thought I'd offer some suggestions. normal runs are fun to watch also :)@@shanezell

  • @jeffrobertson6707
    @jeffrobertson6707 6 месяцев назад

    Great run! Why did you petrify the black masters for the Lich 2 fight?

    • @shanezell
      @shanezell  6 месяцев назад

      @@jeffrobertson6707 I do that so they don't take damage from nuke. They don't have 400 HP to survive.

  • @willbloodworth5248
    @willbloodworth5248 Год назад +1

    Is there no sound, or is my phone broken?