Even more interesting is Burnout keyword. It's interesting because it's very often either good or bad and it's sometimes difficult to know which. So the cards that give your units burnout can be a double edged sword and you have to know when it's best to use them.
That’s something I hear quite often
Cool game. Reform is one of the most interesting mechanics in this game. I have never seen anything quite like it.
Even more interesting is Burnout keyword. It's interesting because it's very often either good or bad and it's sometimes difficult to know which. So the cards that give your units burnout can be a double edged sword and you have to know when it's best to use them.
You can play crushing demise in the pyre room to avoid killing units and keeping the card on hold over.
Hey Baalor, thanks for the content! Love your videos and the energy you bring to your job. Keep up the great work!
Wow, so strong.