How to create Realistic Materials in Twinmotion

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  • Опубликовано: 3 дек 2024

Комментарии • 191

  • @ArchitectureInspirations
    @ArchitectureInspirations  4 года назад +12

    00:21 Downloading Materials
    00:37 Add Objects
    00:48 Create New Materials
    01:07 Color Map
    01:54 Roughness map
    02:56 Normal map
    04:45 Metalness map
    05:08 Save Materials
    05:41 Specular Workflow
    06:33 Alpha Map
    06:44 Two sided material
    06:54 Glow map

  • @_elaine_
    @_elaine_ 4 года назад +22

    Man, I’ve never seen a tutorial so beautifully done as this one on RUclips! So well edited, clean and organized! Thank you for your time in making this and for making it available to us.

  • @sweetsoftmelody
    @sweetsoftmelody 5 лет назад +22

    This is what ive been looking for. A tutorial for the maps as I find it hard. Thank you so much.

  • @jess3508
    @jess3508 4 года назад +7

    This is the most helpful and clear tutorial I've ever watched. Thank you :)

  • @revankampf
    @revankampf 4 года назад +2

    You are clear and straightforward with your content (communication, reasoning, and how the software works). I was glad to click the bell icon on ALL of your videos! Good job, mate. best of luck xD

  • @muwazzamkhan5710
    @muwazzamkhan5710 3 года назад

    very short ..very informative ..nicely explained ..no web series kind of explanation...to the point...excellent...

  • @LuisMendez-lk3dj
    @LuisMendez-lk3dj 4 года назад +2

    I don't know how I found this video but you saved my life!!! thank you

  • @deziograff
    @deziograff 4 года назад +1

    So much info ... gonna rewatch this a bunch of times.

  • @momarjvr
    @momarjvr 5 лет назад

    wow thanks man, the better 8 minutes about materials

  • @annemievandenheever2958
    @annemievandenheever2958 4 года назад +1

    Great tutorial. I got it right on the first try

  • @dieguetotube
    @dieguetotube 5 лет назад +6

    Super helpful, twinmotion looks so promising

  • @travisnguyen1475
    @travisnguyen1475 4 года назад +1

    Thank for explain every type of maps. It's helpful with me.

  • @CanadianPaxman
    @CanadianPaxman 3 года назад

    Yo thank you so much! This was amazing. Twinmotion likes to hide advanced settings behind menus to make things seem simple!

  • @profugo1981
    @profugo1981 5 лет назад

    I love it! I used to work with Cinema 4D, however I'm not a graphic designer, I do this for hobby. Twinmotion gives the opportunity to get amazing rendering and 4k video without spending days on it.

  • @edwardvinsensius7567
    @edwardvinsensius7567 4 года назад +1

    This helps me very much, what a content! Thanks mate.

  • @gatienbarry906
    @gatienbarry906 4 года назад +1

    i just want to say thanks very helpfull and awasome

  • @jean-paulpinto2532
    @jean-paulpinto2532 4 года назад

    Very clear and helpful, for sure a reference in tutoring ! Thanks for it !

  • @omarkh5014
    @omarkh5014 3 года назад

    AMAZING EFFORTS , THANKS !

  • @danaiyfanti1801
    @danaiyfanti1801 4 года назад +1

    Good job!it was very helpful!

  • @fredericodeazevedo
    @fredericodeazevedo 4 года назад +1

    Tks very much! The best vídeo I ever saw about Twinmotion! 👏🏻👏🏻👏🏻

  • @ryanwallace4686
    @ryanwallace4686 5 лет назад +2

    THANK YOU SO MUCH! PERFECT TUTORIAL!

  • @ahmedmohammed-st3lv
    @ahmedmohammed-st3lv 4 года назад

    thank you very much this tutorial is just amazing .

  • @edogunwellington7979
    @edogunwellington7979 4 года назад

    this tutorial is awesome

  • @CharlotteE123
    @CharlotteE123 4 года назад

    Thanks so much the explanations are really clear ! the description too :D

  • @JulioSantos-wr7gu
    @JulioSantos-wr7gu 3 года назад

    Great explanation... tks!!

  • @douggjoseph
    @douggjoseph 4 года назад

    Excellent. Immensely helpful!

  • @User_123.-_
    @User_123.-_ 4 года назад

    Outstanding lessons!!! Thanks for shared knowledge, bro!!!

  • @amirshayanmoghtaderi5840
    @amirshayanmoghtaderi5840 4 года назад +1

    very helpful...thank you

  • @CAW323
    @CAW323 5 лет назад +2

    Thank you so much this was VERY helpful!

  • @GuillermoBruzual
    @GuillermoBruzual 4 года назад +1

    Great Video!!

  • @FirstArchitectureSchool
    @FirstArchitectureSchool 5 лет назад

    Perfect toturial and helpful 👏👏👍

  • @ОльгаЕгорова-б5щ
    @ОльгаЕгорова-б5щ 4 года назад

    Extremly useful! Thanks!

  • @axwell1992
    @axwell1992 5 лет назад +2

    Excellent video :D

  • @mounischebira7475
    @mounischebira7475 4 года назад

    Thks a lot every think is all right.

  • @mateusribeiro6708
    @mateusribeiro6708 4 года назад

    Great tutorials!!

  • @yasmeenmohamad2968
    @yasmeenmohamad2968 Год назад

    Thank you

  • @farzadjahanfard
    @farzadjahanfard 4 года назад

    Man I was looking for this for ages thank you so much you are a legend do one for quixel please that one has so many maps

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      Thank you! And for quixel or any other websites, it's basically the same workflow because you'll need the same types of maps. As for ambient occlusion (AO) maps, you can overlay the AO map on top of the normal Diffuse or Color map in photoshop using the Multiply blend mode and export it then import that into Twinmotion color map.

    • @farzadjahanfard
      @farzadjahanfard 4 года назад

      @@ArchitectureInspirations thanks man you are a star thank you so much

  • @levyr0x
    @levyr0x 4 года назад +1

    Thanks for the content, specially for the easy normal map fix. Do you know if it's possible to mix normal and displacement maps in tw?

  • @hildevarmartins5896
    @hildevarmartins5896 5 лет назад

    Great software... great tuto too

  • @Youtosi
    @Youtosi 4 года назад +1

    Thanks, it helps a lot! If I have a brick texture, and with the maps, it has a displacement material, should I use it? I added the color map, the normal map and the roughness map, but I don't know if I have to use the displacement, and where to use it. Thanks 😊

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      Unfortunately Twinmotion doesn't support displacement map so you can't really use it

    • @Youtosi
      @Youtosi 4 года назад

      @@ArchitectureInspirations Thanks again!

  • @JanneWolterbeek
    @JanneWolterbeek 4 года назад

    SUPERUSEFUL! Thanks!

  • @JAY.K
    @JAY.K 5 лет назад

    it is very useful

  • @mikeshiva2118
    @mikeshiva2118 8 месяцев назад

    Hello very nice tutorial i have a question and i hope you can help me.. If i have only the texture of a material i want to use can i use the normal map for tile joints for example and put my texture? I try to do it with twinmotion library materials but i fail

  • @mubaraksalihu6483
    @mubaraksalihu6483 5 лет назад

    Thank you, Minh!

  • @melissajacob995
    @melissajacob995 3 года назад

    Great video as always! I have been using VRAY for both still images and video (via vision but displacement and fur do not show up). TWINMOTION is so cool I will likely use it for videos from now on. I guess I have to build up my poliigon materials again for TWINMOTION? Or is there a shortcut?

  • @andrewdecarlostudios
    @andrewdecarlostudios 3 года назад

    Very nice tutorial. It really helped me figure out materials in Twinmotion since I am new to this software.
    I am running the latest version in 2021 and I am trying to figure out how to export a scene as a stand-alone file that others can open and move freely around the exterior of a house model. I cannot fine any instructions on how to do this anywhere. I know it can be done. Do you happen to have a video on this topic or know how to do this? Thanks!

  • @dinisdesigncorner332
    @dinisdesigncorner332 5 лет назад

    so good dude!

  • @angiedemichele4989
    @angiedemichele4989 5 лет назад

    Awesome! Thanks!!

  • @germanretambay4425
    @germanretambay4425 5 лет назад

    Thank you so much!!

  • @antonioattademo
    @antonioattademo 4 года назад

    great video

  • @papagrandpa8602
    @papagrandpa8602 5 лет назад +1

    Finally in your video.At number8 material metallic how to do? pls teach me.Thank you

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад

      It's the same workflow that i showed in the video. Just download maps from sites like Poliigon, then follow the workflow ^.^

    • @papagrandpa8602
      @papagrandpa8602 5 лет назад

      Architecture Inspirations Thank you.Can I use with material glass?

  • @thiraty4181
    @thiraty4181 4 года назад +1

    Love you guy

  • @luxmhznchannel1360
    @luxmhznchannel1360 5 лет назад +1

    twin motion or lumion? which to prefer

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад +1

      At this moment, I honestly prefer Lumion. Twinmotion still needs to be improved in some aspects, hopefully their 2020 version will have lots of new features

  • @GameRelated
    @GameRelated 5 лет назад +3

    What music is playing the background I love it so much :D

  • @3dvisualization917
    @3dvisualization917 4 года назад

    Thank you..!!

  • @andrearogers6306
    @andrearogers6306 3 года назад

    Hey, just realized that you can slow down the speed in settings...brilliant RUclips.

  • @stephenday1520
    @stephenday1520 5 лет назад +1

    I have been using/learning the program for a couple of days now and am enjoying it
    The glaring thing for me is navigation of the screen, it is dowhrìgjt awfull
    Is it because I have been modelling in SU for years or is twinmotion missing a 'pan" function
    Twinmotion is missing something when it comes to scene navigation
    I have used blender, sketchup, 3d max and transition between the scene navigation easily, but not twinmotion
    I struggle with it

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад

      Hm really? When you first launch Twinmotion there's an option to choose the type of navigation. I chose Sketchup navigation so I can navigate just like in Sketchup. It's pretty intuitive actually.

    • @stephenday1520
      @stephenday1520 5 лет назад

      Hi Thanks for the reply. I had it set to SU. Did not realise you had to hit shift when you pan. That made it a bit easier but I have to dissagree navigation is nothing like sketchup in reality. I have been driving twinmtion for a total of anot 12 hours and it is still not intuitive to me. I thought my motor memory would have ajusted by now but ....No.

  • @GordoCLM3
    @GordoCLM3 5 лет назад

    Thanks!

  • @SS-cd1dl
    @SS-cd1dl 5 лет назад

    Thanks

  • @tripleahafez6513
    @tripleahafez6513 Год назад

    Is there a way to fix the bump issue without using photoshop?

  • @denverdieza3789
    @denverdieza3789 4 года назад +1

    Can you position materials in twinmotion?

  • @ahmedelattar8259
    @ahmedelattar8259 5 лет назад +1

    Thank you, can you do a similar video for Lumion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад +1

      I have 😊 you can check my playlist

    • @ahmedelattar8259
      @ahmedelattar8259 5 лет назад +1

      @@ArchitectureInspirations Can you refer me to it am kinda lost in your list trying to find it

  • @aaroncruz95
    @aaroncruz95 2 года назад

    Does the map resolution affect how the material is rendered in? Contemplating whether to use higher resolution maps(4k) in mapping or not. Thanks for those who can answer this.😁😁😁

    • @ArchitectureInspirations
      @ArchitectureInspirations  2 года назад

      Yes it does but depends if your render is close up or not. If the material is farther away then it doesn't matter

    • @aaroncruz95
      @aaroncruz95 2 года назад

      @@ArchitectureInspirations Thanks!! Honestly didn't expect you'd be the one to respond. Love your content man.

  • @conmes3077
    @conmes3077 5 лет назад

    cool thx 👍🏻

  • @flamani
    @flamani 5 лет назад

    Pretty cool video Thanks a lot ! Do you have a tool to navigate into twinmotion or do you simply use the keyboard? Thanks. Is there anyone using something else to navigate into twinmotion (my 3D connexion -space mouse) doesn't work with TM. Any suggestion ?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад

      Currently I just use keyboard and mouse. I have a 3dmouse but haven't tried it yet

  • @gayatreesworld
    @gayatreesworld 2 года назад

    Can I use materials from this website for v-ray

  • @amirshayanmoghtaderi5840
    @amirshayanmoghtaderi5840 4 года назад

    how about displacement maps..is twinmotion support it?

  • @jkartz92
    @jkartz92 4 года назад

    isnt there roughness/glossiness controller by default alongside the reflectivity?

  • @h.ar.2937
    @h.ar.2937 4 года назад

    Hey Minh, can we add surface imperfections with Twinmotion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      Hm I'm not sure you can. In 2020 there's a grunge settings but that's the closest thing to surface imperfections

  • @chascylla3753
    @chascylla3753 5 лет назад

    thanks for the video !
    Can you share your basic user library for twinmotion ?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад

      Sorry I cannot, but you can download materials from websites like Poliigon and try it yourself

  • @carlamaypascual7428
    @carlamaypascual7428 2 года назад

    more Twinmotion tutorial please :

  • @duckhorn
    @duckhorn 5 лет назад

    is the map used in twinmotion same as vray materials?

  • @duckhorn
    @duckhorn 5 лет назад

    Hi if only use displace map. which can replace all bump normal reflect map?? if displacemap is made with accuration

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад

      Hm not really. You can use it to fake it but that's not how it's supposed to be used

  • @zakirmo8661
    @zakirmo8661 5 лет назад +1

    can u create realistic render for this twinmotion

  • @alexnader81
    @alexnader81 5 лет назад

    Is there a website to download materials that already have the normal maps in DirectX so to avoid the step of adjusting it in Photoshop???

  • @omidomidvan7942
    @omidomidvan7942 5 лет назад

    Super tanks

  • @ahmaddarvishi2713
    @ahmaddarvishi2713 4 года назад

    why there is no bump on edges?
    bc on preview in quixel or poligone we can see deatils on the edge of spheres

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад

      You mean displacement right? Bump and displacement are different, and since twinmotion doesnt support displacement, you don't see the details on the edges

    • @ahmaddarvishi2713
      @ahmaddarvishi2713 4 года назад +1

      @@ArchitectureInspirations oh😭
      thank you anyway i really like you'r videos keep it up🤙

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад

      @@ahmaddarvishi2713 I'll try my best!

  • @robyfaisa854
    @robyfaisa854 5 лет назад

    Great

  • @RodrigoStry
    @RodrigoStry 2 года назад

    How create material with normal+displacement map?

  • @alexandersarria7428
    @alexandersarria7428 4 года назад

    Hello thanks for the tutorial however im trying to make matirial with holes and the opacity mask doesnt work with my alpha image do you know what could be wrong

  • @pedrorivera1892
    @pedrorivera1892 5 лет назад

    great

  • @kohyamasaki5391
    @kohyamasaki5391 4 года назад

    05:48 To use Photoshop

  • @cikatihi
    @cikatihi 4 года назад

    Hi, i hope you can help me. I'm looking for option that allows me to change color of grass vegetation (i need white realistic grass). Is there any such possibility or you are limited to the green color.

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад

      Like snow? You can change it in the weather tab

    • @cikatihi
      @cikatihi 4 года назад

      ​@@ArchitectureInspirations Well, you can use snow effect, but that will affect other objects. Im trying to create soccer stadium pitch and i need regular green grass and some white border lines made of white painted grass. Thats makes me huge problem.

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      Oh in that case you can edit the texture map in photoshop and load it in manually

    • @cikatihi
      @cikatihi 4 года назад

      ​@@ArchitectureInspirations I dont know how to chnage texture for example. long grass 01. I know how to eidit other materials, but how to edit texures for vegetation adn landscape i have no idea. Im not even sure is it allowed such option.

  • @jkartz92
    @jkartz92 4 года назад

    how do we transfer the custom materials from one user to another?

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад

      You can copy the user library in the documents folder😊

    • @jkartz92
      @jkartz92 4 года назад

      @@ArchitectureInspirations OH! okay, that's the only option? can export materials like in lumion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      Yeah you can basically add it to the library to reuse it on your own computer or on another

  • @吓坏的恶霸
    @吓坏的恶霸 5 лет назад

    获益良多 谢谢

  • @التصاميمالعصريه
    @التصاميمالعصريه 4 года назад

    How do l make a duplicate like repeat
    How do l make the door open

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      Repeat what?
      You cant make a door open in Twinmotion yet. There will be future updates that let you do that

    • @التصاميمالعصريه
      @التصاميمالعصريه 4 года назад

      @@ArchitectureInspirations ruclips.net/video/PQ4FwLFVTsQ/видео.html

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      There's no need to use custom path. There will be a feature to make it a lot easier

    • @التصاميمالعصريه
      @التصاميمالعصريه 4 года назад

      @@ArchitectureInspirations Ok, thank you very much
      ruclips.net/video/Pw2pGrqNsy4/видео.html

  • @christosephoros373
    @christosephoros373 4 года назад

    Which version is this 18 or 20 ????

  • @arqitype
    @arqitype 5 лет назад

    First video I’ve watched of yours - very clear and informative! Question: do you have a video that explains how to control materials when bringing in a model from SketchUp (or even Rhino > SketchUp > TM)? Whenever I import a .skp, it fuses everything into one material and I can’t specifically select or change exact materials - the whole thing just turns one material. You have a video for this, or thoughts?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад

      Hm not sure why you'd have that issue. Any materials from sketchup should transfer just fine. You can even use the direct link plugin

    • @AndrewCoakley
      @AndrewCoakley 5 лет назад

      Use the apply to object option in TM, instead of apply material (this is the default action). It’s the leftmost option in the toolbar (two overlapping circles - click on the icon and select the option with the single circle icon). You’ll be able to replace individual instances of the material on specific objects instead of replacing all instances. Alternately, paint individual objects different colours in sketchup, and then replace the materials in TM.

    • @donas6406
      @donas6406 5 лет назад

      When you import your .skp you should choose the option >keep hierarchy

  • @valentina5711
    @valentina5711 Год назад

    Looks so complicated but lets try

  • @azryne3864
    @azryne3864 4 года назад

    sounds like bruce lee 😂 anyways great tutorial much thankss

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад +1

      Just because my name is Asian? Yeah that's not racist at all. 😂 I probably speak English better than you loll

  • @biartau
    @biartau 5 лет назад +2

    2nd

  • @geogchl1
    @geogchl1 4 года назад

    normal map trick OMG

  • @lordvzard9712
    @lordvzard9712 5 лет назад +2

    First 😀

  • @tomg1448
    @tomg1448 4 года назад

    Hi All,
    Just to let you know that Epic users get free access to Quixel where there are sooooo many textures and assets.

  • @Rastapapulus
    @Rastapapulus 5 лет назад

    Thanks for tutorial, So every Twinmotion user needs a photoshop too! instead of a button to revers the map!
    very lazy developers

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 лет назад +2

      That's true, it'd be useful to have an invert button for maps like reflection/gloss etc. But for normal map you have to photoshop it to invert the Green/Y Channel

    • @scouseness
      @scouseness 4 года назад +1

      true, but as a CGI artist you must be living under a rock to not have access to adobe suite

  • @francescopanattoni3167
    @francescopanattoni3167 3 года назад

    i don't understend why my reflection is different,
    or rather, there is no reflection, both with texture and without texture. there is no difference

  • @andrearogers6306
    @andrearogers6306 3 года назад

    Great video...you are going way too fast to follow or keep up with notes had to rewind numerous time. This is exactly what I have been looking, thank you.

  • @the_federic_vii
    @the_federic_vii 4 года назад

    Why -y normal map ? All the world use +y 🤦🏻‍♂️

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад

      Unreal and Unity use -y I think. But yeah I was surprised too😂

    • @the_federic_vii
      @the_federic_vii 4 года назад +1

      Architecture Inspirations i know, that you can download from all sites, they are OpenGl, they should develop an inverter in which just a click is needed

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 года назад

      Same. It's kinda troublesome to do it ourselves. Some users don't even know the difference

  • @zacherius137
    @zacherius137 Год назад

    This homie has the most annoying sound recording ever.
    Everytime he starts a new section I go deaf cause he doesn't fade in his sound properly