Photogrammetry 2 - 3D scanning with just PHONE/CAMERA simpler, better than ever!

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  • Опубликовано: 16 июл 2024
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Комментарии • 826

  • @ArtByFinch
    @ArtByFinch 3 года назад +15

    My grandfather was a photogrammetrist back in the 60's until he retired in the late 80's, He died when I was young but it's amazing to think that he spent half his life working with the same mathematic formulas they use for measuring photos to print models in this video lol

    • @Przemolob1
      @Przemolob1 23 дня назад

      Do you have some examples of his work?

  • @MrBizteck
    @MrBizteck 5 лет назад +473

    Bookmarks for me.
    0:30 Recap
    02:10 Taking Photos
    04:15 Standard Reconsturction
    04:50 Hit Start Or Structur for motion out Tip
    05:30 Troubleshoot capture issues
    05:45 when Happy Complete Cpmputation
    05:55 Notes Turn Green as they c0mplete May take a while
    06:12 Double click TEXTURE BUTTON
    06:30 Export Model to Edit
    06:45 Augmented Reconstruction
    08:14 Live Restruction
    09:10 All Mesh are Hollow-Plane Cut
    09:30 Change Scale
    09:43 Sculpting
    10:03 Wiki Wiki Time!
    step 1 Drag photos into Programme
    Step 2 Right Click Structure from motion-Compute
    Step 3 Wait until computed
    Step 4 When Happy Finish Compution
    Step 5 Double Click Texturing Note to View the model
    Step 6 Export Model
    Step 7 Plane Cut in 3D sotware
    Step 8 Change Scale to suit

    • @JB0lant3
      @JB0lant3 5 лет назад +3

      thanks. Love your comment

    • @kernelpanic615
      @kernelpanic615 5 лет назад +2

      thx for the bookmarks realy helpfull

    • @blackcat49345
      @blackcat49345 4 года назад

      love you

    • @zashbot
      @zashbot 3 года назад

      Very helpful thanks

    • @elonprince9868
      @elonprince9868 2 года назад

      You prolly dont care at all but does anybody know of a trick to get back into an instagram account?
      I stupidly forgot the login password. I appreciate any assistance you can give me.

  • @tobiaszstanford
    @tobiaszstanford 5 лет назад +17

    This is unreal technology. Going to be using this for scanning objects for my college game project. Can’t thank you enough for showing this.

  • @damagedtalent
    @damagedtalent 5 лет назад +1

    This is by far the best video about meshroom. There are tips here that Google has a hard time finding. I am impressed.

  • @Javawok
    @Javawok 5 лет назад +5

    Awesome video. I am loving photogrammetry. My favourite hobby and will definitely give meshroom a try

  • @wernervienna
    @wernervienna 2 года назад

    Thank you for the video. I was new to the topic and tried to read up on it, but your video was just perfect to get into it. Especially the hint that you can make ideal photos on cloudy days has helped - on cloudy days it is not lacking here with me anyway...

  • @GiorgioTedesco
    @GiorgioTedesco 5 лет назад +9

    Woooo... I just discovered last month!!! Awesome software!!!

  • @joinronin9693
    @joinronin9693 4 года назад +2

    Thank you for making this photogrammetry tutorial. Very informative and helped me.

  • @toyotaboyhatman
    @toyotaboyhatman 5 лет назад +5

    this looks very promising, can't wait to try it out this weekend!

    • @AngadAnkalaR
      @AngadAnkalaR 3 года назад

      Did you try it out!! Just curious

  • @Faiq_h
    @Faiq_h 5 лет назад +519

    imagine drone preprogrammed photo sequence shots. you can get some nice details of sculptures now.

    • @logitech4873
      @logitech4873 5 лет назад +46

      I did this with a local cathedral (with permission, of course). My results then weren't great however, so I may have to try reprocessing the images with this software.

    • @Acerbjorn
      @Acerbjorn 5 лет назад +14

      I'd imagine a cathedral with all it's arches and stuff would also be a very complex model to photogrammetry.

    • @logitech4873
      @logitech4873 5 лет назад +3

      *+Acerbjorn* - Look up "Lofotkatedralen", it's not the gothic type :p

    • @Mavi222
      @Mavi222 5 лет назад +15

      There is a Litchi software for DJI drones that can do that. You just set the waypoints and camera angle and it should work (but be careful if you use that)

    • @REDxFROG
      @REDxFROG 5 лет назад +1

      @@logitech4873 you either need a better camera or fly closer. If you used Photoscan or even RealityCapture, you will not see improvements in other software.

  • @roblesliemedia
    @roblesliemedia 3 года назад

    Awesome work. Great tips and I can vouch for many of your tips from my own experience getting Meshroom finally working this week.

  • @MikeyFirst
    @MikeyFirst 5 лет назад +3

    Thanks! Will try the software again sometime.

  • @MichelBricole
    @MichelBricole 5 лет назад +3

    Awesome, thank you for your great work!

  • @AshLordCurry
    @AshLordCurry 5 лет назад

    Just as usual, beautiful video, incredibly made

  • @fundatufan1678
    @fundatufan1678 5 лет назад +2

    so good for new beginners! thank you!

  • @hightde13
    @hightde13 5 лет назад

    Very cool. thank you for letting us know about this program. I've not been super happy with photogrammetry since 123d Catch was taken down and this looks like it may get me back in to it again!

  • @shrinkhh79
    @shrinkhh79 4 года назад +9

    Awesome, i know exactly where that first statue is, one of my favourite spots in Prague. I go to the cafe in the National gallery and that restaurant to the right all the time :)

  • @RonFloyd
    @RonFloyd 5 лет назад +2

    Excellent - very much worth a visit.re-visit! Thanks!

  • @TechTroppy
    @TechTroppy 5 лет назад +3

    Thanks a lot it's exactly what i was looking for.

  • @techsavvyhero
    @techsavvyhero 5 лет назад +10

    Great video!! Thanks for introducing Meshroom to us and a tutorial on how to use it for photogrammetry :) I was going to start doing this soon with Autodesk ReCap, but this might be a good alternative as well.

  • @arloc_official
    @arloc_official 5 лет назад +1

    great video for more advanced scanning!

  • @movax20h
    @movax20h 5 лет назад +6

    Awesome video! Would be nice if you do a live tutorial on 3d reconstruction of more problematic objects, like ones with shiny and flat surfaces without texture. I.e. like reverse engineering old injection molded parts with glossy surface and flat color, or something like this.

  • @avejst
    @avejst 5 лет назад +1

    Thanks for updating this :-)

  • @TKs3DPrints
    @TKs3DPrints 5 лет назад

    great video. i always use photogrammetry but now also use projected light scanning. but the texture maps is the main reason for photogrammetry.

  • @crossthreadaeroindustries8554
    @crossthreadaeroindustries8554 4 года назад +1

    Great vid - this gets at what 3D printing is really useful for - graduating beyond Thingiverse downloads.

  • @MaxerDoesMC
    @MaxerDoesMC 5 лет назад +1

    Holy cow that is awesome!

  • @user-br9ux4kf5t
    @user-br9ux4kf5t 3 года назад

    This reminds me of the "Building Rome in A Day". Great video! :)

  • @enricoenry9502
    @enricoenry9502 5 лет назад +1

    Thank you very much for your review!

  • @renebohne
    @renebohne 5 лет назад +11

    It has advantages, but also disadvantages. This is why we combine different scanning techniques for perfect results. Great video and great progress in the software!

    • @mageenderman
      @mageenderman 5 лет назад +3

      What other scanning techniques do you normally use?

    • @datarioniboii3986
      @datarioniboii3986 3 года назад

      @@mageenderman Well, I dont work with photogrammetry, but I have read that they also use laser scanning. Its the most precise way to scan a object and the results are outstanding. Here is a video by Konami scanning Schalke 04 stadium and showing previews from the game: ruclips.net/video/qAkUF4Kbgxk/видео.html

  • @dreggory82
    @dreggory82 5 лет назад +2

    This makes me excited to try photogrammetry again.

  • @daveys
    @daveys 2 года назад

    Thanks for explaining this. I have Meshroom already but hadn’t got it working properly yet.

  • @polydynamix7521
    @polydynamix7521 3 года назад +24

    This is the most amazing thing I've seen in at least 24 days. Now I don't know if I want to 3d print something or put it in Unity... or whether I want to mod my house into GTA5... or build a rig that automatically rotates the camera around an object.

    • @talharoxen
      @talharoxen Год назад

      how can u make mod for gta from 3d file?

    • @polydynamix7521
      @polydynamix7521 Год назад

      @@talharoxen you mean putting the 3d model into GTA? You use the mod tools, I forget which one you use to export to rockstar format but it should be easy to find.
      There's 5 or so tools in total that help you mod, it's not as easy as a Bethesda game but it's not that hard thanks to lots of documentation and community support.

    • @talharoxen
      @talharoxen Год назад

      @@polydynamix7521 Thanks. I will try to find them. always wanted to make and mod cars in gta

  • @wogalwogal
    @wogalwogal 2 года назад

    this is Awesome thank you for taking the time to make this video

  • @pazcentral
    @pazcentral 3 года назад

    Thanks Josef always sharing your knowledge ;D !

  • @leibargruiz5307
    @leibargruiz5307 5 лет назад +2

    Love this !

  • @ruinsage2677
    @ruinsage2677 5 лет назад +2

    This is going to be awesome for my 40k conversion projects

  • @movsesmovsesyan8231
    @movsesmovsesyan8231 3 года назад

    This looks really cool

  • @mohammedinnat8995
    @mohammedinnat8995 Год назад

    Amazing. Thanks for sharing. Just looking for something like this.

  • @ipanzerschrecku4732
    @ipanzerschrecku4732 4 года назад +21

    Note: Always take note of what focal length you're shooting at - take not of what lens, focal length, camera type and settings you're using. If your scan comes out wrong it can help you when having to enter metadata manually if a problem occurs. It's especially important to make a note if you're using a smart phone camera because often vital data such as focal length is not recorded in the metadata - which is some cases makes the pictures unusable if you can't figure out the focal length and enter it manually.
    I can strongly recommend people using the following trick: Import the photos into a program like Photoshop or GIMP and add a mask around your object removing detail in the background. You can also zoom in if you couldn't get close enough to the object in the first place. Remember to retain all metadata while exporting your photos.

    • @GioMdeM
      @GioMdeM 2 года назад

      Thank you!

  • @brutal6129
    @brutal6129 5 лет назад +1

    Best photogrammetry tutorial

  • @de4mator
    @de4mator 3 года назад

    Oh wow, I've recognized the accent and the statue of Dvorak, then I found the video about your printing farm. Great job you're doing there! I wish I could visit the farm one day and film interview with you!

    • @sausagesmcgee7079
      @sausagesmcgee7079 3 года назад

      you're asking basically the daddy of the whole maker scene for an interview :-) he's a legend for sure...

  • @chuysaucedo7119
    @chuysaucedo7119 4 года назад

    Thanks for this tutorial. I will give it a try

    • @Prusa3D
      @Prusa3D  4 года назад +1

      Have fun! Once you try it, you'll see photogrammetry opportunities everywhere :)

  • @ericwebster6911
    @ericwebster6911 5 лет назад +65

    Going to scan my MK3 and print out a pocket sized version. :P

    • @antdx316
      @antdx316 4 года назад +4

      how did it turn out?

    • @Thebigbean114
      @Thebigbean114 3 года назад

      why not just print a new one

  • @salesmeltingmints701
    @salesmeltingmints701 4 года назад +1

    Awesome video, very informative

  • @PraxisNeikoz
    @PraxisNeikoz 4 года назад

    Buen tutorial, didactivo y claro al explicar!

  • @AshLordCurry
    @AshLordCurry 4 года назад +1

    Dannng thoses shoot, so pleasant to watch

  • @crazyskull88
    @crazyskull88 4 года назад +3

    This was very good explanation of the mesh program I definitely give it a try since it has been updated.

  • @morningsidetattoo
    @morningsidetattoo 2 года назад

    Thank you for this tutorial!!!

  • @erickcampos50
    @erickcampos50 4 года назад

    It was amazing!

  • @newsjunkie3000
    @newsjunkie3000 5 лет назад +1

    What a time to be alive!

  • @CoryHogan
    @CoryHogan 5 лет назад +1

    Thank you Jo

  • @spikekent
    @spikekent 5 лет назад +2

    Awesome, will have to give this a try soon. Great work guys

  • @dannyKurt
    @dannyKurt 5 лет назад +16

    This is awesome. Planning on getting a prusa very soon.

  • @TexasBubblehead
    @TexasBubblehead 5 лет назад +1

    Love it!

  • @ooocarneiro
    @ooocarneiro 5 лет назад +7

    Great video! Just a small correction: Wikipedia is another website. Many sites have wikis, but Wikipedia is something else. 😉

  • @PossumMedic
    @PossumMedic 2 года назад

    4:19 - the main thing I learned was that you can graffiti bushes! 😂
    Great vid thanks! I'm trying it out now! 😃

  • @3DGeekShow
    @3DGeekShow 5 лет назад +1

    Amazing!! Hello from Brazil!

  • @3DHP
    @3DHP 5 лет назад +2

    Great Video,Thankyou..

  • @robestey5628
    @robestey5628 4 года назад

    Very cool. Thank you

  • @Reverse3D
    @Reverse3D 4 года назад +1

    Great video

  • @Mr3buna
    @Mr3buna 5 лет назад +30

    TIP for photogrammetry 3 tutorial - about making whole model of the object - including a bottom (or sole).

    • @johnnasta
      @johnnasta 4 года назад +4

      If it's a small object you could use armature wire to hold it up so that you could see under it. In any case, try to put the model on a base that is smaller than the model.

  • @roidroid
    @roidroid 5 лет назад +244

    I bet you can also take in-game screenshots to effectively "export" asset 3d models from games that dont allow you to access such data.

    • @4WDJUSTY
      @4WDJUSTY 5 лет назад +14

      I tried it and it sucks, game graphics are not that close to reality... :/

    • @sementhrower420
      @sementhrower420 5 лет назад +6

      @@4WDJUSTY How many shots did you take?

    • @bytebender
      @bytebender 5 лет назад +21

      you might be interested in GL Intercept github.com/dtrebilco/glintercept here is one possible application (note this guide is quite outdated): brian-horning.com/google-earth-to-obj-using-glintercept/

    • @thomaswei8416
      @thomaswei8416 5 лет назад +30

      I did that with an ingame item from csgo. Worked quite well actually. Used 120 shots or so!

    • @iacchoiai39
      @iacchoiai39 5 лет назад +31

      You can also take screen shot of google map (3D buildings) make a model, and sell it for 15 USD (yes some people actually do that)

  • @fredericc2184
    @fredericc2184 5 лет назад +1

    It’s art dude !

  • @rdguezc
    @rdguezc 4 года назад +2

    Great video! well explained and easy to follow. I want to know if you recommend this software to process aerial images, like the ones taken with a drone. I know there are other options, but I want to know if you know about some project using Meshroom with aerial images.

  • @jameswalker199
    @jameswalker199 4 года назад

    The live reconstruction might be fun if you have some sort of file syncing tool. Take pictures on your phone and have the model already processing by the time you get home.

  • @kurtXhecticXpl
    @kurtXhecticXpl 3 года назад

    Nice, thanks!

  • @iantaylor1341
    @iantaylor1341 3 года назад

    I look forward to prusa’s insight on the new iPhone lidar capability to do this

  • @Key_spec
    @Key_spec 4 года назад

    Thank you!!

  • @sychrov81
    @sychrov81 2 года назад

    Wow, uprime videl sem thumb asi pred 3 tydnama nebo kdy a az ted sem se k tomu zase nahodne dostal a koukam ono to ma pres mega sheldnuti a je to cech :D ... no nic, tohle pokud se mi vysledek podari dostat az do UE4 tak to bude super. Diky moc za info ohledne meshroom!

  • @Ixpiria31
    @Ixpiria31 2 года назад +1

    i am amazed

  • @GaryMcKinnonUFO
    @GaryMcKinnonUFO 4 года назад

    Better than spending £350 per year for autodesk recap pro subscription! Liked and subbed.

  • @DanielGrovePhoto
    @DanielGrovePhoto 4 года назад

    Can't wait to play with this! Can I create 3d assets for use in Blender by exporting the resulting mesh and a UV maps texture image?

  • @dmusovic1
    @dmusovic1 4 года назад

    Love it.

  • @gerardolegend
    @gerardolegend 5 лет назад +2

    Yay!!! ❤❤❤😍

  • @robertogonzalez290
    @robertogonzalez290 4 года назад

    Nice video👌🏽 What about making a 3D scan of a part that you wish to have in real life size? Also can those 3D scans be used with other programs to edit the scan or ad additional shapes? And what 3D printing program would you recommend to be used for a good quality print?

  • @CapitanRender
    @CapitanRender 5 лет назад +3

    How well explained! Subscribed..I would like to see a next video with a drone capture of an urban space.

  • @MauryXman
    @MauryXman 5 лет назад

    Thanks, good video

  • @olsu3477
    @olsu3477 3 года назад

    Perfect!

  • @RedPee2000
    @RedPee2000 5 лет назад

    Thanks!

  • @vejymonsta3006
    @vejymonsta3006 4 года назад +1

    Yes meshroom is great! I tried to use meshroom at work to create a reference model of a complex assembly, but management was too stupid to understand why it was necessary. Let's just say the original documentation was useless for building something with thousands of parts. A 3D model of the entire assembly could've been built with photogrammetry in a couple of days, then distributed to every assembler for reference. NASA did something similar for their space craft where they always built two of everything. Photogrammetry is a much more affordable alternative to this.

  • @sebassanchezc-1379
    @sebassanchezc-1379 5 лет назад +1

    AMAZING

  • @tangentarc7477
    @tangentarc7477 4 года назад +2

    Just when my modelling abilities were starting to improve, this comes along and makes modelling obsolete. I've wasted my life. It is rather cool though. Can't wait to try it!

    • @Prusa3D
      @Prusa3D  4 года назад

      Hey they're not obsolete! For mechanical parts, CAD is still the best option. And for organic shapes, you'll be really happy to know basic modeling when working with photogrammetry meshes, they almost always need a bit of editing/clean up before printing :)

    • @tangentarc7477
      @tangentarc7477 4 года назад

      @@Prusa3D It's good to know I'm not worthless just yet lol. It's funny you should mention CAD, as I recently started using CAD to design machines, and have also sucessfully made game assets from CAD models. All of the metal targets in my FPS game are actually real-world products that I produce. The game models are just slightly reworked CAD models.

  • @tenviki
    @tenviki 4 года назад +1

    Great intro

  • @chourifou
    @chourifou 5 лет назад

    thanks !!

  • @janrendek
    @janrendek 5 лет назад

    Wow, just wow

  • @DonKiwi87
    @DonKiwi87 5 лет назад +2

    Would this work with a water fountain?
    Or will the water movement spoil the end image?
    Anyway great technology!!

  • @sevak2435
    @sevak2435 5 лет назад +30

    OpenCL support, please.

  • @android4cg
    @android4cg 5 лет назад

    Great !!!

  • @gadeamatrix
    @gadeamatrix 5 лет назад +1

    gracias exelente video .

  • @stepanenkoviktor8316
    @stepanenkoviktor8316 5 лет назад

    Thanks

  • @kyledoll2869
    @kyledoll2869 4 года назад

    the WOW at the beginning though

  • @stavroskyriakidis4839
    @stavroskyriakidis4839 4 года назад +1

    Thx

  • @bentebrunsvelt319
    @bentebrunsvelt319 5 лет назад +2

    Thanks from holland

  • @bulbigood6558
    @bulbigood6558 4 года назад

    Cool!

  • @PS-nf3xw
    @PS-nf3xw 5 лет назад +1

    Oooh the intro

  • @JulesGoldstein
    @JulesGoldstein 5 лет назад +2

    Nice. I wish there was a MaxOS version.

  • @subsyairsoft
    @subsyairsoft 2 года назад

    Brilliant! Wow! We’re moving on aren’t we?!

  • @3DJapan
    @3DJapan 3 года назад +1

    I've tried Meshroom because I wanted to do a tutorial on it but I found it complicated and really had trouble getting good results. These days I use Reality Capture. It's not free but pretty cheap.

  • @bourdon845
    @bourdon845 4 года назад

    Très intéressant

  • @JulesL_82
    @JulesL_82 3 года назад

    Somedody might suggest a blog, forum or fb channel where to talk about meshroom, and ask suggestions? I tried some attempts but i can't get a mesh done, and I don't know where is the problem:( thanks! This is a very well done video and thanks :)