For Janet and any others who are curious, the Grey Knights are a chapter of Space Marines founded specifically and solely to be incorruptible deamon hunters. They work side by side with the Inquisition to root out Deamonic activity. The weapons they use are very unique, their melee weapons are Nemesis Force Weapons, basically power weapons with an additional aura of psychicly charged pure holy hatred. They're ranged weapons do the same to an extent.
@@maskone4575 Not their identity. The idea is that the presence of chaos corrupt and thus after confrontations with Daemons the Grey Knights often eutanize everyone who came near them just to root out any possible influence left behind.
@@maskone4575 Only pre-Great Rift. Now that every Imperium citizen only has to look up at the sky to see the effects of Chaos and the warp cutting the galaxy in half - the existence of Daemons is terrifyingly common knowledge now. Hence keeping the existence of Daemonhunters a secret isn't necessary.
“You cannot jump while wearing terminator armour.” And here we see Blood Raven superiority for Chapter Master Gabriel “The Laws of Physics do not apply to me” Angelos can fucking somersault in Terminator armour.
actually it's even stupider than that they can call what he was wearing terminator armor but the size of it is that of a dreadnaught which he honestly needs because in the ending of retribution when Diomedes picks up his body all you can see is an arm and torso.
The Nathesiun (marine medical tool) works as a weapon because it needs to be able to slice open the Astarte armor so they can operate. A weapon needed just to treat the battle brother.
I like how the names are references to the Morte d'Arthur: Agravain, Palamedes, even Ectar if you think of him as Ector. Makes it all feel a little more ... "knightly?"
I have attempted to watch 3 different 30 plus minute reviews from other content creators and just could not sit threw there video's, they all just seemed recycled. I finally got your video of over an hour and how you are patient on explaining and letting the cut scenes play out with out interruption is what I needed to just sit back and watch/learn before i start playing here in a few hours. Very inviting sir. TY
X-COM: 40k The Missions are there. The timepressure is there. The ship/base upgrades with limited resources The research is there. And you do fight against inhuman treaths It is more X-COM 2 with unique mechanics, but definitely not just something using the combat mechanics.
Astartes are actually protected from requisition even from an Inquisitors, they need to be persuaded that campaigns are worth fighting for before they will fight.
I wonder if we'll get a Tzeentch and possibly Khorne (Codex World Eaters just got announced) DLC at some point. The changer of ways already has a significant range of models thanks to Codex: Thousand Sons (in addition to his Daemons ofc).
I was thinking along those lines as well. This game allows them to DLC or expansion in the other Chaos forces. I could dream of getting other chapters or races but that is a big ask.
I don't even like Grey Knights or the Imperium generally but this looks really cool. Fun fact: the Mars Machine God has been heavily implied to be a Necron C'tan, and they might've been worshipping it before the Imperium existed with even the faintest suggestion amongst Imperials or AdMechs that they might be worshipping or have worshipped something other than an aspect of the Emperor being grounds for an immediate blamming. Ectar might be a null/blank/pariah, going by what he says - someone with a gene that makes them invisible to the warp and unable to use it, essentially an anti-psycher. This would obviously prevent him doing any of the battlefield psy stuff Grey Knights do. For a bonus fact of the day, old Necron 3rd edition lore (~2001-9) before their big Tomb Kingsian rework had them sometimes kidnapping pariahs to turn into their own special Pariah elite who were basically Cybermen as the C'tan's experimental final end goal for biological life - very tanky but couldn't selfrepair. Necron Pariahs got axed with the big rework though in 5th edition.
I mean, it's a pretty great deal for the Void Dragon, having a major component of the human religion dedicated to it and not being used as a pokemon like those in the Necrons' grasp. I figure it's a reliable power to have on your side. :P
38:55 The first strike ability paired with a long range attack that inflicts the Enraged condition (that forces the afflicted enemy to attack you in melee on its next turn) is really, _really_ good. Especially if you have a melee weapon with knockback. 👌
I find the art style is pretty on point with how much units look like the miniatures and the maps look like custom built table maps. Mechanically it is damn cool I just wish the bolters were more explosive and the death animations a bit more satisfying and varied. I am having a blast watching playthroughs especially from Xcom vets who play the micro moves overwatch spam and suddenly the warp surges are out of control.
I'm a new fan a subscriber. I really enjoy the content and the humor and info in them. I plan to binge all your videos and playlists. Thank you and excellent work.
I literally just picture Uther from Wow landing on Titan and finding Solace in his new Brothers in Arms, sure he had to give up his Hammer but.. those Force Swords are something Else.
i thought this game was gonna be nurgle only but happy to see even if its just the start some difference kinda tired of fighting nurgle after vermintide honestly
Looks pretty tidy. One thing I'd love to see implemented in games like this is an editable movie replay of a mission/level, ala GTA. I felt it was missing and would make for a cool look back over what you did, allow you to make little movie montages of the actions of your greatest soldiers, etc
Watching this and thinking about customization, I wonder if the Deathwatch would have been a better fit. Pulling from all chapters would have allowed for more personalization of each marine, plus the Deathwatch has a bunch of fun little tools too.
They absolutely would have been a better fit. From the looks of it, it feels like the developers either have a very skin deep knowledge of 40K lore, in which case just "regular Space Marines" would have been a lot easier to work with, or they're quite content to overlook or ignore a lot of things, just to make a shippable product. Either way, it's a massive discredit to the really cool lore around the Grey Knights, which just leaves a bad taste in the mouth for me. I suppose the reason they couldn't choose the Deathwatch was that they're part of the Ordos Xenos, rather than the Ordos Malleus, so it wouldn't fit the game's antagonists being daemons.
@@tomfahey2823 From what time we've seen of the game so far, you could substitute in Genestealer Cults and the campaign mechanics would be the same. Hopefully this game will do well enough for them to consider something like that. (Not that I dislike the game we got, it's just that it feels like it could have been more)
Especially recruiting new soldiers. Since GN take decades to train, would have been easier with deathwatch which can simply draw on existing recruits from multiple chapters.
Ohh, i do so much hope the dev's make this game easily moddable. I loved playing modded X-com (2) campaigns. And i could adjust the difficulty just to my liking which is good as well...👽
Very excited for this game, the Magos is pretty much exactly what the books have given me too expect lol. I guess he's justified seeing as that ship is probably a few thousand years old and the technology to replace it no longer exists, still kinda dickish about it XD.
I really wish this wasn't Grey Knights. The squad-level combat and progression stuff seems like it would be perfect for a Gorkamorka/Mordheim/Necromunda-style game, or even just a game like this but with any other faction (or selection of factions), and instead it's just yet another game for Special Shiny Boys in Power Armour.
Does Ectar narrated by Morgan Freeman? No way... I know but it sound so familiar. Probably the guy was the narrator who make the Morgan Freeman - Gandalf reactions...
ahh you cant increase skills like WS or BS like in the old Chaos gate, I loved that game, where you could make a sniper if the space marine started with a high ballistic skill etc. Can you find weapons like in the old game too? Like mastercrafted if you are lucky which is totally random etc. Is four the maximum squad size ? I would love this kinda game but with Cadian and some special heroes + Officio assasinorium.
You had the lore wrong with regard to the mechanicum. They think the Emperor is a God called the Omnissiah and they have had repeated internal conflicts over this view but the majority revere the Emperor as the Omnissiah, and that is who they are referring to with that term. The Guard revere him as the God Emperor wholly and completely lest they be deemed heretic, which is regulated and administered by the Ecclisiarchy, including sexy space nuns called Sisters of Battle. And the Loyalist Space Marines are split on the matter, most chapters do not pray to him or call him God but to seek his guidance and all their actions are in service to his last commands; however there are a few chapters like the Black Templars that revere him as holy. The Grey Knights know the truth, the Emperor is the greatest of Men, but not truly a God and millions of souls are fed to the throne to keep it working.
I'm confused, I thought the Grey Knights could only request the Grey Knights as they're effective (at least lorewise) so far beyond every other chapter that their psychers top Librarians and they're all psychers lol. How is this Inquistor handing out orders?
The grey knights serve under the ordo malleus, which is a branch of the inquisition. They focus on killing/banishing demons. Ordo malleus inquisitors can order them to do stuff but sometimes there is some argueing between them.
I'm interested in this game, even though the Daemonhunters are one of my, if not my least favorite factions in 40K. Seeing you play it just makes it better. Here's hoping it is more like Mechanicus and less like Space Hulk.
I wouldn’t say it’s like either. Space hulk was space hulk and mechanics was fine but lacked a lot of polish. I think you’ll be pleased with this one :)
@@JanetOnOccasion It was more along the lines of more precise planning (Mechanicus) and less RNG dependent (Space Hulk). Watching you play the basics though, I like what I see so I went to Nexus and got it, here's to hoping that I'll enjoy it as much as I hope!
Feels like there's a lot of lore butchery in this... First of all being the story element of Grey Knights operating entirely on their own, like a regular Space Marine chapter and even being referred to as "Space Marines" by the Imperial Navy Captain - which, in itself, was entirely bizarre (since when do random Imperial Navy captains tell Space Marines Battle Barge/Strike Cruisers what to do?) - when in fact, they're just the order militant of the Ordos Malleus, so basically the standarding army of the Daemon-hunting part of the Inquisition. Then there's the gamey stuff with the psy-bolters taking multiple shots to kill mere humans, the power sword failing to cut that guy cleanly in two, in a single strike and the Aegis "shield" - it's originally a hood - acting as some kind of general damage buffer, when it's actually a shield against psychic attacks by daemons and psykers. Can't really blame the game developers too much when it comes to this stuff, as they've got to actually make a game that's fun at the end of the day, but it'd be nice if GW didn't dilute every single piece of the 40K lore, just for the sake of making a 40K version of "XYZ" game.
I agree with you about the combat, It is a bit silly when cultists can take a hit from a force sword or multiple bolt rounds and keep going. I do disagree about the story elements though. Pretty sure GK have always been able to act on there own without inquisitorial oversight, this is certainly the case in the lore since codex: daemonhunters became codex: grey knights. Also given that the existence of the GK is kept a secret it also makes sense that they would appear to be “just” another Astartes chapter to other Imperial assets. It is bizarre for imperial navy captains to be giving any Astartes orders, but I thought of it more as a warning than an order given with any expectation of obedience.
I can live with a little spelling mistake. Depending on when the footage was taken it's also possible they got feedback on stuff like this from people with early access and either fixed it with a pre-launch update or will be fixing it shortly after launch :)
to bad the voice acting, the dialogue and music are all lacking in comparison to the 98 original. I just doesn't give the same feel of religious overtones and somberness. this is ver new age and weirdly less hopeless. also where are the vehicles and other squad members, seems like there's less flexibility in units and probably as a result enemy types to counter them.
Anybody who completes this game on legendary is either mentally derranged enough to fit perfectly into the warhammer universe or is exploiting the game some how.
"you can tell he died because his RGB lighting turned off" should be in the codex astartes hahaha
RGB lighting?
Gamern't.
Also Adeptus Mechanicum.
For Janet and any others who are curious, the Grey Knights are a chapter of Space Marines founded specifically and solely to be incorruptible deamon hunters. They work side by side with the Inquisition to root out Deamonic activity. The weapons they use are very unique, their melee weapons are Nemesis Force Weapons, basically power weapons with an additional aura of psychicly charged pure holy hatred. They're ranged weapons do the same to an extent.
Don't the Grey Knights also terminate allies after battles to keep their identity secret?
@@maskone4575 Depends on the writer, a very infamous one had a hand in that bit
@@maskone4575 Not their identity. The idea is that the presence of chaos corrupt and thus after confrontations with Daemons the Grey Knights often eutanize everyone who came near them just to root out any possible influence left behind.
@@maskone4575 Only pre-Great Rift. Now that every Imperium citizen only has to look up at the sky to see the effects of Chaos and the warp cutting the galaxy in half - the existence of Daemons is terrifyingly common knowledge now. Hence keeping the existence of Daemonhunters a secret isn't necessary.
@@maskone4575 Not if the Space Wolves have anything to say about it!
I love that Exterminatus is an actual ship upgrade you can get.
"You know what? I don't feel like doing this mission."
The Exterminatus button just says, "fyuck it"
"Plan B: Cyclonic Torpedoes Fall, Everybody Dies."
Do you see that planet Lunete?
Yes sir.
I do not want to
Understood!
“You cannot jump while wearing terminator armour.” And here we see Blood Raven superiority for Chapter Master Gabriel “The Laws of Physics do not apply to me” Angelos can fucking somersault in Terminator armour.
Watch me whip, watch me Backflip...
actually it's even stupider than that they can call what he was wearing terminator armor but the size of it is that of a dreadnaught which he honestly needs because in the ending of retribution when Diomedes picks up his body all you can see is an arm and torso.
DoW 3 was a major disappointment
Oh come now. Its not like this is the most ludicrous thing that has happened in 40k. And besides it was only Angelos. Don't be so obstinate.
His hammer also somersaults while he somersaults.
The Nathesiun (marine medical tool) works as a weapon because it needs to be able to slice open the Astarte armor so they can operate. A weapon needed just to treat the battle brother.
I like how the names are references to the Morte d'Arthur: Agravain, Palamedes, even Ectar if you think of him as Ector. Makes it all feel a little more ... "knightly?"
But Ector was a dick...
Nice observation!
I have attempted to watch 3 different 30 plus minute reviews from other content creators and just could not sit threw there video's, they all just seemed recycled. I finally got your video of over an hour and how you are patient on explaining and letting the cut scenes play out with out interruption is what I needed to just sit back and watch/learn before i start playing here in a few hours. Very inviting sir. TY
That's great to hear! Thanks :)
Janet is pretty awesome!
I love this channel so much, no one does full let’s plays anymore, especially strategy games. That’s why your the best Janet
the cinematics are just....i had to rewind every scene five times to apriciate the art !!!
They are really cool!
Fun fact about the names in lore.
Each name is handcrafted to counter-respond to as specific deamon in the warp.
Really? Interesting ...
Thank you, Daemonhunters for bringing this channel to my attention :)
The inquisition does not have power over the Grey Knights. They make requests not demands.
X-COM: 40k
The Missions are there.
The timepressure is there.
The ship/base upgrades with limited resources
The research is there.
And you do fight against inhuman treaths
It is more X-COM 2 with unique mechanics, but definitely not just something using the combat mechanics.
but characters will not miss their bullets when they put their gun in the enemy mouse
The Game Over timer is there.
Astartes are actually protected from requisition even from an Inquisitors, they need to be persuaded that campaigns are worth fighting for before they will fight.
Grey Knights are the Ordo Malleus of the Inquisition. Ergo, Inquisitors *can* requisition Grey Knight vessels... if they know the Ordo Malleus exists.
This is why the commander had to die in order for this plot to work. A provisional commander has no such protection.
I will definitely watch this whole series. This looks soooo good.
I wonder if we'll get a Tzeentch and possibly Khorne (Codex World Eaters just got announced) DLC at some point. The changer of ways already has a significant range of models thanks to Codex: Thousand Sons (in addition to his Daemons ofc).
I was thinking along those lines as well. This game allows them to DLC or expansion in the other Chaos forces. I could dream of getting other chapters or races but that is a big ask.
Clearly with a picture like that he's gonna be a good guy. Just look at how happy he looks
Sure...
That tutorial ended with 90% casualties rate victory. Just as warhammer is supposed to be like
Or XCOM, Shadowrun or early Bioware game's tutorials.
This game looks gorgeous and thank you for the videos
He who stands with me shall be my brother!!!!! FOR THE EMPEROR!!!!
We shall know no fear!
FOR THE EMPEROR!
I don't even like Grey Knights or the Imperium generally but this looks really cool.
Fun fact: the Mars Machine God has been heavily implied to be a Necron C'tan, and they might've been worshipping it before the Imperium existed with even the faintest suggestion amongst Imperials or AdMechs that they might be worshipping or have worshipped something other than an aspect of the Emperor being grounds for an immediate blamming.
Ectar might be a null/blank/pariah, going by what he says - someone with a gene that makes them invisible to the warp and unable to use it, essentially an anti-psycher. This would obviously prevent him doing any of the battlefield psy stuff Grey Knights do. For a bonus fact of the day, old Necron 3rd edition lore (~2001-9) before their big Tomb Kingsian rework had them sometimes kidnapping pariahs to turn into their own special Pariah elite who were basically Cybermen as the C'tan's experimental final end goal for biological life - very tanky but couldn't selfrepair. Necron Pariahs got axed with the big rework though in 5th edition.
I mean, it's a pretty great deal for the Void Dragon, having a major component of the human religion dedicated to it and not being used as a pokemon like those in the Necrons' grasp. I figure it's a reliable power to have on your side. :P
Nice info!
I love the touch of how you're meant to find unique bits and pieces of armor and weaponry for upgrades as you play through.
Indeed!
1:08:25 I sort of expect her to scream *"EXTERMINATE! EXTERMINATE!"* at some point...
Your rendition of Brother Ectar occasionally veers into sounding like Matt Berry and love it all the more for it X'D
Remind me, who is Matt Berry?
38:55 The first strike ability paired with a long range attack that inflicts the Enraged condition (that forces the afflicted enemy to attack you in melee on its next turn) is really, _really_ good. Especially if you have a melee weapon with knockback. 👌
I find the art style is pretty on point with how much units look like the miniatures and the maps look like custom built table maps. Mechanically it is damn cool I just wish the bolters were more explosive and the death animations a bit more satisfying and varied. I am having a blast watching playthroughs especially from Xcom vets who play the micro moves overwatch spam and suddenly the warp surges are out of control.
I'm a new fan a subscriber. I really enjoy the content and the humor and info in them. I plan to binge all your videos and playlists. Thank you and excellent work.
wow such much lore for this game, seems this warhammer stuff is the new best trend atm, cant believe they created that much lore for this 1 game,
The demon candle budget must be huge!
When you're aeons old, your birthday cake tends to get kinda busy...
A mix between xcom and wh40k, i must be dreaming. Love that game! FOR THE EMPEROR!
You should check out the original Chaos Gate. It is somewhat dated but still exceptional.
it's not xcom if you can't even miss a 100% shot
It is really good!
I literally just picture Uther from Wow landing on Titan and finding Solace in his new Brothers in Arms, sure he had to give up his Hammer but.. those Force Swords are something Else.
In time I'm sure he can get a force hammer!
I was thinking the same thing. Uther deserves new life after what WoW did to him, Daemonhunters are a good fit.
So excited for this!
Let's goo!!!
>Hears the Inquisitor speak.
>"Y'shtola, what are you doing here?"
i thought this game was gonna be nurgle only but happy to see even if its just the start some difference
kinda tired of fighting nurgle after vermintide honestly
Looks pretty tidy.
One thing I'd love to see implemented in games like this is an editable movie replay of a mission/level, ala GTA.
I felt it was missing and would make for a cool look back over what you did, allow you to make little movie montages of the actions of your greatest soldiers, etc
Watching this and thinking about customization, I wonder if the Deathwatch would have been a better fit. Pulling from all chapters would have allowed for more personalization of each marine, plus the Deathwatch has a bunch of fun little tools too.
They absolutely would have been a better fit.
From the looks of it, it feels like the developers either have a very skin deep knowledge of 40K lore, in which case just "regular Space Marines" would have been a lot easier to work with, or they're quite content to overlook or ignore a lot of things, just to make a shippable product.
Either way, it's a massive discredit to the really cool lore around the Grey Knights, which just leaves a bad taste in the mouth for me.
I suppose the reason they couldn't choose the Deathwatch was that they're part of the Ordos Xenos, rather than the Ordos Malleus, so it wouldn't fit the game's antagonists being daemons.
Agreed. While I DO like the Grey Knights, I feel like the Deathwatch would have been more interesting
@@tomfahey2823 From what time we've seen of the game so far, you could substitute in Genestealer Cults and the campaign mechanics would be the same. Hopefully this game will do well enough for them to consider something like that. (Not that I dislike the game we got, it's just that it feels like it could have been more)
Especially recruiting new soldiers.
Since GN take decades to train, would have been easier with deathwatch which can simply draw on existing recruits from multiple chapters.
A Terminator is a space marine in his armor, in a bigger armor
Did you know that the official designation for 'Terminator' armor is actually Tactical Dreadnought Armor?
isn't that centurion armor?
You sound like Internet Historian a bit and it cracks me up.
More please Janet!!! Love it
Ohh, i do so much hope the dev's make this game easily moddable. I loved playing modded X-com (2) campaigns. And i could adjust the difficulty just to my liking which is good as well...👽
I hope so too!
Not if Games Workshop has a say... =(
@@Wolfsheim23 TWW 1and 2 had pretty extensive mods and they were most likely covered by GW so some hope remains ;) ...
@@wolfisince1978 Not only that, but Vermintide 2 has significant mods.
Ohhh nice!
"Unleash me" would get old very fast.
Need more of this game playthrough!! Thanks for the video
Bespoke in a video game! LOL its 40k not Saville Row! (jokes).Thanks for the playthrough, I have to go buy this now!
Started watching this Let's Play!!
Looking forward to this series
I’m not a huge fan of the Telltale-style facial graphics but I do love more 40k content
I actually found it a little jarring in the first couple of cutscenes but it soon grows on you :)
It gets better!
Your voice for Ectar is actually really good
Well he’s a lot easier to voice than a young woman or a robotic voice box :P
Looks pretty dang cool but OMFG that HUD.....
Looks great. I think i will buy soon even in full price.
I want this game so bad.
Very excited for this game, the Magos is pretty much exactly what the books have given me too expect lol. I guess he's justified seeing as that ship is probably a few thousand years old and the technology to replace it no longer exists, still kinda dickish about it XD.
I really wish this wasn't Grey Knights. The squad-level combat and progression stuff seems like it would be perfect for a Gorkamorka/Mordheim/Necromunda-style game, or even just a game like this but with any other faction (or selection of factions), and instead it's just yet another game for Special Shiny Boys in Power Armour.
the ship and characters segment of the game reminds me of divinity dragon commander
It still blows my mind how they made assets for Bloodletters and a Bloodthirster, JUST to use them in the TUTORIAL. 😮
Yes but we can rebreed the commander if Janet gathers his gene-seed. 😁
I think I'll delegate that task
@@JanetOnOccasion The mark of a true leader, knowing when to delegate tasks.
The cat eyes are a little weird on your Force Commander, right?
Wish I could play as Khorne\World Eaters in this game.
Heretic. Be bathed in the emperor's light.
U r indeed the Hammer! :)
They even have the Thule surname :D. Game looks fantastic tho.
Good job!
May have watched too much of this channel when I knew the Alan Titchmarsh reference was coming...
Does Ectar narrated by Morgan Freeman? No way... I know but it sound so familiar. Probably the guy was the narrator who make the Morgan Freeman - Gandalf reactions...
Inquisitor vakir is hot AF , change my mind
She is voiced by the same VA of Yshtola from Final Fantasy XIV a.k.a. the money mommy maker from that MMORPG.
Your character voice acting is making me miss your Inscryption play through!
I gotta say gamers who always play this game at legendary difficulty are true followers of slanesh
1 day... Les go!
the game looks great and see lots saying it is very long but no mention of how many missions etc.
"Weird to have such an obnoxious control scheme": Games Workshop
Janet has quite a deep voice
ahh you cant increase skills like WS or BS like in the old Chaos gate, I loved that game, where you could make a sniper if the space marine started with a high ballistic skill etc. Can you find weapons like in the old game too? Like mastercrafted if you are lucky which is totally random etc. Is four the maximum squad size ? I would love this kinda game but with Cadian and some special heroes + Officio assasinorium.
This great game is now available on console!
I wonder how grey knight survive in the warp, I don't think there are human food in there.
Gotta wait a couple days I guess, I spent way too much money last month...
just picked this up for £5 can’t wait
You had the lore wrong with regard to the mechanicum. They think the Emperor is a God called the Omnissiah and they have had repeated internal conflicts over this view but the majority revere the Emperor as the Omnissiah, and that is who they are referring to with that term. The Guard revere him as the God Emperor wholly and completely lest they be deemed heretic, which is regulated and administered by the Ecclisiarchy, including sexy space nuns called Sisters of Battle. And the Loyalist Space Marines are split on the matter, most chapters do not pray to him or call him God but to seek his guidance and all their actions are in service to his last commands; however there are a few chapters like the Black Templars that revere him as holy. The Grey Knights know the truth, the Emperor is the greatest of Men, but not truly a God and millions of souls are fed to the throne to keep it working.
I would have 100% bought this game if they had not made it it with kiddie graphics so it looks more like WOW.
This game seems much more friendly than xcom 2 so far.
is it already released? or it is just early access?
Thirty eight days for a single autopsy is ridiculous. The body shouldn't even hold that long.
I mean it is a poxwalker I imagine that the inquisitor probably has to take breaks to not get corrupted or infected by some type of Giga Murder AIDS
It's space. How long a day is can vary a lot :P
@@JanetOnOccasion that is true 😅
I'm confused, I thought the Grey Knights could only request the Grey Knights as they're effective (at least lorewise) so far beyond every other chapter that their psychers top Librarians and they're all psychers lol. How is this Inquistor handing out orders?
The grey knights serve under the ordo malleus, which is a branch of the inquisition. They focus on killing/banishing demons. Ordo malleus inquisitors can order them to do stuff but sometimes there is some argueing between them.
just a small reminder: there is evidence from a man of iron that the Omnisiah is a separate being..... somehow :-|
I AM THE SOLDIER AT THE END OF TIME!
Terminator looks to agile should be more blocky anc cumbersome.
Is this game similar to battle sector I played that game
I'm interested in this game, even though the Daemonhunters are one of my, if not my least favorite factions in 40K.
Seeing you play it just makes it better. Here's hoping it is more like Mechanicus and less like Space Hulk.
I wouldn’t say it’s like either. Space hulk was space hulk and mechanics was fine but lacked a lot of polish. I think you’ll be pleased with this one :)
@@JanetOnOccasion It was more along the lines of more precise planning (Mechanicus) and less RNG dependent (Space Hulk).
Watching you play the basics though, I like what I see so I went to Nexus and got it, here's to hoping that I'll enjoy it as much as I hope!
Cheers dude! I hope you enjoy it, too. It'll be on my neck if you don't :P
Why is the Inquisitor so hot?...
She will know heresy faster
It is Warhammer 40k Gears Tactics far more than it is 40k XCOM though...
Where grimdark? :(
50 surnames ? but what if i want to pull a long war 2 and have a roster of 150 soldiers? :D
Then it'll start making more sense that they refer to each other as Brother?
Also there's a maximum capacity aboard the Edict :P
Lore wise I believe the Knights, and many other chapters, pass down surnames of fallen brothers to new recruits
@@taylorbotnewsomtest5860 At least you're not playing as Custodes - that's when the text box for the names would need some serious word wrap.
Feels like there's a lot of lore butchery in this...
First of all being the story element of Grey Knights operating entirely on their own, like a regular Space Marine chapter and even being referred to as "Space Marines" by the Imperial Navy Captain - which, in itself, was entirely bizarre (since when do random Imperial Navy captains tell Space Marines Battle Barge/Strike Cruisers what to do?) - when in fact, they're just the order militant of the Ordos Malleus, so basically the standarding army of the Daemon-hunting part of the Inquisition.
Then there's the gamey stuff with the psy-bolters taking multiple shots to kill mere humans, the power sword failing to cut that guy cleanly in two, in a single strike and the Aegis "shield" - it's originally a hood - acting as some kind of general damage buffer, when it's actually a shield against psychic attacks by daemons and psykers.
Can't really blame the game developers too much when it comes to this stuff, as they've got to actually make a game that's fun at the end of the day, but it'd be nice if GW didn't dilute every single piece of the 40K lore, just for the sake of making a 40K version of "XYZ" game.
I agree with you about the combat, It is a bit silly when cultists can take a hit from a force sword or multiple bolt rounds and keep going.
I do disagree about the story elements though. Pretty sure GK have always been able to act on there own without inquisitorial oversight, this is certainly the case in the lore since codex: daemonhunters became codex: grey knights. Also given that the existence of the GK is kept a secret it also makes sense that they would appear to be “just” another Astartes chapter to other Imperial assets. It is bizarre for imperial navy captains to be giving any Astartes orders, but I thought of it more as a warning than an order given with any expectation of obedience.
Its a very decent game, but I feel the art style is a bit cartoony. 40k mechanicus had more flair, in looks and music.
"Warning: Difficulty settings cannot be changed once the camapaign has begun." Love finding a spelling mistake before the game even starts lol
I can live with a little spelling mistake. Depending on when the footage was taken it's also possible they got feedback on stuff like this from people with early access and either fixed it with a pre-launch update or will be fixing it shortly after launch :)
Not that it's a huge issue, but it's already been fixed.
All good I just found it funny :)
to bad the voice acting, the dialogue and music are all lacking in comparison to the 98 original. I just doesn't give the same feel of religious overtones and somberness. this is ver new age and weirdly less hopeless. also where are the vehicles and other squad members, seems like there's less flexibility in units and probably as a result enemy types to counter them.
Anybody who completes this game on legendary is either mentally derranged enough to fit perfectly into the warhammer universe or is exploiting the game some how.
:)
Hmmm.
first comment!
about to refund the game as no idea what going on and dieing and its too long winded. i may keep trying after watching this
There is something about the animation, that irks me. Uncanny valley kinda vibe. But neat game otherwise.
This is like a much less ghetto Mechanicus but with worse music