This is the Map link: drive.google.com/file/d/1Aap_V9uQYXDK3rcLQNKS5whoxo6Z6V9k/view?usp=sharing (Do not use this content to be uploaded in youtube or somewhere without my permission, play it by your own and enjoy it) Place this map in the Roaming folder and have fun!
Italiano Inglese only thing i don't like about the mod , they are isengard and gondor , the first for the unit from the inn , in general i don't like to see orcs coming out of the inns , i would prefer a different unit , gondor i don't like the power of king elessar and the guards that after a while they disappear, then aragorn is not that much of a goal, then I don't like forgol, it doesn't represent the fiefdoms very adequately, moreover, the swordsmen of the lamedon are a more useless one, making Gondor in fact capable of having an excess of specialized infantry (basic, structures and replacement, late game) speaking of the heroes, apart from this, the mod remains mammoth.
I pretty much would love to see this in 8.0 so that both Gondor and Rohan can battle against both Mordor and Haradwaith (once it gets released sometime sooner or later). Not only that the 1st level of the city usually has multiple trebuchets and with one Gondor tower in between them on both flanks, several trebuchets on the right side of the tower and several more trebuchets on the left side of the tower, which I personally think that would've been a suitable combination. We also need to position a few more trebuchets for the 2nd ring, on those empty pads. I personally think the courtyard should have additional Soldiers, Spearmen and Archers.
Deffinetly yes, there is a very big Minas Tirith custom map with lots of levels and very accurate to the movie Minas Tirith. I might edit that map and make it playable for AOTR 8.0 since this map is from BFME1
This is the Map link: drive.google.com/file/d/1Aap_V9uQYXDK3rcLQNKS5whoxo6Z6V9k/view?usp=sharing
(Do not use this content to be uploaded in youtube or somewhere without my permission, play it by your own and enjoy it)
Place this map in the Roaming folder and have fun!
Italiano
Inglese
only thing i don't like about the mod , they are isengard and gondor , the first for the unit from the inn , in general i don't like to see orcs coming out of the inns , i would prefer a different unit , gondor i don't like the power of king elessar and the guards that after a while they disappear, then aragorn is not that much of a goal, then I don't like forgol, it doesn't represent the fiefdoms very adequately, moreover, the swordsmen of the lamedon are a more useless one, making Gondor in fact capable of having an excess of specialized infantry (basic, structures and replacement, late game) speaking of the heroes, apart from this, the mod remains mammoth.
I pretty much would love to see this in 8.0 so that both Gondor and Rohan can battle against both Mordor and Haradwaith (once it gets released sometime sooner or later). Not only that the 1st level of the city usually has multiple trebuchets and with one Gondor tower in between them on both flanks, several trebuchets on the right side of the tower and several more trebuchets on the left side of the tower, which I personally think that would've been a suitable combination. We also need to position a few more trebuchets for the 2nd ring, on those empty pads. I personally think the courtyard should have additional Soldiers, Spearmen and Archers.
Deffinetly yes, there is a very big Minas Tirith custom map with lots of levels and very accurate to the movie Minas Tirith. I might edit that map and make it playable for AOTR 8.0 since this map is from BFME1
Mina's Tirith city of kings!
Gosh, I wish the Shadow and Flame Trebuchet models were ported to Age of the Ring.
Wth never knew this existed?!?!?
Hope this one gets updated for 8.0! There aren't any fortress defense maps that is playable with CPU.
Great battle bro!
having only three rings and one being not assessable was a let down, it should have had 7 rings and all have access.
🫶🏻🫶🏻
xddd what a lags, can't watch this, dislike, cya
No nazgul?
15:20