Shooting the ropes on the bridge and shooting while hanging were definitely in the original. They were even in the demo that was released before the original came out. The demo was the entire Virtuous Mission and ended when you got Sokolov back to the bridge.
The MK.22 isn’t gonna be a sniper anymore it has a noticeable bullet drop and path. The reticle is similar to the WU tranq pistol from TPP. Can’t wait to try it.
I like how they brought back the ability to walk while crouching from the 3DS version. I’m totally not biased since it was my introduction to MGS but the 3DS port is currently my favorite
@@zapidanteAsí es, pero sin Kojima ¿Qué otra cosa podían hacer? Vender esto como un remake es una práctica deshonesta, pero entiendo que necesitan que venda muchísimo.
@@nerotheyoungit isn't dishonest people like you just aren't educated on the matter. Look at Demon's Souls remake. That's a remake. It's tiring having to explain things to people all the time. It can be faithful and still be a remake. It doesn't have to be a re-imagining like FFVII Rebirth to be a remake.
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
As a big metal gear solid from the beginning from first Nintendo. I remember, I was living in the hospital as kid one of my nurse he was from Japan and he gave me a copy of metal gear solid.
@@HeyItsRicki85 I only had one friend that was a gaming Nintendo kid. He was the only one kid that own one of those in Madera Ranchos. Then, I lost connection with him after my parents got divorced between 1989 and 1990. I held on to it for awhile I do not know what happened to it.
@@HeyItsRicki85 I should ask my mom if she remember if she saw it somewhere because my parents were in the Nintendo than my sister and I. I wasn’t into video games as a child the gaming did not start right way. I do not get into gaming until my parents were fighting, yelling, arguing all the time. Gaming for me was and still is a place I can relax. So, about 1988 to 1990. My adventure was outside I love going outside and creating my now, but I couldn’t go outside that much because of health.
@@mycardboardbox yes. You could always shoot them regardless of alert or not, the bridge just doesn’t collapse is all because it’s a requirement to move on with the story
@@mycardboardbox Yeah go ahead and test it now lol. You could shoot the ropes and also cut them with knive. Also when you yourself are walking on the bridge with the ropes cut you are also more likely to slide down and have to walk more carefuly on the bridge.
3 was always one of the best 12inch G.I Joe or PALITOY ACTION MAN (the 70s version) simulator with the dress up, gear and Commando behind enemy lines. Gonna be a great time with Delta.
7:20 I don't see radio cable on the enemy's body, I hope they don't remove it, because that is one of the most advance shit I've ever seen on a PS2 game, where you can cut the cable of, and let the enemy wakes up again after you tranq or stun them, and you will see the enemy trying to call HQ but they can't, and you can even injure your enemy and let them limping or put a bandage depends on the injury or wounds when they wake up from stun or sleep.
Honestly i always feared the game would just be too easy with modern controls and this doesnt really disprove that. Hope its fine in the end though cuz it looks amazing and i absolutely love this game.
This is 100% gonna be the case, but the OG game was very hard on EU-Extreme, I've beaten it many hundreds of times and got to 9th on the speedrun WR leaderboards, still a fucking hard game to me lol
@@SavingPrivateBob Ive always thought the controls in old mgs games were gimped by design. Trying to aim and shoot with them when you suddenly need to act fast made the game feel harder. Id love to play 3 with modern controls, and i probably will only use those, but i do wish they did something to enhance the enemy AI’s, so they see further, spot you faster,… 5 is such a fun game but it gets way too easy if you dont go out of your way to nerf yourself, and even then its not that hard. Dont really want that to happen here.
I wonder if shooting the arm thing still exists, and the radios too. I also wonder since they got the whole MGSV mechanics going if we can have the soldiers lay on the ground after being stood up.
@@SolidMGSnake With the best PC money can buy and frame generation, you'll still need to lower a couple of settings to achieve that lol I'm hoping for 80fps at 4K realistically.
this game looks extremely good. can't wait. im expecting it to come out on the 17th of november for the 20th anniversary of MGS3, but we'll see. it's also possible for the same time NEXT year, because next year is the year of the snake!... snake??... SNAAAAAAKE!!!
I hate that they won’t give us a release date and we’re literally in fall 2024. Game devs/companies usually announce games at least a couple of month before launch. I have a feeling they’re either trying to be mysterious or this game could have serious problems and may need a delay.
This video convinced me to get the game. I never played MGS3:SE when it first came out, but I have played the others. I dunno why Snake Eater never appealed to me back then. But I am excited to play this remake.
Ngl, i had some pretty high criticism about this game, but after watching this footage, i'm kinda SOLD 🤣🤣🤣 the game looks FUN AF regardless of loading screens and sh*t. I'd say that just some details need to be refined, like the blood effect that is kinda exaggerated, the wind trace of the bullets that are way too thicc, the explosion tracking on the enemies, the transition of Snake's walking from land to water, and of course, the 3 hit combo. I STILL HAVE some concerns, like i don't want the tactical reload to come back cause would be hella broken, and it has been confirmed that time STILL FREEZES when you switch weapons, but if it works like MGS4 then we're good.
One thing that I'm worried of is if the level design is going to be 1:1 from the Original game or did they improved it by taking advantage of modern hardware, since the original game the level design were meant to be short and simple because of the PS2 limitations
@@ant2manbee931 FYI to anyone reading this. Dude above me hates the idea of a dev team recreating every tiny detail in a game that the PS2 could hardly run and making it look better than MGSV. He thinks that's a ripoff, he's clearly an actual goon. Thanks all.
1:05 this the proper way to drop on a grenade in the military whit radius blast being ↖️⬆️↗️ they did a nice job I think but I can t wait for delta❤ game and gameplay looks amazing
There’s a lot. I really was hoping to see a better movement design rather than a copy and paste of Uncharted like movement. Or maybe keep it traditional that every Metal Gear (Even the 2D ones up kept) was the Zelda turning movement. Which is what I preferred because you can flick the stick to turn
I’m glad there are rag doll physics because it gives us freedom to move enemy bodies around without being detected or having to move the bodies yourself. Def gonna shoot hella enemies off of cliffs
Hope we can turn off the warning markers and make it more the OG. I hate hand hold mechanics like that in games. I never used reflex mode in MGSV and it made it much more rewarding sneaking around.
They started work on the game in 2018. There's a linkedin post from a Virtuos studio employee that confirmed it. It's going to be 7 years of meticulous detail.
Some of the animations look a bit stiff but I’m hoping they’ll refine them before release. Other than that, they’ve actually impressed me quite a bit with what they’ve accomplished.
Shooting the rope on the bridge was 100% in the original. In the original, it would also make enemies fall off the bridge.
Didn't know that either.... And I beat the original.
even when they was moving not just knocked out? never tried it tbh apart from using cqc to knock them off
You could also actually aim whilst hanging in the original, I never knew that until this game showed it from the original lol
@@chazo1367 yeah that feature was epic
Shooting the ropes on the bridge and shooting while hanging were definitely in the original. They were even in the demo that was released before the original came out. The demo was the entire Virtuous Mission and ended when you got Sokolov back to the bridge.
Looks great, MGSV being the foundation of the game design helps a lot too
Love to see more games made on fox engine
I can play mgsv on my Intel hd 520
@@Zomboid67 Δ is an UE5 game.
That engine is dead, It became outdated and Konami didn't have the know how to update it@@Zomboid67
@@Zomboid67 unfortunately, fox engine is buried, dude.
Foundation? More like CTRL+V
Correction: No, in the original, they did fall off when you shot the ropes. You also can fall off, too, if you're not careful while crossing.
The MK.22 isn’t gonna be a sniper anymore it has a noticeable bullet drop and path. The reticle is similar to the WU tranq pistol from TPP. Can’t wait to try it.
They know it will break the game
@@Miuranger1 with the updated graphics and controls hell yea it would😂😂
They can change the balance of the game but somehow they can't get rid of the loading screens, lmao
Of course is similar, it's a TPP mod
@@YTPRohan I think if it was they wouldn't have any load screens, lol
I like how they brought back the ability to walk while crouching from the 3DS version. I’m totally not biased since it was my introduction to MGS but the 3DS port is currently my favorite
i really like how much of MGSV gameplay has been used as a base
Es la version de 3DS con controles más pulidos y restauracion de modelos, Delta es un remaster...
Except without the other good parts like the level design.
@@zapidanteAsí es, pero sin Kojima ¿Qué otra cosa podían hacer?
Vender esto como un remake es una práctica deshonesta, pero entiendo que necesitan que venda muchísimo.
Delta is a remake, not a remaster @@zapidante
@@nerotheyoungit isn't dishonest people like you just aren't educated on the matter. Look at Demon's Souls remake. That's a remake. It's tiring having to explain things to people all the time. It can be faithful and still be a remake. It doesn't have to be a re-imagining like FFVII Rebirth to be a remake.
Enemies definitely need to be more abundant and more aggressive to compensate for the new controls.
And i hope the level design is more open since the original one was meant to be that way due to hardware limitations of the PS2
@@EXMachina. The level design is the same as the original. The developers mentioned that and they won't be adding anything new.
It’s a remaster. Huge waste of money lol
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
I think they should add a little weight in snake's running animation
Yeah,the floating is weird
I think it’s fine, shows the contrast between his more light weight survival era and mgsv more heavy and military-based combat
As a big metal gear solid from the beginning from first Nintendo. I remember, I was living in the hospital as kid one of my nurse he was from Japan and he gave me a copy of metal gear solid.
epic the original one on ps1?
The beginning was on the MSX not Nintendo
@@HeyItsRicki85 not many played it tho, most started with either Solid V, Solid 3 or Solid 1
@@HeyItsRicki85 I only had one friend that was a gaming Nintendo kid. He was the only one kid that own one of those in Madera Ranchos. Then, I lost connection with him after my parents got divorced between 1989 and 1990. I held on to it for awhile I do not know what happened to it.
@@HeyItsRicki85 I should ask my mom if she remember if she saw it somewhere because my parents were in the Nintendo than my sister and I. I wasn’t into video games as a child the gaming did not start right way. I do not get into gaming until my parents were fighting, yelling, arguing all the time. Gaming for me was and still is a place I can relax. So, about 1988 to 1990. My adventure was outside I love going outside and creating my now, but I couldn’t go outside that much because of health.
1:22 it definitely was from the original
I love how they are using MGS V gameplay, made me even more excited, MGSV is just peak stealth gameplay even a decade later, no game comes close
1:23 The bridge where you could cut the ropes making it less balanced and enemies more likely to fall was already a thing in original.
yes but could you shoot the ropes whilst they was in alert coming at you and knock them off? your making me want to boot up the game and try it lol
@@mycardboardbox yes. You could always shoot them regardless of alert or not, the bridge just doesn’t collapse is all because it’s a requirement to move on with the story
@@mycardboardbox Yeah go ahead and test it now lol. You could shoot the ropes and also cut them with knive. Also when you yourself are walking on the bridge with the ropes cut you are also more likely to slide down and have to walk more carefuly on the bridge.
@@Marko-ij4vy epic i will do il make a short on it cheers bros
Oh yea I like how they brought some mgs 5 elements
Yea the rope bridge is the same in original shoot the hive then the bridge and watch the magic happen lmao 😂😂
6:27 "where are your friends?"
Moving in first person while aiming down sights AND walking around with the knife hot me so hyped!
Not a huge fan of the indicators but not that big a deal, hopefully it’s a difficulty thing or something in the settings that can be toggled
Definitely will be in the settings
as long as time doesn`t slow down when i get spotted ....i know i could turn it off ....im just being a dick....game looks great
日本語の生放送でオリジナル版への切り替えが出来ると明言されています
@@ComfortZoneComic Agreed
0:34 i saw this... and i have to say...... what a tree 😂😂
Cmon man... no way, with a physic like this surely Snake will tripped and fell
Going into this with the hardest difficulty available, need to get that hardcore feel
Thanks Major!
call me major... major tom
3 was always one of the best 12inch G.I Joe or PALITOY ACTION MAN (the 70s version) simulator with the dress up, gear and Commando behind enemy lines. Gonna be a great time with Delta.
7:20 I don't see radio cable on the enemy's body, I hope they don't remove it, because that is one of the most advance shit I've ever seen on a PS2 game, where you can cut the cable of, and let the enemy wakes up again after you tranq or stun them, and you will see the enemy trying to call HQ but they can't, and you can even injure your enemy and let them limping or put a bandage depends on the injury or wounds when they wake up from stun or sleep.
With the new shooting options the enemy ai needs to be more alert to avoid another twin snakes situation
Honestly i always feared the game would just be too easy with modern controls and this doesnt really disprove that. Hope its fine in the end though cuz it looks amazing and i absolutely love this game.
Hopefully most of these hud components can be turned off
Just play on extreme if you want difficulty
@@Big-BossXthey will be
This is 100% gonna be the case, but the OG game was very hard on EU-Extreme, I've beaten it many hundreds of times and got to 9th on the speedrun WR leaderboards, still a fucking hard game to me lol
@@SavingPrivateBob Ive always thought the controls in old mgs games were gimped by design. Trying to aim and shoot with them when you suddenly need to act fast made the game feel harder. Id love to play 3 with modern controls, and i probably will only use those, but i do wish they did something to enhance the enemy AI’s, so they see further, spot you faster,… 5 is such a fun game but it gets way too easy if you dont go out of your way to nerf yourself, and even then its not that hard. Dont really want that to happen here.
You are always posting such a great stuff
thank you brother!
haha when he said "You can even see the frog bits in the puke too" I was shook
Your channel is the best mgs channel three is love u bro
I love how the soldiers animation For keeping balance
I wonder if shooting the arm thing still exists, and the radios too. I also wonder since they got the whole MGSV mechanics going if we can have the soldiers lay on the ground after being stood up.
You could make soldiers lay down in the og mgs3 too
@robchandler-q1i been quite a long time since I played it so my memory on that part is blurry
you could do this in the original mgs3, still worse gameplay than mgsv somehow
Very excited!
Can't wait to play this at 4K/120fps HDR10
Is 120fps even confirmed?
8k 240fps on PS5 pro 😂
@@SolidMGSnake With the best PC money can buy and frame generation, you'll still need to lower a couple of settings to achieve that lol I'm hoping for 80fps at 4K realistically.
Unreal Engine 5 is a disaster right now for performance optimization, hope you're right
more like 1080p stretched to 4k, 60fps
The fact they add a drop zone and angle for trow grenades sure make them more easy to use them.
damn, mgsv still looks gorgeous after all these years
Hope the game has the Secret Theater. So many funny scenes, even Metal Gear Raiden video lol
I think this looks amazing, doing a retelling with mgsv type gameplay is perfect and I want all mgs games remade like that
I have a good feeling we’ll get an announcement this month fellas it’s the metal gear anniversary this month right?
i wonder if exploits like quick reload, quick evading and quick tranq bolting from mgsv will still work in delta
I didn't know about the rope thing in the original. Will you be able to destroy the bridge entirely?
i doubt it but you will be able to snap the ropes making it unsteady knocking them off
Imagine if it included Metal Gear Online 4 with these mechanics! With game modes from MGO1, MGO2, and Portable OPS Plus!
this game looks extremely good. can't wait. im expecting it to come out on the 17th of november for the 20th anniversary of MGS3, but we'll see. it's also possible for the same time NEXT year, because next year is the year of the snake!... snake??... SNAAAAAAKE!!!
This does looks absolutely insane. But im worried the new gameplay with the same environments will maybe make the game too easy?
Most likely yes.
It will. Buy you can increase the difficulty or play in legacy mode.
Tbf the games have always been easy. The real challenge starts until you play in Extreme mode but even so they were never meant to be very difficult.
Insane..
Fanboyism at his peak.
This is one I’m actually really excited for,can’t wait!!!! It looks great!!!!
Look mint cant wait
I am so fucking excited for this
I hate that they won’t give us a release date and we’re literally in fall 2024. Game devs/companies usually announce games at least a couple of month before launch. I have a feeling they’re either trying to be mysterious or this game could have serious problems and may need a delay.
No release date no delay 🤷
I remember reading somewhere that delta was in preproduction in 2019~ish
the bridge ropes and AI grenade reaction, physics were the same as classic
I wonder if they will add that bonkers section when you play Snakes nightmare.
I'm a metal gear solid fan but damn this is one beautiful game this footage is beautiful
The spin sold me. Welcome back, Konami.
This video convinced me to get the game.
I never played MGS3:SE when it first came out, but I have played the others.
I dunno why Snake Eater never appealed to me back then.
But I am excited to play this remake.
Battling the fury is gonna be creepy ! Flames everywhere!
Ngl, i had some pretty high criticism about this game, but after watching this footage, i'm kinda SOLD 🤣🤣🤣 the game looks FUN AF regardless of loading screens and sh*t.
I'd say that just some details need to be refined, like the blood effect that is kinda exaggerated, the wind trace of the bullets that are way too thicc, the explosion tracking on the enemies, the transition of Snake's walking from land to water, and of course, the 3 hit combo.
I STILL HAVE some concerns, like i don't want the tactical reload to come back cause would be hella broken, and it has been confirmed that time STILL FREEZES when you switch weapons, but if it works like MGS4 then we're good.
I wonder if we’ll see a secret scene of SkullFace cleaning up after Snake
wow the grass reacting to the wind reacting to your gun is a nice detail, was that in V? If it was I nvr noticed
wow you were early to this leak lmao nice work
>leak
>Footage recorded at a demo booth at a public event where recording with phones was allowed
Kay lol
@@afevis take it easy i'm just showing appreciation for the footage cuz ive never seen it before
I hope there's an option in Legacy mode where we can still shoot without bullet drop and keep using the MK22 as a sniper.
One thing that I'm worried of is if the level design is going to be 1:1 from the Original game or did they improved it by taking advantage of modern hardware, since the original game the level design were meant to be short and simple because of the PS2 limitations
It’s the exact same level design and cutscenes. Huge ripoff remaster
No changes whatsover, this remake is pure BS.
@@ant2manbee931 FYI to anyone reading this. Dude above me hates the idea of a dev team recreating every tiny detail in a game that the PS2 could hardly run and making it look better than MGSV. He thinks that's a ripoff, he's clearly an actual goon. Thanks all.
Its what most fan asked, its not konami fault, its ours.
And its not looking bad so far.@@ant2manbee931
@@tysmosisjones FYI, the dude above is a massive fanboy that thinks graphics are the only thing that's important in a videogame. Thanks.
I hope they add that nightmare demo game from the original. I spent hours reloading my save at the prison just to play it over and over again lol.
I hope they have weapon customization like they did in MGS TPP
I hope I can turn off the enemy indicator. That was only necessary in an open world environment where enemy vision was much better.
1:05 this the proper way to drop on a grenade in the military whit radius blast being ↖️⬆️↗️ they did a nice job I think but I can t wait for delta❤ game and gameplay looks amazing
Hopefully this game will spark other companies to remaster great games.
This is gonna be soooo good
Why do you sound like major zero ? 1:57
yikes, whats with the bullet tracers? not sure if its a super soaker or he's shooting webs?
This actually looks pretty great. Needs some minor tweaking, but I’m excited for it nonetheless
you said it seems solid, almost as it seems solid like a metal gear of sorts
Looks great exactly what I wanted, a faithful remake.
looks great so far, i wish we got to see the actual CQC slams instead of the hold
"It's looking SOLID."
😏 See what you did there.
Check out those leaves falling off of snake
1:15 shooting ropes
Hope we get a full remake for the whole Saga.
Seems to be a heavily modified version of 3DS Snake Eater from what I've seen.
It's too bad that it doesn't have physics on him on explosions like MGS4 where it actually had pretty nice looking ragdoll physics on Snake lol.
Snakes' movement feels a little floaty. I hope they fix that.
There’s a lot. I really was hoping to see a better movement design rather than a copy and paste of Uncharted like movement. Or maybe keep it traditional that every Metal Gear (Even the 2D ones up kept) was the Zelda turning movement. Which is what I preferred because you can flick the stick to turn
“Shooding” “fuddage” “smooth as budder” “bedder”
How does the enemy get sucked back in after running from the explosion
😂 i noticed too
AMAZING 30FPS HERE!!
Solid needs some love hopefully shadow mosses gets this treatment next
I’m glad there are rag doll physics because it gives us freedom to move enemy bodies around without being detected or having to move the bodies yourself. Def gonna shoot hella enemies off of cliffs
Ahhh yes. The infamous calorie mate.
This looks like an HD remaster. I dunno how people have such low expectations and already blown away.
Remake not a remaster. Remaster is the HD/master collection
They don't understand how advance this game was a remake is likely graphics this game is still goated
I hope see solid snake in this game face and uniform
I can't wait
wait did that mk22 bullet just ricochet off the bridge?
Overall I love it... they can take their time with the game... I want it to come out better and smooth
Nice one mate 😅
Hope we can turn off the warning markers and make it more the OG. I hate hand hold mechanics like that in games. I never used reflex mode in MGSV and it made it much more rewarding sneaking around.
Same I couldn’t stand how easy it made the game having that much reflex time
I'm sure you will be able to turn them off.
cant wait they use this Modern graphic on MGS V phantom pain with Missing Mission
They started work on the game in 2018. There's a linkedin post from a Virtuos studio employee that confirmed it. It's going to be 7 years of meticulous detail.
ahh, news to me the sources i got told was different, interesting stuff though 👉👉
This is like metal gear solid 4 gameplay
Some of the animations look a bit stiff but I’m hoping they’ll refine them before release. Other than that, they’ve actually impressed me quite a bit with what they’ve accomplished.
Since when do people fly into the air and then fall toward the explosion? 0:07
Looks awesome.
Is the Mask in the TGS demo?
Mgs1 had enemy reaction too
i wish it was more of an open world like V rather than segmented like the og