Shooting the ropes on the bridge and shooting while hanging were definitely in the original. They were even in the demo that was released before the original came out. The demo was the entire Virtuous Mission and ended when you got Sokolov back to the bridge.
The MK.22 isn’t gonna be a sniper anymore it has a noticeable bullet drop and path. The reticle is similar to the WU tranq pistol from TPP. Can’t wait to try it.
@@zapidanteAsí es, pero sin Kojima ¿Qué otra cosa podían hacer? Vender esto como un remake es una práctica deshonesta, pero entiendo que necesitan que venda muchísimo.
@@nerotheyoungit isn't dishonest people like you just aren't educated on the matter. Look at Demon's Souls remake. That's a remake. It's tiring having to explain things to people all the time. It can be faithful and still be a remake. It doesn't have to be a re-imagining like FFVII Rebirth to be a remake.
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
As a big metal gear solid from the beginning from first Nintendo. I remember, I was living in the hospital as kid one of my nurse he was from Japan and he gave me a copy of metal gear solid.
@@HeyItsRicki85 I only had one friend that was a gaming Nintendo kid. He was the only one kid that own one of those in Madera Ranchos. Then, I lost connection with him after my parents got divorced between 1989 and 1990. I held on to it for awhile I do not know what happened to it.
@@HeyItsRicki85 I should ask my mom if she remember if she saw it somewhere because my parents were in the Nintendo than my sister and I. I wasn’t into video games as a child the gaming did not start right way. I do not get into gaming until my parents were fighting, yelling, arguing all the time. Gaming for me was and still is a place I can relax. So, about 1988 to 1990. My adventure was outside I love going outside and creating my now, but I couldn’t go outside that much because of health.
@@mycardboardbox yes. You could always shoot them regardless of alert or not, the bridge just doesn’t collapse is all because it’s a requirement to move on with the story
@@mycardboardbox Yeah go ahead and test it now lol. You could shoot the ropes and also cut them with knive. Also when you yourself are walking on the bridge with the ropes cut you are also more likely to slide down and have to walk more carefuly on the bridge.
@@SolidMGSnake With the best PC money can buy and frame generation, you'll still need to lower a couple of settings to achieve that lol I'm hoping for 80fps at 4K realistically.
3 was always one of the best 12inch G.I Joe or PALITOY ACTION MAN (the 70s version) simulator with the dress up, gear and Commando behind enemy lines. Gonna be a great time with Delta.
Honestly i always feared the game would just be too easy with modern controls and this doesnt really disprove that. Hope its fine in the end though cuz it looks amazing and i absolutely love this game.
This is 100% gonna be the case, but the OG game was very hard on EU-Extreme, I've beaten it many hundreds of times and got to 9th on the speedrun WR leaderboards, still a fucking hard game to me lol
@@SavingPrivateBob Ive always thought the controls in old mgs games were gimped by design. Trying to aim and shoot with them when you suddenly need to act fast made the game feel harder. Id love to play 3 with modern controls, and i probably will only use those, but i do wish they did something to enhance the enemy AI’s, so they see further, spot you faster,… 5 is such a fun game but it gets way too easy if you dont go out of your way to nerf yourself, and even then its not that hard. Dont really want that to happen here.
7:20 I don't see radio cable on the enemy's body, I hope they don't remove it, because that is one of the most advance shit I've ever seen on a PS2 game, where you can cut the cable of, and let the enemy wakes up again after you tranq or stun them, and you will see the enemy trying to call HQ but they can't, and you can even injure your enemy and let them limping or put a bandage depends on the injury or wounds when they wake up from stun or sleep.
There’s a lot. I really was hoping to see a better movement design rather than a copy and paste of Uncharted like movement. Or maybe keep it traditional that every Metal Gear (Even the 2D ones up kept) was the Zelda turning movement. Which is what I preferred because you can flick the stick to turn
1:05 this the proper way to drop on a grenade in the military whit radius blast being ↖️⬆️↗️ they did a nice job I think but I can t wait for delta❤ game and gameplay looks amazing
Ngl, i had some pretty high criticism about this game, but after watching this footage, i'm kinda SOLD 🤣🤣🤣 the game looks FUN AF regardless of loading screens and sh*t. I'd say that just some details need to be refined, like the blood effect that is kinda exaggerated, the wind trace of the bullets that are way too thicc, the explosion tracking on the enemies, the transition of Snake's walking from land to water, and of course, the 3 hit combo. I STILL HAVE some concerns, like i don't want the tactical reload to come back cause would be hella broken, and it has been confirmed that time STILL FREEZES when you switch weapons, but if it works like MGS4 then we're good.
I hate that they won’t give us a release date and we’re literally in fall 2024. Game devs/companies usually announce games at least a couple of month before launch. I have a feeling they’re either trying to be mysterious or this game could have serious problems and may need a delay.
Hope we can turn off the warning markers and make it more the OG. I hate hand hold mechanics like that in games. I never used reflex mode in MGSV and it made it much more rewarding sneaking around.
I wonder if shooting the arm thing still exists, and the radios too. I also wonder since they got the whole MGSV mechanics going if we can have the soldiers lay on the ground after being stood up.
this game looks extremely good. can't wait. im expecting it to come out on the 17th of november for the 20th anniversary of MGS3, but we'll see. it's also possible for the same time NEXT year, because next year is the year of the snake!... snake??... SNAAAAAAKE!!!
This video convinced me to get the game. I never played MGS3:SE when it first came out, but I have played the others. I dunno why Snake Eater never appealed to me back then. But I am excited to play this remake.
One thing that I'm worried of is if the level design is going to be 1:1 from the Original game or did they improved it by taking advantage of modern hardware, since the original game the level design were meant to be short and simple because of the PS2 limitations
@@ant2manbee931 FYI to anyone reading this. Dude above me hates the idea of a dev team recreating every tiny detail in a game that the PS2 could hardly run and making it look better than MGSV. He thinks that's a ripoff, he's clearly an actual goon. Thanks all.
I’m glad there are rag doll physics because it gives us freedom to move enemy bodies around without being detected or having to move the bodies yourself. Def gonna shoot hella enemies off of cliffs
I really want more intelligent Ai from enemies at higher difficulty that can sniff you out and outfox you randomly. AND PLEASE, just the menu background, with the camo and music and CQC take-downs... PLEASE IMPLEMENT THESE CQC TAKE-DOWNS INTO THE GAME-PLAY. I really hope they open the floodgates with intelligent Ai and CQC take-downs. So much potential. The change to ground shooting mechanics and different CQC animations gives me hope they might expand the game-play in this way. If game-play isn't much better than MGS5, it's going to be hard to justify the purchase. It's been 10 years since MGS5, and even that game-play is starting to feel dated. I remember playing MGS3 and always having replay value with the game-play to complete every little Easter egg. They have to know game-play is an even higher priority than graphics.
@@PassTheSnailsnah, you wouldnt shorten in since the m1911 is still an extremely popular gun for civilian ownership here in the US. It gets shortened to "1911". The Beretta M9 is just called an "M9" most the time. It seems a little pedantic, but it's an important distinction given that both guns are still in regular use today, especially in civilian hands.
I hope Eve isnt censored, her face looks better than original actually, but i wonder if her chest would be covered. Other than that, the gameplay and graphics look...solid lol, hoping they really are faithful to the games story too, goofiness and all that
Some of the animations look a bit stiff but I’m hoping they’ll refine them before release. Other than that, they’ve actually impressed me quite a bit with what they’ve accomplished.
It kinda suck that from this day on they going to do remake or remastered since kojima isn't there anymore and konami doesn't have a clue how to make a brand new sequel
THANK YOU for pointing it out. The physics being cartoony do NOT match the current artstyle at all. It's like oil and water. They don't blend together seamlessly.
Shooting the rope on the bridge was 100% in the original. In the original, it would also make enemies fall off the bridge.
Didn't know that either.... And I beat the original.
even when they was moving not just knocked out? never tried it tbh apart from using cqc to knock them off
You could also actually aim whilst hanging in the original, I never knew that until this game showed it from the original lol
@@chazo1367 yeah that feature was epic
Shooting the ropes on the bridge and shooting while hanging were definitely in the original. They were even in the demo that was released before the original came out. The demo was the entire Virtuous Mission and ended when you got Sokolov back to the bridge.
Looks great, MGSV being the foundation of the game design helps a lot too
Love to see more games made on fox engine
I can play mgsv on my Intel hd 520
@@ATHEIST_69 Δ is an UE5 game.
That engine is dead, It became outdated and Konami didn't have the know how to update it@@ATHEIST_69
@@ATHEIST_69 unfortunately, fox engine is buried, dude.
Foundation? More like CTRL+V
The MK.22 isn’t gonna be a sniper anymore it has a noticeable bullet drop and path. The reticle is similar to the WU tranq pistol from TPP. Can’t wait to try it.
They know it will break the game
@@Miuranger1 with the updated graphics and controls hell yea it would😂😂
They can change the balance of the game but somehow they can't get rid of the loading screens, lmao
Of course is similar, it's a TPP mod
@@YTPRohan I think if it was they wouldn't have any load screens, lol
Correction: No, in the original, they did fall off when you shot the ropes. You also can fall off, too, if you're not careful while crossing.
i really like how much of MGSV gameplay has been used as a base
Es la version de 3DS con controles más pulidos y restauracion de modelos, Delta es un remaster...
Except without the other good parts like the level design.
@@zapidanteAsí es, pero sin Kojima ¿Qué otra cosa podían hacer?
Vender esto como un remake es una práctica deshonesta, pero entiendo que necesitan que venda muchísimo.
Delta is a remake, not a remaster @@zapidante
@@nerotheyoungit isn't dishonest people like you just aren't educated on the matter. Look at Demon's Souls remake. That's a remake. It's tiring having to explain things to people all the time. It can be faithful and still be a remake. It doesn't have to be a re-imagining like FFVII Rebirth to be a remake.
Enemies definitely need to be more abundant and more aggressive to compensate for the new controls.
And i hope the level design is more open since the original one was meant to be that way due to hardware limitations of the PS2
@@EXMachina. The level design is the same as the original. The developers mentioned that and they won't be adding anything new.
It’s a remaster. Huge waste of money lol
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
@@steelparagon5868 at least they're not doing a pointless Remaster of a 1 generation old game like Sony is doing right now by Remastering PS4 games, now that's a real waste of money.
I think they should add a little weight in snake's running animation
Yeah,the floating is weird
I think it’s fine, shows the contrast between his more light weight survival era and mgsv more heavy and military-based combat
As a big metal gear solid from the beginning from first Nintendo. I remember, I was living in the hospital as kid one of my nurse he was from Japan and he gave me a copy of metal gear solid.
epic the original one on ps1?
The beginning was on the MSX not Nintendo
@@HeyItsRicki85 not many played it tho, most started with either Solid V, Solid 3 or Solid 1
@@HeyItsRicki85 I only had one friend that was a gaming Nintendo kid. He was the only one kid that own one of those in Madera Ranchos. Then, I lost connection with him after my parents got divorced between 1989 and 1990. I held on to it for awhile I do not know what happened to it.
@@HeyItsRicki85 I should ask my mom if she remember if she saw it somewhere because my parents were in the Nintendo than my sister and I. I wasn’t into video games as a child the gaming did not start right way. I do not get into gaming until my parents were fighting, yelling, arguing all the time. Gaming for me was and still is a place I can relax. So, about 1988 to 1990. My adventure was outside I love going outside and creating my now, but I couldn’t go outside that much because of health.
1:22 it definitely was from the original
0:34 i saw this... and i have to say...... what a tree 😂😂
Cmon man... no way, with a physic like this surely Snake will tripped and fell
Yea the rope bridge is the same in original shoot the hive then the bridge and watch the magic happen lmao 😂😂
Oh yea I like how they brought some mgs 5 elements
1:23 The bridge where you could cut the ropes making it less balanced and enemies more likely to fall was already a thing in original.
yes but could you shoot the ropes whilst they was in alert coming at you and knock them off? your making me want to boot up the game and try it lol
@@mycardboardbox yes. You could always shoot them regardless of alert or not, the bridge just doesn’t collapse is all because it’s a requirement to move on with the story
@@mycardboardbox Yeah go ahead and test it now lol. You could shoot the ropes and also cut them with knive. Also when you yourself are walking on the bridge with the ropes cut you are also more likely to slide down and have to walk more carefuly on the bridge.
@@Marko-ij4vy epic i will do il make a short on it cheers bros
I love how they are using MGS V gameplay, made me even more excited, MGSV is just peak stealth gameplay even a decade later, no game comes close
Not a huge fan of the indicators but not that big a deal, hopefully it’s a difficulty thing or something in the settings that can be toggled
Definitely will be in the settings
as long as time doesn`t slow down when i get spotted ....i know i could turn it off ....im just being a dick....game looks great
日本語の生放送でオリジナル版への切り替えが出来ると明言されています
@@ComfortZoneComic Agreed
6:27 "where are your friends?"
Can't wait to play this at 4K/120fps HDR10
Is 120fps even confirmed?
8k 240fps on PS5 pro 😂
@@SolidMGSnake With the best PC money can buy and frame generation, you'll still need to lower a couple of settings to achieve that lol I'm hoping for 80fps at 4K realistically.
3 was always one of the best 12inch G.I Joe or PALITOY ACTION MAN (the 70s version) simulator with the dress up, gear and Commando behind enemy lines. Gonna be a great time with Delta.
Honestly i always feared the game would just be too easy with modern controls and this doesnt really disprove that. Hope its fine in the end though cuz it looks amazing and i absolutely love this game.
Hopefully most of these hud components can be turned off
Just play on extreme if you want difficulty
@@Big-BossXthey will be
This is 100% gonna be the case, but the OG game was very hard on EU-Extreme, I've beaten it many hundreds of times and got to 9th on the speedrun WR leaderboards, still a fucking hard game to me lol
@@SavingPrivateBob Ive always thought the controls in old mgs games were gimped by design. Trying to aim and shoot with them when you suddenly need to act fast made the game feel harder. Id love to play 3 with modern controls, and i probably will only use those, but i do wish they did something to enhance the enemy AI’s, so they see further, spot you faster,… 5 is such a fun game but it gets way too easy if you dont go out of your way to nerf yourself, and even then its not that hard. Dont really want that to happen here.
Going into this with the hardest difficulty available, need to get that hardcore feel
I wish it had the ai of the last of us's 2 enemies, they will shoot in front of u , they will hide and flank u
7:20 I don't see radio cable on the enemy's body, I hope they don't remove it, because that is one of the most advance shit I've ever seen on a PS2 game, where you can cut the cable of, and let the enemy wakes up again after you tranq or stun them, and you will see the enemy trying to call HQ but they can't, and you can even injure your enemy and let them limping or put a bandage depends on the injury or wounds when they wake up from stun or sleep.
I love how the soldiers animation For keeping balance
There’s a lot. I really was hoping to see a better movement design rather than a copy and paste of Uncharted like movement. Or maybe keep it traditional that every Metal Gear (Even the 2D ones up kept) was the Zelda turning movement. Which is what I preferred because you can flick the stick to turn
Imagine if it included Metal Gear Online 4 with these mechanics! With game modes from MGO1, MGO2, and Portable OPS Plus!
1:05 this the proper way to drop on a grenade in the military whit radius blast being ↖️⬆️↗️ they did a nice job I think but I can t wait for delta❤ game and gameplay looks amazing
Ngl, i had some pretty high criticism about this game, but after watching this footage, i'm kinda SOLD 🤣🤣🤣 the game looks FUN AF regardless of loading screens and sh*t.
I'd say that just some details need to be refined, like the blood effect that is kinda exaggerated, the wind trace of the bullets that are way too thicc, the explosion tracking on the enemies, the transition of Snake's walking from land to water, and of course, the 3 hit combo.
I STILL HAVE some concerns, like i don't want the tactical reload to come back cause would be hella broken, and it has been confirmed that time STILL FREEZES when you switch weapons, but if it works like MGS4 then we're good.
damn, mgsv still looks gorgeous after all these years
This does looks absolutely insane. But im worried the new gameplay with the same environments will maybe make the game too easy?
Most likely yes.
It will. Buy you can increase the difficulty or play in legacy mode.
Tbf the games have always been easy. The real challenge starts until you play in Extreme mode but even so they were never meant to be very difficult.
Insane..
Fanboyism at his peak.
I hate that they won’t give us a release date and we’re literally in fall 2024. Game devs/companies usually announce games at least a couple of month before launch. I have a feeling they’re either trying to be mysterious or this game could have serious problems and may need a delay.
The fact they add a drop zone and angle for trow grenades sure make them more easy to use them.
You are always posting such a great stuff
thank you brother!
haha when he said "You can even see the frog bits in the puke too" I was shook
the bridge ropes and AI grenade reaction, physics were the same as classic
Hope we can turn off the warning markers and make it more the OG. I hate hand hold mechanics like that in games. I never used reflex mode in MGSV and it made it much more rewarding sneaking around.
Same I couldn’t stand how easy it made the game having that much reflex time
I'm sure you will be able to turn them off.
I think this looks amazing, doing a retelling with mgsv type gameplay is perfect and I want all mgs games remade like that
I wonder if shooting the arm thing still exists, and the radios too. I also wonder since they got the whole MGSV mechanics going if we can have the soldiers lay on the ground after being stood up.
You could make soldiers lay down in the og mgs3 too
@robchandler-q1i been quite a long time since I played it so my memory on that part is blurry
you could do this in the original mgs3, still worse gameplay than mgsv somehow
Your channel is the best mgs channel three is love u bro
I remember reading somewhere that delta was in preproduction in 2019~ish
With the new shooting options the enemy ai needs to be more alert to avoid another twin snakes situation
I'm a metal gear solid fan but damn this is one beautiful game this footage is beautiful
this game looks extremely good. can't wait. im expecting it to come out on the 17th of november for the 20th anniversary of MGS3, but we'll see. it's also possible for the same time NEXT year, because next year is the year of the snake!... snake??... SNAAAAAAKE!!!
Hope the game has the Secret Theater. So many funny scenes, even Metal Gear Raiden video lol
Battling the fury is gonna be creepy ! Flames everywhere!
wow you were early to this leak lmao nice work
>leak
>Footage recorded at a demo booth at a public event where recording with phones was allowed
Kay lol
@@afevis take it easy i'm just showing appreciation for the footage cuz ive never seen it before
This video convinced me to get the game.
I never played MGS3:SE when it first came out, but I have played the others.
I dunno why Snake Eater never appealed to me back then.
But I am excited to play this remake.
The spin sold me. Welcome back, Konami.
Hopefully this game will spark other companies to remaster great games.
I hope they add that nightmare demo game from the original. I spent hours reloading my save at the prison just to play it over and over again lol.
Looks great exactly what I wanted, a faithful remake.
It's too bad that it doesn't have physics on him on explosions like MGS4 where it actually had pretty nice looking ragdoll physics on Snake lol.
I wonder if they will add that bonkers section when you play Snakes nightmare.
I wonder if we’ll see a secret scene of SkullFace cleaning up after Snake
I hope I can turn off the enemy indicator. That was only necessary in an open world environment where enemy vision was much better.
you said it seems solid, almost as it seems solid like a metal gear of sorts
i wonder if exploits like quick reload, quick evading and quick tranq bolting from mgsv will still work in delta
looks great so far, i wish we got to see the actual CQC slams instead of the hold
This is one I’m actually really excited for,can’t wait!!!! It looks great!!!!
This actually looks pretty great. Needs some minor tweaking, but I’m excited for it nonetheless
Hope we get a full remake for the whole Saga.
"It's looking SOLID."
😏 See what you did there.
They don't understand how advance this game was a remake is likely graphics this game is still goated
I hope there's an option in Legacy mode where we can still shoot without bullet drop and keep using the MK22 as a sniper.
One thing that I'm worried of is if the level design is going to be 1:1 from the Original game or did they improved it by taking advantage of modern hardware, since the original game the level design were meant to be short and simple because of the PS2 limitations
It’s the exact same level design and cutscenes. Huge ripoff remaster
No changes whatsover, this remake is pure BS.
@@ant2manbee931 FYI to anyone reading this. Dude above me hates the idea of a dev team recreating every tiny detail in a game that the PS2 could hardly run and making it look better than MGSV. He thinks that's a ripoff, he's clearly an actual goon. Thanks all.
Its what most fan asked, its not konami fault, its ours.
And its not looking bad so far.@@ant2manbee931
@@tysmosisjones FYI, the dude above is a massive fanboy that thinks graphics are the only thing that's important in a videogame. Thanks.
Overall I love it... they can take their time with the game... I want it to come out better and smooth
Check out those leaves falling off of snake
Seems to be a heavily modified version of 3DS Snake Eater from what I've seen.
I’m glad there are rag doll physics because it gives us freedom to move enemy bodies around without being detected or having to move the bodies yourself. Def gonna shoot hella enemies off of cliffs
“Shooding” “fuddage” “smooth as budder” “bedder”
Solid needs some love hopefully shadow mosses gets this treatment next
This looks like an HD remaster. I dunno how people have such low expectations and already blown away.
Remake not a remaster. Remaster is the HD/master collection
I have a good feeling we’ll get an announcement this month fellas it’s the metal gear anniversary this month right?
I really want more intelligent Ai from enemies at higher difficulty that can sniff you out and outfox you randomly. AND PLEASE, just the menu background, with the camo and music and CQC take-downs... PLEASE IMPLEMENT THESE CQC TAKE-DOWNS INTO THE GAME-PLAY. I really hope they open the floodgates with intelligent Ai and CQC take-downs. So much potential. The change to ground shooting mechanics and different CQC animations gives me hope they might expand the game-play in this way.
If game-play isn't much better than MGS5, it's going to be hard to justify the purchase. It's been 10 years since MGS5, and even that game-play is starting to feel dated.
I remember playing MGS3 and always having replay value with the game-play to complete every little Easter egg.
They have to know game-play is an even higher priority than graphics.
wow the grass reacting to the wind reacting to your gun is a nice detail, was that in V? If it was I nvr noticed
This could end up being as great a remake as Resident Evil 2 and 4 were!
How does the enemy get sucked back in after running from the explosion
😂 i noticed too
cant wait they use this Modern graphic on MGS V phantom pain with Missing Mission
It is not, and never was an M9. It was an M1911A1. The M9 is an Italian made firearm chambered in, you guessed it, 9mm. Vs the 1911's .45ACP.
Maybe he was just shortening the name m1911. As in, “em-nine”(teen eleven)
@@PassTheSnailsnah, you wouldnt shorten in since the m1911 is still an extremely popular gun for civilian ownership here in the US. It gets shortened to "1911". The Beretta M9 is just called an "M9" most the time. It seems a little pedantic, but it's an important distinction given that both guns are still in regular use today, especially in civilian hands.
This is more of a Remaster than it is a Remake tbh
AMAZING 30FPS HERE!!
Okay it's starting to look like this is the first remake from Konami that's actually worth playing
Snake's running animations while he's hold handguns and knife is absolutely awful
Thanks Major!
call me major... major tom
Man, my hype for this game it’s unnatural
Need the og online to be made into the games too
I hope see solid snake in this game face and uniform
I hope Eve isnt censored, her face looks better than original actually, but i wonder if her chest would be covered. Other than that, the gameplay and graphics look...solid lol, hoping they really are faithful to the games story too, goofiness and all that
Some of the animations look a bit stiff but I’m hoping they’ll refine them before release. Other than that, they’ve actually impressed me quite a bit with what they’ve accomplished.
Snakes' movement feels a little floaty. I hope they fix that.
I am so fucking excited for this
This what we wanted thank you konami for not improving just exact copy of the original with better graphics
1:15 shooting ropes
yikes, whats with the bullet tracers? not sure if its a super soaker or he's shooting webs?
Very excited!
I’m not a big fan of the running animations with or without a weapon in hand.
They say remakes are a bad thing, but since this seems to try to mimic the original game, i am all for it
It kinda suck that from this day on they going to do remake or remastered since kojima isn't there anymore and konami doesn't have a clue how to make a brand new sequel
wait did that mk22 bullet just ricochet off the bridge?
the physics are looney toons at best
Its same as original mgs 3 i think
Almost like the game has humor or something...
@@bubrub5564did you grow up playing MGS 1 or Snake eater?
THANK YOU for pointing it out. The physics being cartoony do NOT match the current artstyle at all. It's like oil and water. They don't blend together seamlessly.
this is MGS its not suppose to be fckn realisitc
This is like metal gear solid 4 gameplay
Love how it’s legit just mgs 3 and it’s better graphics than everything else just left alone. Take my money