Miss read Brass Dragon, it pulls cards from all graveyards and it is not hard at all to just mill your own cards into your own graveyard. this is pretty much a must for mill or graveyard decks especially once you start taking advantage of your opponents graveyards . I my opinion this is definitely one of the best.
Scourge, dragon tempest, and Terror of the peaks all fit into a dragon theme for that. Its really funny when Terror ends up being the "weakest" synergy out of the lot
The red dragon is the best one, because its much easier to get out earlier in the game and is more likely to not have a response to it, as for the black dragon it should be much higher because its graveyards as a whole, in a 4 player commander game there should be plenty of options at that point.
Ancient brass dragon is actually good against mill decks and those people who always end up discarding half their cards cause you just roll a 10 and take everything from everybody, edit ) and if you give ancient brass trample you technically only have to fight a weak creature in a block deal the damage then attack them with everyone's creatures cause I rolled 20 in a 6 player game
Ancient Bronze goes pretty damn hard in an Ur Dragon deck. Any role higher than an 11 and Ur Dragon is swinging for lethal. Ancient Brass is underrated here, especially in my Korvold deck (yes, I am the Korvold player). I don’t have a lot of recursion, and Ancient Brass is some good piece of mind for when I’m forced to sacrifice creatures I don’t want to or am faced against mill strategies
The Ancient Brass Dragon is the Nasty Surprise in a dragon tribal deck. In case you lose your dragons to a wipe, it has the potential to bring a few of them back (at least one to two on a roll of 10.5). Couple that with a well-placed Haunting Voyage, and the other guys will be sh^tting bricks when the dragons come back. Barring that, you can steal other people's creatures. I'd say the Brass is pretty awesome.
I think brass ties with silver for second best of the bunch with copper edging them both out. Silver is just too expensive. Am I running him for card draw or am I running one of the ten cheaper alternatives available to blue? It’s a powerful effect that is relevant the second you can deal combat damage, so it beats out gold and bronze. Brass isn’t quite as predictable but it’s ability to dig through your opponents graveyards for powerful etb effects will almost certainly get you something the quickly. Copper is just silly. Have no idea why he is the cheapest one either.
Ancient Gold Dragon is great with Dragon Tempest and/or Scourge of Valkhas. Ancient Copper Dragon is great with Hellkite Charger or Aggravated Assault. Those are deffinitively game-ending combos. I run all the Elder Dragons in my Ur Dragon deck. All of them are great with Atarka, World Render for Double Strike.
I would dare to say that only the red and the blue ancient can realy make some difference on a commander board. In my opinion the brainstealer dragon is underated, it's hability is so good as the copper dragon. For last, we can't forger that creatures are easy targets on the field, so to trigger those habilities by combat damage will requires some thing else like avoid counter spells or removals and haste to quickly beat.
Only drawback of ancient silver dragon you’ve already spent most to all of your mana just to draw cards and if you have instants then you’re kind of screwed.
I'm pretty even on brass and bronze. Brass shines more in a heavy synergy deck whereas the green dragon is extremely powerful however it's very slow to bring online. It has to connect and then the survive the turn cycle to dominate the game. I'd put the gold dragon above those as it's much easier to get use out of the etbs and bodies even if the board is cleared. For a similar reason the red dragon is the clear winner. The silver dragon is great don't get me wrong but it's easy to die with 20 cards in you hands if you can't deploy the card advantage quickly enough. The copper dragon has much more effect on the outcome of the game. It protects itself by letting you hold up mana once it connects. Treasures are extremely strong at the moment and the potential for this card to generate 20+ mana at a decent consistency with token doublers and goldspan effects not to mention being in the best color for haste, extra combat and first strike enablers. Also 6 mana is a castable card in most commander games. If your spending 8 mana on a creature you either need to cheat it into play, win on spot or gain a massive tangible advantage on the table. I play astral dragon over this card in most cases it just plays a way more versatile game.
I run Scion of the Ur-Dragon with graveyard recursion and so CMC doesn't really mean jack shit to me. Don't sleep on the gates and gate ramp spells. Baldur's gate and Heap Gate are insane. All 5 Ancients are in the deck and they stomp.
It's all graveyards my guy. It basically shuts down anyone running recursion decks. Like, well I was running a dragon tribal deck but I guess I will steal all of your zombies.
I love copper elder dragon every one in rank quits on me I play red dragon deck ramping and to easy to summon everything especially if you got ugin the spirit dragon in hand after dropping your dragon queen and Sarkhan’s masterless
Imma disagree on your last two placements. You’re conclusion that having your whole deck in your hand is op is not wrong, its just that being unable to cast anything despite having every card in the deck is worthless. Example: starting the game with all cards in deck to your hand with no hand limit or infinite mana. Games end more often (with the exception to CEdh) with infinite mana than all cards in your deck in hand. All spells in the game are balanced around separating the qualities of potential and action into two: lands/mana generation and spells. Because they’re two halves of the same whole neither is objectively better than the other as both do nothing alone. BUT there’s is something objectively true, especially in commander: having more mana to cast spells is the most broken thing in the game. That’s why green has so much hate towards it: green is the only color that can reliably ramp. That’s why smothering tithe and sol ring are broken. Because more mana= more spells. Because each player can ONLY play one land per turn regardless of hand size or draw power. Therefore that game rule makes ramp scarcer and more valuable. Moreover Bronze dragon is 2 MV less to cast than Silver dragon. Therefore Bronze Dragon > Silver Dragon.
In edh ancient gold dragon will win the game with dragon tempest or scourge of valkus on the field with the smallest amount of luck. With Nothing but dragon tempest and ancient gold on the field you have a hasty ancient gold dragon that if it connects deals X instances of x+1 damage. IE if you roll an 11 (average roll) thats 11 instances of 12 damage= 132 damage in total which should reliably end the game
Cooper and/or Old Gnawbone with Aggravated Assault or Hellkite Charger are also great combos that could give you wins in Multiplayer games. Other cool Dragon combos are Bladewing the Risen with Scourge of Valkhas, Yosei, or Kokusho and Molten Echoes. These are great for Ur Dragon players and basically game finishers.
@@nikkispliffmtg6892 Not only are you depriving people of their good cards by milling, you're also sending a huge dragon at them that allows you to play their creatures. That is not the worst by far.
Having to connect makes them all bad for anything but 1-5/10 battlecruiser no combos casual. They are pretty much all of the same power level and the red one is way overpriced and overrated.
You should learn how to better evaluate cards... the fact that you think the Brass dragon is bad is laughable. The fact that you gave #3 to Gold dragon is even more hilarious. YOU ACTUALLY THINK 1/1's ARE BETTER THAN REANIMATION??? 🤣🤣🤣🤣🤣
In reality, I'd put Brass closer to 3, Gold would be a 2 or 1 due to the insane combo potential with Dragon Tempest and Scourge of Valkas (They are 1/1 Faerie DRAGONS)
The text says “graveyards” so you can effectively rob every single graveyard with Brass Dragon.
I think the brass dragon is one of the best ones he definitely read that wrong
It works pretty well in the Mind Flayarrrs precon deck.
@@Prowl76 I pulled a brass dragon in a booster pack and that’s where I run mine.
Totally missed the fact it has the potential to steal multiple creatures from either graveyard.
Yea this dude doesn't know what he's talking about or how to read. Horrible and misinformative video.
Miss read Brass Dragon, it pulls cards from all graveyards and it is not hard at all to just mill your own cards into your own graveyard. this is pretty much a must for mill or graveyard decks especially once you start taking advantage of your opponents graveyards . I my opinion this is definitely one of the best.
People can say whatever they want about this set. But I find it an awesome set for commander.
Ancient Brass Dragon is one of my favorites I have it in a rakdos extra turn sacrifice deck & she doesn't disappoint.
Ancient Gold dragon is also insane with Scourge of Valkas or any kind of spell that deals damage to other players when you have a creature ETB
Scourge, dragon tempest, and Terror of the peaks all fit into a dragon theme for that. Its really funny when Terror ends up being the "weakest" synergy out of the lot
I like the Spyro music playing in the background lol
I think copper is till the best one. Great video man!
More dragon videos pls, good video
Love the spyro theme song in the background lol
The red dragon is the best one, because its much easier to get out earlier in the game and is more likely to not have a response to it, as for the black dragon it should be much higher because its graveyards as a whole, in a 4 player commander game there should be plenty of options at that point.
Ancient brass dragon is actually good against mill decks and those people who always end up discarding half their cards cause you just roll a 10 and take everything from everybody,
edit ) and if you give ancient brass trample you technically only have to fight a weak creature in a block deal the damage then attack them with everyone's creatures cause I rolled 20 in a 6 player game
Ancient Bronze goes pretty damn hard in an Ur Dragon deck. Any role higher than an 11 and Ur Dragon is swinging for lethal. Ancient Brass is underrated here, especially in my Korvold deck (yes, I am the Korvold player). I don’t have a lot of recursion, and Ancient Brass is some good piece of mind for when I’m forced to sacrifice creatures I don’t want to or am faced against mill strategies
Brass dragon can get stuff out of any grave
The Ancient Brass Dragon is the Nasty Surprise in a dragon tribal deck. In case you lose your dragons to a wipe, it has the potential to bring a few of them back (at least one to two on a roll of 10.5). Couple that with a well-placed Haunting Voyage, and the other guys will be sh^tting bricks when the dragons come back. Barring that, you can steal other people's creatures. I'd say the Brass is pretty awesome.
I think brass ties with silver for second best of the bunch with copper edging them both out. Silver is just too expensive. Am I running him for card draw or am I running one of the ten cheaper alternatives available to blue? It’s a powerful effect that is relevant the second you can deal combat damage, so it beats out gold and bronze. Brass isn’t quite as predictable but it’s ability to dig through your opponents graveyards for powerful etb effects will almost certainly get you something the quickly. Copper is just silly. Have no idea why he is the cheapest one either.
You could just pull a pro-gamer move and throw all 5 of these bad boys into your Ur-Dragon deck
Ancient Gold Dragon is great with Dragon Tempest and/or Scourge of Valkhas. Ancient Copper Dragon is great with Hellkite Charger or Aggravated Assault. Those are deffinitively game-ending combos. I run all the Elder Dragons in my Ur Dragon deck. All of them are great with Atarka, World Render for Double Strike.
I would dare to say that only the red and the blue ancient can realy make some difference on a commander board. In my opinion the brainstealer dragon is underated, it's hability is so good as the copper dragon. For last, we can't forger that creatures are easy targets on the field, so to trigger those habilities by combat damage will requires some thing else like avoid counter spells or removals and haste to quickly beat.
Only drawback of ancient silver dragon you’ve already spent most to all of your mana just to draw cards and if you have instants then you’re kind of screwed.
At the beginning of the video,I thought silver dragon not because drawing cards is very power but it was the only alternate art you used lol
I'm pretty even on brass and bronze. Brass shines more in a heavy synergy deck whereas the green dragon is extremely powerful however it's very slow to bring online. It has to connect and then the survive the turn cycle to dominate the game. I'd put the gold dragon above those as it's much easier to get use out of the etbs and bodies even if the board is cleared. For a similar reason the red dragon is the clear winner. The silver dragon is great don't get me wrong but it's easy to die with 20 cards in you hands if you can't deploy the card advantage quickly enough. The copper dragon has much more effect on the outcome of the game. It protects itself by letting you hold up mana once it connects. Treasures are extremely strong at the moment and the potential for this card to generate 20+ mana at a decent consistency with token doublers and goldspan effects not to mention being in the best color for haste, extra combat and first strike enablers. Also 6 mana is a castable card in most commander games. If your spending 8 mana on a creature you either need to cheat it into play, win on spot or gain a massive tangible advantage on the table. I play astral dragon over this card in most cases it just plays a way more versatile game.
Ancient Blue Dragons the one I pulled! My GF was feeling nice after her payday and bought me 2 packs :0 pulled it
*its in my animar deck :)
Sneak attack or Ilharg. Also double the triggers or Barbadian class
Just use all five and search for them with tiamat
Brass pulls from any graveyard, not just your own. Please look it over again if you haven’t already.
I run Scion of the Ur-Dragon with graveyard recursion and so CMC doesn't really mean jack shit to me.
Don't sleep on the gates and gate ramp spells. Baldur's gate and Heap Gate are insane.
All 5 Ancients are in the deck and they stomp.
Used copper effect got 19. Feelsgoodman
bruh didn't even read the brass dragon
It's all graveyards my guy. It basically shuts down anyone running recursion decks. Like, well I was running a dragon tribal deck but I guess I will steal all of your zombies.
My animar deck love the red and blue one
I was brewing with Animar.....too many options so i stopped brewin and emptied my shopping card eventually. He is a powerhouse.
I think that being able to steal from any grave in a game of commander is good 😭
I love copper elder dragon every one in rank quits on me I play red dragon deck ramping and to easy to summon everything especially if you got ugin the spirit dragon in hand after dropping your dragon queen and Sarkhan’s masterless
Imma disagree on your last two placements. You’re conclusion that having your whole deck in your hand is op is not wrong, its just that being unable to cast anything despite having every card in the deck is worthless. Example: starting the game with all cards in deck to your hand with no hand limit or infinite mana. Games end more often (with the exception to CEdh) with infinite mana than all cards in your deck in hand. All spells in the game are balanced around separating the qualities of potential and action into two: lands/mana generation and spells. Because they’re two halves of the same whole neither is objectively better than the other as both do nothing alone. BUT there’s is something objectively true, especially in commander: having more mana to cast spells is the most broken thing in the game. That’s why green has so much hate towards it: green is the only color that can reliably ramp. That’s why smothering tithe and sol ring are broken. Because more mana= more spells. Because each player can ONLY play one land per turn regardless of hand size or draw power. Therefore that game rule makes ramp scarcer and more valuable. Moreover Bronze dragon is 2 MV less to cast than Silver dragon. Therefore Bronze Dragon > Silver Dragon.
Control the board only one turn with spells like force of will and such and ull be King next turn
4:12 goldspan
In edh ancient gold dragon will win the game with dragon tempest or scourge of valkus on the field with the smallest amount of luck. With Nothing but dragon tempest and ancient gold on the field you have a hasty ancient gold dragon that if it connects deals X instances of x+1 damage. IE if you roll an 11 (average roll) thats 11 instances of 12 damage= 132 damage in total which should reliably end the game
Cooper and/or Old Gnawbone with Aggravated Assault or Hellkite Charger are also great combos that could give you wins in Multiplayer games. Other cool Dragon combos are Bladewing the Risen with Scourge of Valkhas, Yosei, or Kokusho and Molten Echoes. These are great for Ur Dragon players and basically game finishers.
Brass dragon is any graveyard
In a deck where u mill everyone a bunch this would be epic
@@nikkispliffmtg6892 Not only are you depriving people of their good cards by milling, you're also sending a huge dragon at them that allows you to play their creatures. That is not the worst by far.
@@cre8rzaw idk man, it seems the most inconsistent to me, regardless of yard. I think it's better than the bronze dragon though.
@@nikkispliffmtg6892 imagine if they made a precon that did just this. Oh, wait.
Oooooooo didn't know this
Having to connect makes them all bad for anything but 1-5/10 battlecruiser no combos casual. They are pretty much all of the same power level and the red one is way overpriced and overrated.
Red is #1 blue is #2 the rest don’t matter
Spyro 🎶
Graveyards not your graveyard
Did you even read the brass dragon? Jeez, insta downvote.
You should learn how to better evaluate cards... the fact that you think the Brass dragon is bad is laughable. The fact that you gave #3 to Gold dragon is even more hilarious. YOU ACTUALLY THINK 1/1's ARE BETTER THAN REANIMATION??? 🤣🤣🤣🤣🤣
In reality, I'd put Brass closer to 3, Gold would be a 2 or 1 due to the insane combo potential with Dragon Tempest and Scourge of Valkas (They are 1/1 Faerie DRAGONS)
Magda...
They are female dragons
I dont have any of these cards 🕣🕔🕘