How To Get Rid Of Dark Spots In Your Glass Renders / Blender Glass Tutorial

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  • Опубликовано: 4 фев 2025

Комментарии • 36

  • @bannnz
    @bannnz 10 месяцев назад +5

    i normally dont comment on videos, but this one deserves it lol. thank you for this, it was a lot more informative than most of the 30+ min videos

  • @aonartofnafiz
    @aonartofnafiz Год назад +3

    Thank you so much. It really helped when I put some glass tube arrays in a transparent box and all the glass tubes looked too dark. This solved the issue with some tweakings.

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt 11 месяцев назад +1

    Now this is great information ! Thank you ever so much !!

  • @lazylaje
    @lazylaje Год назад

    Thanks you fixed a problem that I couldn't find an answer to elsewhere

  • @pioter-ji1bo
    @pioter-ji1bo 7 месяцев назад

    Thank you for this! I was going crazy thinking my glass shader is all wrong!

  • @VladimirRez
    @VladimirRez Год назад +1

    Thank you so much! such clear and useful information and tip!

  • @Sagiikae01
    @Sagiikae01 Год назад

    wow great render setting!

  • @jarthmer9227
    @jarthmer9227 2 года назад +1

    very nice tutorial!

  • @Nicola5
    @Nicola5 2 года назад +1

    Thank you for this tutorial!

    • @philipkriegel
      @philipkriegel  2 года назад +1

      You're welcome, I'm glad you enjoyed it :D

  • @7orange856
    @7orange856 Год назад

    Thank youuuuuuuu, i love this tutorial

  • @moric4677
    @moric4677 Год назад

    thanks , that cleared my problem

  • @husseinali5144
    @husseinali5144 7 месяцев назад

    Thank you very much 💯💯❤️❤️

  • @Benn25
    @Benn25 8 месяцев назад

    very good trick, thanks for sharing.

  • @natsunwtk
    @natsunwtk 4 месяца назад

    Do you have a method about a glass in side a glass? Something like a clear tube was inside a glass bottle the tube seems quite very dark with the same material as the bottle

  • @speltospel
    @speltospel Год назад

    thank you. good

  • @7un6r0
    @7un6r0 Год назад

    Thanks the demo! Still a little bit confused about what the node of Great Than does here. Could u explain more specificaly?

  • @MarcosLopez-dt7ul
    @MarcosLopez-dt7ul Год назад

    Thanks so much you save me!!!!!!

  • @ninnikuu8663
    @ninnikuu8663 5 месяцев назад

    OMG this saved my ass

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 3 месяца назад

    better use volume absorption together with this approach or it would be weird and not realistic

    • @philipkriegel
      @philipkriegel  3 месяца назад

      That has nothing to do with this tutorial.
      This is only about getting dark spots to disappear
      I have a tutorial on realistic glass shards available

  • @digiglow.animator
    @digiglow.animator 11 месяцев назад

    hello philips, I am facing this similar issue in c4d and octane. can you recommend the solution please..
    waiting for your reply

    • @philipkriegel
      @philipkriegel  11 месяцев назад

      I sadly don't have any experience with both octane and cinema 4D. I would guess there's also light paths in octane, maybe they are just called a different name. Sorry but I can't give you a specific answer :/

  • @unggoysolid4363
    @unggoysolid4363 Год назад

    hello, how do you make those material with chromatic aberration??

    • @philipkriegel
      @philipkriegel  Год назад

      Hey! I have a video on that topic, here it is: ruclips.net/video/_PvwU1qMk3c/видео.html

  • @robertalexanderquinn9044
    @robertalexanderquinn9044 9 месяцев назад

    Smart

  • @kaleknelson8429
    @kaleknelson8429 Год назад

    I'm having a similar problem with an effect I'm trying to create. To do this effect I need two models to overlap, however when doing so I get this darx spot issue even when one of the models is completely transparent. Does anyone know how I could fix this?

  • @shura8817
    @shura8817 2 года назад

    do you use an environment texture?

    • @philipkriegel
      @philipkriegel  2 года назад

      Yes I do, for all of my renders and tutorials

    • @shura8817
      @shura8817 2 года назад

      @@philipkriegel I ask because you can have black areas from the environment. Why do you want remove them? It's natural to have them sometimes.

    • @philipkriegel
      @philipkriegel  2 года назад

      It's not about the black spots that occur due to the background, those areas won't be eliminated by this process
      Blender in itself calculates a fixed amount of light bounces, once those are done computing, and they did not find an exit path, they will be displayed as black spots (inaccuracies in your render) and by increasing the amount of bounces, you gove cycles more attempts of finding the exit path which ultimately gets rid of unwanted black spots. I hope I could clarify what the video is about, if not, feel free to ask further questions

    • @shura8817
      @shura8817 2 года назад

      @@philipkriegel yes ok that's more clear now about how they are unwanted. Thanks for your answer :-)

  • @TheNeo773
    @TheNeo773 2 года назад

    Hi Philip, I've send you and email in regards to a card design. Maybe you can help me out. Your videos are so awesome!

    • @philipkriegel
      @philipkriegel  2 года назад

      Hey Simon,
      I just checked my mails and weren't able to find yours, are you sure, you sent it to the right address?