Cities: Skylines 2 GAMEPLAY | Starting a New City

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  • Опубликовано: 7 сен 2023
  • Paradox Interactive has graciously given me early access to Cities: Skylines 2. Over the next few weeks in this mini series, I'll be taking Milton from a tiny settlement to a thriving city!
    Music : www.epidemicsound.com/
    PC Specs:
    -CPU: AMD Ryzen 9 5900x
    -CPU Cooler: Corsair H150i Capellix RGB
    -GPU: ASUS STRIX 3080
    -RAM: Corsair Vengeance RGB Pro 64GB
    -Mobo: ASUS Prime x570 Pro
    -Case: Corsair 465x RGB
    Thanks for watching!
    #citiesskylines2 #citiesskylines
  • ИгрыИгры

Комментарии • 208

  • @CitiesSkylines
    @CitiesSkylines 8 месяцев назад +422

    Excited to see Milton grow!

    • @walidxking1184
      @walidxking1184 8 месяцев назад +11

      Sup bro

    • @brettstoo514
      @brettstoo514 8 месяцев назад +9

      i would like an early access key too please! It could help me continue my dreams of being a civil engineer!

    • @walidxking1184
      @walidxking1184 8 месяцев назад +5

      @@brettstoo514 I don't think they'll reply

    • @pufi_mafio7ul
      @pufi_mafio7ul 8 месяцев назад +2

      @@walidxking1184bro they wont reply

    • @Crackheadcentral2188
      @Crackheadcentral2188 8 месяцев назад +2

      I’m sorry about what I did to Bridgetonn, I swear the seer pipes moved themselves

  • @_Meriwether
    @_Meriwether 8 месяцев назад +18

    Your expired citizen disappeared early on because hearses will come from outside connections if you don't have deathcare. This takes some time to happen, and probably costs you money to "import" deathcare.
    If you look closely you can see a hearse arriving at 16:19 moving left-to-right on Heather Street (bottom left), it then parks up on the road outside the expired citizen's home and takes them to their final resting place.

  • @KingDavidCreates
    @KingDavidCreates 8 месяцев назад +9

    So the thing with the Dead Person is iirc outside connections will actually try and perform any essential services that are not available in your City. So a Hearse from an outside city arrived to pick them up. It'd be really bad and weird game design imo to put a player in a situation they can't currently resolve or have to rush to unlock the means to resolve. Hence the outside connections assisting, It's good as it also resolves the weird thing with CS1 where no one would die until you could build a Cemetery which was pretty unrealistic.

  • @JD_Mortal
    @JD_Mortal 7 месяцев назад +2

    I wish they made the larger structures, like a cemetery, into a "shapeable" or "scalable" structure. Starting with selecting an area for it to occupy, then picking a service entrance for it. The rest fills-in and can be expanded to provide more or less for that service. (In the case of a cemetery, it simply gains auto-created internals, which could also be modified.)
    The same could be done for schools, so you could make play-yards, sports fields, science wings, larger libraries in them, a pool, parking, etc... But it's all still the same, singular "school". (Upgrades expanding the number of students or the quality of education or extending function, post-school operation.
    The housing should be more adaptive too. Squares are fine, but adaptive "cracked-mud" style yards and plots are much better. (That would also allow housing to adapt to becoming upgraded along the way. Single house, large yards would eventually become sub-divided into duplexes, or apartments. Those would eventually auto-upgrade into medium-density, then high-density, on smaller plots or larger ones, as the population demanded it, in busy areas. Mass-transit being and multiple services in "walking distance" being the key factor that controlled "population density readjustments" to the zones.
    They also need multi-function structures. In a city, often a large building is a "shop" below, with "residential" or "offices" above. The game could simply assume that advanced buildings have these extra features of "self-provisioning", or "duplicity", or "multiplicity" in larger buildings that are "Shop/retail" + "Living" + "Offices" + "Luxuries". They like to isolate things that really limits function, instead of expanding it.
    Glad to see that we can buy and sell power, water and also services. The first thing they should explain, or touch on, if it exists, is the gains from "providing your own", as opposed to "importing". (Some kind of dual-line indication of "imported vs exported" would also be a nice touch. Real cities actually import and export water and electricity, to meet demands. So, that was a nice touch. The roads being the paths for water and power is also a nice, realistic touch. Poor neighborhoods or cheap ones, should have power-lines along roads though, for some realism. Expensive and well-developed areas are usually limited to "underground power sources". Still better than the horrible need for "land to carry power" and being forced to use high-tension, high-voltage power wires all over the place. That should only be a requirement to connect power-stations together, for a "bonus" to power distribution. As opposed to throwing power stations all over with power expected to be fed ONLY through the streets "low power/voltage lines".)
    The big questions are...
    Do people yield to "emergency services" now? Pulling over to let police, fire and ambulances past all traffic... Is there a realistic system in place for trash? Do trucks comb the city by areas, picking up more than ONE location per truck, at a 24/7 "fetch" method, like they did prior. At the least, they should limit themselves to picking up ONLY in OFF-PEAK hours. Do intersections actually have considerations for pedestrians, so it isn't a "free for all" at intersections... People dodging cars that just drive through one-another and no-one actually obeying any real traffic rules, as if every individual is the ONLY individual at an intersection. Can roads be edited, after laying them down, without having to totally demolish them and "try again".
    I did notice that "round-abouts" are a "real structure" now... not a ghetto hack that half-worked, as a roadway solution to the horrible, prior coding of how traffic was managed. I saw the cars going right to the inner-circles, avoiding entering traffic, until they approached their exit-points. (Now we just need inner-edge entrances, for highways, and code that keeps cars "merging away from exit lanes", unless they are actually exiting. Staying in the far, inner lane, going faster, to get to more distant locations/exits that are far away from the current location.) I heard that vehicles are constantly "rerouting", to find alternate paths, when certain hurdles are introduced, like accidents. However, they didn't mention if they do this if they just "constantly run into traffic", like a GPS will find a new path for you, to save time in a less congested path to your destination.
    Also, it would be nice if they fixed the whole, "drive across the whole map", to go to the same exact service as the 20 you passed, along the way... People also not moving-in, anywhere near where they work, which is COMMON to do, in REALITY. Again, opting to drive all the way across the map, just to get to work, right through known traffic spots, instead of a "faster path" they should have learned by now, after years working across town. (Stores importing and exporting the same stupid illogical way too. A donut shop getting supplies from across town, instead of the next street over, where the donut supplies ALSO are made.)

  • @JoyBuildsCities
    @JoyBuildsCities 8 месяцев назад +96

    A new game, a new city? I don’t think it gets better than this!

    • @jerx13
      @jerx13 8 месяцев назад +1

      how did you comment that 5 days ago????

    • @JoyBuildsCities
      @JoyBuildsCities 8 месяцев назад

      @@jerx13 it was scheduled ahead of time as a premiere.

    • @user-ed9vw2pw6i
      @user-ed9vw2pw6i 8 месяцев назад

      and then blow it up lol (BOOM)

  • @Thomasthecarguy
    @Thomasthecarguy 8 месяцев назад +18

    If you didn't know, you can use the grid road tool (The last option on the list) to create a large grid in a much easier way. Also, so happy that we are seeing some gameplay of Cities Skylines 2, as I am super excited for release! Also very excited that you got the chance to get early access to the game, as now you can share it with all of us!

    • @kingofthebungle8612
      @kingofthebungle8612 8 месяцев назад +4

      Probably also since there is less forced snapping like in cities 1. Since you can make roads off by little ammounts, you probably have to be more careful when making a grid by hand.

  • @JoyBuildsCities
    @JoyBuildsCities 8 месяцев назад +1

    Great video. Really liked your clean and simple city start. Also I completely missed the asymmetrical road. Excited to see you make use of the train tracks.

  • @grievinglux
    @grievinglux 8 месяцев назад +17

    This is so great to see! I’m excited to watch you grow this city! It is also exciting to see some quality of life fixes in this game so early on! Makes me excited to play!

  • @philthehuman
    @philthehuman 8 месяцев назад +1

    Thanks for the video! I loooove the commercial and industry specializations and an ability to tax them individually. Also I appreciated the default highway exit with a roundabout in the town. It looks like a small thing but I really struggled in CS1 with placing a proper connection in the beginning of the game. Awesome jobs by devs.

  • @canadianmooseplays
    @canadianmooseplays 8 месяцев назад +9

    Timbukton 2 :O So excited to see your first city in Cities: Skylines 2!

  • @Walkndude69
    @Walkndude69 8 месяцев назад +1

    I'm a little more excited for this one to finally come out. Thanks for the intro vid!

  • @Rizefix
    @Rizefix 9 месяцев назад +12

    We are waiting

  • @nickjohnson587
    @nickjohnson587 8 месяцев назад +8

    This looks like they’ve incorporated a lot of the mechanics from Sim City which I love! ❤ this is more engaging and I’m loving the new interface 🎉🎉

    • @Xizario2
      @Xizario2 8 месяцев назад

      Yes, they copied lot of things from simcity and this makes the game worse and not better. Long time ago I moved from simcity to cities skyliness because of the simplicity and fun, not going to play the v2 for sure.

  • @TeemuSintonen
    @TeemuSintonen 8 месяцев назад +3

    Omg, this game is so soothing and relaxing. Can't wait to play it!

  • @Julian-kn6or
    @Julian-kn6or 8 месяцев назад +1

    love this playstyle. you're not just building everything, but going very slow. :)

  • @Frosty_tha_Muskrat
    @Frosty_tha_Muskrat 5 месяцев назад

    The coyotes got to your deceased person....you snoozed and they were hungry! Lol

  • @tropicalverktaki
    @tropicalverktaki 8 месяцев назад +2

    Looks like the deceased are being "exported" to a neighbor city, I remember it from one of the dev diaries that city services are imported when you don't provide it

  • @Pixelkvist
    @Pixelkvist 8 месяцев назад +10

    This is going to be awesome!! I can't wait for the game release!

    • @italianrager5831
      @italianrager5831 8 месяцев назад +1

      the fuck is going to be awsome? the same game?

  • @james199346
    @james199346 8 месяцев назад +2

    So excited! Seeing how long it takes trees to grow though, no way I would be building over them! :')

  • @brianreames6729
    @brianreames6729 8 месяцев назад +1

    Very well explained and covered all the issues or questions.

  • @James-sk7jw
    @James-sk7jw 8 месяцев назад +2

    Funny enough, you name your city Milton. Just wanted to point out what are the odds someone from a town called Milton actually watches this? Pretty slim eh, well we beat the odds. Here I am, the person from Milton---Great video also :)

  • @chinolewin3335
    @chinolewin3335 8 месяцев назад +1

    nice game play Tim cant wait to see what u will build in the future when the game is out. btw. the dead is not disappearing. outside connection death care is taking care of it until u build a cemetery.....

  • @johnhendriks42
    @johnhendriks42 8 месяцев назад +2

    Nice video!
    Little tip: around 20 mins in you noticed people struggling to pay rent. You then proceeded to increase taxes with the aim of creating services. However taxes increase cost of living and services increase cost of living indirectly by increasing land value. You'd probably be better off if you had focused instead on creating jobs (your industry demand was high at the time) which increases the citizens wealth and increasing tax income without increasing cost of living. You could also add higher density buildings to spread the land value between more people.
    Either way thanks for playing around with the game at a reasonable pace. It certainly allowed me to follow along with certain mechanics
    P.S.: I think your dead civs dissapeared because you passively 'imported' deathcare from the city budget.

  • @WizzardofOdds
    @WizzardofOdds 8 месяцев назад +1

    You can usually fix those gaps in zoning by putting a path down next to the road or use the space to put in an alley.

  • @andrewpritt8739
    @andrewpritt8739 9 месяцев назад +4

    I AM HYPED!🗣️🔥🗣️🔥🗣️🔥🗣️

  • @thefrijole15
    @thefrijole15 7 месяцев назад +1

    so depending on how wide you make the residential zoning depends what kind of building goes up?

  • @jasonschad5379
    @jasonschad5379 7 месяцев назад

    literally can't wait for this game. Spider-man 2 will keep me busy until the 24th, then I'mma be like Peter's parents and just disappear...to start a new city build adventure for a few hundred hours.

  • @onepieceisyouruncle5656.
    @onepieceisyouruncle5656. 8 месяцев назад +4

    Good job I hope that cities skylines do a many building not only hospitals or schools

  • @Styrestian
    @Styrestian 8 месяцев назад +1

    I struggle too see and if it suddently get so bright my eyes hurts, hope it can be some way to remove the filters while placing buildings and stuff, I always do that in CS1..
    It was a lot of good tweets in this city about what the cims wanted, like healthcare.. I am looking forward to play this game. I just LOVE the micromanagement in the budget..
    Hope new episode is soon.

  • @MarksValue
    @MarksValue 7 месяцев назад

    Do the Commercial areas still produce noise polution?

  • @lorenzo_dininno
    @lorenzo_dininno 7 месяцев назад

    look at that roundabout

  • @darksilver9593
    @darksilver9593 8 месяцев назад

    how is the Fps once you reach a big city? i use a RTX 3080Ti 12GB and a i9 9900k.. ofc i dont expect 100 fps but.. will it at least run at 60 and a little above once you get the city going?? i play in 1440p.

  • @paveljelinek772
    @paveljelinek772 8 месяцев назад +1

    Preordered deluxe ♥️♥️♥️ can't wait for it

  • @MiloBigKitty
    @MiloBigKitty 8 месяцев назад +1

    Im glad to see the cs2 devs letting youtubers have acces to the game.

  • @surrreyi
    @surrreyi 7 месяцев назад +1

    This is the rare cases of sequels being better than the originals

  • @Stranglethorns
    @Stranglethorns 8 месяцев назад +1

    I really like that Unlimited Money is an option built-in the game, holy!

  • @Styrestian
    @Styrestian 9 месяцев назад +2

    ​Yes, cant wait..

  • @Angelgurl666
    @Angelgurl666 8 месяцев назад +2

    You really should have used the battery button. To make your neighbourhoods.

  • @StArikAriel
    @StArikAriel 8 месяцев назад +1

    Commercials have higher traffic. When on main streets, their trucks sometimes block the traffic. The residentials have low traffic. Thus I suggest the opposite of what your strategy is. ;)

    • @matthewparker9276
      @matthewparker9276 7 месяцев назад

      Commercial developments also demand higher traffic, as it generates customers, so in towns and small cities they often are found on main roads.

    • @StArikAriel
      @StArikAriel 7 месяцев назад

      @@matthewparker9276 That is certainly true. But, dear, we are and should be speaking about the game now, not RL, should we not? In the game commercials can often be a reason for traffic jams, so according planning.

    • @matthewparker9276
      @matthewparker9276 7 месяцев назад

      @@StArikAriel the game as shown so far does indicate higher traffic volume streets are more suitable for commerical zoning.

    • @StArikAriel
      @StArikAriel 7 месяцев назад

      ​@@matthewparker9276 That was not my point. Won't argue.

  • @sirrebelpaulc3439
    @sirrebelpaulc3439 8 месяцев назад +1

    I just subscribed so I can get updated on this city's development.

  • @SyddlesFuzz
    @SyddlesFuzz 8 месяцев назад +1

    I'm new to the CS community. Is there any chance a mod will exist that can convert topographic models to recreate an area like the Puget Sound?

  • @gijskramer1702
    @gijskramer1702 8 месяцев назад

    Dead person get picked up by outside deathcare. Was mentioned in one of the devblogs

  • @stevenjohnston7809
    @stevenjohnston7809 7 месяцев назад

    great video. seems like you're the first to play this on RUclips.

  • @takedasamurai238
    @takedasamurai238 8 месяцев назад

    love it! give us more

  • @jamesnewman5204
    @jamesnewman5204 8 месяцев назад +2

    Would you ever consider playing other paradox games?? I enjoy your city builder content, and think I'd like seeing you play more games

  • @w1redonkey
    @w1redonkey 8 месяцев назад +1

    13:28 canibalism in cs2 confirmed. So exited

  • @tarifulhaq8393
    @tarifulhaq8393 8 месяцев назад

    will the radio station music be copyrighted though?

  • @chickynuggy8150
    @chickynuggy8150 8 месяцев назад

    Do you have to pick mountain village? Every one chose the same map to do there play.

  • @Worldize
    @Worldize 8 месяцев назад +1

    I would love to see a series on building and managing a small town. Instead of just growing and growing.

  • @xOzymandias
    @xOzymandias 8 месяцев назад

    is there mixed use buildings?

  • @dennydmgenam496
    @dennydmgenam496 8 месяцев назад

    wow i love the win system like Sim City 2013 it to be realistic system so u will be careful to plant some industrial and something have potential to air polution

  • @user-ih8xr7kk6k
    @user-ih8xr7kk6k 9 месяцев назад +2

    Let’s goooo suiii

  • @ariashow4088
    @ariashow4088 8 месяцев назад +13

    The new game sounds cool but the only thing is annoying me is that everything is so gray, it seems like there are so little colors.

    • @polaroidale6105
      @polaroidale6105 8 месяцев назад +2

      100% agree. CS1 is really warm and this one looks really cold. Weird

    • @chinolewin3335
      @chinolewin3335 8 месяцев назад +3

      remember this is a beta play. not the finished game.

    • @ItsJustBIaze
      @ItsJustBIaze 8 месяцев назад

      realism, i like it.

    • @ariashow4088
      @ariashow4088 8 месяцев назад +1

      @@chinolewin3335 yeah and the way to improve the beta game is to say the problems, and when the publisher is giving the beta to a content creator, usually it means that they want to see the peoples reaction before the actual release so they can improve the game over time. So I'm just trying to make the game better for myself at least

    • @KingDavidCreates
      @KingDavidCreates 8 месяцев назад +3

      I feel like a lot of this was a reaction by the developers. A lot of people didn't like how colorful and cartoony a lot of assets in CS1 were, so the devs shifted for a more toned down and realistic color palette.

  • @gregorywomack6142
    @gregorywomack6142 8 месяцев назад +2

    You're not paying attention to your "Chirppy" your citizens are telling you what they need and want. ✌🏾

  • @xhalozero
    @xhalozero 7 месяцев назад

    Skylines 2 could of been just a dlc... It's crazy how similar it is to the first one

  • @dontmindme6972
    @dontmindme6972 8 месяцев назад

    What is the loading time for maps?

  • @Ignorethisaccountlmao
    @Ignorethisaccountlmao 8 месяцев назад

    I wanna see moreee!! ❤❤

  • @1KingFisher
    @1KingFisher 8 месяцев назад

    I’ve spent so much money buying every single DLC the first game has. You better believe that I’m gonna buy the $90 ultimate edition of cities 2 lol

  • @gtafan2006
    @gtafan2006 8 месяцев назад

    when you see that one intersection thats off by 2 grid cells and your need to fix it is screaming at you but you cant.. so you watch the rest of the video to see if it gets fixed or not

    • @gtafan2006
      @gtafan2006 8 месяцев назад

      its the one two intersections up from the school at 27:29 on the left

  • @Peaceloveharmonyroads
    @Peaceloveharmonyroads 8 месяцев назад

    I’m subbed to 4 of the RUclipsrs that made CS2 videos and all of them picked Mountain Village as the starting map. Was that in the guidelines on what should be in the video? Or were you allowed to pick whatever map you want and by pure coincidence you all picked the same map?

    • @Timeister
      @Timeister  8 месяцев назад +2

      We could choose whichever map we wanted. I was surprised also by how many chose the same map haha

  • @mencko3058
    @mencko3058 8 месяцев назад

    why didnt you use the grid tool?

  • @im_diein
    @im_diein 8 месяцев назад +4

    Could you possibly make a city based off of the Salt Lake area?

  • @user-cq6nt1tp4r
    @user-cq6nt1tp4r 8 месяцев назад +1

    How do you already have access to the game?

  • @AaronL0905
    @AaronL0905 8 месяцев назад +2

    I see zoning is still a bit wonky on the roads but nonetheless this game looks soooooo gooooooooood

    • @Timeister
      @Timeister  8 месяцев назад +4

      I actually think zoning is way better in CS2. No more random 1x1 squares everywhere

  • @marvin9767
    @marvin9767 8 месяцев назад

    If you could set the Spotify list as radio songs it would be even cooler
    I still miss the monorail

  • @skylarlinden945
    @skylarlinden945 8 месяцев назад

    I've been warming up with Roller Coaster Tycoon.

  • @phantomdynamics1666
    @phantomdynamics1666 8 месяцев назад +1

    Why these videos from these creators are exactly 30 minutes is because it cannot be longer than 30 minutes according to paardo interactive and according to paradox interactive they cannot go past grand village achievement.

  • @RK9997
    @RK9997 7 месяцев назад

    Cool...

  • @Vahvajussi
    @Vahvajussi 8 месяцев назад +1

    Damn, not even 10 minutes have passed, I'm already excited about this game! Now to scrap a lot of cash to buy a PC.

  • @as_maro
    @as_maro 8 месяцев назад +1

    Gonna watch a 100%

  • @July1st1867
    @July1st1867 9 месяцев назад +2

    CS2, LLEETTSS GGGGOOOOOOOOO

    • @pufi_mafio7ul
      @pufi_mafio7ul 8 месяцев назад

      Thats not counter strike 2

  • @somebodyhelpthem9045
    @somebodyhelpthem9045 8 месяцев назад

    Brother don't stop those videos coming

  • @pufi_mafio7ul
    @pufi_mafio7ul 8 месяцев назад +7

    You should build a six lane highway going right downtown, then fill the map with single family homes

  • @gbforfunbruh7090
    @gbforfunbruh7090 8 месяцев назад

    Thank god they made everything below roads

  • @italianrager5831
    @italianrager5831 8 месяцев назад

    nice to see that you sold out and are playing cities skylines 1.5

  • @christopherclement2474
    @christopherclement2474 8 месяцев назад

    It’s a little sis how every single streamer has chosen “mountain village” like j knew he was gonna choose it as soon as the video started.

  • @walterdavies6434
    @walterdavies6434 4 месяца назад

    I wish I had time to play this

  • @fhm7644
    @fhm7644 8 месяцев назад

    Visually i like cities skylines 1
    But like function wise this is better in terms that u dont need modes

  • @abrahamkabon1459
    @abrahamkabon1459 7 месяцев назад

    All hail the GRID!!

  • @shawnie94
    @shawnie94 4 месяца назад

    Is this game better than SimCity 4? Is it easier or harder to learn to play?

  • @Cdr1ck
    @Cdr1ck 8 месяцев назад

    🔥

  • @Likearollingstone174
    @Likearollingstone174 8 месяцев назад

    I assume the dead just rot away where they are. Just put down a cemetery!

    • @neamhdhlisteanach6720
      @neamhdhlisteanach6720 8 месяцев назад

      Nope, in early game a hearse from an “outside connection” will come and pick them up, so the player doesn’t suffer.

  • @Xizario2
    @Xizario2 8 месяцев назад

    Raises taxes -> People start to complain housing is too expensive -> he plots place for more houses.
    .... lol

  • @reecemartin5708
    @reecemartin5708 8 месяцев назад

    That intersection really buggin me.. lol

  • @eluve010
    @eluve010 8 месяцев назад +1

    Are you playing the beta or the fully release ?

    • @RocketRusty
      @RocketRusty 8 месяцев назад +1

      he has a early acces key

  • @rodimcgeesums633
    @rodimcgeesums633 8 месяцев назад

    One thing I find interesting is that citizens appear to live in homes via Renting them but not home ownership, I guess the housing units are always owned by the city/municipal government.
    Also wonder if full release will have some scaffolding construction instead of just the empty plots with moving cranes 🏗️ like in CS1.

  • @user-zv4nf6ft4o
    @user-zv4nf6ft4o 8 месяцев назад +1

    Sad we couldn't get to see Rockport at it full potential like Dunswell.

    • @Timeister
      @Timeister  8 месяцев назад +3

      There's still time!! 🙂

    • @user-zv4nf6ft4o
      @user-zv4nf6ft4o 8 месяцев назад +1

      ​@@Timeister I hope so!
      Your content usually makes feel comfortable and calm.
      It's really pleasant to watch your skyline series hope you reach 100k minimum!

    • @pufi_mafio7ul
      @pufi_mafio7ul 8 месяцев назад

      @@user-zv4nf6ft4our a bot

    • @user-zv4nf6ft4o
      @user-zv4nf6ft4o 8 месяцев назад

      @@pufi_mafio7ul sorry if I'm being rude but how can I be a bot?

  • @SebloDS
    @SebloDS 9 месяцев назад +1

    Have you watched the new cities:skylines2 music teaser?

    • @Timeister
      @Timeister  8 месяцев назад +2

      Yup! The music is great in CS2!

  • @Loreans2398
    @Loreans2398 8 месяцев назад

    how can i get the early acces ?

  • @boringnoninterestingname65
    @boringnoninterestingname65 8 месяцев назад

    I think your high industry demand has something to do with your high rent problem it’s not a lack of housing it’s a lack of income.

  • @timviei
    @timviei 8 месяцев назад +1

    Would you say this is a more complete game than the CS1 with all expansions? Graphics looks bad considering the time of development.

  • @marramgg
    @marramgg 7 месяцев назад

    Step one of this video: plow through all the trees.

  • @prettycooldude906
    @prettycooldude906 4 месяца назад

    how did you download

  • @mikkellordofdenmark5638
    @mikkellordofdenmark5638 8 месяцев назад

    Do you need to be a content creator to be able to play it now? I cant wait!

  • @MrPapajohn4
    @MrPapajohn4 8 месяцев назад

    Power station wouldnt cost you money.. actually early game most of the power will be exported and give you a nice income instead!

  • @kevinyoga4779
    @kevinyoga4779 8 месяцев назад +1

    Is it true that in this new game we can get a more real human community, where there are social gaps, there are good and bad communities?

  • @deanwlkr
    @deanwlkr 7 месяцев назад

    So this is basically modded Skylines 1

  • @blacksbs6359
    @blacksbs6359 8 месяцев назад

    its amazing game i liked but its more expensive on steam😢

  • @joshuanissen8803
    @joshuanissen8803 8 месяцев назад

    I wish i could play the game already... Tarkov is killing me

  • @Itsatrap365
    @Itsatrap365 8 месяцев назад +1

    Dose anyone know if there will be American highway signs

    • @ayelavish
      @ayelavish 8 месяцев назад

      Most likely not cities skylines usually always lack in the highway department

    • @Itsatrap365
      @Itsatrap365 8 месяцев назад

      @@ayelavish man that sucks