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Drawing Fundamentals: PERSPECTIVE
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- Опубликовано: 22 июл 2015
- Check out the Fundamentals of Drawing series:
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Thank you Jazza I needed a video like this, as I've been struggling with the backgrounds in my cartoons.
@Biggie Cheese bro, he's not the "spooky scary sunday" guy.
@Biggie Cheese i know, but he isn't just popular because he's in cory's videos
Does jazza have any course regarding all these ?
You probably dont give a shit but does someone know a tool to log back into an instagram account?
I was dumb lost my login password. I would appreciate any tricks you can offer me
@Chaim Jude instablaster :)
I know this is old but for new people that may not know.
1 point perspective doesn't necessarily mean looking straight ahead. Moving it to one side is good for making tunnels and the like. The other option is looking straight up or down, such as a well for example.
Complex objects like people can be broken down into simpler shapes.
Firstly position. Draw a box that is the height and general width of the character. Any other characters are also done as a box as well with the appropriate height difference. Since you know the position and height of the main character you can base the sizes of the other boxes off that.
Secondly other shapes like a circle still follow the perspective, especially in 2 point perspective. Draw a square that follows the grid based perspective lines. Then try to find the mid point of the edges. Then draw the curved lines that join them. Practice this at different positions and you will start to get the sense of how shapes like these distort based on perspective.
Thirdly not all shapes follow the same vanishing point and that can be a little tricky. Say you have boxes or books on a desk. The desk and the room will line up perfectly with the vanishing points. The books will as well as long as they are at the same angle as the desk. If you rotate the book 30 degrees or something you will need to do one of two things. Either get the general shape of the book like with the circle above and then cut away at it, or choose new vanishing points that don't conflict two heavily with the main vanishing points.
3 point perspective also has more info that you need to look at more examples and practice to understand. Putting the third point above the line will create a more worm's eye view. That is to say you are looking up at how big everything is. Putting the point below the line is more or less looking down. The most interesting version of this I've seen is a rooftop scene. Front on top of a roof you can see the tops of other buildings and how they converge on the horizon line. But you can see the edges of the buildings that seem to taper a little towards a bottom point.
Argirios Mavroudis would it be better to practice 1 point perspective, then 2 and lastly 3? Or should I practice all three together? This comes from someone with 0 skills, I'm a complete beginner
Thank u so much for these information. I apriciate it so much.
Man I'm not reading that your a good person tho
The hard thing is perspective in complex bodies (human body) when there is body parts overlaping each other and changing size depending on where they are on space
And clothes are too complex, thats why most my drawings are naked lol
Yeiraw Raw Good excuse to draw naked people :D
lol
+Yeiraw Raw i just always draw them with a t-shirt/hoodie and pants, it's the easiest xD
are you sure that's why
Thats one thing what seems to me one indicator of talent. I believe that everyone can learn to draw extremely well and talent for me means, how much will you do correctly without anyone telling you how to. The problem I only see there, is, that some things you cant teach. Back then I tried to teach a school mate how to draw and at some point I ended up saying things like "just imagine what the light does to the objects and how they are shaped". Seems like telling someone to start imagine better. I think it can be trained to go through imagined places and turn objects, but there is no step by step way to do that. For your case of clothes, even though its 3 years ago, this is how I do it: Clothes are like a liquid for me, they fall down from a point, then they hit an object (lets say shoulders) only to continue falling. They question is then: how thick is the material? How hard? How much material is there and therefore how tight are the clothes because of that? Maybe the best way to draw in general, is to give as much life to your objects as possible. Make them almost real, so existing, that only their material absence is missing, to make them really real. If you draw a sword, you draw a sword, many pictures are possible, but if you draw the Orc Slaughterer of Gulur, a fallen prince from the underworld, who got the sword from Thor, made from black hell steel, with a handle wrapped in gold wire and a notch on the blade because so Orcs have been beheaded with it...then you kinda have a specific picture. Same goes for clothes, there is a dress, and there is a silk dress, almost as light as air and so thin that you can almost look through it blablabla. Like that you have to give attention to highlight every single feature of an object, if you do that you will eventually have a good result automatically.
You explained the stairs much better than my perspective drawing teacher. Thanks man!
Great video, Jazza!
A good habit to develop early is to understand that the Horizon Line is always eye level with the viewer.
What really helped me in the beginning was to think of the viewer not as a person, but as a camera.
only if the line of vision is parallel to the ground plane. If there is an angle i.e looking down on an object, the horizon line will not be at eye level.
Very good point!
Freya Bobs I like to think of it as where our eyes (the "camera") are positioned IN RELATION to what I'm drawing. When I look down, my head stays (sort of) in te same place, but the things I'm able to see change. The horizon line is positioned low when I'm drawing, say, a skyscraper from the human perspective, but it moves up when I draw the same skyscraper from a bird's perspective (eventually disappearing when the "camera" looks directly down).
holy sheit that was so well explained dymek!!!! You opened my eyes
On the note of how human eye views perspective vs a camera lens, the eye is spherical and views things in 3 point perspective, and a camera is basically one to two point perspective.
Eyes aren't capable of 4k, though we believe we can see a difference , we have limited resolution in sight, and see things based on light and distance.
In short, a camera and an eye can never see...eye to eye...on perspective. (Oh that's naughty.)
What screws me up on perspective is recreating the image in my mind.
It's ice to flames; It just falls apart until it becomes something I don't want at all.
Orenjiboy135 Just draw without perspective first, and then try to make it match. Don't forget that the world isn't two vanishing point but there is an infinite number on the same horizon line!
Orenjiboy135 Construction lines, man. Get a piece of scratch paper (or a new file if you're a digital artist) and don't even worry about using a ruler or making the lines all perfect, just get it down. Sketch it out until it resembles what you want and then try to perfect it on a new piece of paper or new layer. If you can't do that then look for a picture from the internet that looks close to what you want or has objects/elements you would like to implement.
There's a floating box in the middle of the park because it's a super mario level
I remember this level! There’s a ⭐️ in that box
Great comment. That lad Mario must have an extraordinarily hard head to jump about bonking it on what appear to be steel boxes like that.
I love finding little bits where you mess up or stumble in your words, then repeat it like you were going to cut the first attempt out and forgot (or just chose not to, but it still makes me smile).
First thing I do is hit the like button before I play any of Jazza's video
I do the same.
same!
Same!
I don't do that
HerbalToons
Ffefdffg cavnv vbfbgbcbjl
Ive once walked down a park with a box floatin in the air like that... it happens all the time!
@Villager Guy NO YOU IDIOT ITS A GODDAMN UFO!
Someone misplaced a block, just punch until it disappears
Perspective is one of the hardest things for me. Seeing the grid makes me dizzy. But I wanna master the challenges of perspective so thanks for the video ☺
perspective is bane of my existence
My hand is the bane of my existence. I am really interested in drawing and I really dont wanna give up but no matter how much I practice I can never get any better than a stupid stick figure. I really wish that someday it will just click for me and I will he able to draw the things I can draw, but right now I cant seem to get any better 😥
Ugh, *perspective*
Love these videos Jazza, you nailed perspective man. I took drafting classes for three years trying to work towards being an architect. I got to the point where I could just decide where the points were and eyeball it. But to all artists who do it on paper and don't want to dirty up the paper with all the gridlines (although you could just use like 6 H's or something) there's a quick shortcut that my professor taught me. Just put the points down and use a ruler. Place one end on the point and the other on the object you want to extrude. Very useful and it was a wakeup call for me because it was so simple. hope you like the tip.
I think the scene at 10:40 - 11:11 was unedited...
Just like your comment 0;
I kinda like that it wasn’t edited to be honest, idk why
Thank you for this video!! I am an architecture student who was having trouble with drawing with different perspective.
Try the perspective video of bam animation
I have never noticed how important all of this stuff is. thanks really alot!
i'm learning so much, i started a week ago, and i already watched over 50 to 100 art tutorial/advice videos, wish me luck, fellas, i'll keep training
Good luck m8
Jazza
Mate
You’re a lifesaver. I’m currently studying my foundation Degree in Games art and Perspectives are a royal pain in the arse. The reference files in this video mean i have a slightly higher chance of getting a decent mark so thank you so much!!
Thank you so much. I just got the idea about the prospective the 1,2 and 3 prospective. Thanks
Started sketching a bit recently. Not really done any artwork since school (wasn't amazing at it then) and I'm the bad side of 30s now. But these videos are very helpful
this was a difficult topic for me to understand but this video helped me imagine where to place my guidelines in the case of real life objects and scenes. thank you so much!!
Yeesss! Finally the perspective tutorial! Keep up the great work Jazza!
For someone thats been drawing here and there for a while...I'm surprised I've never heard of 3 point perspective. Thanks Jazza!
VERY VERY VERY HELPFULL JAZZA, thank you
learned this in engineering, then in art class, then here. Third time's the charm!
I know NOTHING about perspective and this video is an amazing help! Thank you so much!!
and the idea now is that we have a fish eye lens angle
All hail the floating box!
That stairs look so cool, I even want to try them out!
i have always found perspective very difficult to understand, but this gave a real insight into how i can make it work. thanks
This is the probably the most helpful video i've ever seen on this subject
Thanks jazza. I always find your videos helpful. I'm not very good but I might be one day thanks to your tutorials
I have never heard of three point perspective until now. Quite intriguing.
Jazza you are amazing thanks for doing what you do!!
Thank you jazza!! You are my saviour!
You are pure inspiration brotha. Keep on sketchy 👍
You have taught me everything I know
Wow, been sketching for fun for so many years, and never thought about the perspective that way. Very cool video :)
im crying this is beautiful
Thanks for making this! I've been needing help with perspective and this helped me a lot!
Jazza pls make a tutorial on how to set up the brush you use for skecthing and then the one you use for your linework. :) would be amazing :)
How do you draw your own perspectives if you don't have a computer
Get a ruler and mark where the points are, then use that ruler to check that your lines point towards the appropriate point.
i eye balled it .-.
You can just draw the lines manually, it's good practice for your line work.
It helps me a lot thanks!
Thanks for the video! Quick and easy to understand -- much appreciated!
Omg I follow you all the time and studying fundamentals had to go to library but seen this made my weekend thxs :)
These videos are so great, it is important to note though, that "1 point, 2 point and 3 point perspective" are simply names, there is in fact always 3 points in all cases, but in 1 and 2 point perspective, the 1 or 2 other vanishing points are simply so far away, also called "infinity" that they do not affect the shapes, so they are basically just straight lines in those directions.
Just a small thing to help understanding it.
I do wish you would have made examples with people (e.g. fighting, superheroes etc.) to really show the perspective ideas.
So helpful! Ty
Thank gosh for the YT recommendation
thank so much man! i love all your videos they are so helpful. I always have a hard time with perspective and this helped me a lot
Almost done with my challenge of the month
You're such a great teacher!
I hoped to find such a tutorial on jazzas channel. Sometime wishes come true.
can I have that exact perspective grid? I can't find it
THIS WAS REALLY HELPFUL, like a lot.
AMAZING! This is just like magic!
This guys is drawing the straightest lines in the universe by hand!!!
Holding shift gives you straight lines...
super helpful, thanks Jazza!
So useful. So so useful. I cant wait until the next one *files fingernails and waits*
*practices drawing and waits*
Thanks for an awesome video! I would love to watch more videos on perspective, for sure.
Can't wait for more
Great videos exactly what I've been looking for!
That was so cool! Thank you!
I love draring! 😜
Good stuff Jazza, this is helpful for my initial video game environment development.
Thanks for sharing, thats awsome
I remember having an assignment in art on perspective back in sixth grade... I didn't understand it, so I just gave up on perspective. Thanks for explaining it. I think Art was tied with English and Science for my lowest grade because of that assignment XD.
Thank you so much, this really helps to get better at drawing! You're the best, love from portugal
thanks jazza
This was actually super cool and helpful 👍
Love what you said at 8:57.
How would one make the horizontal lines on paper in one point perspective?
Thank you so much!
Hey Jazza, I just wanted to know, how did you make the perspective line layers?
TheJamacaneseNerd yeh id like to know that too
William Trewartha-Jones Ah, ok thanks
TheJamacaneseNerd I think there's tool for the perspective grid, but I am not sure which one it is... I found something similiar in filter>Vanishing points (alt+ctrl+V)
TheJamacaneseNerd I'm not sure about other Adobe programs, but Illustrator has a button in the tools bar that makes one for you. I'm sure you can select what kind of grid by click and holding it for options.
TheJamaicaneseNerd just download it from Google
if people have the energy to dislike, they should have the energy to like!
Hi, I was wondering if anyone could tell me when to use perspective? Not how, but when. I know how to use it I just don't know when you should use one point and when you should use two point and when you should use three point perspective. In which case scenario would you use each of them? Could anyone tell me please? :) Thanks!
Hi there. I know this is kinda an older comment now, but I wanted to respond, because this confused me for a while too, and what I've learned is that *you use what supports the illusion you are trying to create*. As an example, in theory, a box facing you in a way where you can see one side plane straight on is in one point perspective. Once it's turned so you can see two side planes, it is (usually) in two point perspective, while the same box tilted at a sideways angle (such as leaning against something else) goes into three point perspective, in that particular example, without any of the points being tied to the horizon any longer. It's important to keep in mind too that vanishing points don't always land neatly on your page, so while it's good to study things on a page where you can tie down those points, it's also really important to ultimately understand how perspective functions so that you can work to create that illusion even when you don't have the luxury of tying down the points on the paper.
By way of a couple examples of "supporting the illusion": I've seen instances where someone will take a cube (or an object heavily based on that shape) and draw it waaay off to the side of a single vanishing point, putting the whole thing in one point perspective, but because of where it's placed on the paper, you can see two side planes, one facing you, and one running off toward the vanishing point. In many of these instances, the problem with this is that it loses the feeling of real dimension, because you can feel on a gut level that the front plane should be diminishing at least a little toward a point too instead of facing you straight on as a perfectly squared off shape. So in that case, using one point perspective to make that box probably doesn't support the illusion of dimension as well as using two points would have. However, if you imagine standing INSIDE a one point perspective box (as you might show in drawing certain angles of a room), you might very well see two side planes on some cabinets and counters and such, but in that case, it would still be better to treat it all in one point perspective, because that supports the illusion of the whole room fitting together in a way that is familiar to your eye, as those cabinets and such share parallel lines with the "box" of the room. However, it's also worth noting that some of the furniture in that same room might possibly still be in varying arrangements of two point perspective depending on how they are turned.
Perspective can be a complex and deep subject, but don't let that deter you. There are always nuances to explore and different ways to look at things, but if you bring it back to "how is what I'm using supporting the illusion I want to create?" it can guide you in the choices you make in your picture. I hope that helps, and best wishes!
I wish there were more people like you in the world
@JNGarrettArt your example using the boxes helped wrap this whole tutorial for me. thank you for that!
i was a BIT confused on when to use one point perspective, two, or three? Jazza didnt quite explain that bit.
but your example being how it varies depending on how many sides of the box we see, is beautifully done.
taking it into more details. imagining a castle, and how many sides of it do you see? if you're on a lower view, and youre staring up at it, chances you're seeing one side, or two sides if its tilted. if you have a higher view, you can add another perspective, and draw the walk-way on-top of the walls and towers.
im simply stating how your square version can apply to basically any complex shape and structure! truly, thank you for your time in this. many found your comment the cherry on the cake of this video!
You're a savior
When Jazza can't be bothered to edit out his speech failiures, GOD DAMN YOU JAZZA, CHILDEREN IN AFRICA COULD'VE EATEN THAT!!!
one-point perspective: makes sense
two point perspective:wot.
three-point perspective:uhhh
what's great about these videos is that even a baby can watch them, and git gud
I got a skillshare ad of jJazza on a Jazza video
only 1:45 in but this is already SOOOO helpful!!! thank you so much! :D
Nice, this came sooner than I expected XD
Thanks
In mu opinion, Katsuhiro Otomo (author of AKIRA) is a perspective master and creates some truly phenomenal cityscapes with his skills. I'd suggest artists look into the AKIRA manga for a great use of perspective "in the wild" (in addition to fantastic artwork).
i love your work!!!!!!
Lmfao was I the only one who laughed and was reminded of his twitch live videos when he stutters and say it again 😂 ah good times. jazza you are amazing !!!!!! I love your art and videos
Hey Jaz, greate and helpfull videos! I have one question you mighthave the answer for. when i do my buildings and solid things, how do i do noce smooth and straight lines, lets say in diagonal or slightly curved. if i go for it slow, my lines will be jaggy and shaky and not straight. if i go for it with one quick sweek is better byt never acurate, and have to ctrl alt z it a lot until i get it where I want. usin pentool is a pain.. I would appreciate a tip for this? Thank you!!
I really needed to learn how to draw stairs. ; Q ;
Oh goodness, thank you. ~
Perspective is such a demon seed, to me. But
I have to learn it =n=
Jazza taught me more in 12 minutes than my Art Teacher taught me in 2 weeks..
cheers jazza, jizzer.
YOU SHOULD DO AN EBOOK ON THE FUNDAMENTALS
Hi Jazza, I was wondering if you could show an exemple of perspective using characters instead of objects, I really have trouble applying it to characters when im trying to use very extreme angles.
I rather have this dude as my art teacher than my current art teacher.
So if I get the idea right each point adds a "dimension" to the perspective? That's why 1 point perspective allows to see a thing getting away in one line while 3 points perspective add depth and high? It's kinda confusing to me lol
Jazza, i really love U o//, Thank you so much for the help.
Jazza: sorry if it's messy
Me: *looks at my paper and then jazza's*
;-;
where can we get the perspective grid lines? reference files?
nice video!
You rock!
It would help us out if you could put something around your "mouse marker" so we could follow your hand more easily! :) I don't know if I'm just the one with bad eyes but I've watched A LOT of your videos and always have some trouble following your marker at some points. Not the worst thing in the world but would definitely help! (If that option is even possible for you anyways!)
This helped soo much thank you. (: