@@someguy4405 it was one of the few songs that already was orchestrated in the original, alongside the title screen. They only upped the audio quality of the playback from the original due to higher quality software. It's the same song.
> Gets a hd remaster years later > Plays in a second ultra memorable cutscene > Ends if you die and wont return > The first scene still doesn't loop > Doesn't elaborate > Leaves
Monolith: "Warning: This song will play for one scene without a loop." Yoko Shimomura: "Good to know I'll make it the most fire track in the whole game!" "I-"
Anyone else love it when a character lives up to their in-game hype? In so many games, ie Fire Emblem, a character is like "The mightiest General in the country!" and they have below average stats and skills. But not Dunban. This guy snagged the title of Hero of Homs and he ain't giving it back soon. The man hits the ground sprinting and just starts running _faster._ Local man is literally untouchable!
@@BeynT. I mean, 7 is literally the vessel for a god. I think they would also definitely be built to be just as strong if not stronger than Dunban. Edit: Removed some unnecessary words
I mean... The song was specifically made for that scene so I can understand why it was only played there. But yes, I really wish they at least looped it
@@fluffyeevee383 It's the only song in the game (that I remember) that only plays once. It should play in more areas in similar scenarios that fit the title. But yeah, if nothing else they absolutely should have at least looped it. It plays for the length of the song and then just transitions to the boss theme that's already played several times
@@jokirb2739 While I love One Who Gets In Our Way, I think Unfinished Battle should have been looped like everyone. But I think it really only should have been played here. I dont think it would have worked here because the song is supposed to embody Shulk's pure rage to Metal Face's taunting, it really would not have worked in any other scene in my opinion
Yoko Shimomura solidified her spot as one of my favorite-if not my favorite-composers of all with this song. This and the title theme. I genuinely cannot think of a song she has composed that I dislike or find mediocre.
should have been the boss fight against all of Dunban's (former) friends. With the exception of prison island metal face because YWKON works so much better there.
It would have definitely been better than hearing An Obstacle in Our Path and You Will Know Our Names for the 5,000th time. Especially since he was the penultimate boss fight.
This may be stupid, but i'd like a challenge in Xeno 3 that has you fighting each and every single one of the party members of previous games, including Kino and Nene (because yes) plus Shulk, Rex and (Spoilers) Melia and Nia with their Xenoblade 3 iterations
@@alexvisan5034 agreed, this would be awesome and I wanted something like it in the base game. Totally stupid and was never going to happen, but I wanted it anyway lmao
Me: Unfinished Business is already good, I hope they don't change it because I'm afraid they might over-orchestrate it. The Monkey's Paw: **Shrivels** Wish granted; they don't change the song at all, which includes only playing it once in the entire game and not even looping it. Me: WAIT I DIDN'T MEAN IT LIKE THAT NO--
Such a badass theme and definitely one of my most favorite tracks in Xenoblade Chronicles. Sad that it only plays once and doesn't loop. But I'm glad this theme was used again in Future Connected.
This song is perfect. It shares a motif with Prologue B and an overall beat with it that's just so perfect. Dunban didn't finish his battle, and now he can. He's doing what he set out to do 1 year ago. Destroy the Mechon, and save his colony and his friends. He's joining the battle, and he's setting out to finish it.
Love your pfp also yeah it should have played there since the battle is still unfinished and fighting mumkar while this song was playing would make a ton of sense I think it should play in the start of the cutscene mumkar dies as it fades out to another song leaving the battle finished
The fact that my favorite song in the OST didn't get remastered (which is fine, I mean its so goddamn good as it is), but also doesn't seem to show up anywhere else again is a true crime. I swear this song stuck with me far longer than most of the OST, and it only plays once dammit!
I said this once and I will say it again! This song is my all time favourite. This only plays twice. One in the main game and one in Future Connected. I really wish that this loops while facing mechon/fog beasts. So underrated
on the list of "god like songs that come out of nowhere and only happen once in the entire game," alongside Gods Bound by Rules from Nier on a list slowly expanding
No remaster/redux needed. This song was already amazing. Now only if it looped. How hard is that Monolith?! Heard this song the first time for chuggaaconroy's Let's play announcement for this game and was like "This is the best song in the game." before I even knew anything about the game. And then I was so disappointed it didn't loop. The song is still perfect though.
im pretty sure because it would conflict with later battles if it looped because its a cutscene only song being put into the story fight theme slot. I mean, they never did fix the glitch with that gem that messes with the weapon's max damage values causing an overflow if you used enough of them, resulting in you always doing 1 damage.
@@drakath5727 I'm sorry if I'm missing something here, but that makes absolutely no sense. If that were the case then any looping song in the game would bug it out. Even tragic decision has an official full loop, that plays in one battle, and it doesn't mess anything up with the audio. Unfinished battle not looping may just be a spot of laziness, and not some game breaking glitch causing menace. (I'm really sorry if i came off as condescending, i just want to understand you point)
I legit think this is my favorite song in video games. Something about it coming off the Ether Mines, which ends a relatively ok arc, but springboarding into the greatness that is the trek to Prison Island is just great. It also reintroduces us to one of, if not the rawest character we've seen so far in XB1, in Dunban, meanwhile Dickson just casually slides down the side of a cliff. My only concern is not with the theme itself, it's just that it doesn't loop. The cutscene that also plays during the opening of the theme is brilliant, and highlights one of Shulk's greatest strength, the ability to never give up, even in hopeless situations. I love this track so much.
Monolith: Alright, we are gonna need you to make a song that's epic but not too epic as it will only play once. ACE+: yeeesssssss Also ACE+: (Proceeds to make absolute fire and make people wish it played more)
I know it’s been said already, but. When a song is so great that not a single thing is changed in its remake, you know it’s a masterpiece. The same perfect song down to its very core.
But you should know by now, the outcry CANT STOP ME! Any way you slice it, unfinished battle ain’t gonna loop, boy. Didn’t loop then, won’t loop now. Now, time to cut the fan base down to size!
Idk why they didn't rearrange other tracks, but I've heard they didn't specifically with this one and the main theme because they were already recorded live and didn't use midi.
Chase Lundsberg Yeah won‘t completely disagree with you but for example „Engage the Enemy“ and „Mechanical Rhythm“ were also live recorded (i believe) and were also remastered.
At first you would assume this song was unchanged, but there a few little changes... nothing massive or really noticeable to a lot of people. It's tempo is ever so slightly higher, and the drumming in the back is a bit cleaner than in the original version. The song itself is unchanged on a surface level, but it is nice to see they decided to perfect the formula instead of add to it like with most other songs.
“It doesn’t need a remaster. It’s already perfect.” Sure, but IMAGINE! An official remaster of this glorious theme! That’s what I was hoping for. (And it doesn’t even loop.)
Little did we know, the unfinished battle that was left to the music team was remastering this track... But hey it still slaps, always did and always will so yay ! :D
SPOILERS Honestly wish this played for the second half of Dickson's fight... I really think he should have had a special theme, and this song should not have been only used once, i think it would have worked really well
One of the best, if not the best, track in the game, which is chock full of awesome music in general. The fact that it still only plays once in the entire game without looping even in the Definite Edition is a damn crime though (unless you count the scene in FC of course, which I certainly appreciated)...
I know that while this song is godlike and amazing, imagine how it would've turned out if it HAD been remade? Could they have pulled it off and made perfection... even more perfect?
This song was (and still is) one of the best songs on the soundtrack, but I have to say, I'm a little disappointed they didn't remix it to at the very least loop for the battle
I wish they just used this as Metal Face’s battle theme for the whole game. It’s a few steps better in quality than an Obstacle in our Path, and it works for him because of the low growling guitars being a theme for mechon.
If there ever is going to be a Xenoblade Warriors, this theme should play where Shulk and his companions appear if the game gets it’s own main protagonist/protagonists’.
If Dunban could see how our precious Monado boy kept his legacy alive by literally turning into Dunban 2.0 (shouldve played this track during Moebius W fight)
- This track was NOT remastered -
Yes it was. You can hear differences in places.
@@someguy4405 it was one of the few songs that already was orchestrated in the original, alongside the title screen. They only upped the audio quality of the playback from the original due to higher quality software. It's the same song.
Imakuni_BoomAtack
They added a whole bit close to the end
@@someguy4405 They fixed the loop for it's use in FC
James Gardner
Listen to the full song. There’s an added part in the last third that I don’t believe is in the original.
> Plays in a single, ultra memorable cutscene
> Ends without a loop
> Doesn’t elaborate
> Leaves
Truly the Tom Bombadil of Xenoblade songs
@@jonathanbellemare8657 I just went from watching a video about Tom to listening to this masterpiece
Technically it plays in 2 scenes
> Gets a hd remaster years later
> Plays in a second ultra memorable cutscene
> Ends if you die and wont return
> The first scene still doesn't loop
> Doesn't elaborate
> Leaves
@@boredgoddesstori6635 In the base game and Future Connected
0:00 Unfinished Business
3:08 Finished Business
Hilarious
Underrated comment
Take my upvote and gtfo
Nice
Pffft
"Dunban permanently joins your party!" theme.
And replaces Reyn as your tank.
Max Richards I mean, I used Dunban and Reyn alongside shulk and I mowed down enemies.
@@acairconditioner959 yeah, Shulk-Reyn-Dunban, the classic Topple-lock team, and their red Arts are harmonically powerful during Chain Attack.
Rama Hermawan Hell yeah
@@ramahermawan4598 Or Riki, Ryen and Dunban
Monolith: "Warning: This song will play for one scene without a loop."
Yoko Shimomura: "Good to know I'll make it the most fire track in the whole game!"
"I-"
Thank god it doesn't loop. If that were to happen, the switch's puny hardware would explode due to the overwhelming epic ness and intensity.
Scala ad caelum be like:
@@krisgeno8049 Yep It played only TWO seconds for me because I wanted to really glide around that place
@@EgotisticalAltruist "I don't have time for small fry!"
If I'm not wrong I think this also plays during the sauros boss in FC, could be wrong tho
Are we not gonna talk about how Dunban literally RAN DOWN A MOUNTAIN IN THE RAIN?
Better than trying to climb up it
Anyone else love it when a character lives up to their in-game hype? In so many games, ie Fire Emblem, a character is like "The mightiest General in the country!" and they have below average stats and skills. But not Dunban. This guy snagged the title of Hero of Homs and he ain't giving it back soon. The man hits the ground sprinting and just starts running _faster._ Local man is literally untouchable!
Yeah, that’s totally true. *Cough* *Chough* 7
I mean
The black knight extidts
I like the flavor text in the tutorials saying how dunban is basically super-human and it's hereditary
@@thebravegallade731 Black knight is one of my favorite villans
@@BeynT. I mean, 7 is literally the vessel for a god. I think they would also definitely be built to be just as strong if not stronger than Dunban.
Edit: Removed some unnecessary words
The most criminal thing they didn't change in Definitive Edition is how much this song plays, which is once with no loop
I mean... The song was specifically made for that scene so I can understand why it was only played there. But yes, I really wish they at least looped it
@@fluffyeevee383 It's the only song in the game (that I remember) that only plays once. It should play in more areas in similar scenarios that fit the title. But yeah, if nothing else they absolutely should have at least looped it. It plays for the length of the song and then just transitions to the boss theme that's already played several times
@@jokirb2739 While I love One Who Gets In Our Way, I think Unfinished Battle should have been looped like everyone. But I think it really only should have been played here. I dont think it would have worked here because the song is supposed to embody Shulk's pure rage to Metal Face's taunting, it really would not have worked in any other scene in my opinion
@@fluffyeevee383 I guess that's understandable. I would've liked for it to at least play one more time, but your explanation does make sense
Does it play at all in Future Connected?
Unfinished Business more like Unfinished Loop.
You used double unfinished
Also on the note of this song how was this not put in smash bros? Because it doesnt have a clean loop point?
If it ain’t broke, don’t fix it. They didn’t touch this song at all, a testament to how incredible this song truly is.
It doesn’t NEED a remake. That’s how good it is.
And it only played once
@@luigiplayer14 it's really sad
@@luigiplayer14 well it plays in future connected
That saying could and should be applied to the entire soundtrack though...
Monolith: We need remake the "Unfinished Business", can you do that?
Manami Kiyota, ACE+, Yoko Shimomura, and Yasunori Mitsuda: NO
"Bangō", more like.
“Why would we?”
“Let em’ have it beast!” That line stuck with me for so long
Gleam Maikeru That and the ensuing "AAAAAAAAaaaaaaahhhhhhh..."
That line has a lot of meaning when you learn more about Dickson
BubblegumKK indeed it does
BubblegumKK
He’s a LITERAL beast, with an insatiable blood Knight Complex.
remember when he said stupid beast that one time after he
MAJOR SPOILERS
killed shulk
If it ain't broke, don't fix it.
But it IS broke. It doesn't loop
I randomly heard this once with no context and thought, this sounds like it would be Dunban's theme. It's pretty close
It's more like his entrance theme yeah?
I’ve always considered it to be Dunham’s theme
@@haroldgridley6258 I always think of it as Duncan's theme
I thought this was "Bringer of Chaos" I swear that's what I typed in-
*my mind:*
(That's Dunban over there!)
Yoko Shimomura solidified her spot as one of my favorite-if not my favorite-composers of all with this song. This and the title theme. I genuinely cannot think of a song she has composed that I dislike or find mediocre.
fr, Kingdom Hearts and Mario & Luigi would not be the same without her
@@guessimlatetotheparty2923 Indeed she did.
@@guessimlatetotheparty2923 yup, she did
@@guessimlatetotheparty2923 Yep. EVERY. LAST. ONE. We do not deserve her lol
try listening to joke's end from superstar saga for more than 60 seconds lol
This might be a hot take, but this should've played again in the final fight with metal face.
That aint a hot take, that's just facts
It should also have played during the battle outside of Colony 6 near the endgame
Naaaa cause he doesn't really have "Unfinished Business" with him anymore like he does at the end of Colony 6
You could have chosen any language to speak, and you decided to spit FACTS
should have been the boss fight against all of Dunban's (former) friends. With the exception of prison island metal face because YWKON works so much better there.
IMO, this is Dunban's theme. Let them have it, Beast!
Or shulks
@@Oliver-hd5fk shulk's theme plays at the end of the game
@@Oliver-hd5fk shulks theme is most likely the god slaying sword. This is dunbans theme
When this started playing in FC... whoo boy, I didn’t see that coming.
Slaying a fogbeast sauros to this theme was fucking awesome!
Kate McCourt
Yeah, don’t get hopes up, you’ll kill the boss fast enough to not hear the song loop.
Max Richards
It looped for me but I know that I doesn't play again if you die
@@deadkattefilmandsound937 and it doesnt loop in the original still... why???
Seriously hope this theme someday comes to smash,
That way this is properly looped
Excuse me, we ordered room service an hour ago.
Dearly wish this played during Dickson's final battle.
It would have definitely been better than hearing An Obstacle in Our Path and You Will Know Our Names for the 5,000th time. Especially since he was the penultimate boss fight.
that's a spoiler tho😂
If Dunban comes back for a surprise boss fight in Xenoblade 3 with this playing in the background I will love it so hard, it’s unlikely but possible
This may be stupid, but i'd like a challenge in Xeno 3 that has you fighting each and every single one of the party members of previous games, including Kino and Nene (because yes) plus Shulk, Rex and (Spoilers)
Melia and Nia with their Xenoblade 3 iterations
@@alexvisan5034 agreed, this would be awesome and I wanted something like it in the base game. Totally stupid and was never going to happen, but I wanted it anyway lmao
Should've played in Ashera's boss fight in her Ascension Quest smh
@@failure4452 well we would be in the endless now playing the game forever if that was the case, which is exactly what xenoblade 3 was against
Me: Unfinished Business is already good, I hope they don't change it because I'm afraid they might over-orchestrate it.
The Monkey's Paw: **Shrivels** Wish granted; they don't change the song at all, which includes only playing it once in the entire game and not even looping it.
Me: WAIT I DIDN'T MEAN IT LIKE THAT NO--
"Which includes only playing it once in the entire game"
Someone hasn't played Future Connected...
@@SeriousStriker Yep, haven't played it yet.
Did they really play the track there too?
@@sayospecter6731 Yeah, but I won't spoil when. It's a great scene.
@@SeriousStriker Ah, okay then... Thanks!
I'll be sure to check it out later.
Doesn't it play at a battle in a sidequest...? Pretty sure this plays when you fight *SPOILER*
The nopon Bana at the end of the quest line.
HOPE I'M NOT... INTERUPTING!
“It’s him... Metal Face!”
Such a badass theme and definitely one of my most favorite tracks in Xenoblade Chronicles. Sad that it only plays once and doesn't loop. But I'm glad this theme was used again in Future Connected.
Where? I don’t remember hearing this in FC
@@failure4452 it plays when the monsters charge the town
This track suited the battle of Gran Dell so well, with the squad stroll g into battle. Damn epic!
I wish this song comes with the Pyra DLC
The "that's dunban over there" or "Melia said the wrong thing ruining the moment" theme
Metal Face: THE MONADO WON'T WORK FOR A BUNCH OF LOSERS!
Shulk: ... talk all you want...Because those words...WILL BE YOUR LAST!
This song is perfect. It shares a motif with Prologue B and an overall beat with it that's just so perfect. Dunban didn't finish his battle, and now he can. He's doing what he set out to do 1 year ago. Destroy the Mechon, and save his colony and his friends. He's joining the battle, and he's setting out to finish it.
I would have at least made this play during the battle at Valak Mountain
Love your pfp also yeah it should have played there since the battle is still unfinished and fighting mumkar while this song was playing would make a ton of sense I think it should play in the start of the cutscene mumkar dies as it fades out to another song leaving the battle finished
If only Dunban's sister wasn't there, this should've been the theme.
This is perfect. I don't care if it's the same, it's still a banger
BORN IN A WORLD OF STRIFE!
AGAINST THE ODD
WE CHOSE TO FIGHT!
BLOSSOM DANCE!!!!
Shulk's yell is so good
*Melia pulling up with the squad*
Talk all you want,
Because those words,
Will be your Last!!
The fact that my favorite song in the OST didn't get remastered (which is fine, I mean its so goddamn good as it is), but also doesn't seem to show up anywhere else again is a true crime.
I swear this song stuck with me far longer than most of the OST, and it only plays once dammit!
And it doesn't even loop! Or at least it didn't in wii, not planning on buying DE since it's too expensive for a game i already own
Scicontroy
The song syncs so well with the cutscene after the fight interlude, when Alvis’s Telethia comes in, that’s the worst part.
They actually changed how many times this song plays. I'll try not to spoil too much but it does play later in the story
@@nickdimattia2463 thanks for the heads up!
@@nickdimattia2463 YESSSSS
this song has now been played a grand total of TWO (2) times in the Xenoblade 1 universe!
Unfinished Battle Don't need Remastered
The Remaster need Unfinisthed Battle.
Black Clover fan!
The “Holy shit he’s back!” Theme
I said this once and I will say it again! This song is my all time favourite. This only plays twice. One in the main game and one in Future Connected. I really wish that this loops while facing mechon/fog beasts. So underrated
that's the beauty of this song.
Quando sei Pocketpair e pensi di essertela scampata ma poi inizi a sentire questa mina in lontananza
WA HA HA HA HA HA
on the list of "god like songs that come out of nowhere and only happen once in the entire game," alongside Gods Bound by Rules from Nier on a list slowly expanding
Melia: "Let's clear a path"
Sakurai's got some unfinished business not putting this track in smash
That render for shulk is soooo fire🔥
it’s actually artwork and not a render!
No remaster/redux needed. This song was already amazing. Now only if it looped. How hard is that Monolith?!
Heard this song the first time for chuggaaconroy's Let's play announcement for this game and was like "This is the best song in the game." before I even knew anything about the game. And then I was so disappointed it didn't loop. The song is still perfect though.
Shulk: talk all you want cause thoses word will be your last!
Local Man with a destroyed arm beats some Robot Guys (Definitive Edition)
This is my favorite Xenoblade track. It's just SUCH an incredibly great theme and I love the title of it too
WHY DOES IT STILL NOT LOOP
im pretty sure because it would conflict with later battles if it looped because its a cutscene only song being put into the story fight theme slot. I mean, they never did fix the glitch with that gem that messes with the weapon's max damage values causing an overflow if you used enough of them, resulting in you always doing 1 damage.
@@drakath5727 I'm sorry if I'm missing something here, but that makes absolutely no sense.
If that were the case then any looping song in the game would bug it out.
Even tragic decision has an official full loop, that plays in one battle, and it doesn't mess anything up with the audio.
Unfinished battle not looping may just be a spot of laziness, and not some game breaking glitch causing menace.
(I'm really sorry if i came off as condescending, i just want to understand you point)
@@justsomecanadian9877 I agree. There are even fights where Engage the Enemy plays and loops, and that one's supposed to be a "cutscene song" as well.
I legit think this is my favorite song in video games. Something about it coming off the Ether Mines, which ends a relatively ok arc, but springboarding into the greatness that is the trek to Prison Island is just great. It also reintroduces us to one of, if not the rawest character we've seen so far in XB1, in Dunban, meanwhile Dickson just casually slides down the side of a cliff. My only concern is not with the theme itself, it's just that it doesn't loop. The cutscene that also plays during the opening of the theme is brilliant, and highlights one of Shulk's greatest strength, the ability to never give up, even in hopeless situations. I love this track so much.
Monolith: Alright, we are gonna need you to make a song that's epic but not too epic as it will only play once.
ACE+: yeeesssssss
Also ACE+: (Proceeds to make absolute fire and make people wish it played more)
I really hope this gets used in Xenoblade 3's story DLC
Truer words were never spoken. This can't be used only once!
Imagine this playing when Shulk and Rex save Nikol and Glimmer from the fused Ferronis
Probably not going to happen but it would be epic if they did
@@tomdaturtle5792 Twice* It's used in Future Connected too.
@@SeriousStriker Oh yeah, when Tyrea was fighting the fogbeasts and telling the soldiers to believe in their new Empress, right?
Has to be one of my favourite xenoblade songs
XENOBLADE 3 IS ANNOUCENED, time to celebrate by listening to some unfinished battle.
Wow... I’m surprised this track wasn’t remastered, the way it sounds, it doesn’t sound like it would’ve been on the Wii
"Let 'em have it, beast!"
"Shulk: Talk all you want.. Because those words will be your LAAAAAAAST!"
this soundtrack needs no remake because it is already perfect
Dark Enzo
Proceeds to bounce right off beta version Akhos.
It needs a loop
The Monadooo? its been a whiiile!
“The Monado? It’s been a while, but you should know by now…THAT THE MONADO CAN’T STOP ME!!”
@@Noah-k6x2w"No matter how you slice it, the Monado ain't gonna work boy! Didn't work then, won't work now!"
I know it’s been said already, but. When a song is so great that not a single thing is changed in its remake, you know it’s a masterpiece. The same perfect song down to its very core.
WHY OH WHY DOES IT ONLY PLAY ONCEEEEEEEE?!
"Now let 'em have it Beast!"
“THOSE WORDS WILL BE YOUR LAST!”
-Shulk
Born in a world of strife
Against the odds
We choose to fight!
Blossom Dance!
“You kept us waiting... you big jerk”
"Let 'em have it, beast!"
- Me when I realized that a v1.0.1 was going to happen due to the subtitles being inaccurate in english a LOT in Future Connected
The fact this plays in only 2 scenes in the entire game and doesn't even loop is criminal
When you see the same spider you tried killing last night in your room.
Just lost it when it played in future connected! it was so cool
Unfinished Business? Heh, it's been a while.
Nice reference.
It's been long, eh egil, way too long...
But you should know by now, the outcry CANT STOP ME!
Any way you slice it, unfinished battle ain’t gonna loop, boy. Didn’t loop then, won’t loop now. Now, time to cut the fan base down to size!
Uh- What?!
Now! Let it play again, beast!
"Sorry to have kept you."
waiting
@@plompedu No, Dunban actually says "Sorry to have kept you“
Idk why they didn't rearrange other tracks, but I've heard they didn't specifically with this one and the main theme because they were already recorded live and didn't use midi.
They didn't rearrange incidental music mostly.
@@unknownone61 yeah it's event based stuff, but one of the main reasons especially for those two was because they were already live.
Chase Lundsberg Yeah won‘t completely disagree with you but for example „Engage the Enemy“ and „Mechanical Rhythm“ were also live recorded (i believe) and were also remastered.
@@maxrollwage161 Tbf they're Engage the Enemy and Mechanical Rhythm, of course they were remastered
@@jamesgardner4athp Haha, I know what you mean. But to be fair, the Main Theme also is a masterpiece and would have deserved a remastered version
IMO this song should have played during the Mumhkar fight on Valek Mountain.
When this play in FC
*hype*
I'd complain about this Theme not being used more but it was used for the best character in one of his best moments soo yeah peak
At first you would assume this song was unchanged, but there a few little changes... nothing massive or really noticeable to a lot of people.
It's tempo is ever so slightly higher, and the drumming in the back is a bit cleaner than in the original version. The song itself is unchanged on a surface level, but it is nice to see they decided to perfect the formula instead of add to it like with most other songs.
Most likely because its not a compressed wii file
Dunban's Theme
Xenoblade chronicles deserves an anime
Can you imagine how long that anime would be just doing one game? Let alone all three games and their dlc stories.
“It doesn’t need a remaster. It’s already perfect.”
Sure, but IMAGINE! An official remaster of this glorious theme! That’s what I was hoping for. (And it doesn’t even loop.)
Do not misunderstand me. I love this song, but I was hugely disappointed that it didn’t get a remastered touch, or even a proper loop.
Little did we know, the unfinished battle that was left to the music team was remastering this track...
But hey it still slaps, always did and always will so yay ! :D
Not gonna lie got hyped when this played in future connected.
SPOILERS
Honestly wish this played for the second half of Dickson's fight... I really think he should have had a special theme, and this song should not have been only used once, i think it would have worked really well
This was used to amazing effect in future connected
_NOW! Let em have it beast!_
You should know by now, the monado CANT STOP ME!
XENOBLADE 3 WAS ANNOUNCED LESSS GOOOOO
This is the best track in the series and it plays a single time...
Serious power move to play the best song in the game (and possibly the franchise) once and not loop it.
They should have had this play with some of the fights with Mumkhar, this should've been Dunban's theme... but alas.
On the last day of school of either junior or sophomore year, I played this out loud on my 3DS, as a ran to my grandparents car
It was glorious
when a song is so good you dont want to touch it, just in case.
One of the best, if not the best, track in the game, which is chock full of awesome music in general. The fact that it still only plays once in the entire game without looping even in the Definite Edition is a damn crime though (unless you count the scene in FC of course, which I certainly appreciated)...
I FINALLY FOUND IT
You can't improve on perfection.
This track proves it.
I know that while this song is godlike and amazing, imagine how it would've turned out if it HAD been remade? Could they have pulled it off and made perfection... even more perfect?
If that which is absolute can be redefined, then it never really was absolute
This song was (and still is) one of the best songs on the soundtrack, but I have to say, I'm a little disappointed they didn't remix it to at the very least loop for the battle
If this isn't remastered then that's mean this theme is already perfect
I wish they just used this as Metal Face’s battle theme for the whole game. It’s a few steps better in quality than an Obstacle in our Path, and it works for him because of the low growling guitars being a theme for mechon.
This should've played when Shulk made his comback later in the game
Heck yeh, it should have!!
XC1: *Dunban has entered the chat*
Future Connected: *Melia has entered the chat*
*Dickson has also entered the chat*
If there ever is going to be a Xenoblade Warriors, this theme should play where Shulk and his companions appear if the game gets it’s own main protagonist/protagonists’.
the [og] on this one huuuuuurts :(
If Dunban could see how our precious Monado boy kept his legacy alive by literally turning into Dunban 2.0 (shouldve played this track during Moebius W fight)