SMASH like a Top 500 HULK | Marvel Rivals
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- Опубликовано: 9 фев 2025
- MARVEL RIVALS IS FINALLY HERE
I'm a Top 500 HULK/Winston player. I played a lot during the beta. I spent a lot of time really learning how to use this ability. Almost nobody is using HULK ult correctly, even most other top 500 Hulks. So, sit back and learn to clap cheeks from daddy AllOfThat! Subscribe for more Marvel Rivals content! I'm trying to post one every day.
Come through sometime to see more Marvel Rivals and more HULK
I stream monday-saturday starting at 11 am PST
@ Twitch.tv/allofthat.com
Music by Super Lofi World
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Special thanks goes out to YOUR MOM
Thank you for the guides! I mostly play Strange/Magneto, but I want to learn some dive tanks as well to refresh my gaming experience! Your videos are really helpful!
best hulk mechanics guide on youtube rn very well done
Been trynna learn Hulk and this was very helpful 💪
I love playing hulk but I feel like he might need a passive that maybe speeds up his ult charge if he takes damage or if damage taken directly turned into ult energy. I feel like in high damage games farming for an ult that you can get stunned like crazy and focused should be more prevalent
Honestly he just needs bubble buffs. They already do what you just described but their durability is comically low at times, while you basically have to be breathing down your teammates neck to even share your bubbles.
The vertical range for bubbles sucks so much. I try to jump over my team when they strange ult if my feet are slightly off the ground bubble goes to no-one
Speeding up his ult charge for taking lots of damage would be dope, or also something like as he takes more damage it stacks reduced damage taken for a duration. That would fit so well with the movies and comics where the more damage was done to Hulk the more pissed off / resilient he would become.
@MunitionsDudTester I completely agree. It's really all he needs to give him that edge in a fight
@@allofthat_ow just use a winston bubble instead?
Thanks for the guide, you really said everything right about his kit, hulk is easily one of the most fun charecters to play if you played him right, too bad they nerfed his jump from the beta it was really good
The grab is much more useful if you're in comms because you can take advantage of the long stun on the enemy after the grab's over. Tell your mates you're grabbing the healer, grab them, then your teammates execute the healer while he's immobile on the floor. Guaranteed kill on the enemy healer unless the 2nd healer is Luna and she ults.
So the clap does 125 dmg and you can stun lock with the primary fire so most of the time I would only grab if I can't just kill them and they are a lethal threat to my team.
thanks so much for this, I really want to learn bou Hulk and grind with him.
Hell yeah!
Thank you for this guide
Of course! good luck HULKIN it up
im a hulk in training and this was helpful. i hope they fix his hitbox for jumping into flying heroes cause i swear i go right through them 75% of the time T_T
I have 10 hours on hulk, which isn't a lot but he is my most played hero with 80 hours on rivals ish outside of beta. Anyways, im shocked I never thought of using bubble before popping ultimate.
what sense do you run? in game and dpi
I’ve accidentally gotten good at judging when people are in kill range in the slam lol
While in bruce banner form should I be throwing my nade at my feet or trying to hit the enemy with it to build hero hulk charge
I would say if they are shooting you and you want to mess up there aim bounce them with the grenade. if you need to move quickly to get around a corner or something use the nade for a speed boost on yourself. The ult charge is less important.
Also it is fine to just walk off the edge of the map to respawn as the big green man if you can do it quickly. And its perfectly fine to burn rockets rez to get your HULK form back.
Do you hold jump to charge leap or did u change the hero setting to toggle charge? Any downsides to toggling?
Holding jump so often gets a bit annoying
I'd also like to know if there's any kind of downside for toggle or if it is mostly preference.
after a bit of experimentation and thinking about my gameplay earlier doing tiny hops on demand is almost impossible for toggle to jump. With hold to jump you can tap to bunny-hop over things like other heroes. Also, there's seems to be an awkward 0.5 to 1 second delay when landing before you can start charging again, unlike hold to charge where you can start charging almost immediately. Holding is kinda annoying but the downsides to toggle make it a no-go for me at least.
@@MunitionsDudTester ty for testing. I've tried both and agree. No toggle is more flexible and seems to charge a bit more reliably/quicker. But toggle feels so good on my hand.... might consider adding a second jump binding to my mouse
@@JM7900 I just swapped back to hold for a match and it wasn't as bad as I thought it would be tbh.
SMASH, next question
If you transform back into banner, is it better to just die than to stay alive as banner building ult?
Depends but I like to stay alive as long as I can since I still have a gun to do damage but if you tranform into normal hulk in the middlen of a fight you don't take damage or anything till its done. So just spam your names as much to get it back and damage some people instead of dieing but mostly depends on the map as well
That clips in the end are disgusting...
Stopped listening after "Because they are bad at the game." That is exactly why people WOULD watch this. Get your pretentious head in check and instruct, don't demean.
I will try and be more careful with my language in the future. I was joking sorry if it wasn't obvious.
That's a pretty victimizing mentality, its fine to point out in a GUIDE what are good and bad practices - it's actually super helpful that he mentions the do's and don'ts - like not using your ult defensively and making sure you hit your clap... he's not even targeting anyone specific so I'm not sure who you're even trying to defend.
How does it make any sense to get upset what you may/may not be doing wrong is being called out in a guide you're actively watching to get better?
Its really minor to me and the information very much outweighs that. It came off as more a lighthearted joke than any sense of pretension.
lol why does it matter? does it change the contains of the guide or what you're gonna learn from the video? your loss.
Wow that guy is sensitive