Masks And Answers | Outer Wilds - PART 12

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  • Опубликовано: 29 сен 2024

Комментарии • 6

  • @TuniTem
    @TuniTem 3 месяца назад +3

    You.. you accidentally stumbled on end of the game but you dont know any of the context surrounding it so it means nothing xD i love this game lol

    • @desilkan
      @desilkan  3 месяца назад

      the fact that i made it to the end game without even knowing is amazing, i even tried to re-create it and it didn't work

  • @aloesapling
    @aloesapling 3 месяца назад +1

    the ATP sequence break was comical ngl

    • @desilkan
      @desilkan  3 месяца назад

      it scared the hell out of me when it happened, i was so confused.

  • @edene5493
    @edene5493 3 месяца назад +1

    some random fun facts about today's video
    -The rule of quantum entanglement can be found by following the quantum signals broadcasted from Ember twin
    -The right control for the warp nomai ships steers it, as does the left after launched, it is very janky and confusing but is controllable
    -a line of text suggests that hearthians are much more physically durable than nomai, and in general are physically durable, based on a hearthian analysis of frail nomai bone structure. Doesn't stop you from dying miserably given enough kinetic energy, but does prevent you from dying as much as a human in your situation would
    -I'd recommend standing at the head of the comet when it gets close to the sun, some fun things might happen... (besides you being gravitationally ejected into the sun, that is only a small risk)
    -you CAN land in one of the volcanoes, later in the loop. It's uncovered at first, but the lava level recedes on Hollow's lantern, just like the sand lowers on Ash twin.
    -...i have no idea why the ship log is giving you white hole station stuff, unless it wants you to take the projection stone to a projection pool, which seems unlikely... I did whatever it is at one point for the full ship log achievement, but don't remember.
    -HELLO SEQUENCE BREAK WHAT THE ACTUAL HELL
    to be honest, you would've eventually been able to get to ATP after examining how the towers worked, but you HAPPENED to get perfect timing and the warp point opened under you as you were being ejected by the sand pull. That can happen unintentionally, but doesn't usually. Honestly, I wouldn't be surprised if you got there next before sun station anyways, so it's not really that much of a sequence break, but just really funny that it happened like that...
    -The shell is Timber Hearth stone that you see spinning around you, you see it in Mining Site 2b, which you went to however long ago.
    -When you disable the ATP, like you said, you don't get sent back in time and die actually in game :D
    -the sand WAS the easy way! So glad you found it!
    At this point, I think you could 'beat the game' with the knowledge you have, but I strongly recommend figuring out the Quantum moon first
    oh also theres completely unnecessary content that you can find in the high energy lab, it has to do with breaking causality

    • @desilkan
      @desilkan  3 месяца назад

      Good to know that white hole station is bugged, also the ash twin project legitimately scared the shit out of me and i couldn't re-create it in my experiments, so i guess my leads of the sun station, the hanging city and the rule of quantum entanglement are what's next on the chopping block.