EVOLVED DARK PRINCE | Clash Royale
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- Опубликовано: 10 дек 2023
- As you guys wish, Dark Prince Evolution concpet!
This video is fan-made, Feel free to share it!
If you liked this Evolution concepts write down in the comments which card should I do next :) - Игры
Genuinely the most balanced evo of all time. Now, if the shield fully regenerated after 1sec of not being attacked even if it was removed... 👀
The most balanced one is the ice spirit. Thats why it’s the worst one.
Imagine that plus Battle Healer
@@ziqiangzheng9239 Unkillable 🤣. It would regain shield out of combat and get healed during combat
@@keirduigyu forgot bats
I think another idea would be to make his shield tougher, and make it spiked so that melee troops that hit the shield take some damage
Como se inflijen daño a ellos mismos si las tropas atacan a distancia🤔, ejemplo: el caballero lo ataca y sus pinches no hacen efecto por que el ataca a espada , no a puño.
@@EliasBarraza-ue2ufmagia supongo
@@EliasBarraza-ue2uf aunque tengan espada siguiendo la logica de CR igual asumirian daño
if troop is able to die to log he dashes straight through it without undashing maybe?
Also a buff to charge dmg with shield spiked and the landing damage (enough to kill larrys but not goblins)
Dark prince needs more shield health and damage. As well as less tiles needed to start dashing, and more dash damage
So bassicly everything
A health bar for the horse. When the horse “dies” (after the shield is lost) it throws off the DP and dashes forward (like the log). The DP continues on foot but can’t dash anymore. But his splash radius increases.
Also point #2 would be good too. Landing damage similar to zap dmg. Kills larrys but not goblins.
It would be interesting if his health regenerated every time he runs
Yep 🙂
Honestly the frist concept seems the better one for him, having 3 health bars is more unique than most ppl think
More shield health and damage but with the 3rd one i think would be balanced
I like your concepts !
Me too
🙏🏼❤️
good ideas but underpowered compared to other evos
Good. Evos are two powerful.
Well, I would favor it if they made him like how knights on horses actually fight, does charge and if the unit it hits is a one hit kill, it will still charge unit it hits something with higher hp
I'll love this,Dark Prince is my favortie card
Mega knight jr would legit make him one of the best defensive cards :o
I think the heal one makes the most sense since hes essentially a paladin.
I think it would be better if his charge had knockback damage, kind of like the monk with his third hit.
I have a Good idea for the Evolved dark prince:
Elixir: 5
Cycle: 2
Description: As dark as shadows! And as deadly as a mace! The dark prince is ready to strike terror into his enemies!
Ability: First, when it appears it will have a new mechanic, the instill fear mechanic, with which it will make the melee troops run from it (the aura lasts about 6 seconds), But after that, The Dark Knight will have the Side Hit Mechanic, that is, instead of Splash damage, it will do damage in a lateral area, being able to alternate depending on how many enemies there are.
Pro's: It's absolutely perfect for defending, and it can push back a heavy unit's support so it can be killed more easily, or it can also kill many units effortlessly.
Contra's: He will be slightly slower when hitting, when he performs his charged attack, he will be paralyzed for 1.5 seconds.
now i say something like the longer he runs the more op his charge is, or something with the horse
Best evo would be an arc attack, with a little bit more of attack speed
Here is my idea.
Double the health of the shield and consume it istead of stopping the charge.
Id imagine that the next evolution would get a zap or lighting effect added to it, for example if the dark prince were to hit a tower it would generate a zap like effect, maybe a zap charged sword thing.
I think a cool concept is after 3 seconds of being deployed his shield becomes bigger giving it more hp and also protecting the troops behind him also when charges and hits something he preforms a shield bash knocking back troops slightly and dealing more damage
Dark Prince protecting his allies is a good idea!
I do like the second concept, it would work quite well. Perhaps instead of just spawn damage, it also does it on its charge attack.
Or if its just 1 cycle
I have an idea, if it could be animated, an evo dark prince would look like mega knight on a horse, sort of similar in bulk to the mountain or hound from got, instead of shield it will have increased hp and would charge only for buildings, damaging everything in its path
Some ideas:
3M: 2 front musketeers has a shield and the one back has increased range.
Battle healer: Resistance for nearly troops.
Musketeer: Resistance to spells and structures.
Ice mage: has 7 tiles of range and his projectiles are like the firecracker
Nice ideas
Cool ideas ❤️
very good idea!!!
I think it will be more balanced if the dark prince had a super charge as he is a kind of a light unit so a super charge with bigger splash radius and damage would make sense also the shield should be half times more stronger than normanl
the regen shield would need the shield to either be tougher or regen after going away if he doesnt recieve damage for 1 or 1.2 seconds
i think a better concept would be that he can 360 splash as hes charging
I think the idea "Top speed" would fit He charged normal and then reach top speed
(Deal x5 dmg+ knock back )
In this state log or zap can only make him back to normal charge
The 360 splash idea is probably the best, maybe a little bit too op but all of the Evos are op so I suppose it can be added
Whit zap-like damage it would be balanced IMO. Can kill larrys but not goblins
Concept 2 best one and logical
it should be like: more tankier shield, better hp, weapon is basically a mace literaly swinging it like a valkyrie and when is dead the mace is thrown into a random enemy troop/buidling/tower
The last concept IS Amazing
Thank you 🙏🏼
i dont think these are bad ideas , but most of the existing evos right now are original ideas and not reusing already existing abilities of other troops
my idea for a dark prince evo is to give him a mace whip with extended range (+2 tiles of range) that draws enemy troops closer to him , not unlike the fisherman but to a much lesser degree
We don’t want a second mega knight on our hands
Love these ideas. Dark prince horse should have like a shield as well or maybe it should fight as well. Maybe the dark prince horse should have hit points. When it has zero health, it should run away or dissolve into elixir. Forcing the dark prince to attack on foot. But honestly I feel they need to buff dark prince
Okay, shield regen can be similar to the one battle healer has. 360 degree spawn splash sounds a bit broken in terms of out competing megaknight if it is 1 cycle. And horse shield... Well for me it just lacks that something that would make it more intresting. Just double shield
My idea was that when the shield breaks he throws it at the enemy and it ricochets just like the champion’s shield throw
Thats a phenomenal idea actually.
Wait what champions shield throw?
Imagine a Prince Evo where the charge does not stop until it either hits a building or it hits a troop with the "slow" speed-
Now imagine prince evolution being a whole Calvary
Dude the darp prince season I got top 5thousand, my favorite meta ever please bring him back!!
Awesome
I think it would be a nice idea a stronger shield that damages troops that attack dark prince
Even though they are not official, they are well made.
Thank you!
We should do that if the dark prince dies, like in clash mini with the prince, make the horse fight too
I feel like since he’s a dark Prince he recovers some health or shield after defeating other troops
Make it like clash mini,when the dark prince dies,horsy rides into battle to avenge his fallen rider!
I think that after the dark prince dies, his horse attacks like the ram from ram rider
My faborite card 😁😍👏.
Very balanced ideas and very smart as well its a pass from me 😮
🫶🏼
Maybe it could have a shield that reflects projectiles
I think if dark prince evo they just buff shield more HP and he can use it to push deal splash damage
Nice
🫶🏼
Bro's initals are EDP😂
Here is my idea for the evolved dark prince:
Name: Darkness Prince
Description: all hail the Lord of Terror and halloween!
The Dark Prince has Became darker than never! Soo much that he became the new Lord of fear and Terror! So much so that not even the greatest are able to avoid trembling in his presence!
Ability: The dark prince now has a scythe, with which he instills fear in his enemies when he charges, the fear mechanic makes the enemy troops flee from the dark prince, heading in the direction of the nearest crown Tower, Which gives the possibility that the dark prince could damage the tower as well, The fear mechanic can affect any type of card except spells, since none will attack the Dark Prince or anybody while they are under the influence of fear, only Crown towers are immune To it, and lastly, When the dark prince loses his shield, This will embed itself in the ground and leave a terrifying area that lasts a maximum of 8 seconds, in which any troop that enters will have the effect of fear.
Pro's: The Dark Prince basically becomes the best defense against tanks, since regardless of any support, he will always successfully eliminate the units thanks to the Fear mechanic, he is also a really good suport for Win suport, besides he has more life and damage
Contra's: The dark prince He is less fast, and is slower when attacking, And his charge will take longer to Appear, That it will cost 1 elixir more than the original, Distance cards do a very good countee along with a distraction.
We beg Supercell to add this.
I think the second one is the best option
Bruh a new mega Knight?
I think the deploy damage
Plus a tougher shield that regens
Would be more likely to be the evo
Plus better overall stats
However it should be at least 2 cycles but better if it’s 3 cycles
That Horse Has A Shield Too
Can pls try to do wizard evolution ❤
The healing shield is a good idea👍
Happy to hear you like it :)
It’d be cool if instead of trodding the horse hopped every step and it did slight damage enough to kill Skellys
Yo know that would be good when the dark prince was placed made like a ground smack whith his weapon like mega knight but whith a stun
Concept 1 is good not to overpowered and not to bad
Electro Wizard at the end: dO yUO Lieke DurGs??!?
My idea:
shield +50% hp
+12% splash radius when charged attack
if shield is equipped, charge can't be stopped
Please tell me how you make these animations I am very curious
Concept: Horse Armor + Second Attack (A slash that have a biggest area damage and deals more damage)
I think concept 2 is the best
Idea: when charging, the dark prince hits so hard he will stun the target and gets a melee long attack. 1/2 cycles, no stat buffs neccessary. Biased cause I use him
That’s cool as well!
Idea: when the shield comes off the horse and the prince split up
(like the super hog rider in coc)
Bro tiny builders in his armor so that they can regenerate the shield
What if enemy troops target the horse and once the horse is dead he’s like a knight with splash, and aoe cards can hit both at once
the 1st one kinda balanced but i can see this as a bad evolve but heres my idea for evolve Dark prince hes health increase by 210 and he has got a additional 70+ dmg and an extra 68 dmg when hes charging
now when hes charging it cant be stop or interrupted once he charge the only way he stops if he hit something but when he does hit something his splash is slightly increase about 0.4 tiles and anything that got hit will be stun for 2 seconds not only that his shield itself is immune to projectiles so basicly projectiles are useless
and it takes about 2 cycles to get him
2nd concept
Hes shield can redirect projectiles like the monk :)) except for sparky firebal and rocket and snowball but basicly % the only spell that can be redirected back and hes health is increase by 120 and his shield by 230 so it can last long and dmg increase by 50 and when he charges and hit something it gets a slightly knock back and slowed when it hits a medium or small size units and the slow effect last only 2 seconds it slow there movement speed by 20% and attack speed also and addition to that if he hits a gaint or a big unit the knockback wont effect it but it will be slowed down make it good for defense :)) over all very good for replacing the black monke-
@supercell hire this man
🫶🏼
I have a better idea
1. Make that hitting the shield will make the card take damage
2.after the shield is gone then the horse will also attack
It should be like the super hog rider from clash of clans so when they’re killed they become two different enemies and the horse has a helmet to head but
imagine concept 3 with battle healer
Here is my concept btw level 11 got horse shield hp 600 attack speed become 1 sec when he lose shield he pulls out another mace making him do double dmg and when he dies after three sec btw u can't stop him from reviving he revives but only has 50% percent of his original hp btw 2 cycles
Taria bueno que con la carga aturda a los enemigos por unos segundos y que al perder el escudo tenga un periodo de furia
Make him immune to being shocked or froze so nothing gets past his charge
i think the best is the 3rd one
1st one most balanced
Big splash damage and shield that can regeneration HP + 300 Hp to shield
Waos :O
3rd concept of dark prince if given for free 😮
Conceito 3 parece ser interessante.
Supercell will make dakr prince evo op
W
Concept : The longer the charge isn’t interrupted, the more damage it will deal.
Lvl 1 boost : Strong enough to avoid getting stopped by skeletons
Lvl 2 boost : Strong enough to not get stopped by goblins
Lvl 3 boost : Strong enough to pierce through small buildings ( cannon & Tesla )
Stat wise :
More HP, Attack,
More shield HP
If the DP is stunned, the charge level is reset.
maybe a robot horse with dash
Mi idea:
+15% HP
+24% Shield HP
+18% Attack speed (After shield get destroyed)
Ability: Charged attack stun ground units (doesn't stun structures or archers towers)
I think about an evo for the dark prince
When evolved golem
Too balanced. Must buff.
I'd get this ngl
Uma evo legal pra ele seria ele ter 2 escudos,
Concept
+bonus health, dps but not shield hp
+ horse hp 500
+ after the horse defeated dark prince is like guaedina but less dps but splash damage
Hp 1200
Having a regeneration shield will be broken
I would like a throwable shield for evo dark prince
No joke actually balanced
Edit: make this video popular all over social media so clash royale might add it
its not even good
@@Nafsx or like at least let supercell make one
@@RandomYIRP i kinda hate evolution it makes f2p hard
@@Nafsx but if you manage to get the shards thru Events (like me doing now either evo battle ram)