The Making of ‘Meerkat’ Real-Time Hair & Fur Short | Spotlight | Unreal Engine

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  • Опубликовано: 3 ноя 2024

Комментарии • 52

  • @joegideon8461
    @joegideon8461 3 года назад +26

    No animals were harmed during the making of... oh uh, never mind... ( 2:36 )

  • @irfanparasayan
    @irfanparasayan 3 года назад +34

    Please release more videos like this. Its really inspiring.

    • @darwinrussell8773
      @darwinrussell8773 3 года назад

      i guess it is kinda off topic but do anybody know a good website to stream newly released tv shows online?

    • @andymark2806
      @andymark2806 3 года назад

      @Darwin Russell I watch on FlixZone. You can find it on google :)

  • @TheF4c3m4n
    @TheF4c3m4n 3 года назад +3

    Epic Games and its team are constantly taking creativity to the next level. Weta Digital also did an amazing job on the Hair and Fur Systems! Thanks

  • @irtezarahman5370
    @irtezarahman5370 3 года назад +7

    unreal engine
    New update = new hope

  • @magicallygem8021
    @magicallygem8021 3 года назад +2

    Amazing as always

  • @computron5824
    @computron5824 3 года назад +1

    Thank You! This is incredibly inspirational.

  • @vahikasoyan2249
    @vahikasoyan2249 3 года назад +2

    Nice reference for the feathers!!

  • @gamedevstanislove
    @gamedevstanislove 3 года назад +3

    Amazing! Thank you again!

  • @MelbourneArchviz
    @MelbourneArchviz 3 года назад +3

    Thelvin @ 0:52 thinking it was impossible to do this reminds me of every person I met in my 25 years career, proposed ideas to that they immediatly dismissed, and then I saw the competiiton implement these same ideas a couple of years later.

    • @computron5824
      @computron5824 3 года назад

      The good thing is that they still tried it, and got incredible results. Some people just don't have the foresight when it comes to technology, and this happens both with software companies and creative companies.

    • @MelbourneArchviz
      @MelbourneArchviz 3 года назад

      @@computron5824 I bet that the person who convinced them to try it or that tried it did it at a cost of their career advancement and in their personal time.

  • @dagarcia0MED
    @dagarcia0MED 3 года назад +2

    Fantastic

  • @jackmorton7406
    @jackmorton7406 3 года назад +3

    God, this is so cool

  • @AshnellStudios
    @AshnellStudios 3 года назад +2

    Amazing

  • @rohanmandke1920
    @rohanmandke1920 3 года назад +2

    Superb

  • @gcharb2d
    @gcharb2d 3 года назад +2

    I rendered the project in 4K then I compressed it to a 500 mb mp4, the quality is stunning, I especially liked the DOF and motion blur, I was able to play it in real time, albeit in low resolution, on my cheap GTX 1650 4 GB, in only a few hours I learned tons on rigging and scene creation!
    vimeo.com/489925570
    Kudos to Weta and to Epic for this great release!

  • @virtual_intel
    @virtual_intel 3 года назад +1

    Wow one unlike Hmmm... I wonder who that was. This is magnificent great job fellas.

  • @SteveTalkowski
    @SteveTalkowski 3 года назад +1

    Really nice job! I'd like to learn more specifics on how the live link is setup between Maya and Unreal. Especially how you can edit the animation (and i'm assuming, cameras) and see that reflected in RT.

  • @favyijomah1889
    @favyijomah1889 Год назад

    I love unreal engine

  • @Mrpaul20
    @Mrpaul20 3 года назад +2

    great

  • @lucasferraz3770
    @lucasferraz3770 3 года назад +1

    sensacional!! porfavor mais conteúdos assim !!

  • @sanilalkuttimon1755
    @sanilalkuttimon1755 3 года назад +1

    😍😍😍

  • @FerintoshFarmsPhotography
    @FerintoshFarmsPhotography 3 года назад +1

    Now I can have a bush

  • @Nobilangelo
    @Nobilangelo 3 года назад

    Meer genius.

  • @yukein4242
    @yukein4242 3 года назад +1

    I hope they managed to get their own 3090s to see more of this xD

  • @St1ngerGuy
    @St1ngerGuy 3 года назад +1

    You can now render a movie like Rango in Unreal Engine...just ridiculous!

  • @abidnabawi706
    @abidnabawi706 3 года назад +2

    When we will get game with this graphics ??
    10 years more ??

    • @fabianoperes2155
      @fabianoperes2155 3 года назад

      Well, you can already download the project here www.unrealengine.com/marketplace/en-US/learn/meerkat-demo
      And ir runs real time... So... Whats the point of your question?

  • @OpenGameDev
    @OpenGameDev Год назад

    not working properly on linux, the fur get messed with distance

  • @Luka1180
    @Luka1180 Год назад +2

    You barely showed no realtime fur/hair simulation here...... only talked about it and showed mostly still images.

  • @nicolasszernek4359
    @nicolasszernek4359 3 года назад +1

    Next step is to figure out what a TimedZone is, like 2:04

    • @theBigDalt
      @theBigDalt 3 года назад +1

      It's the areas of fur that changes colors. Right after that spot, they talk about recreating an accurate representation of the release of pigments in the fur. You can also notice in the bottom of the part you linked the "TimedZoneMasks" and, namely, "TimedZoneRamp", which is the color ramp used for changing the color (from lighter to darker).

    • @nicolasszernek4359
      @nicolasszernek4359 3 года назад

      @@theBigDalt Really nice, isn’t it? But my doubt about the TimedZone is, how a Alembic file (groom) is bind to a mesh and keeps the color. Because as I know, the abc file doesn’t have a uv.
      Anyway, why guess when we have the open project to nail it.
      Thanks Unreal and Weta for sharing ✌🏻

    • @thelva
      @thelva 3 года назад +1

      SpatialZone: pigment coloration throughout the body. Ie patches of colors like spots on a dalmatian
      TimedZone: pigment coloration changes through time; life of the hair. ie stripes on an individual hair. Search for agouti gene on google.

  • @peterbrt4777
    @peterbrt4777 3 года назад +1

    Is this already standard with Unreal? Or just a future technology to implement as a fruit of collaboration with Weta.

    • @DodderingOldMan
      @DodderingOldMan 3 года назад +4

      I'm not sure precisely what you mean, but you can download and run this project in UE4 right now. I just did, and it looks amazing.

    • @peterbrt4777
      @peterbrt4777 3 года назад +2

      Oh yeah thanks!
      Just downloaded now. Cool!

    • @rooramsay
      @rooramsay 3 года назад +1

      This is in the standard Unreal Engine 4.26, available now.

  • @leandrogoethals6599
    @leandrogoethals6599 3 года назад +4

    5:05 snoopdog's asian relative

  • @moleytv
    @moleytv 3 года назад +1

    Watching from my basement.........

  • @fabianoperes2155
    @fabianoperes2155 3 года назад

    Can we make real time fur like this on Unreal Engine?

    • @nfarquhar
      @nfarquhar 2 года назад

      You can render the fur like this in realtime in unreal, but you need to make the fur in a different package

  • @AslamVFX
    @AslamVFX 3 года назад

    Real fire ue4 check here

  • @QasimAli-to5lk
    @QasimAli-to5lk 3 года назад

    4 people can't be first

  • @3dvfxprofessor
    @3dvfxprofessor 3 года назад

    Who are these five jealous pubescent who pressed the thumbs-down button? :-D

    • @kaosmos
      @kaosmos 3 года назад +1

      Unity´s users

  • @primeboy2891
    @primeboy2891 3 года назад

    First

  • @levezarblue2193
    @levezarblue2193 3 года назад

    First